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- class Enemy_B2 extends Enemy
- {
- var numLife;
- var numSpeed;
- var arrEvents;
- var guns;
- function Enemy_B2()
- {
- super();
- }
- function ConfigureEnemy()
- {
- this.numLife = 200;
- this.numSpeed = 0;
- this.arrEvents.push({name:"Death Award",triggerValue:0,hit:false,custom:false,action:"EVENT_Bubbles",values:Array(2,10)});
- this.arrEvents.push({name:"Death Award",triggerValue:0,hit:false,custom:false,action:"EVENT_Bubbles_Large",values:Array(5,6)});
- this.guns.push({name:"gun_1",type:5,fireTimerMax:80,fireTimerMin:50,counter:60,speed:5.5,size:100,damage:2});
- }
- }
-