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- class Enemy_B1 extends Enemy
- {
- var numLife;
- var numSpeed;
- var blnBossHead;
- var arrEvents;
- var guns;
- function Enemy_B1()
- {
- super();
- }
- function ConfigureEnemy()
- {
- this.numLife = 400;
- this.numSpeed = 0;
- this.blnBossHead = true;
- this.arrEvents.push({name:"Death Award",triggerValue:0,hit:false,custom:false,action:"EVENT_Bubbles_Ultra",values:Array(5,3)});
- this.arrEvents.push({name:"Death Award",triggerValue:0,hit:false,custom:false,action:"EVENT_Bubbles_Large",values:Array(3,6)});
- this.guns.push({name:"gun_1",type:12,fireTimerMax:100,fireTimerMin:70,counter:100,speed:6,size:100,damage:0});
- this.guns.push({name:"gun_2",type:18,fireTimerMax:2,fireTimerMin:2,counter:40,speed:8,size:250,damage:3});
- }
- }
-