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- class Enemy_99 extends Enemy
- {
- var numLife;
- var numSpeed;
- var arrEvents;
- var guns;
- function Enemy_99()
- {
- super();
- }
- function ConfigureEnemy()
- {
- this.numLife = 200;
- this.numSpeed = 1.5;
- this.arrEvents.push({name:"Death Award",triggerValue:0,hit:false,custom:false,action:"EVENT_Bubbles",values:Array(10,20)});
- this.arrEvents.push({name:"Death Award",triggerValue:0,hit:false,custom:false,action:"EVENT_Bubbles_Large",values:Array(6,10)});
- this.arrEvents.push({name:"Death Award",triggerValue:0,hit:false,custom:false,action:"EVENT_Bubbles_Ultra",values:Array(2,4)});
- this.guns.push({name:"gun_1",type:13,fireTimerMax:5,fireTimerMin:5,counter:1,speed:7.5,size:100,damage:2});
- this.guns.push({name:"gun_2",type:18,fireTimerMax:2,fireTimerMin:2,counter:40,speed:9,size:100,damage:2});
- this.guns.push({name:"gun_3",type:6,fireTimerMax:80,fireTimerMin:50,counter:70,speed:8,size:100,damage:2});
- this.guns.push({name:"gun_4",type:6,fireTimerMax:80,fireTimerMin:50,counter:70,speed:8,size:100,damage:2});
- }
- }
-