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- #: 62186 S3/Autodesk 3D Studio
- 18-Oct-93 13:48:36
- Sb: #Setting r3 gamma
- Fm: David Rhoten 71450,2654
- To: ALL
-
- I've got a question about setting the Framebuffer gamma with r3.
-
- I've get a Targa+64 with an NTSC type monitor (a TV with composite video
- input), and the TConfig batch files I use have been set with gamma at 1.0.
-
- I run the little "Set" framebuffer gamma calibration in 3DS, but the two areas
- look NOTHING like one another, no matter where I put the slider. Am I just
- not standing back and squinting far enough, or does it have something to do
- with the picture/color/black_level/contrast/tint settings on the monitor? I
- have tried displaying a little test pattern image with red, blue, green,
- greyscale, etc) and setting the monitor to make those colors look acceptable
- first, but I have no other resource as to what they should look like than my
- eyes.
-
- Do I just set it at 2.0 and leave it?
-
- Dave
-
-
-
- There are 2 Replies.
-
- #: 62210 S3/Autodesk 3D Studio
- 18-Oct-93 16:28:09
- Sb: #62186-Setting r3 gamma
- Fm: Martin Foster[Animatrix] 70303,456
- To: David Rhoten 71450,2654
-
- David,
-
- gamma certainly adds a knew level of confusion. I just faithfully use 2.2 for
- all my NTSC work, regardless of the matching thing on my TV.
-
- #: 62227 S3/Autodesk 3D Studio
- 18-Oct-93 19:49:30
- Sb: #62186-Setting r3 gamma
- Fm: Yost Group 76702,413
- To: David Rhoten 71450,2654
-
- Martin's right on two counts: gamma adds confusion and, when in doubt, set it
- for 2 or 2.2 for NTSC. (1.8 usually works for most other applications.)
-
- - Jack
-
- #: 62311 S3/Autodesk 3D Studio
- 19-Oct-93 09:37:57
- Sb: #62227-Setting r3 gamma
- Fm: David Rhoten 71450,2654
- To: Yost Group 76702,413 (X)
-
- OH! I see, Jack & Martin!!!!!! This whole gamma thing is just something that
- old-timers (video-wise) use to confuse us neophytes (kinda like a high-tech
- snipe hunt!).<g> You sit back and laugh while we squat out there in the
- bushes all night, waiting to catch the elusive Gamma Correction!
-
- Dave
-
-
-
- #: 62319 S3/Autodesk 3D Studio
- 19-Oct-93 10:15:10
- Sb: #62227-#Setting r3 gamma
- Fm: Steve Ormonde 72647,2577
- To: Yost Group 76702,413 (X)
-
- Jack,
-
- Is it uncommon to see a gamma level of 1.35? Our final renderings will be
- displayed on computer monitors only, so using the pattern setup, that's the
- number it came up with.
-
- I imagine the number will vary from monitor to monitor and likewise for
- graphics cards...
-
- Steve Ormonde
-
- There is 1 Reply.
-
- #: 62345 S3/Autodesk 3D Studio
- 19-Oct-93 11:16:13
- Sb: #62319-Setting r3 gamma
- Fm: Yost Group 76702,413
- To: Steve Ormonde 72647,2577
-
- A gamma of 1.35 isn't that unusual for certain computer monitors. If that's
- the number that the pattern came up with, use it!
-
- - G
-
- #: 62334 S3/Autodesk 3D Studio
- 19-Oct-93 10:55:41
- Sb: #62186-Setting r3 gamma
- Fm: David J. Marks 72172,1036
- To: David Rhoten 71450,2654
-
- I also have a Targa 64+. When I adjusting Gamma, I got results similar to
- yours. I discovered that contrast and brightness controls make a difference,
- the Tconfig program for the Targa allows gamma correction, and some VTR's have
- built in Gamma. So...
-
- Try to run from the framebuffer directly to the NTSC monitor, thus eliminating
- any VTR gamma correction. Then check TCONFIG to make certain it is NOT gamma
- correcting. Then try to adjust 3DS gamma to get the grey squares to match up.
- Play with brightness and contrast on the monitor and you may detect a little
- difference too.
-
- Let the forum know how you make out. I'm not completely satisfied that I've
- got gamma working, and I'm sure more people will run into the same problems.
-
-
-
- #: 62343 S3/Autodesk 3D Studio
- 19-Oct-93 11:12:59
- Sb: #62186-#Setting r3 gamma
- Fm: Yost Group 76702,413
- To: David Rhoten 71450,2654
-
- It sounds like your Targa board might be trying to do some gamma correction on
- its own. Are you setting tconfig to make the gamma 1.0 (which would be
- gamma-correcting to make it linear on a video device) or are you making sure
- that the gamma board is booting up in 1.0 mode (with no gamma correction at
- all)? It's critical, if you want to use 3DS gamma correction that absolutely
- nothing else in the video chain attempts to do gamma correction. DavidM's note
- re playing with the brightness/contrast on your monitor is important... plus,
- some monitors actually do their own built-in form of gamma correction. First,
- absolutely make sure that the targa is not gamma correcting at all, and then
- plug a plain vanilla NTSC monitor (preferably composite) into the targa.
-
- I'm assuming that you're going out to video. Is that right?
-
- - G
-
- There is 1 Reply.
-
- #: 62460 S3/Autodesk 3D Studio
- 19-Oct-93 23:08:58
- Sb: #62343-Setting r3 gamma
- Fm: David Stinnett 70214,774
- To: Yost Group 76702,413
-
- Gary,
- I seem to be having the same problem setting the gamma on my Targa+.
- I'm running through a T+ 16/32 straight to an NTSC monitor via S-video. The
- Targa Gamma is set to 1.0 via "tconfig". I couldn't get the color swatches to
- come even close. The outer box was much darker than the inside, and it also
- gives off an annoying moire pattern. After reading the notes here, I tried
- adjusting the brightness and contrast controls to get the grays to match,
- (they still don't, but they're closer) with the gamma set to 2.1. I did this
- in the Mat editor and left the display at 1.8 (a perfect gray match!) and
- rendered some materials on both the display and the Targa. The samples appear
- dark and kind of muddy on both displays, but they do match, however... I
- loaded several JPEGs off the CD (view image) and they ALL apear much to dark.
-
- I've reverted to what I was doing, which is seting the Targa gamma to
- 2.1 in 3ds and then setting the monitor's bright/contrast so that the cd
- sample images look their best.
- My display gamma is still set to 1.8, which seems to be the best by
- matching the gray squares, but sample materials rendered on the display still
- seem much to dark.
-
- Any thoughts...
-
- David
-
- #: 62389 S3/Autodesk 3D Studio
- 19-Oct-93 15:49:25
- Sb: #62186-Setting r3 gamma
- Fm: David J. Marks 72172,1036
- To: David Rhoten 71450,2654
-
- I also have a Targa 64+. When I adjusting Gamma, I got results similar to
- yours. I discovered that contrast and brightness controls make a difference,
- the Tconfig program for the Targa allows gamma correction, and some VTR's have
- built in Gamma. So...
-
- Try to run from the framebuffer directly to the NTSC monitor, thus eliminating
- any VTR gamma correction. Then check TCONFIG to make certain it is NOT gamma
- correcting. Then try to adjust 3DS gamma to get the grey squares to match up.
- Play with brightness and contrast on the monitor and you may detect a little
- difference too.
-
- Let the forum know how you make out. I'm not completely satisfied that I've
- got gamma working, and I'm sure more people will run into the same problems.
-
-
-
- #: 62354 S3/Autodesk 3D Studio
- 19-Oct-93 12:39:47
- Sb: #Setting r3 gamma
- Fm: Phillip L. Miller 74710,3061
- To: Yost Group 76702,413 (X)
-
- The gamma control dialogue box also seems to operate best (only?) when one is
- using a 24-bit color display at the time. With lower color resolutions it
- appears to "jump" in shade intensities across the slider. Is this observation
- correct?
-
- Just for better understanding, does 3DS' "gray" gamma control work as well as
- PhotoShop's sepeperate RG&B gamma correction?
-
- - Phil
-
-
- There is 1 Reply.
-
- #: 62452 S3/Autodesk 3D Studio
- 19-Oct-93 21:40:15
- Sb: #62354-Setting r3 gamma
- Fm: Mark Bessette 71572,3251
- To: Phillip L. Miller 74710,3061 (X)
-
- Phillip -
-
- I installed R3 tonight and seem to be having some of the same problems.
-
- When I try to adjust Gamma the small box is dark or light. It changes from
- dark to light at 2.00. I can't adjust it anywhere near what it should be to
- match the grays of the two boxes.
-
- I also rendered a couple of sample images and they seem to be very dark. Do
- you know if this is caused by an improper Gamma setting?
-
- mark
-
- #: 62512 S3/Autodesk 3D Studio
- 20-Oct-93 10:39:26
- Sb: #62311-#Setting r3 gamma
- Fm: Yost Group 76702,413
- To: David Rhoten 71450,2654
-
- "Elusive" is definitely the word to describe gamma. But once you get it
- adjusted, you don't have to bother with it again (unless you change monitors),
- and the results are fantastic.
-
- - J
-
- There is 1 Reply.
-
- #: 62581 S3/Autodesk 3D Studio
- 20-Oct-93 17:43:40
- Sb: #62512-#Setting r3 gamma
- Fm: David J. Marks 72172,1036
- To: Yost Group 76702,413 (X)
-
- YG: "Elusive" is definitely the word to describe gamma. But once you get it
- adjusted, you don't have to bother with it again (unless you change monitors),
- and the results are fantastic.
-
- I'd like to change the subject line to read "Trouble in Paradise!"
-
- I just spent a marathon 1.5 hours on the phone with Truevision to find out why
- Gamma correction in 3DSr3 isn't helping me at all. The gamma adjustment
- slider in 3DS always winds up darn close to 1.0 for my composite NTSC signal.
-
- According to Truevision, here's why: The Targa + boards are "optimized" for
- NTSC video, utilizing look-up tables to put the correct information on the
- screen. To me, this translates to "pre-corrected" gamma. The techies there
- (I had 3 of them on speaker phone) asked that the Yost Group contact them
- regarding my question. They were able to reproduce my results exactly. I
- will Email you the phone number.
-
- Please check into this as many of us would like to take advantage of your
- gamma correction instead. Thanks.
-
- - David J. Marks
-
-
-
- There is 1 Reply.
-
- #: 62594 S3/Autodesk 3D Studio
- 20-Oct-93 18:51:22
- Sb: #62581-#Setting r3 gamma
- Fm: Yost Group 76702,413
- To: David J. Marks 72172,1036 (X)
-
- There are definitely ways to inhibit the Targa+ boards from doing any gamma
- correction. I'll call the guy at Truevision you mentioned in your email and
- see what he says.
-
- - G
-
- There is 1 Reply.
-
- #: 62646 S3/Autodesk 3D Studio
- 20-Oct-93 23:03:57
- Sb: #62594-Setting r3 gamma
- Fm: David J. Marks 72172,1036
- To: Yost Group 76702,413 (X)
-
- Re: Disabling Targa Gamma correction
-
- Thanks for looking into it. I had three of their guys on the phone trying to
- figure this one out. We did find that their TCONFIG program has a gamma
- slider. It is set to a value of 1.0 as a default, and can be set to values
- below 1 if necessary. Backing into things, I set 3DS Gamma to 2.2 (your
- number from somewhere), shelled out to TCONFIG and dropped their gamma to 0.5
- to make the grey boxes match. However, this was just a test, and I'd guess
- that this correction/decorrection combo must trash the adjustment.
-
- Now I just have to hope that my Sony EVO-9650's don't have built in Gamma
- correction! Argh.
-
- Thanks again. - dave
-
-
- #: 62513 S3/Autodesk 3D Studio
- 20-Oct-93 10:42:52
- Sb: #62460-#Setting r3 gamma
- Fm: Don Landis 71673,3612
- To: David Stinnett 70214,774 (X)
-
- Althouigh I haven't gotten this far with installation of r3 I've been
- following this gamma problem on the targa+. It seems to me that one would be
- advised to not adjust the monitor to get the gamma to work. The monitor is
- your primary measuring device and as such should be calibrated using a
- standard NTSC color bar from a standard source and using blue gun set the
- color/tint/brightness/ and contrast for perfect bars. The bars should be from
- a standard source like a signal generator or camera, or, in a pinch recorded
- from broadcast TV. Once the monitor is calibrated leave those controls alone!
- Then go in and attempt to use the gamma adjusting setup in r3. You see, if
- you're constantly adjusting your monitor to match what ever the targa+/3DSr3
- is putting out you won't be calibrating anything. It's like trying to get
- your car to go faster so in tinkering with the speedometer you're able to
- accomplish this, right? <g>
-
- There are 2 Replies.
-
- #: 62525 S3/Autodesk 3D Studio
- 20-Oct-93 11:25:25
- Sb: #62513-Setting r3 gamma
- Fm: Yost Group 76702,413
- To: Don Landis 71673,3612 (X)
-
- Don, you're ABSOLUTELY correct.
-
- - G
-
- #: 62649 S3/Autodesk 3D Studio
- 20-Oct-93 23:17:55
- Sb: #62513-Setting r3 gamma
- Fm: David Stinnett 70214,774
- To: Don Landis 71673,3612
-
- Don,
- Actually, I spit out several images onto the Targa and adjusted the
- monitor controls so that I got the best image on all the stills with a single
- monitor setting, so now that they're set, I don't need to touch them again. I
- certainly didn't mean to imply that I was adjusting the monitor each time a
- different image was displayed. That would be rather pointless. Regarding the
- NTSC color bar pattern, that is something I should check into. I think there's
- one in one of the libraries here, if I remember right. I think it would be
- helpful if a color bar targa file was included on the 3ds cd for just this
- kind of thing. (maybe next release, Gary?)
-
- David
-
- #: 62524 S3/Autodesk 3D Studio
- 20-Oct-93 11:24:45
- Sb: #62460-#Setting r3 gamma
- Fm: Yost Group 76702,413
- To: David Stinnett 70214,774 (X)
-
- You should always have your brightness and contrast controls set at their
- normal (centered) position when you adjust gamma values. It sounds like your
- Targa board is still doing gamma correction, if the outer box is always darker
- than the inner box. You can try running to the monitor via the NTSC signal
- instead of the S-video signal... that might give you a better idea of what's
- going on. Since you say that you're setting your display gamma to 1.8 and
- your samples are "much too dark", it sounds like you're either setting your
- brightness and/or contrast too low (off the center position) or that
- something's wrong with your monitor.
-
- Are you going out to videotape with this setup? If you aren't, you might want
- to try turning gamma off and seeing if that makes life easier for you.
-
- - G
-
- There is 1 Reply.
-
- #: 62650 S3/Autodesk 3D Studio
- 20-Oct-93 23:18:05
- Sb: #62524-#Setting r3 gamma
- Fm: David Stinnett 70214,774
- To: Yost Group 76702,413 (X)
-
- Gary,
- All the controls on both monitors were pretty much centered when
- setting the gamma (and still are). If the Targa is doing correction on its
- own, I don't know, But a tconfig batch set to 1.0 is run before starting 3ds.
- I'll try to use the composite out of the Targa and see if that has a different
- effect. I do plan on sending a bunch of stuff out to be laid to tape in the
- next few months, so I would like to keep the 3ds gamma on, rather than not
- dealing with it.
- The controls are also centered on the NEC 5FGe, and everything looks
- fine in Windows and other programs, including the 3ds modules, with the single
- exception of the rendered spheres in the mat editor, which don't look nearly
- as vibrant as the screenshot of the mat editor on the 3ds box. However, since
- I'm rendering those to the Targa, I'm not that concerned with that.
- This whole gamma thing brings up another question. When a shot is
- rendered in 3ds and brought in to another program such as Photoshop for
- touchup, what Photoshop gamma setting is ideal, none, 1.0, (same?) 1.8, or
- simply whatever looks best (1.8)? A whole book can probably be written on the
- subject, if it already hasn't! Well, I think I'll go read the gamma section in
- the advanced users guide again.
-
-
- David
-
-
- There is 1 Reply.
-
- #: 62683 S3/Autodesk 3D Studio
- 21-Oct-93 08:38:28
- Sb: #62650-Setting r3 gamma
- Fm: Yost Group 76702,413
- To: David Stinnett 70214,774
-
- Based on my experience with PhotoStyler, which is very close to Photoshop, you
- would adjust their monitor calibration in much the same way as in 3dsR3, and
- then just leave it alone. They also have a method of applying gamma curves to
- the bitmap image, which you should avoid since they work in 24-bit color
- space.
-
- - Jack
-
- #: 62534 S3/Autodesk 3D Studio
- 20-Oct-93 11:46:47
- Sb: #62343-#Setting r3 gamma
- Fm: David Rhoten 71450,2654
- To: Yost Group 76702,413 (X)
-
- Gary:
-
- Yes, I checked the batch files that TConfig had created, and they were made
- with Gamma set to 1.0. My monitor is a little 13" Panasonic TV set that has a
- composite video in. I will try the following: I will run the gamma config
- from 3DS and set it to 2.0. Then, using the black level control on the
- Panasonic, I'll try and get the greys close. I'll let you know.
-
- Yes, I'm trying to set this for video. When I'm doing something for print
- (dye-sub) and film (slide/4x5), should I use a 1.0 setting, and then let
- PhotoStyler or whatever I'm using to print from correct the gamma?
-
- Dave
-
-
-
- There is 1 Reply.
-
- #: 62596 S3/Autodesk 3D Studio
- 20-Oct-93 18:53:14
- Sb: #62534-Setting r3 gamma
- Fm: Yost Group 76702,413
- To: David Rhoten 71450,2654
-
- If you look at the 4-color section in the 3DSr3 reference manual, on the top
- of the 3rd page of that section you'll see gamma tests for print output.
- We've found that a gamma value of 1.8 provides the best balance of contrast
- for print. You definitely want to get as close as possible in 3DSr3 instead
- of doing all the gamma correction in PhotoStyler. Why? Because once the
- 24-bit image is in a paint program, you'll be quantizing the colors when you
- do gamma correction to it (since it's out of the 3DS 48-bit color domain).
- That's BAD.
-
- - G
-
- #: 62535 S3/Autodesk 3D Studio
- 20-Oct-93 11:46:48
- Sb: #62389-Setting r3 gamma
- Fm: David Rhoten 71450,2654
- To: David J. Marks 72172,1036 (X)
-
- Okay, I'll play around. See my reply to Gary.
-
-
- Dave
-
-
- #: 62527 S3/Autodesk 3D Studio
- 20-Oct-93 11:26:20
- Sb: #62452-#Setting r3 gamma
- Fm: Yost Group 76702,413
- To: Mark Bessette 71572,3251 (X)
-
- Are you referring to framebuffer gamma or display gamma?
-
- If your center grey box is changing from too dark to too light at 2.00, that's
- _probably_ what your optimal gamma is. Set it to the point at which it starts
- changing, stand back about 4 feet from the monitor, and squint. That will
- give you your best shot at viewing the gamma setting.
-
- If you're rendering with a gamma of 2.00 and your images are very dark, then
- either: 1) your monitor controls are adjust lower than their center-point (you
- need to leave them at their center-point) or 2) you don't have enough lights
- in your scene, or 3) one of your hardware devices (framebuffer, monitor,
- encoder, etc) is doing something weird to the gamma.
-
- - G
-
- There is 1 Reply.
-
- #: 62633 S3/Autodesk 3D Studio
- 20-Oct-93 21:09:44
- Sb: #62527-Setting r3 gamma
- Fm: Mark Bessette 71572,3251
- To: Yost Group 76702,413 (X)
-
- >Are you referring to framebuffer gamma or display gamma?<
-
- Setting-up the display gamma.
-
- When setting-up display gamma with Photostyler there is a smooth transition.
- It is hard to pick the correct gamma. It takes a little practice.
-
- What I'm seeing is from 1.99 and below (dark gray) from 2.00 up (light gray).
- There is no point or transition where it starts to change. It is very abrupt.
-
- Changing monitor brightness might help with some of the renderings. I'll try
- it. I'm using a NEC 3FGe monitor. The monitor does not have an indent that I
- can find. Maybe I'll turn the monitor upside-down.(g)
-
- I'm going to set the display gamma for 2.00 (the point it changes) and see how
- well everything works.
-
- I was dreading getting another version because set-up of a new program always
- has problems. I read most of the installation guide and went through the
- install.
-
- EVERYTHING RAN WHEN I TYPED 3DS! Still have a small glitch with memory but
- that might be QEMM.
-
- I can't wait to start using some of the new features. Congrats!
-
- mark
-
-
- #: 62526 S3/Autodesk 3D Studio
- 20-Oct-93 11:26:02
- Sb: #62354-Setting r3 gamma
- Fm: Yost Group 76702,413
- To: Phillip L. Miller 74710,3061 (X)
-
- Correct... The gamma setting control will only work with a 24-bit display.
-
- Regarding our grey-scale gamma setting vs Photoshop's seperate RGB gamma
- controls... good question. We did quite a bit of research with this and found
- that we got the same results using the Photoshop/Photostyle method and with
- our grey-scale method. We also asked a number of experts in the field (ie:
- Roy Hall, Don Brittain, and others) and everyone agreed that the grey-scale
- method would be fine. On my NEC Multisync 5FG monitor, the Photoshop-style
- gamma system reads 1.65, and so does the 3DSr3 gamma setting dialog.
-
- - G
-
- #: 62540 S3/Autodesk 3D Studio
- 20-Oct-93 12:22:50
- Sb: #Setting r3 gamma
- Fm: Phillip L. Miller 74710,3061
- To: Yost Group 76702,413 (X)
-
- Thanks for the gamma info. One gets the hang of it after perfecting just
- the right combination of squinting and looking slightly cross-eyed at those
- squares <g>.
-
- Do you know if app's such as PhotoShop save/use gamma info any differently? -
- or is always split to 3 channels and used by all the same?
-
- - Phil
-
-
- There is 1 Reply.
-
- #: 62597 S3/Autodesk 3D Studio
- 20-Oct-93 18:56:26
- Sb: #62540-Setting r3 gamma
- Fm: Yost Group 76702,413
- To: Phillip L. Miller 74710,3061 (X)
-
- The primary difference between the way PhotoShop uses gamma and the way 3DSr3
- uses gamma is that 3DS does its gamma computations in 48-bit color space (64,
- including the alpha channel), and then it samples down to 24-bits. PhotoShop,
- on the other hand, doesn't have any extra color data to work with, so it must
- do everything in 24-bits, producing quantizing/banding artifacts.
-
- - G
-
- #: 62673 S3/Autodesk 3D Studio
- 21-Oct-93 06:25:26
- Sb: Setting r3 gamma
- Fm: Phillip L. Miller 74710,3061
- To: Yost Group 76702,413 (X)
-
- Thanks again for the clarification. You have good reason to be proud of
- 3DSr3's color rendition! Gradients are exquisite with their all so subtle
- dithers.
-
- - Phil
-
- #: 62736 S3/Autodesk 3D Studio
- 21-Oct-93 14:45:45
- Sb: #62649-#Setting r3 gamma
- Fm: Don Landis 71673,3612
- To: David Stinnett 70214,774 (X)
-
- I uploaded an NTSC colorbar from a test generator and grabbed as a targa file.
- It would be ok to use to adjust your targa gamma but not for monitor
- adjustment. You really need a standard CB source. Actually, to adjust the
- targa you really need the match gray panels test that you have been using.
- Your adjusting the monitor with unknown source targa files would still be
- guess work in my book.
- I'm currently trying to match gamma between TOPAS output and 3DS. The
- strategy I'm using is to match each to a standard monitor and hope for the
- best. However, I might have to use TOPAS as the standard since 3DS has more
- user control over this setting, especially r3. I'm using both packages to lay
- tga's in sequence using effects from each for the project.
-
- There is 1 Reply.
-
- #: 62823 S3/Autodesk 3D Studio
- 22-Oct-93 02:59:32
- Sb: #62736-Setting r3 gamma
- Fm: David Stinnett 70214,774
- To: Don Landis 71673,3612
-
- >>to adjust the targa you really need the match gray panels test that you have
- been using. Your adjusting the monitor with unknown source targa files would
- still be guess work in my book.<<
-
- Unfortunately, the gray panels test simply won't work. If the
- brightness/contrast controls are close to centered, the grays can't even come
- close, and if the monitor's controls are adjusted to let the grays kinda
- match, then the images displayed are much too dark. Everthing seems to look
- good now, so I'll try rendering some of the sample scenes on the cd, and if
- they look good without adjustment, I should be set.
-
- Thanks,
- David
-
- #: 62737 S3/Autodesk 3D Studio
- 21-Oct-93 14:54:53
- Sb: #62649-#Setting r3 gamma
- Fm: Kevin Krell [CSA] 76077,2774
- To: David Stinnett 70214,774 (X)
-
- David,
- There is a color-bar .GIF (which, considering the colors used, is just
- fine) included on the 3D Studio R3 CD.
-
- Kevin Krell - Computer Support Associates
-
- There is 1 Reply.
-
- #: 62824 S3/Autodesk 3D Studio
- 22-Oct-93 02:59:42
- Sb: #62737-Setting r3 gamma
- Fm: David Stinnett 70214,774
- To: Kevin Krell [CSA] 76077,2774
-
- Could you tell me where and under what name? I looked but couldn't find
- anything.
-
- Thanx,
- David
-
- #: 62775 S3/Autodesk 3D Studio
- 21-Oct-93 19:40:49
- Sb: #62650-#Setting r3 gamma
- Fm: Yost Group 76702,413
- To: David Stinnett 70214,774 (X)
-
- As Jack said, you want to get the gamma right in 3DS, and then leave it linear
- in Photoshop.
-
- - G
-
- There is 1 Reply.
-
- #: 62822 S3/Autodesk 3D Studio
- 22-Oct-93 02:58:57
- Sb: #62775-Setting r3 gamma
- Fm: David Stinnett 70214,774
- To: Yost Group 76702,413
-
- Gamma in Photoshop is set at the default of 1.8, and stuff looks fine, so I
- don't think I'll mess with it.
-
- Thanks,
- David
-
- #: 62690 S3/Autodesk 3D Studio
- 21-Oct-93 09:41:13
- Sb: #62596-Setting r3 gamma
- Fm: David Rhoten 71450,2654
- To: Yost Group 76702,413 (X)
-
- Thanks Gary! Yeah, I forgot about the little gamma illustrations. I
- appreciate it, and await the results of your conversation with the Truevision
- techs.
-
- Dave
-
-
-
- #: 62727 S3/Autodesk 3D Studio
- 21-Oct-93 13:01:35
- Sb: #62581-Setting r3 gamma
- Fm: krazy images 72724,3111
- To: David J. Marks 72172,1036 (X)
-
- Wow! 3 guys, 1.5 hours? And someone say that there are no Truevision support.
- <g>
-
- ana /krazy images
-
-
- #: 62864 S3/Autodesk 3D Studio
- 22-Oct-93 12:03:30
- Sb: #62823-Setting r3 gamma
- Fm: Don Landis 71673,3612
- To: David Stinnett 70214,774 (X)
-
- I havn't spent much time this past week with 3DSr3 due to three projects
- finishing up on r2.01 and evaluating Topas. I did look at the Targa+ output
- gamma test and it matched perfectly at 1.0. I have the gamma adjustment in
- tconfig at 1.0 if I recall. My monitor is calibrated with NTSC CB from a
- signal generator. I'll play with it some more this weekend when I finish
- these projects. No work for the next two weeks so I should have some time to
- play and update my resume tape.
-
- #: 62867 S3/Autodesk 3D Studio
- 22-Oct-93 13:01:53
- Sb: #62824-#Setting r3 gamma
- Fm: Kevin Krell [CSA] 76077,2774
- To: David Stinnett 70214,774 (X)
-
- David,
- Where what & under what name what? It figures - just when you want
- people to cut down on extensive quoting of previous messages...
-
- Kevin Krell - Computer Support Associates
-
- Lost in an impenetrable forest.
-
- There is 1 Reply.
-
- #: 62941 S3/Autodesk 3D Studio
- 22-Oct-93 21:56:50
- Sb: #62867-Setting r3 gamma
- Fm: David Stinnett 70214,774
- To: Kevin Krell [CSA] 76077,2774
-
- Kevin,
-
- >> Where what & under what name what? It figures - just when you want people
- to cut down on extensive quoting of previous messages...<<
-
- I was asking about....
-
- >> There is a color-bar .GIF (which, considering the colors used, is just
- fine) included on the 3D Studio R3 CD.<<
-
- Thanks.
-
- >>Lost in an impenetrable forest.<<
-
- Have you tried leaving a trail of bread crumbs? Or does that only work
- in caves?<g>
-
- David
-
-
-
-
-
-
- #: 62855 S3/Autodesk 3D Studio
- 22-Oct-93 10:47:01
- Sb: #62822-Setting r3 gamma
- Fm: Yost Group 76702,413
- To: David Stinnett 70214,774 (X)
-
- I'd agree with you that if everything looks fine, leave it.
-
- - G
-
- #: 63280 S3/Autodesk 3D Studio
- 25-Oct-93 14:40:22
- Sb: #62941-#Setting r3 gamma
- Fm: Kevin Krell [CSA] 76077,2774
- To: David Stinnett 70214,774 (X)
-
- David,
- The file you want is actually distributed on the R3 diskettes. In your
- 3DS3\IMAGES directory, look for TESTPAT.GIF. It is a low-res version, though
- - I guess 320x200. It includes RGB, CMYB and grey-scale.
-
- Kevin Krell - Computer Support Associates
-
- There is 1 Reply.
-
- #: 63384 S3/Autodesk 3D Studio
- 26-Oct-93 00:02:14
- Sb: #63280-Setting r3 gamma
- Fm: David Stinnett 70214,774
- To: Kevin Krell [CSA] 76077,2774
-
- Found it. Thanks.
-
- David
-
- #: 63695 S3/Autodesk 3D Studio
- 27-Oct-93 10:14:03
- Sb: #Gamma correction
- Fm: McDOWELL OWENS 75250,461
- To: all
-
- We are currently using release 3.0 with a Truevision Targa+64 framebuffer.
- Using the Gamma correction feature in 3.0 we have set the framebuffer Gamma to
- 1.0 with a tconfig.bat file. The on screen set command for the framebuffer is
- also set at 1.0 for the closest match on a NTSC monitor. Is this correct?
- What about the 2.2 recommended for output to NTSC? please help!
-
- There is 1 Reply.
-
- #: 63702 S3/Autodesk 3D Studio
- 27-Oct-93 10:49:56
- Sb: #63695-#Gamma correction
- Fm: Yost Group 76702,413
- To: McDOWELL OWENS 75250,461 (X)
-
- If your onscreen gamma in the 3DS framebuffer gamma SET dialog is showing 1.0,
- it means that your Targa board is doing its own gamma correction, and that you
- SHOULD LEAVE IT AT 1.0 in Studio (until you figure out how to turn off the
- gamma correction on the Targa board, of course). The problem with the Targa
- doing gamma correction is that it will quantize the image (and cause banding
- and color problems). I've got a message into the Truevision folks to get back
- to me re this problem. When I find out how to disable gamma correction on the
- T+, I'll let you know.
-
- Just remember, do NOT gamma correct twice. That's the worst thing you could
- do.
-
- - G
-
- There are 2 Replies.
-
- #: 63737 S3/Autodesk 3D Studio
- 27-Oct-93 13:22:13
- Sb: #63702-#Gamma correction
- Fm: Don Landis 71673,3612
- To: Yost Group 76702,413 (X)
-
- Thanks for clarifying this, Gary. I've noticed the same thing with my targa+
- 16/32. The Grays match at 1.0 not 2.2. My targa+ is set for 1.0 in tconfig.
- as well. I take it then I should shut off the 3DS gamma until you get a
- method to shut off the targa+ gamma. Maybe Kevin Krell could jump in and add
- to this. I haven't had the time to look into it closer but so far 3DSr3 is
- pumping out some pretty impressive contrast ratio on a calibrated monitor
- across my three peer network so I guess something's working right.
-
- There is 1 Reply.
-
- #: 63804 S3/Autodesk 3D Studio
- 27-Oct-93 20:15:15
- Sb: #63737-#Gamma correction
- Fm: Kevin Krell [CSA] 76077,2774
- To: Don Landis 71673,3612 (X)
-
- Don,
- I just never got into using TCONFIG. I still use the old TMODE 11 6 0
- method.
-
- Kevin Krell - Comptuer Support Associates
-
- There is 1 Reply.
-
- #: 63838 S3/Autodesk 3D Studio
- 27-Oct-93 23:50:30
- Sb: #63804-Gamma correction
- Fm: Bailey Brown 73020,3442
- To: Kevin Krell [CSA] 76077,2774
-
- Kevin,
-
- Do you know if using tmode leaves the gamma at 1.0?
-
- Bailey
-
-
- #: 63782 S3/Autodesk 3D Studio
- 27-Oct-93 17:29:31
- Sb: #63702-#Gamma correction
- Fm: John Ellis 72440,3046
- To: Yost Group 76702,413
-
- Gary and all concerned,
-
- It seems that if you use tconfig with the 32+ the default is a gamma 1.00. The
- minimum value in tconfig is 0.1 However if you cold boot your system and just
- use "tmode 11 6", gamma correction appears not to be active. I have tried both
- configurations; using tconfig with the batch file it creates, and cold boot
- alone. Using just "tmode 11 6" with a cold boot and adjusting gamma in 3DSR3,
- for my monitor I get a gamma adjustment of 2.05, which I believe is correct. I
- also have an old 32 which does not have gamma correction internally and on the
- same monitor they appear to be adjusted equally. Hope this helps. - JE
-
-
- There are 2 Replies.
-
- #: 63829 S3/Autodesk 3D Studio
- 27-Oct-93 22:58:23
- Sb: #63782-#Gamma correction
- Fm: John Tissavary 71054,15
- To: John Ellis 72440,3046 (X)
-
- Thanks for that message. I was wondering about that, because although my
- grey's do NOT match at 2.2 in R3, the images look WAY better. I use tmode 11
- in autoexec.bat and do not use tconfig, though I did jump in and notice the
- gamma slider which made me nervous.
-
- I ended up using what I though looked best despite the grey boxes, and that
- was 2.2 for NTSC.
-
- Thanks,
-
- John Tissavary (La Luna cie)
-
- There is 1 Reply.
-
- #: 63857 S3/Autodesk 3D Studio
- 28-Oct-93 01:22:33
- Sb: #63829-Gamma correction
- Fm: John Ellis 72440,3046
- To: John Tissavary 71054,15
-
- John - I'm sure we'll learn more from Truevision, but as you say it looks WAY
- better! I'm so impressed with R3. The colors POP out, I've got Red that looks
- RED, nice deep and rich. The images have so much more depth. If I find out
- more I'll let you know. BTW if you need to adjust any of the other registers
- they can be accessed outside the tconfig.exe manually. I'm having a blast,
- hope you are too :-) -JE
-
-
- #: 63874 S3/Autodesk 3D Studio
- 28-Oct-93 06:32:43
- Sb: #63782-Gamma correction
- Fm: Martin Enthed 100277,1272
- To: John Ellis 72440,3046
-
- If I understand you, will tconfig with gamma set to 1.00 do gamma correction
- on a Targa+ 16/32. I use tconfig on my targa+ card with gamma set to 1.00, and
- get a gamma correction at 2.10 in 3DS. As I see it the gamma 1.0 in tconfig is
- the same as NO gamma correction. When I tried to set it as low as possible, I
- got a BLACK screen, so it looks like values below 1.00 produce an inverse
- gamma correction.
-
- Please correct me if I'm wrong ! :-)
-
-
-
-
- #: 63959 S3/Autodesk 3D Studio
- 28-Oct-93 13:12:22
- Sb: #63838-Gamma correction
- Fm: Kevin Krell [CSA] 76077,2774
- To: Bailey Brown 73020,3442 (X)
-
- Bailey,
- It seems to be 1.0. At least, Targa images come into the ATVista and
- look right @ 1.0 rather than if created on teh Vista @ 2.2.
-
- Kevin Krell - Computer Support Associates
-
- #: 63941 S3/Autodesk 3D Studio
- 28-Oct-93 11:47:38
- Sb: #63737-#Gamma correction
- Fm: Yost Group 76702,413
- To: Don Landis 71673,3612 (X)
-
- John Ellis is suggesting an interesting way of inhibiting the T+ from doing
- gamma correction. Just use the tmode 11 6 command and don't use tconfig.
- Check out his message number 63782.
-
- The bottom line is if the grays match in the 1.0 range, it means your
- framebuffer is definitely gamma correcting and you shouldn't do additional
- gamma correction in 3DS until you figure out how to turn the fb gamma
- correction OFF. Once doing that, use the 3DS gamma correction for much better
- results.
-
- - G
-
- There is 1 Reply.
-
- #: 64021 S3/Autodesk 3D Studio
- 28-Oct-93 21:35:48
- Sb: #63941-#Gamma correction
- Fm: Don Landis 71673,3612
- To: Yost Group 76702,413 (X)
-
- I'm using tmode 11 but not tmode 11 6. I'll try that next. I don't know what
- the _6 does. So much undocumented stuff about the targa+. Such a mystery!
-
- There are 2 Replies.
-
- #: 64122 S3/Autodesk 3D Studio
- 29-Oct-93 10:52:32
- Sb: #64021-Gamma correction
- Fm: John Ellis 72440,3046
- To: Don Landis 71673,3612
-
- Don - You need the "6" if you're using external sync, which I assume you are
- as you have your own video environment. It has no effect if you aren't using
- external sync as it automatically locks to internal if it doesn't get an
- external signal. -JE
-
-
- #: 64156 S3/Autodesk 3D Studio
- 29-Oct-93 12:44:37
- Sb: #64021-Gamma correction
- Fm: Kevin Krell [CSA] 76077,2774
- To: Don Landis 71673,3612
-
- Don,
- I don't know what you mean about Targa+ info being undocumented. The
- TMODE parameters are right in the manual. Where do people think I get this
- stuff?
-
- Kevin Krell - Computer Support Associates
-
- #: 64005 S3/Autodesk 3D Studio
- 28-Oct-93 19:33:40
- Sb: #63857-#Gamma correction
- Fm: John Tissavary 71054,15
- To: John Ellis 72440,3046 (X)
-
- I'm so thrilled with the new renderer. It is the most outstanding feature of
- 3D Studio, as far as I'm concerned. I've been comparing Abekas/R2 output to
- R3/Targa+/SVO 9600, and the latter looks WAY better! Can't wait to get to the
- Abekas with R3 targas!
-
- Thanks for the word on TMODE. I don't use TCONFIG anyway, so it's no big
- deal. What's the "6" for?
-
- John Tissavary (La Luna cie)
-
- There are 2 Replies.
-
- #: 64017 S3/Autodesk 3D Studio
- 28-Oct-93 21:05:35
- Sb: #64005-Gamma correction
- Fm: John Ellis 72440,3046
- To: John Tissavary 71054,15 (X)
-
- John - I agree it's absolutely gorgeous. I think there are a lot of terrific
- new features for the animator/modeler in this new release, but in the end IT
- IS the output that counts. Hmmm maybe I'll do an ice-cream cone.... <G> -JE
-
-
- #: 64129 S3/Autodesk 3D Studio
- 29-Oct-93 11:27:08
- Sb: #64005-Gamma correction
- Fm: Yost Group 76702,413
- To: John Tissavary 71054,15
-
- Note that I found that a gamma of 1.8 worked best for Abekas output. (and the
- _6_ is for turning on external genlock synching)
-
- - G
-
- #: 63945 S3/Autodesk 3D Studio
- 28-Oct-93 11:57:47
- Sb: #63874-Gamma correction
- Fm: John Ellis 72440,3046
- To: Martin Enthed 100277,1272 (X)
-
- Martin E. - Some people have had problems with TCONFIG, maybe for just the
- reasons you mentioned, ie: they tried turning Gamma below 1.0 TMODE 11 6
- works and uses the default setting. Your gamma correction of 2.10 seems like
- its in the correct range for RGB, you might want to boost it to 2.2 for NTSC
- output. Try using TMODE 11 6 alone and if your rendered image looks the same
- with the Gamma correction you've already set in R3, I would say you're
- speculation is correct. I'm getting excellent results with whatever the
- default is. My intention was to provide a working solution until there is a
- definitive answer from Truevision, which I hope will be today. -JE
-
-
- #: 63963 S3/Autodesk 3D Studio
- 28-Oct-93 13:42:59
- Sb: #63874-#Gamma correction
- Fm: John Ellis 72440,3046
- To: Martin Enthed 100277,1272 (X)
-
- Martin - In answer to your question, by using tconfig.exe and setting it for
- 512x486 you're putting the Targa in gamma correction mode even though your
- setting is a 1.0 which is neutral (as opposed to off). Its still going through
- the circuitry. Ideally you'd like to bypass the circuitry. You'll notice that
- if you set your Targa 32+ to 512x400 and click on Targa32+ in the Operation
- mode that gamma will go to zero. But if you click on 512x486 it automatically
- goes to 1.0 Which means that tconfig by default activates gamma correction
- even though it is neutral. The best way is TMODE 11 6 which leaves gamma
- turned off. If you need to adjust any of the other parameters you might want
- like hPhase you can use Targedit instead to initialise those functions. -JE
-
-
- There is 1 Reply.
-
- #: 64076 S3/Autodesk 3D Studio
- 29-Oct-93 06:32:18
- Sb: #63963-#Gamma correction
- Fm: Martin Enthed 100277,1272
- To: John Ellis 72440,3046 (X)
-
- >Martin - In answer to your question, by using tconfig.exe and setting it for
- >512x486 you're putting the Targa in gamma correction mode even though your
- >setting is a 1.0 which is neutral (as opposed to off). Its still going
- through >the circuitry.
-
- I havn't tested the 512x486 resulotion as I wan't PAL not NTSC output ! I have
- used 512x576 (tmode 15) for my animations.
-
- I live in Sweden, that's way I'm not a NTSC fan ! :-)
-
- regards, Martin
-
-
-
-
-
- There is 1 Reply.
-
- #: 64126 S3/Autodesk 3D Studio
- 29-Oct-93 11:22:39
- Sb: #64076-Gamma correction
- Fm: John Ellis 72440,3046
- To: Martin Enthed 100277,1272
-
- Martin E. If you're using TMODE 15 then your board will not be setup for Gamma
- Correction, which is what you want. Earlier you mentioned using tconfig with a
- setting of 1.0 Most of here are not NTSC fans either <G> but its what we have
- to work with for the time being :-) So what type of work are you doing in
- Sweden? Do you have many 3DS users? Just curious. -JE
-
-
- #: 63940 S3/Autodesk 3D Studio
- 28-Oct-93 11:46:40
- Sb: #63782-#Gamma correction
- Fm: Yost Group 76702,413
- To: John Ellis 72440,3046 (X)
-
- This is great news! Just the information I've been looking for.
- Coincidentally, I just got through to Jamie at Truevision and he confirmed
- what you said. Plus, he said that if you absolutely need to use tconfig, you
- can turn off the automatic gamma correction afterwards by doing a
-
- targedit Byplut 1
-
- Basically, the simplest way to not invoke automatic T+ gamma correction is not
- using tconfig then... just use the tmode 11 6 parameter and all will be fine.
-
- Fantastic! Thanks again for the info... a major Targa mystery revealed.
-
- - G
-
- There is 1 Reply.
-
- #: 63946 S3/Autodesk 3D Studio
- 28-Oct-93 12:07:59
- Sb: #63940-#Gamma correction
- Fm: John Ellis 72440,3046
- To: Yost Group 76702,413 (X)
-
- Gary - You're very welcome and thank you for the new 64 bit renderer - the
- colors are beautiful! -JE
-
-
- There is 1 Reply.
-
- #: 63947 S3/Autodesk 3D Studio
- 28-Oct-93 12:26:37
- Sb: #63946-#Gamma correction
- Fm: Yost Group 76702,413
- To: John Ellis 72440,3046 (X)
-
- I'm glad you appreciate them! <g>
-
- BTW, I made a mistake in the last email re the targedt command line argument
- for bypassing the automatic gamma if you MUST use tconfig. It's really:
-
- targedit lutByp 1
-
- There ya go,
-
- - G
-
- There are 2 Replies.
-
- #: 63975 S3/Autodesk 3D Studio
- 28-Oct-93 15:02:10
- Sb: #63947-#Gamma correction
- Fm: John Ellis 72440,3046
- To: Yost Group 76702,413 (X)
-
- Gary << BTW, I made a mistake... >>
-
- I hear the vacation Sirens calling... Ancient Ruins, sandy beaches... quite a
- distraction. <G>
-
- -JE
-
-
- There is 1 Reply.
-
- #: 64130 S3/Autodesk 3D Studio
- 29-Oct-93 11:27:59
- Sb: #63975-Gamma correction
- Fm: Yost Group 76702,413
- To: John Ellis 72440,3046 (X)
-
- Two weeks and I'm outahere.
-
- - G
-
- #: 64006 S3/Autodesk 3D Studio
- 28-Oct-93 19:33:43
- Sb: #63947-#Gamma correction
- Fm: John Tissavary 71054,15
- To: Yost Group 76702,413 (X)
-
- The renderer is my favorite new feature in R3. I've been comparing my
- R2/Abekas stuff to some R3/Targa+/SVO 9600 tests and the latter is WAY better.
- Wow.
-
- Thanks,
-
- John Tissavary (La Luna cie)
-
- There is 1 Reply.
-
- #: 64131 S3/Autodesk 3D Studio
- 29-Oct-93 11:28:29
- Sb: #64006-Gamma correction
- Fm: Yost Group 76702,413
- To: John Tissavary 71054,15
-
- Your welcome! (the bottom line is always OUTPUT QUALITY)
-
- - G
-
- #: 63038 S3/Autodesk 3D Studio
- 23-Oct-93 21:57:07
- Sb: #R3 Render
- Fm: Mark Bessette 71572,3251
- To: all
-
- I installedR3 a couple of days ago. it looked ok but I have some problems. I'm
- using Vibrant driver for IBM 8514A Graphics board.Display is set for 256
- colors at 640x480.
-
- When I render an object it looks terriible. It looks as if there aren't
- enough colors or something.
-
- I went back to R2 and everything looks Ok.
-
- Any suggestions?
-
- mark
-
- There are 2 Replies.
-
- #: 63065 S3/Autodesk 3D Studio
- 24-Oct-93 00:05:18
- Sb: #63038-#R3 Render
- Fm: John Tissavary 71054,15
- To: Mark Bessette 71572,3251 (X)
-
- Have you adjusted the gamma correction settings properly? There is a
- description on how to do this in the installation guide. If incorrectly
- adjusted you're images could appear too dark or too light.
-
- Regards,
-
- John Tissavary (La Luna cie)
-
- There are 2 Replies.
-
- #: 63079 S3/Autodesk 3D Studio
- 24-Oct-93 10:27:44
- Sb: #63065-R3 Render
- Fm: Mark Bessette 71572,3251
- To: John Tissavary 71054,15 (X)
-
- I tried to adjust display gamma but I'm having problems with that too. The
- small box on the display gamma is dark or light. It is dark at any settings
- from 1.99 and below. When I get to 2.00 the box shifts to a light gray. There
- doesn't seem to be a close match. I've set the gamma at 2.00. I'm going to
- turn the gamma off and see what happens.
-
- mark
-
- #: 63080 S3/Autodesk 3D Studio
- 24-Oct-93 10:49:27
- Sb: #63065-R3 Render
- Fm: Mark Bessette 71572,3251
- To: John Tissavary 71054,15 (X)
-
- I turned display gamma off. rendering in the materials editor seems ok but a
- little dark. I've set my display as bright as I can without the lettering
- bluring. I'm not sure what is happening but maybe 3ds is using 16 colors to
- render?
-
- mark
-
- #: 63146 S3/Autodesk 3D Studio
- 24-Oct-93 20:00:18
- Sb: #63038-#R3 Render
- Fm: Martin Foster[Animatrix] 70303,456
- To: Mark Bessette 71572,3251 (X)
-
- Mark,
-
- I suggest deleting your 3dadi.cfg, running 3ds vibcfg, and going through the
- main-display, render-disply and materials display again. Do a video mode TEST
- on each choice. When you are in 3ds make sure your device is VIBRANT. Let me
- know if it helps.
-
- There is 1 Reply.
-
- #: 63147 S3/Autodesk 3D Studio
- 24-Oct-93 20:08:51
- Sb: #63146-R3 Render
- Fm: Mark Bessette 71572,3251
- To: Martin Foster[Animatrix] 70303,456 (X)
-
- Martin
-
- I'll give it a try. I won't be able to try it until tue. night . I'll let you
- know if it works then.
-
- thanks - mark
-
- #: 63345 S3/Autodesk 3D Studio
- 25-Oct-93 20:27:05
- Sb: #63146-#R3 Render
- Fm: Mark Bessette 71572,3251
- To: Martin Foster[Animatrix] 70303,456 (X)
-
- Martin,
-
-
- I did get a chance to try your suggestion Monday night.
-
- I deleted 3dadi.cfg and ten ran 3ds vibcfg. I went through the main display,
- render-display and materials display again.
-
- I picked 640x480 256 colors for each with the VIBRANT driver for my board
- (8514A). Unfortunately I still have the same symptoms. Can't seem to pick a
- correct display-gamma and the colors are all blocked-up. It seems to work fine
- with gamma off.
-
- I am losing about 2 Meg of RAM. I only have 8 so it hurts. Is this normal?
-
- I have QEMM but I haven't done anything since installing R3.
-
- I lost about the same in R2 but I was using Turbo DLD for my graphics board.
-
- mark
-
-
- There is 1 Reply.
-
- #: 63374 S3/Autodesk 3D Studio
- 25-Oct-93 22:50:41
- Sb: #63345-#R3 Render
- Fm: Martin Foster[Animatrix] 70303,456
- To: Mark Bessette 71572,3251
-
- Mark,
-
- I don't have any other ideas. If you tested the video mode during the 3ds
- vibcfg stage and it looked OK, then I'm not sure what it's doing wrong inside
- the package. What gamma do you the main display set at? My monitors seem to be
- around 1.1 for display and my targa+ 16/32 I just assume 2.2 for NTSC.
-
- I have 16mb (16384 bytes) in my 486/50 and 3dsr3 reports 14832, so I'm losing
- 1.5mb. You might want to read the performance and installation guide on how to
- configure pharlap. FWIW, some bios' steal a few hundred K's to put something
- in; also, some software cache programs (like Smartdrive) may steal some RAM.
- Release 3 will chew up 8mb of ram in no time flat! If you find yourself paging
- a lot, it's highly recommended to get more RAM.
-
- There is 1 Reply.
-
- #: 63403 S3/Autodesk 3D Studio
- 26-Oct-93 02:09:23
- Sb: #63374-R3 Render
- Fm: John Tissavary 71054,15
- To: Martin Foster[Animatrix] 70303,456
-
- BTW, how do you turn Targa's gamma correction off to arrive at 2.2? If I do
- 2.2 everything looks like utter CR*P.
-
- Thanks,
-
- John Tissavary (La Luna cie)
-
- #: 63496 S3/Autodesk 3D Studio
- 26-Oct-93 13:59:15
- Sb: #63403-#R3 Render
- Fm: Martin Foster[Animatrix] 70303,456
- To: John Tissavary 71054,15 (X)
-
- John,
-
- It's probably more a case of what I do _not_ do. I just boot-up with the
- targa+ driver and run tmode 11. I don't do anything else. Seems like running
- other commands will cause gamma correction to be used. I'm just guessing I
- don't know much about it. I may even have to RTFM <g>.
-
- There is 1 Reply.
-
- #: 63654 S3/Autodesk 3D Studio
- 27-Oct-93 02:45:52
- Sb: #63496-R3 Render
- Fm: John Tissavary 71054,15
- To: Martin Foster[Animatrix] 70303,456
-
- I do the same thing, but when I set gamma in 3DS it acts like there's already
- correction going on. And when I run TCONFIG it shows some sort of gamma
- correction.
-
- John Tissavary (La Luna cie)
-
- #: 63607 S3/Autodesk 3D Studio
- 26-Oct-93 21:09:39
- Sb: #63374-#R3 Render
- Fm: Mark Bessette 71572,3251
- To: Martin Foster[Animatrix] 70303,456 (X)
-
- Martin,
-
- Thanks for your input.
-
- Monday Autodesk is going to be in Boston for a kickoff forum on R3. I think
- I'll output to video, see how it looks and bring it to to this forum. Maybe
- someone from Autodesk will be able to help.
-
- Your right about R3 eating up memory. I need a new computer but can't get one
- until next year.
-
- When I find out what's causing the problem I'll let you know.
-
- mark
-
- There is 1 Reply.
-
- #: 63633 S3/Autodesk 3D Studio
- 27-Oct-93 00:19:01
- Sb: #63607-R3 Render
- Fm: Yost Group 76702,413
- To: Mark Bessette 71572,3251
-
- What does your framebuffer gamma setting end up being after you match the grey
- pattern with the surrounding grey field? Don't assume that your gamma is 2.2
- without having them match at 2.2. If you can't get them to match, try to turn
- the gamma correction in your video chain (framebuffer, encoder, whatever) OFF,
- and if you can't do that, turn off gamma correction in 3DS. The worst thing
- in the world to do is gamma correct an image TWICE. You should definitely
- read the section about gamma correction in the AUG that comes with r3.
-
- Regarding the Boston forum, there won't be any tech support people there.
-
- - G
-
- #: 63728 S3/Autodesk 3D Studio
- 27-Oct-93 13:00:41
- Sb: #63654-#R3 Render
- Fm: Martin Foster[Animatrix] 70303,456
- To: John Tissavary 71054,15 (X)
-
- John,
-
- sounds like I really need to read the manuals - don't want double
- gamma-correction!
-
- There is 1 Reply.
-
- #: 63827 S3/Autodesk 3D Studio
- 27-Oct-93 22:58:16
- Sb: #63728-#R3 Render
- Fm: John Tissavary 71054,15
- To: Martin Foster[Animatrix] 70303,456 (X)
-
- Today I reset the gamma to 2.2 and it looks much better than gamma OFF, double
- gamma or not. Perhaps without hitting "DO MODE" in TCONFIG it leaves gamma
- correction off. Anyone out there know the answer? The manual is very vague
- about this.
-
- John Tissavary (La Luna cie)
-
- There is 1 Reply.
-
- #: 63851 S3/Autodesk 3D Studio
- 28-Oct-93 00:12:15
- Sb: #63827-R3 Render
- Fm: Martin Foster[Animatrix] 70303,456
- To: John Tissavary 71054,15 (X)
-
- John,
-
- John Ellis suggested rebooting and starting the targa+ with "tmode 11 6"
- command to switch off gamma correction. Give it a try. I will try it too.
-
- #: 63877 S3/Autodesk 3D Studio
- 28-Oct-93 07:01:05
- Sb: #63607-#R3 Render
- Fm: David Hogan 73143,1772
- To: Mark Bessette 71572,3251
-
- Where and when will 3DS Boston pitch be?
-
- There is 1 Reply.
-
- #: 63884 S3/Autodesk 3D Studio
- 28-Oct-93 08:19:29
- Sb: #63877-R3 Render
- Fm: TED BOARDMAN 71022,3001
- To: David Hogan 73143,1772
-
- David,
-
- PMJI, The place is The Charles Hotel, 1 Bennett St. Cambridge. I believe it is
- at 9 am but you can call Tamar at Wentworth 617.442.9010 x376 if Mark doesn't
- correct me by Friday.
-
- TedB
-
- #: 63989 S3/Autodesk 3D Studio
- 28-Oct-93 18:19:42
- Sb: #63877-R3 Render
- Fm: Mark Bessette 71572,3251
- To: David Hogan 73143,1772
-
- David
-
- The Boston (actually Cambridge) forum (pitch) is at the Charles Hotel, One
- Bennett St. It's about 3 or 4 blocks from Harvard Sq.
-
- It runs from 8:30 - 11:00.
-
- You should call 800-225-1149 to register.
-
- mark
-
- #: 63994 S3/Autodesk 3D Studio
- 28-Oct-93 18:38:34
- Sb: #63851-#R3 Render
- Fm: John Tissavary 71054,15
- To: Martin Foster[Animatrix] 70303,456 (X)
-
- What does the "6" do?
-
- John Tissavary (La Luna cie)
-
- There is 1 Reply.
-
- #: 64012 S3/Autodesk 3D Studio
- 28-Oct-93 19:44:06
- Sb: #63994-R3 Render
- Fm: John Ellis 72440,3046
- To: John Tissavary 71054,15 (X)
-
- John - >> What does the "6" do? << That's for genlock to an external source
- which you may not need depending on your setup. -JE
-
-
- #: 64181 S3/Autodesk 3D Studio
- 29-Oct-93 15:07:50
- Sb: #R3 Render
- Fm: David J. Marks 72172,1036
- To: Yost Group 76702,413 (X)
-
- >>The worst thing in the world to do is gamma correct an image TWICE.
-
- Have you gotten any feedback from Truevision on disabling built-in correction
- on Targa+ cards?
-
- - Dave
-
-
-
- There is 1 Reply.
-
- #: 64272 S3/Autodesk 3D Studio
- 30-Oct-93 09:44:54
- Sb: #64181-R3 Render
- Fm: Yost Group 76702,413
- To: David J. Marks 72172,1036 (X)
-
- Sure have. We've been talking about it here in the forum for a few days now
- (have you seen the message threads about it?).
-
- Basically, the problem (according to Jamie at Truevision) is that using
- tconfig automatically invokes the gamma correction circuitry. Just don't use
- it, and use tmode (ie: tmode 11) instead. If you must use tconfig, he says
- that you can turn off gamma correction by doing a: targedit lutByp 1 (or
- lutBypass 1).
-
- Since I use an old Targa24, I can't test this here, but the consensus is that
- it seems to work.
-
- - G
-
- #: 64182 S3/Autodesk 3D Studio
- 29-Oct-93 15:07:53
- Sb: #64012-#R3 Render
- Fm: David J. Marks 72172,1036
- To: John Ellis 72440,3046 (X)
-
- John,
-
- Regarding the Targa+, I've had no success in disabling its built-in
- correction. I was on the phone about a week ago with Truevision tech support
- for nearly an hour and a half. They said that the board uses "look-up tables"
- which are "optimized" for NTSC output. Sounds like built-in gamma correction.
- They couldn't tell me how to disable it.
-
- They exactly duplicated my results with the 3DS Gamma correction squares: a
- setting of near 1.0 for optimum output, meaning no 3DS adjustment.
-
- They wanted to discuss this with the Yost Group directly, and I've passed on
- all the information via email. No word yet, though. Stay tuned...
-
-
-
- There are 2 Replies.
-
- #: 64198 S3/Autodesk 3D Studio
- 29-Oct-93 17:02:51
- Sb: #64182-#R3 Render
- Fm: John Ellis 72440,3046
- To: David J. Marks 72172,1036 (X)
-
- David - I'm not sure who you've been talking with at Truevision, but my
- understanding is that the default has no Gamma Correction. I and several
- others have been getting great results using TMODE 11. If you haven't tried
- it, please do. Seriously, the output is fantastic. Here is how to do it. If
- you are using a batch file produced from TCONFIG placed in your autoexec.bat
- "rem" it out, and reboot your system. If you are initializing your Targa after
- you boot up by manually typing in the name of the batch file, just don't use
- it. Instead at the C:\ prompt type TMODE 11. (This assumes that TPLUS is in
- your autoexec path statement.) And then run 3DS as you normally would. Once
- in, do your gamma adjustment for the framebuffer. Render ADLOGO.3DS, the
- colors are extrordinary! Let me know how it goes. -JE P.S. If you're using
- external sync type "TMODE 11 6" instead.
-
-
- There is 1 Reply.
-
- #: 64246 S3/Autodesk 3D Studio
- 29-Oct-93 23:17:43
- Sb: #64198-#R3 Render
- Fm: Don Landis 71673,3612
- To: John Ellis 72440,3046 (X)
-
- John & David:
-
- I found no difference between tconfig gamma 1.0 and tmode. Using a
- vectorscope and visually. Seems like you're telling people that 6 inches is
- longer than a half a foot. <g> Point is 3DSr3 just plain does fabulously good
- output! I even tried tmode 25 for a change and was astonished at the
- resolution. I might try it on some of my broadcast jobs in the future. I
- couldn't detect any banding of the 16 bit color at all.
-
- There is 1 Reply.
-
- #: 64257 S3/Autodesk 3D Studio
- 30-Oct-93 02:51:20
- Sb: #64246-#R3 Render
- Fm: John Ellis 72440,3046
- To: Don Landis 71673,3612 (X)
-
- Don - There is a difference between the tconfig setting of 1.0 (which is
- supposed to neutral) and tmode 11 with its default of no gamma. While visually
- you may not be able to see a difference, electronically and functionally there
- is.
-
- I too have tried the results both ways, and this is the test I put to you.
- Render the ADLOGO.3DS If you think the colors are supposed to be dark and more
- saturated, then I suggest using your approach which I do not find
- aesthetically pleasing. If on the other hand they are supposed to be a rich
- vibrant pastel (almost electric) then I suggest using TMODE 11 or TCONFIG.EXE
- and turning off the gamma with targedit lutByplu 1. Which, BTW Jamie at
- Truevision recommended; if you HAD to use tconfig.exe. I don't think he would
- recommend it for no reason, and it begs the question why have a command to
- turn it off if it didn't make a difference? Do you really think this is making
- 6" more than half a foot? <G> I don't think a vectorscope is going to help
- much in this regard, a waveform might if you knew what you were looking for.
- (This applies to anyone, not you specifically.)
-
- I have an old Targa 32 and a new Targa 32+. The old Targa definitely doesn't
- have gamma correction, we know the new one does. I can do a side by side on
- the same monitor. With the old Targa 32 set at the defaults in R3, ie 1.8,
- gamma ON in R3 the colors are as I describe. (Interesting coincidence) Using
- Tmode 11 6, I can adjust the Targa 32 + in R3 to a gamma value of 2.0 and get
- the same result. If automatic gamma correction was a factor the range would be
- much different. I attribute the .2 difference to the individual cards.
- Following the procedures you outline, my colors are dark and coarse but it's
- not suprising as the gamma you specified in R3 is 1.0, I believe the range
- should be between 1.8 and 2.2 2.2 is what is needed for output in NTSC.
-
- BTW - Gamma as specified in a video cameras CCU where you would use a
- vectorscope for color gun balance and alignment is different than Gamma in the
- context we are using it.
-
- I am very satisfied with the results I've been able to obtain by following the
- procedure I've outlined. That is TMODE 11 6 and R3 Gamma Adjustment at 1.8 and
- 2.0 for an RGB Video monitor and NTSC output at around 2.2. The results are
- stunning and I think that Gamma Correction done in R3 is far superior to what
- the Targa does on its own. Technically and functionally I have proven to my
- satisfaction that the TMODE 11 approach is the correct one. I no less a
- perfectionist than you are Don. And while the debate rages I'm happily getting
- my work done with outstanding results, as is John T. who stated that he
- thought the renderer was the best feature of the new release. And to that I
- would like to add that in my five years of working with animation and targa
- boards I have never seen colors reproduced so beautifully as with R3 and that
- includes its Gamma Correction feature. I guess this is one of those rare times
- when you and I don't see eye to eye :-) -JE
-
-
- There is 1 Reply.
-
- #: 64330 S3/Autodesk 3D Studio
- 30-Oct-93 13:28:38
- Sb: #64257-#R3 Render
- Fm: Don Landis 71673,3612
- To: John Ellis 72440,3046 (X)
-
- I wouldn't say we dont see eye to eye at all. I will try your test and
- compare. I just found the setting of 1.0 to be no change in the picture, nor
- on the vectorscope, nor on the waveform monitor. When setting the 3DS gamma
- to higher than 1.0 I found the colors were washed out and in some areas the
- borders would run together. I'll reference the chevy.3ds file in the front
- bumper area. The whites in this file approach 100 in the WFM and the dark
- areas are near 15-20 IRE. There is good spread of color. With the gamma
- adjusted higher say 2.0 the color tends to run between 40 and 100 which is a
- measurement of what I see as washing out of the picture.
-
- Although I have used tconfig batches in the past I've been using tmode 11 for
- the past 2 months. It is simpler to work with. In addition, using tmode 11 I
- CAN match the gray panels in 3DS at 1.0 and when I go higher the center panel
- goes too white. Therefore if I use your 2.0 or 2.2 adjustment in 3ds gamma
- the gamma set is off as well as the picture is washed out. If I use tconfig
- at gamma 2.0 the same thing happens. There is something that is inconsistent
- here with what I'm seeing and what you're saying I should be seeing. Maybe I
- need more detail in setting up the targa+ but I find it very hard to believe I
- could get a more perfect looking image as well as NTSC test patterns than I am
- getting with gamma set at 1.0.
-
- BTW I also tried GY's double gamma adjustment by setting the tconfig at lower
- than 1.0 and 3DS at higher than 1.0. I now could get the grays to match at
- 1.8 and the picture looked OK on brightness but colors were indeed muddy and
- some banding was observed. He accurately predicted the effect. Now, why am I
- not getting the best looking picture at gamma 2.2 as you suggest I should?
-
- There is 1 Reply.
-
- #: 64343 S3/Autodesk 3D Studio
- 30-Oct-93 15:16:58
- Sb: #64330-#R3 Render
- Fm: John Ellis 72440,3046
- To: Don Landis 71673,3612 (X)
-
- Don - I really don't know the answer to your question, but there's obviously a
- problem some where. How are your monitors terminated, maybe their double
- terminated. This seems unlikely knowing your determination to get it right.
- Still I'd be curious to know what type of monitor you're using. I'm using a
- Mitsubishi Multi-sync for RGB. Are you using one monitor for both rendering
- and modeling? The 2.2 is for final output through the composite or SVHS
- cable. In my case its SVHS through the EVO. If you are using TMODE 11 only,
- and you go into the Gamma control menu and render at the default of 1.8 - 2.1
- on your frame-buffer display and check the composite signal out how does it
- look? I'd be happy to work with you and help you crack this nut. -JE Just to
- review. Clear out any batch files created by TCONFIG. Reboot your system.
- Manually enter Tmode 11. Go into 3DS... go into Gamma correction and "set" for
- the Frame buffer, adjust the slider so that when you stare at the box the
- boxes blend with the same luminance level. What is the setting you get?
-
- There is 1 Reply.
-
- #: 64394 S3/Autodesk 3D Studio
- 30-Oct-93 21:51:50
- Sb: #64343-#R3 Render
- Fm: Don Landis 71673,3612
- To: John Ellis 72440,3046 (X)
-
-
- The hw setup is a two monitor cgi system with IDEK 5317 as the modeling/vga
- and a panasonic datagrade NTSC monitor similar to a CT1331Y. I have
- personally removed the termination on this monitor for inclusion in the line
- feed to the video bay with the scopes, termination is at the final monitor, a
- JVC TM900SU. Both monitors are calibrated and match results. In addition, if
- the termination would be incorrect it would show up as incorrect peak to peak
- video voltage on the waveform.
- >>If you are using TMODE 11 only, and you go into the Gamma control menu and
- render at the default of 1.8 - 2.1 on your frame-buffer display and check the
- composite signal out how does it look? It looks washed out. Even the blacks
- are approaching gray.
- >>Go into 3DS... go into Gamma correction and "set" for the Frame buffer,
- adjust the slider so that when you stare at the box the boxes blend with the
- same luminance level. What is the setting you get? I think I said before...
- it's 1.0. It's not possible to go below 1.0 in 3DS but I don't think the
- match would be any better than what I'm currently getting at 1.0.
-
- BTW how do you calibrate your monitor(s) brightness and contrast? How do you
- measure your line impedance? If you set it up to what looks fine to you then
- that will work as long as you keep to your own environment. I do work for
- many video production post houses and cablecast. My video levels have to be
- right on or the work gets refused. I wouldn't think of sending my work out
- without scoping the video levels. Gamma doesn't seem to throw the levels off
- it just seems to shift the center contrast of brightness light or dark. This
- is most noticable on the vectorscope, and, on the WFM but to a lesser degree.
-
- There is 1 Reply.
-
- #: 64414 S3/Autodesk 3D Studio
- 31-Oct-93 02:44:46
- Sb: #64394-#R3 Render
- Fm: John Ellis 72440,3046
- To: Don Landis 71673,3612 (X)
-
- Don - All the symptoms you describe sound like your composite monitor is not
- terminated properly. The symptoms you describe sound drastic. I agree that the
- WFM/VS should show this, but it is possible that your monitor is not
- terminated and the loop through to your WFM/VS is straight through. Is the
- monitor self terminating, ie: does it have a switch. Can you use a BNC
- terminator? Would it be a big deal to send the composite signal directly to
- the WFM/VS and then into your composite Monitor and use a BNC terminator,
- bypassing the internal one? Better yet, try a different monitor.
-
- As to adjusting my monitors for NTSC out, I use color bars and turn on the
- blue gun. Then balance the bars for contrast and luminance so that the bars
- balance alternately. Standard practice.
-
- Line impedance is 75 ohms and is easy to test with a VOM or oscilloscope. I
- rarely have any problems with line impedance. What are you getting at?
-
- As for doing production work, I do my previews on an EVO and final tranfers to
- CRV. As you know there is no TBC on either the EVO or CRV, so no cheating. It
- gets transferred straight to BETA SP from the component side of the CRV.
- WYSIWYG.
-
- I've asked a volume 3DS dealer here about problems with R3 and Targa boards,
- he said he'd had none. But he did say he didn't like TCONFIG because it was a
- lame way to set up the Targa. He also sells Matrox and has had no problems
- with them either. Just to let you know I've done my homework. <G>
-
-
- There is 1 Reply.
-
- #: 64434 S3/Autodesk 3D Studio
- 31-Oct-93 11:03:57
- Sb: #64414-#R3 Render
- Fm: Don Landis 71673,3612
- To: John Ellis 72440,3046 (X)
-
- >> Is the monitor self terminating, ie: does it have a switch. Can you use a
- BNC terminator? Would it be a big deal to send the composite signal directly
- to the WFM/VS and then into your composite Monitor and use a BNC terminator,
- bypassing the internal one? Better yet, try a different monitor.
-
- I can assure you that proper termination is in place here at all times and is
- constantly monitored on the video feed. I use only composite video so no
- chance that, say the green line lost term. or got double terminated.
-
- On the CGI composite monitor the internal termination has been removed. Only
- external termination is used and it is supplied by the final device in the
- line, the JVC 9" monitor. There are several other monitors on the board that
- are for A/B/C roll setup but I doubt they would give any different results.
- They are all internally terminated.
-
- I don't think trying to solve this gray box mystery is going to be done by
- scrutinizing termination. I'm just too aware of the importance of this simple
- requirement to overlook it in my setup and have it be wrong.
-
- >>I've asked a volume 3DS dealer here about problems with R3 and Targa boards,
- he said he'd had none.
- Respecting and excepting the dealers on this forum, my opinion of dealers is
- not very high when it comes to engineering, honesty, and the guts to tell it
- like it is to the potential customer. >>TCONFIG because it was a lame way
- to set up the Targa. Now what kind of statement is that? I'm surprised you
- would even repeat something like that from an annonymous dealer. I'd much
- rather respect your opinion on tconfig vs. tmode. When it comes to stuff like
- this I don't think it's a matter of winning a popularity contest. I prefer
- tmode because it is simpler to do the same thing, and, it prevents one from
- screwing around with the setup. For this reason I think I know why dealers
- like Tmode over tconfig.
-
- There are 2 Replies.
-
- #: 64462 S3/Autodesk 3D Studio
- 31-Oct-93 13:09:08
- Sb: #64434-#R3 Render
- Fm: John Ellis 72440,3046
- To: Don Landis 71673,3612 (X)
-
- Don - Our threads are getting crossed up, as you recieved my last message
- after you had solved your problem. TCONFIG is lame because it makes certain
- assumptions. It was designed to be used by people who wanted an easy setup for
- the Targa. However this often causes more problems than it solves. There are
- lots of registers on the Targa that TCONFIG does not address and herein lies
- the problem. This gamma correction issue is a good example. The dealer I was
- speaking of is not on this forum. But has been working with Targas as long as
- they've been around. Before the creation of TCONFIG all the parameters had to
- be set manually. There is a book from Truevision called the developers kit
- which lists all the registers and what they do. I think like anything else in
- this business its important to know as you much as one can about each
- component in a system. TCONFIG is a crutch, and may work well in most
- applications, but in our demanding environment, it has its shortcomings. I
- don't think of it as a popularity contest either. -JE
-
- Regarding termination, that was a suggestion I was giving before you had found
- out that you hadn't clearly understood how to use the gamma correction. The
- symptoms you described sounded like termination problems. And even in the most
- rigourously maintained environment, when things get moved around, little
- things get over-looked. O.K.? -JE
-
- -JE
-
-
- There is 1 Reply.
-
- #: 64481 S3/Autodesk 3D Studio
- 31-Oct-93 17:14:29
- Sb: #64462-#R3 Render
- Fm: Don Landis 71673,3612
- To: John Ellis 72440,3046 (X)
-
- >> And even in the most rigourously maintained environment, when things get
- moved around, little things get over-looked.
-
- You're right there, when I get called in as consultant on engineering
- problems in studios locally termination is often the first thing I have to
- correct. Being a good troubleshooter, it was correct for you to suggest
- checking it.
-
- There is 1 Reply.
-
- #: 64489 S3/Autodesk 3D Studio
- 31-Oct-93 19:45:24
- Sb: #64481-R3 Render
- Fm: John Ellis 72440,3046
- To: Don Landis 71673,3612
-
- Don - >>You're right there... << Just trying to look over your shoulder,
- without actually being there. <G> -JE
-
-
- #: 64473 S3/Autodesk 3D Studio
- 31-Oct-93 15:38:30
- Sb: #64434-R3 Render
- Fm: John Ellis 72440,3046
- To: Don Landis 71673,3612 (X)
-
-
-
-
- #: 64208 S3/Autodesk 3D Studio
- 29-Oct-93 17:18:53
- Sb: #64182-R3 Render
- Fm: Martin Foster[Animatrix] 70303,456
- To: David J. Marks 72172,1036 (X)
-
- David,
-
- here's the good word from Gary and Truevision:
-
- targedit lutByp 1
-
-
- #: 64597 S3/Autodesk 3D Studio
- 01-Nov-93 16:14:18
- Sb: #64272-#R3 Render
- Fm: David J. Marks 72172,1036
- To: Yost Group 76702,413 (X)
-
- >> Since I use an old Targa24, I can't test this here, but the consensus >>is
- that it seems to work. - G
-
- Aaaaaarrrrrghh... My two Targa+ 64's must be the only two in the known
- universe that don't follow the rules!
-
- Following are my only lines pertaining to Targa configuration:
-
- CONFIG.SYS: Device=C:\TPLUS\TARGAP.SYS MD D6 I220
-
- AUTOEXEC.BAT: C:\tplus\tmode 11
-
- 3DS.BAT set RDPADI=c:\3ds\drivers\rdptplus.exp
-
- When I run 3ds, select the gamma control d-box and set frame-buffer gamma, the
- boxes ALWAYS match at 1.01 -- nowhere near the expected 2.0-2.2!
-
- Please tell me I'm not crazy...
-
-
- There is 1 Reply.
-
- #: 64625 S3/Autodesk 3D Studio
- 01-Nov-93 18:03:59
- Sb: #64597-R3 Render
- Fm: Yost Group 76702,413
- To: David J. Marks 72172,1036 (X)
-
- Sorry David. You'll have to wait until December to find out about your sanity.
-
- - J
-
- #: 64610 S3/Autodesk 3D Studio
- 01-Nov-93 17:00:29
- Sb: R3 Render
- Fm: John Ellis 72440,3046
- To: David J. Marks 72172,1036 (X)
-
- David M. You're not going crazy, the boxes won't match for NTSC. See the
- Thread GAMMA GAMMA? Basically it boils down to this, you can adjust your SVGA
- or RGB if you have it connected, but if you adjust your boxes to match at 1.0
- you are disabling GAMMA correction. You can check this by rendering with it
- set at 1.0 and by turning off gamma correction. The net effect is no gamma
- adjustment. Don has been vindicated, actually we're both right! You can't
- adjust it visually in NTSC but you can in RGB! -JE
-
-
- #: 64611 S3/Autodesk 3D Studio
- 01-Nov-93 17:00:32
- Sb: R3 Render
- Fm: John Ellis 72440,3046
- To: David J. Marks 72172,1036 (X)
-
- David M. If you use TMODE 11 you don't have to worry about it but it is
- "lutBypass 1". All this does is by-pass the lookup tables. If you've read the
- GAMMA GAMMA? thread you know what to do, I called your office and left my
- number if you have any questions. Enjoy! -JE
-
-
- #: 64607 S3/Autodesk 3D Studio
- 01-Nov-93 16:36:43
- Sb: #64489-#R3 Render
- Fm: Don Landis 71673,3612
- To: John Ellis 72440,3046 (X)
-
- Got your E-mail.
-
- Now, John, when I showed your note to the guys in white coats they decided not
- to haul me off to the funny farm. <g> As far as posting use your own
- judgement. I'm sure this proplem is going to come up even more often than the
- confusion with which targa+ exp file to use and vanishing frames with disk to
- VTR. You do need to let GY know because he told me I was the ONLY one that
- could have this problem. You'll have to wait a month for that.
-
- There is 1 Reply.
-
- #: 64612 S3/Autodesk 3D Studio
- 01-Nov-93 17:00:36
- Sb: #64607-R3 Render
- Fm: John Ellis 72440,3046
- To: Don Landis 71673,3612 (X)
-
- >> Now, John, when I showed your note to the guys in white coats they decided
- not to haul me off to the funny farm. << Man and just in the nick of time too
- <G> hey sorry about that, I can't bear all the responsibility but alot of
- things have been resolved with this one. You can be sure that Gary will be
- appraised of the situation. But note too there is a solution. Albiet not
- visual. Now that things are clear I don't anticipate any problems really. Its
- quite straightforward to correct for Gamma with SVGA or RGB. Take care and
- glad we hung in on this one :-) -JE
-
-
- #: 64600 S3/Autodesk 3D Studio
- 01-Nov-93 16:14:24
- Sb: #64330-#R3 Render
- Fm: David J. Marks 72172,1036
- To: Don Landis 71673,3612 (X)
-
- >>Now, why am I not getting the best looking picture at gamma 2.2...
-
- Don, you and I are sharing the same dilusion. I'm curious if this perhaps
- goes much deeper... Chip revisions/versions etc... Let's see what shakes out
- in the next few days. I've placed another call to Truvision and we'll see
- what happens.
-
-
-
- There is 1 Reply.
-
- #: 64629 S3/Autodesk 3D Studio
- 01-Nov-93 18:25:04
- Sb: #64600-R3 Render
- Fm: Don Landis 71673,3612
- To: David J. Marks 72172,1036 (X)
-
- No dilusion, I spent quite a bit of time doing multiple configs on the
- targa+, numerous monitors, and test instruments. Your 1.01 is quite on the
- money! But, not the correct gamma. I believe there is an insect lurking in
- 3DS with respect to NTSC monitors, targa+ and 3DS gamma measuring system.
- Maybe this one will be added to the 3.01 release. I think more people have to
- duplicate it to be a bonafied candidate for the exterminator though.
-
- See ya! I'm out a here.
-
- #: 64628 S3/Autodesk 3D Studio
- 01-Nov-93 18:24:45
- Sb: #R3 Render
- Fm: Don Landis 71673,3612
- To: David J. Marks 72172,1036 (X)
-
- Just quickly, now. I saw your messages and just wanted comment. I read the
- other messages from you as well.
-
- With your setup use gamma on and set it for 2.2 or what ever is pleasing to
- your eyes on your NTSC monitor. Very important that you also set the input
- file gamma to the same value as your frame buffer setting. To pick a correct
- value for the frame buffer in your situation I'd render the file chevy.3ds on
- metal and set the gamma(s) both to that which will give you a good shadow off
- the front bumper without washing out the chrome detail on the bumper. Be sure
- you reload the 3ds file with each change of both settings as the input file
- gamma won't do you any good after the file is loaded. Don't worry about the
- output file gamma for now as that has to be set depending on the output medium
- you're doing.
-
- Without proper test gear this is the best suggestion I have for you. Oh yes,
- before you do any of this stuff be sure your monitor is properly calibrated
- with a known video signal. most of us use NTSC color bars but in your case
- just be sure the picture is pleasing with a good broadcast type signal.
-
- There is 1 Reply.
-
- #: 64681 S3/Autodesk 3D Studio
- 02-Nov-93 00:54:42
- Sb: #64628-R3 Render
- Fm: Greg Pyros 73027,3632
- To: Don Landis 71673,3612
-
- Don:
-
- >> Be sure you reload the 3ds file with each change of both settings as the
- >> input file gamma won't do you any good after the file is loaded.
-
- I thought that 'input file gamma' only had to do with targa files that are
- being used as maps, not 3DS files you are loading?
-
- Greg Pyros
-
- #: 64701 S3/Autodesk 3D Studio
- 02-Nov-93 09:20:41
- Sb: #64597-R3 Render
- Fm: David Rhoten 71450,2654
- To: David J. Marks 72172,1036 (X)
-
- David:
-
- That's odd, because I switched (my Targa+64) from using a TConfig generated
- batch file to just TMode 11, and I DEFINITELY see a difference. I won't say
- that I think the two rectangles look "alike" at 2.2, but it did shift
- "closer", and the 1.0 center square is muy darker now.
-
- So, I'm sorry David, but you're crazy!<g>
-
- Dave
-
-
-
- #: 64712 S3/Autodesk 3D Studio
- 02-Nov-93 10:02:26
- Sb: #64612-#R3 Render
- Fm: David J. Marks 72172,1036
- To: John Ellis 72440,3046 (X)
-
- >>Now that things are clear...
-
- Not!
-
-
-
- There is 1 Reply.
-
- #: 64721 S3/Autodesk 3D Studio
- 02-Nov-93 10:41:18
- Sb: #64712-R3 Render
- Fm: John Ellis 72440,3046
- To: David J. Marks 72172,1036 (X)
-
- David > Now that things are clear...< >> Not! <<
-
- You've at least got a good starting point, no? What questions do you have? For
- sure its alot easier with an RGB monitor. There are some specific questions
- I'd like to have answered by Truevision but all it all its not that
- complicated. -JE
-
-
- #: 64713 S3/Autodesk 3D Studio
- 02-Nov-93 10:02:27
- Sb: #64629-R3 Render
- Fm: David J. Marks 72172,1036
- To: Don Landis 71673,3612
-
- >>I think more people have to duplicate it...
-
- I had 3 guys on speaker phone from Truevision duplicate it. (That's when GY
- placed his phone call.)
-
-
-
- #: 64707 S3/Autodesk 3D Studio
- 02-Nov-93 09:37:17
- Sb: #64681-#R3 Render
- Fm: Don Landis 71673,3612
- To: Greg Pyros 73027,3632 (X)
-
- I found it makes a difference!
-
- There is 1 Reply.
-
- #: 64808 S3/Autodesk 3D Studio
- 02-Nov-93 23:31:48
- Sb: #64707-R3 Render
- Fm: Greg Pyros 73027,3632
- To: Don Landis 71673,3612
-
- Don:
-
- >> I found it makes a difference!
-
- Which question were you answering, the one on the input gamma files or the
- one on the shininess?
-
- With all due apologies to my esteemed colleague Mr. John Foust, it sure
- would be nice if people used ">" more often! <g,d,&r!>
-
- Greg Pyros
-
- #: 64853 S3/Autodesk 3D Studio
- 03-Nov-93 09:32:31
- Sb: #64701-#R3 Render
- Fm: David J. Marks 72172,1036
- To: David Rhoten 71450,2654
-
- >>So, I'm sorry David, but you're crazy!<g>
-
- Maybe not, thank heavens! In a voice conversation with John Ellis, we came to
- the conclusion that composite NTSC monitors may be the source of my problem.
- He reproduced my results on his NTSC monitor, but WAS able to make the grey
- boxes work on an RGB monitor (without changing a thing on the Targa board). I
- may attempt to borrow a studio monitor to "calibrate" my systems, until we can
- afford to buy a better one.
-
-
-
- There is 1 Reply.
-
- #: 64937 S3/Autodesk 3D Studio
- 03-Nov-93 21:40:37
- Sb: #64853-R3 Render
- Fm: John Ellis 72440,3046
- To: David J. Marks 72172,1036
-
- PMJI - The composite signal is the source of the problem, not the monitor. The
- NTSC specification has gamma correction built in to correct for NTSC monitors.
- Makes sense if you think about it. This way TV's and NTSC monitors are linear,
- where they wouldn't be otherwise. This is why your boxes match up at 1.0 If
- you can get ahold of an RGB monitor to align your system, I think that's your
- best approach to understanding how this gamma correction system works. -JE
-
-
- #: 65066 S3/Autodesk 3D Studio
- 04-Nov-93 20:39:35
- Sb: #64629-#R3 Render
- Fm: David W. Mennenoh 71561,2343
- To: Don Landis 71673,3612
-
- Don,
-
- Seems you've been experimenting with Gamma a lot lately so I thought I'd pose
- a question. I've got an NEC 4FG and a Diamond Speedstar 24. I actually can't
- ever get the two boxes to match correctly. It's close at about 1.1-1.2 but
- still no match. Our Sony Multiscan HG at the office is matched perfect at the
- default of 1.8 Any ideas? Even adjusting brightness/contrast doesn't help
- enough where they match at all.
-
- Dave Mennenoh
-
- There is 1 Reply.
-
- #: 65078 S3/Autodesk 3D Studio
- 04-Nov-93 22:46:27
- Sb: #65066-R3 Render
- Fm: John Ellis 72440,3046
- To: David W. Mennenoh 71561,2343
-
- Hi David - PMJI, I've noticed with my Cirrus Logic that it seems to digitally
- increment in that it will go two or three steps before the next increase or
- decrease in brightness. Its not right on either but as close as
- 01 I don't think its anything to be real concerned about. -JE
-
-
- #: 65281 S3/Autodesk 3D Studio
- 07-Nov-93 04:32:02
- Sb: #65066-R3 Render
- Fm: Don Landis 71673,3612
- To: David W. Mennenoh 71561,2343
-
- I've only been experimenting with frame buffer gamma, which seems to have some
- problems. At this point I think Yost group and truevision need to have an
- understanding and then release some new proceedures for us to follow. For
- frame buffers the gray boxes do not seem to work when outputting to composite
- video from the targa+. I haven't heard from the ATVISTA people on this nor
- the clone people but the targa+ definitely has a reproducible bug with the
- gray boxes. My SVGA monitor is an IDEK 5317 and it matches on both the #9GXI
- and the Metheus 928 S3 at 1.8. I also tried a generic VLB video card but the
- card was defective so I never got beyond install. When you switched to the
- Sony I assume you also switched video cards as well. I don't know whether
- this will affect the gamma. I would guess it would be primarily dependent on
- the output device.
-
- #: 65282 S3/Autodesk 3D Studio
- 07-Nov-93 04:32:20
- Sb: #R3 Render
- Fm: Don Landis 71673,3612
- To: Greg Pyros 73027,3632 (X)
-
- >>>>>> I found it makes a difference!
-
- Which question were you answering, the one on the input gamma files or the
- one on the shininess?
-
- With all due apologies to my esteemed colleague Mr. John Foust, it sure
- would be nice if people used ">" more often! <g,d,&r!>
-
-
- Sorry about that! I was doing some last minute answering before leaving on a
- trip to Pennsylvania and got in a hurry.
-
- I found it makes a difference with the input file gamma, ie. Set the input
- file gamma to the same value as your frame buffer when loading *.3ds files. I
- don't care what the manual says, following the above will yield more
- consistent renderings with different files being loaded. I'm not sure what
- happens with compositing meshes but it should work just as well.
-
- I thought I sent you an answer on the shininess question separately. Had to
- do with using the matte colors from the default Mat Lib as a starting point
- and then I just tweaked from there. I didn't really pay attention to the
- shininess sliders just to the rendered results in the scopes.
-
- There is 1 Reply.
-
- #: 65293 S3/Autodesk 3D Studio
- 07-Nov-93 11:47:22
- Sb: #65282-R3 Render
- Fm: Greg Pyros 73027,3632
- To: Don Landis 71673,3612 (X)
-
- Don:
-
- Thanks for the info.
-
- When doing any gamma testing, I just exit 3DS, change my 3DS.SET file (I
- have a few versions) and fire it up again with a mesh, not a project. I too
- have seen different results when loading depending on the gamma settings and
- when you change them. This is the safest way, I have found, guaranteed
- 100% not to have _that_ problem!
-
- The shininess sliders don't make any difference when used with a 100% self
- illuminating material that I could see, especially when there are no lights
- in the scene!
-
- Thanks again,
-
- Greg Pyros
-
- #: 65200 S3/Autodesk 3D Studio
- 06-Nov-93 05:13:54
- Sb: R3 Render
- Fm: Phillip L. Miller 74710,3061
- To: David W. Mennenoh 71561,2343
-
- David,
-
- PMJI, but make sure that you are putting the display into a 24-bit color
- mode while setting gamma correction. Your incremental adjustment will not be
- correct for those troublessome little squares otherwise.
-
- - Phil
-
- #: 64244 S3/Autodesk 3D Studio
- 29-Oct-93 23:16:50
- Sb: #64122-Gamma correction
- Fm: Don Landis 71673,3612
- To: John Ellis 72440,3046 (X)
-
- Thanks for the clarification on the "6" parameter. I do have a video
- production suite but the CGI stuff is separate. I use the Targa+'s sync out
- to genlock the diaquest DQ50P. The method described in the diaquest manual
- was not as stable as the wiring I'm using. Diaquest method produced a dropped
- frame about 1 in 400-500 frames. Their engineer agreed with me that what I
- did was superior to their documented method for reduction of the time delay of
- the sync signal. I havn't dropped a frame since sept. 1992!
-
- I've spent some time with this gamma thing and the jury's still out. Seems
- that tmode 11 w-w/o "6" produces the same gamma level as tconfig setting at
- 1.0 and 3ds on or off at 1.0. For my understanding at this time I'll define
- gamma anywhere as unity adjustment at 1.0. Meaning that 1.0 seting anywhere
- is as good as no gamma delta or change. Gary is correct in that any double
- deviation from the unity figure as being detrimental to the picture quality.
- The targa+ manual briefly discusses gamma as "what looks good". Rather than
- rely on even a calibrated monitor to determine what looks good I've attempted
- to use the NTSC color bars tga file that I uploaded to the forum some months
- ago. At unity gamma the color bars produce a perfect vector image and as I
- adjust the gamma higher the NTSC bars shift outside the boxes on the vector
- scope. This NTSC bars file was originally created using a tektronics signal
- generator and fed to the targa+ composite input with gamma set to unity for
- generating a 24 bit file.
-
- FWIW a rendering of the CHEVY.3ds produces the best looking image at 1.0 on
- the targa+ either using tmode or tconfig at 1.0 setting and no gamma in 3DS3.
- If I turn on gamma in 3DS3 with a setting of 1.0 the lighter colors get
- darker. If I adjust the gamma slider to 1.3 it about matches the no gamma
- setting. I think I'll have to just develop a self illumination NTSC color
- bars as real rectangle objects for 3DS to render and evaluate with the
- vectorscope. I believe this will be the only way to accurately measure this
- gamma thing. The matching grays just tells me to set everything to 1.0 but
- I'm not sure that produces the best looking and most legal picture.
-
- #: 64376 S3/Autodesk 3D Studio
- 30-Oct-93 18:33:38
- Sb: #64156-Gamma correction
- Fm: David Stinnett 70214,774
- To: Kevin Krell [CSA] 76077,2774
-
- Kevin,
-
- >> I don't know what you mean about Targa+ info being undocumented. The TMODE
- parameters are right in the manual.<<
-
- Just to let you know, I can't find a single reference to TMODE in my
- Targa+ 16/32 reference guide, however, it is documented fully in a readme file
- in my tplus directory.
-
- David
-
- #: 64193 S3/Autodesk 3D Studio
- 29-Oct-93 16:17:04
- Sb: Gamma correction
- Fm: Bailey Brown 73020,3442
- To: Yost Group 76702,413 (X)
-
- Gary,
-
- My version of targedit doesn't like lutByp, but it works with lutBypass.
-
- Bailey
-
-
- #: 64177 S3/Autodesk 3D Studio
- 29-Oct-93 15:07:40
- Sb: Setting r3 gamma
- Fm: David J. Marks 72172,1036
- To: David Stinnett 70214,774 (X)
-
- DS: ...the gray panels test simply won't work... the grays can't even come
- close... I'll try rendering some of the sample scenes on the cd...
-
- Don't waste too much time on it yet. Truevision told me that they "optimize"
- their boards for NTSC output. To my limited understanding of video, that
- means that they are gamma correcting on board. You'll probably find that the
- 3DS grey boxes match near 1.0 (no adjustment). Unless the Targa+ adjustment
- can be disabled, it just won't work.
-
- Stay tuned. The Yost Group was going to contact Truevision and try to get all
- the details.
-
-
- #: 64245 S3/Autodesk 3D Studio
- 29-Oct-93 23:17:20
- Sb: Gamma correction
- Fm: Don Landis 71673,3612
- To: Kevin Krell [CSA] 76077,2774
-
- Excuse me! but there is ABSOLUTELY no mention of "TMODE" in the release 3
- Truevision manual I received. I just went through it specifically looking for
- it because it was not listed in the index. In all fairness to you though, I
- did find a reference to tmode in the readme file as obsolete-replaced by the
- tconfig. The number list was there but the "6" was just stated as "use for
- targa+" Newer manuals have probably deleted this documentation but the disks
- still have it. I learned about the tmode use from this forum, not the
- truevision manuals.
-
- #: 64251 S3/Autodesk 3D Studio
- 30-Oct-93 00:29:11
- Sb: #Setting r3 gamma
- Fm: John Ellis 72440,3046
- To: David Stinnett 70214,774 (X)
-
- David S. - Gary has already spoken with Truevision, check the gamma correction
- thread 2 days back. All the details are there. You can turn Gamma off, its
- fairly straightforward. -JE
-
-
- There is 1 Reply.
-
- #: 64379 S3/Autodesk 3D Studio
- 30-Oct-93 19:25:53
- Sb: #64251-#Setting r3 gamma
- Fm: David Stinnett 70214,774
- To: John Ellis 72440,3046 (X)
-
- John,
- I've been following this and have tried only using Tmode 11 (after
- removing a Tconfig batch from my autoexec.bat and rebooting) but something's
- still goofy. Setting the framebuffer gamma to 2.1 gives me the best results,
- and this is what I've got it set at presently. The outer box at 2.1 is dark
- gray and the inner box is a much lighter gray. If I slide it down to 1.0 they
- get closer, but the inner box is still a lighter shade than the outside. When
- I set it to 1.0 and view various renderings, the images are much too dark.
- The targa is going straight to an RCA colortrac NTSC monitor with an
- S-video hookup. Is it possible that the monitor is doing some sort of gamma
- correction on its own?
- I don't have time at the moment to pay too much attention to this, but I'll be
- taking some major time off starting in a few days, so I'll do some fiddling
- then (trying different monitors,
- laying stills to tape to compare output, etc.).
- Until then I'll keep my eyes open here. Thanks for your help.
-
- David
-
- P.S. Is anyone else still having trouble matching those annoying little
- squares? The display gamma squares match perfectly at 1.8, but even though the
- framebuffer output looks great, something in the back of my head says
- somethings not right if I can't get a match!
-
- There are 2 Replies.
-
- #: 64437 S3/Autodesk 3D Studio
- 31-Oct-93 11:41:36
- Sb: #64379-Setting r3 gamma
- Fm: John Ellis 72440,3046
- To: David Stinnett 70214,774 (X)
-
- David - The monitor seems to be the only difference between each system. I
- suspect some monitors are doing some strange things. If your frame buffer
- output looks good, leave the setting where you have it. Then do some recording
- to tape. Check the output to tape on playback through your NTSC monitor, if it
- looks good, then your framebuffer setting is probably pretty close and you
- probably won't be able to use gamma adjustment on your NTSC monitor. I'd
- strongly recommend getting a RGB monitor for your framebuffer, this would
- enable you to set gamma correctly. -JE
-
-
- #: 64458 S3/Autodesk 3D Studio
- 31-Oct-93 12:24:41
- Sb: #64379-Setting r3 gamma
- Fm: Roger Danielsen 70323,3034
- To: David Stinnett 70214,774 (X)
-
- David,
-
- First of all, I'm not a video engineer, and I haven't been able to reach mine
- yet to confirm all this, but here are some of my observations. Observations
- may be all we have to go on this since we are working on NTSC (never twice the
- same color). For testing purposes, I've hooked up every tv and monitor I own,
- and the only one that seems to be able to be gamma corrected properly with T11
- 6 or tconfig is my the monitor I'm using for my primary video display, a Sony
- PVM-1344Q, which I can gamma correct in composite, s-video, or RGB. Whereas,
- my Mitsubishi, which is supposed to be a high quality s-video monitor, no
- matter where I put the sliders, it doesn't seem to help. I have another
- Mitsubishi which is better, and a large screen Sony which is about the same.
- This indicates to me that some monitors/tvs are so far off they shouldn't be
- used as final output test color barometers. I originally bought the Sony
- because when I was taking my stuff into some video houses, my output colors
- weren't matching what they were seeing. This Sony series is very widely used
- in video production. An additional observation is that setting the gamma to
- 2.2 does make my final output look better on even the Mitsubishi. Hope this
- helps.
-
- Roger D.
-
-
- #: 64413 S3/Autodesk 3D Studio
- 31-Oct-93 02:21:04
- Sb: #Gamma
- Fm: Don Landis 71673,3612
- To: John Ellis 72440,3046 (X)
-
- John:
-
- I just completed the NTSC colorbars mesh file and spent some time running some
- tests of the gamma adjustment and I made some interesting discoveries. All
- tests done with tmode 11. Composite video out.
- 1. The correct gamma setting for my system is indeed 2.2. The wash out effect
- I observed earlier on 3DS files was due to a misunderstanding on my part of
- how gamma is applied in 3DS. Reading pages 4-7 of the advanced user's guide
- it became clear. One must set the input file gamma to the same value as the
- framebuffer setting so that the colors in the 3ds file will be de-gammaed.
- Once I did this and reloaded the file 2.2 no-longer washed out. Instead the
- detail in the shadows was enhanced furtherthan before.
- 2. The gray boxes do not work on my system. They still match up at 1.0.
- Which, when coupled with input gamma setting produces much darker images.
- 3. The vectorscope indicates that green is most affected in the picture by
- gamma adjustment. The 3DS manual describes this also. Therefore, adjusting
- gamma will shift the balance of color on an NTSC color bar. I then was able
- to confirm that whatever the gamma setting you input a file at you should
- render that same file at the same gamma on the frame buffer to prevent color
- shift as well. The actual setting is unimportant and can be set to whatever
- is yielding the best image to personal preference.
- 4. I could find no adjustment 1.0 through 2.5 that made any color go illegal.
-
- 5. I did not do any tests of the output file gamma. By the manual it appears
- that some experimentation is in order to determine this number based on each
- output media eg. different type films, video, and color print. The manual
- did say that print is linear but I have my doubts. I know that the best
- prints I do on the canon BJC-800 are those with some gamma correction.
-
- Conclusion: The only negative I found is the gray boxes seem to be totally
- useless on the targa+ in my system. They do work on the VGA monitor. I have
- confirmed that 2.2 will work for excellent results on my system too. The
- secret being to use the same input gamma setting as the frame buffer setting
- when loading files for rendering.
-
-
-
- There are 2 Replies.
-
- #: 64415 S3/Autodesk 3D Studio
- 31-Oct-93 03:32:44
- Sb: #64413-#Gamma
- Fm: John Ellis 72440,3046
- To: Don Landis 71673,3612 (X)
-
- Don - I'm very glad to hear that you solved the problem. It sounds as though
- you aren't using a dedicated RGB monitor out of the Targa board. A dedicated
- RGB monitor would enable you to use the framebuffer gamma adjustment and the
- boxes would match. I use one SVGA monitor for modeling, one RGB monitor out of
- the Targa for rendering, and one NTSC monitor for the composite signal out of
- the EVO. I also use custom switch boxes to share monitors with each system. It
- works very well. And R3 and the Targa + is once again vindicated! -JE P.S.
- Just had to throw that in there, didn't think you'd mind. Anymore tough
- critics out there, talk to Don, I've earned my wings :-)
-
-
- There is 1 Reply.
-
- #: 64435 S3/Autodesk 3D Studio
- 31-Oct-93 11:04:11
- Sb: #64415-#Gamma
- Fm: Don Landis 71673,3612
- To: John Ellis 72440,3046 (X)
-
- >> A dedicated RGB monitor would enable you to use the framebuffer gamma
- adjustment and the boxes would match
-
- So what you are saying is that the gamma adjustment using the gray boxes only
- works if one uses an RGB monitor but not a composite monitor off the frame
- buffer. I checked again for documentation on this but couldn't find it in the
- 3ds manual. This is an important announcement so could you elaborate? Is
- there some reason why RGB works and composite doesn't on the gray boxes from
- 3DS gamma?
-
- There is 1 Reply.
-
- #: 64441 S3/Autodesk 3D Studio
- 31-Oct-93 11:54:59
- Sb: #64435-#Gamma
- Fm: Yost Group 76702,413
- To: Don Landis 71673,3612 (X)
-
- Not true. We've done tests with the gamma adjustment on dozens of monitors
- (there are a lot of computers at Autodesk) and it works fine on RGB,
- composite, and Y/C monitors. There's something unique and bizarre about your
- rig that none of us are going to understand without coming over to your house.
- (or, you could pack everything up and fly out here to Autodesk with it... I'd
- be happy to meet you up in San Rafael for lunch <g>)
-
- - G
-
- There is 1 Reply.
-
- #: 64478 S3/Autodesk 3D Studio
- 31-Oct-93 17:13:32
- Sb: #64441-Gamma
- Fm: Don Landis 71673,3612
- To: Yost Group 76702,413 (X)
-
- I'm honored by the invitation but if Adesk is up to the cost of the trip I'll
- contribute the time. <G>
-
- Seriously, I didn't think for a moment that an RGB gamma display should be any
- different than a composite ( one work/ one doesn't) It just sounded that way
- from John's statement. Gary, I've looked at the output on 5 different
- monitors now with several different setup configurations for the targa+.
- tmode 11, tmode 25, tconfig with several setup batches and tplusini method.
- They all match grays at 1.0. The VGA main display monitor at 1.8. The real
- common denominator is the single targa+ board I have to work with. If I could
- find someone else in Jacksonville with a 3DS3/video setup I might be able to
- have something local to compare to. I'm sure you read my results and it
- appears that the best looking picture is with gamma set to 2.2 on both file
- input and frame buffer. With gamma off shadows get lost in the dark areas
- such as the one in front of the bumper of the chevy.3ds file. If I don't set
- the gamma to 2.2 on input file and use 2.2 on the frame buffer the whole
- picture washes out when I render.
-
- #: 64448 S3/Autodesk 3D Studio
- 31-Oct-93 11:58:53
- Sb: #64413-Gamma
- Fm: Yost Group 76702,413
- To: Don Landis 71673,3612 (X)
-
- I wish I could come over to your house and look at this setup. I have a
- feeling that something still isn't right, because your grey boxes aren't
- matching up. Too bad you don't live in SF...
-
- - G
-
- #: 64519 S3/Autodesk 3D Studio
- 31-Oct-93 23:51:42
- Sb: Gamma
- Fm: Greg Pyros 73027,3632
- To: Don Landis 71673,3612
-
- Don:
-
- >> I e-mailed the ntsc cb to Greg P. and let's see if he thinks the colors
- >> are wacky or on the money.
-
- Oh, oh! I wanted to use your color bars as a base to do some testing with a
- system that I am trying to tweak. If you aren't sure of them, it looks like
- I am going to have to rent some hi-end testing equipment for a few days to
- test everything out.
-
- My goal was to get a good set of color bars inside of 3D Studio so that
- after I rendered them, I could put it on the head of a tape before sending
- it off and know that if they looked good, everything else would, also! Now
- with all these other questions coming up, I may have to do it the hard way!
-
- But to let you know, that to my eye and the blue-gun on the Sony PVM-1944,
- your bars look pretty good - if I assume they are right on, I could easily
- adjust the rest of my system around them.
-
- Greg (no rest for the weary) Pyros
-
- #: 64439 S9/What's New/Want Ads
- 31-Oct-93 11:45:46
- Sb: #NTSC color bar prj file
- Fm: Don Landis 71673,3612
- To: Greg Pyros 73027,3632 (X)
-
- The color bars prj file has been sent to you--e-mail per your request. If you
- think it appropriate I might upload this to the library. It's much smaller
- than the tga I uploaded last spring.
-
- Thanks for your interest. The file has a black bar that is hidden because I
- didn't take the time to adjust its levels. I found the background = none to
- be 7.5 ire so I just use that for the black. Important: I found the file
- must be loaded after you set the input file gamma setting to = what you have
- in your frame buffer setting. This should adjust for any gamma correction i
- had on my system when I created the mesh colors. The colors were adjusted in
- the mat ed. with the wfm peak to peak voltages for each color and the
- vectorscope. The colors could use some final tweaking but I need a bigger
- scope screen to do this.<g> The white (gray) bar should be at 77 ire and
- black at 7.5.
-
- BTW the renderer in the materials editor is really a time savor. Yost really
- outdid himself with this productivity package!
-
- There is 1 Reply.
-
- #: 64465 S9/What's New/Want Ads
- 31-Oct-93 14:12:26
- Sb: #64439-NTSC color bar prj file
- Fm: Greg Pyros 73027,3632
- To: Don Landis 71673,3612 (X)
-
- Don:
-
- Thank you for the color bars project file! That is exactly what I've
- needed.
-
- >> If you think it appropriate I might upload this to the library.
-
- I's sure it would be not only appropriate but appreciated by all! You might
- want to include a text file explaining how to use it, basically the two
- e-mails you have sent me, and delete the black object since the background
- works as black!
-
- Thanks again,
- Greg Pyros
-
- #: 64576 S3/Autodesk 3D Studio
- 01-Nov-93 12:52:57
- Sb: #64376-Gamma correction
- Fm: Kevin Krell [CSA] 76077,2774
- To: David Stinnett 70214,774
-
- David,
- Interesting. Must be a different version of the manual. Maybe it was
- changed when TCONFIG shipped - my bopard is from the original release (as
- dealers got the first boards shipped after the Siggraph announcement of the
- Targa+).
-
- Kevin Krell - Computer Support Associates
-
- #: 64604 S3/Autodesk 3D Studio
- 01-Nov-93 16:14:31
- Sb: #64448-#Gamma
- Fm: David J. Marks 72172,1036
- To: Yost Group 76702,413 (X)
-
- >>I wish I could come over to your house and look at this setup. I have a
- feeling that something still isn't right, because your grey boxes aren't
- matching up. Too bad you don't live in SF...
-
- Maybe DonL and I should pack up our stuff and meet you in Belize. Somehow
- gamma correction wouldn't seem so important out there, tho'.
-
-
-
- There is 1 Reply.
-
- #: 64630 S3/Autodesk 3D Studio
- 01-Nov-93 18:25:18
- Sb: #64604-Gamma
- Fm: Don Landis 71673,3612
- To: David J. Marks 72172,1036 (X)
-
- >>Maybe DonL and I should pack up our stuff and meet you in Belize. Somehow
- gamma correction wouldn't seem so important out there, tho'.
-
-
- Now you're talking. What's important in Belize? Sunscreen and a good air
- compressor.
-
- #: 64606 S3/Autodesk 3D Studio
- 01-Nov-93 16:36:29
- Sb: #64519-Gamma
- Fm: Don Landis 71673,3612
- To: Greg Pyros 73027,3632 (X)
-
- >>Oh, oh! I wanted to use your color bars as a base to do some testing with a
- system that I am trying to tweak
-
- It's close enough for G work! I just won't make any claims because as soon as
- I do some wise guy will come in and advise me that my cyan is out by 0.05vpp
- as measured on a Scientific Atlanta analyzer or something. I thought you had
- scopes there?? If you only have a WFM I can give you the p-p voltages of what
- the colors should be but I'm sure you have all that stuff.
-
- #: 64590 S3/Autodesk 3D Studio
- 01-Nov-93 15:29:07
- Sb: GAMMA GAMMA?
- Fm: John Ellis 72440,3046
- To: ALL
-
- This message is regarding Video and the Targa 32/64+ and gamma adjustment.
-
- Only RGB and SVGA can be gamma adjusted with the Boxes to be able to visually
- see Gamma Adjustment. In other words only through your SVGA or RGB monitor
- will the boxes line up!
-
- NTSC will not show proper Gamma alignment with the boxes. If you set it to 1.0
- where the boxes match, you have effectively disabled or neutralized Gamma
- Correction in NTSC. You can check this by rendering ADLOGO at 1.0 with Gamma
- on and then re-rendering with Gamma off. They are identical.
-
- If you set your framebuffer Gamma to 2.2 you will not see boxes that match on
- your NTSC monitor but your NTSC will be gamma corrected. In fact on your NTSC
- monitor the inner box will be bright.
-
- RGB and SVGA will Gamma correct in that the boxes will match. I would
- recommend that you make your gamma adjustments for either of these two
- monitors or between 1.8 - 2.2 to suit your taste. While not explicitly stated
- the Advanced User Guide does say "The standard gamma value for NTSC video
- output is 2.2", it does not state however how one is supposed to arrive at
- that, and the assumption has been that by getting the boxes to match up you
- would have proper gamma adjustment. This assumption is incorrect. This only
- works for RGB and NTSC.
-
- You also need to check your recording device to make sure it doesn't gamma
- correct. Otherwise you run the risk of double correcting.
-
-
- #: 64822 S3/Autodesk 3D Studio
- 03-Nov-93 02:04:52
- Sb: #64590-GAMMA GAMMA?
- Fm: David Stinnett 70214,774
- To: John Ellis 72440,3046 (X)
-
- Thank You. This makes me feel better as I was about to spend half a
- day switching monitors, gamma settings, and rendering test images just to
- match the boxes. No need now.
- I do, however, feel this strange inner hatred for little gray
- boxes.<g>
-
-
- David
-
- #: 64924 S3/Autodesk 3D Studio
- 03-Nov-93 18:45:43
- Sb: #64822-GAMMA GAMMA?
- Fm: John Ellis 72440,3046
- To: David Stinnett 70214,774 (X)
-
- David - Your welcome, I think maybe a little too much has been made of these
- little boxes as well. Basically it boils down to this, whatever you set your
- framebuffer value to set your file input and file output to the same value and
- everything will come out fine. A comfortable range is between 1.8 - 2.2 for
- video. The NTSC side is already adjusted to compensate for gamma correction on
- your NTSC monitor or Television monitor. This is a result of the NTSC
- specification and is inherent in any NTSC signal. That's why your boxes match
- up at 1.0 Hope this clarifys it for you. -JE
-
-
- #: 65415 S6/HWare/ADI/OpSys
- 08-Nov-93 10:32:54
- Sb: #65144-#CRV 3000, 5000, EVO-9650
- Fm: David J. Marks 72172,1036
- To: John Ellis 72440,3046 (X)
-
- Thanks for the confirmation on that John. Are you equally certain that a
- composite NTSC signal IS gamma corrected? As we discussed on the phone, that
- makes life in grey-box land really confusing. I can't wait for GY to get back
- from vacation and give us his thoughts.
-
-
-
- There is 1 Reply.
-
- #: 65475 S6/HWare/ADI/OpSys
- 08-Nov-93 14:38:40
- Sb: #65415-CRV 3000, 5000, EVO-9650
- Fm: John Ellis 72440,3046
- To: David J. Marks 72172,1036 (X)
-
- David - I think the term "gamma corrected" with regard to the NTSC signal may
- be misleading. The output is linear which means there is compensation to
- produce linear results. This is not gamma corrected in the sense that you will
- get double gamma correction if you use a setting of say 1.8 in 3DS. But it is
- gamma corrected in the sense that it is neutral. Monitors are not linear
- devices but with an NTSC signal they are, as evidenced by the boxes matching
- up at 1.0 This is a result of the NTSC specification. The Truevision people
- who also have 3D Studio have confirmed this. They have worked extensively on
- this and you might give them another call for further clarification. The fact
- is that when you align your NTSC monitor at 1.0 you are effectively
- eliminating the gamma correction provided for in 3DS.
-
-