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- Fifa 96 FAQ v1.9 by Guy Saner
- |
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- ^^^ ^^ ^^ ^^ ^^^ ^ ^^ FAQ |
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- ----------------------------------------------------------------
-
- Unofficial FAQ (Frequently Asked Questions)
- FIFA Soccer 96 by Electronic Arts
- Release 1.9
-
- Written by Guy Saner
- -Email (fifa96@iscon.demon.co.uk)
- -Web Page (http://www.cybercity.hko.net/london/gs)
- Email me with any contributions, queries or problems.
-
-
- Contributors
- -------------
-
- Ow Khiam Wei (eng50092@leonis.nus.sg)
- Thomas Yang (tgy119@mail.usask.ca)
- Coen van Duiven (c.p.van.duiven@pi.net)
- Stan Olson (solso@msilink.com)
- Thomas Niggl (thomsi@tcp.co.uk)
- Mark Todd (pak06539@pixie.co.za)
- R. Tsang (wtsang@gpu.srv.ualberta.ca)
- Paul Gregory (pgregory@uic.edu)
- Phil Armstrong (phila@stretch.win-uk.net)
- Chris R. (cmdjj@berkshire.net)
- Dao Q. Nguyen (dqnguyen@koptsv01.delcoelect.com)
- Ted Siraki (arno.siraki@utoronto.ca)
- Erick Ardila T. (erardila@usc.unal.edu.co)
- Kim Hansen (santas@post1.tele.dk)
- Stef (menardai@lola.univ-lemans.fr)
- Paul Cowan (cowan.13@postbox.acs.ohio-state.edu)
- Alex (alexssby@elang.idola.net.id)
- Ola Nymo Trulsen (ontrulsen@mail.link.no)
-
-
- ---------
- CONTENTS
- ---------
-
- [1.0] Rumours about FIFA 97
- [1.1] Features
- [1.2] Game Requirements
- [1.3] Command Line Parameters
- [1.4] Hotkeys
- [1.5] File Information
-
- [2.1] Team Setup
- [2.2] Tactics - General
- [2.3] Tactics - Attacking
- [2.4] Tactics - Defending
- [2.5] Tactics - Corners
- [2.6] Tactics - Penalties
- [2.7] Tactics - Free Kicks
-
- [3.1] Cheats - Special Teams
- [3.2] Cheats - Enhanced Play Modes
- [3.3] Things to Try
- [3.4] Stats - International Teams
- [3.5] Stats - National Teams
- [3.6] Stats - Game Records
-
- [4.1] Problems
- [4.2] Recommendations for FIFA 97
- [4.3] Minor Glitches
- [4.4] Unanswered Questions
-
- [5.1] Controls - Offence
- [5.2] Controls - Defence
- [5.3] Controls - Ball in the Air
- [5.4] Controls - Out of Play
- [5.5] Controls - Passback Mode
- [5.6] Controls - Suncom SFX
- [5.7] Controller Tips
-
- [6.1] Fifa 96 Internet References - General
- [6.2] Fifa 96 Internet References - Leagues
-
- [7.0] Revision History
-
-
- ---------------------------
- [1.0] Rumours about FIFA 97
- ---------------------------
-
- FIFA 97 is going to be released, because it gets a mention on the Gravis Site.
- "http://www.gravis.com/gripport.htm"
-
- Should be released in November 1996, so rumours say.
-
- (Please notify me of any more rumours or facts about FIFA 97.)
-
-
- --------------
- [1.1] Features
- --------------
-
- Virtual Stadium technology.
- 15,000+ Words of commentary by John Motson.
- 3500+ Real players.
- 12 International leagues.
- 17 Player skill areas.
- League, Tournament, Playoff, Friendly and Practice modes.
- Hi-res SVGA mode.
- Custom team option.
- 15 minutes of full motion video.
- Multi-player option with up to 4 players via modem.
- 7 different camera views during play.
- Unlimited views during replay.
- 2 to 45 minutes per half.
-
-
- -----------------------
- [1.2] Game Requirements
- -----------------------
-
- Minimum (VGA mode):
-
- 486DX2-50
- 8MB RAM
- DOS 5.0
- MSCDEX 2.21 or greater
- Single Speed CD
- 512K SVGA Video Card (VESA Compatible)
-
- Recommended (SVGA mode):
-
- Pentium
- 16MB RAM (more memory means faster gameplay and more varied commentary)
- Gravis Gamepad, Gravis Grip or Suncom SFX
- SB AWE32 or Gravis Ultrasound
- 2MB PCI Graphics card
- Quad Speed CD
-
- Supported Sound Cards:
-
- Sound Blaster
- Sound Blaster Pro
- Sound Blaster 16
- Gravis Ultrasound
- Windows Sound System
-
- Supported Languages:
-
- English (Commentary)
- Deutsch
- Francais
- Espanol
- Svenska
- Italiano
-
-
- -----------------------------
- [1.3] Command Line Parameters
- -----------------------------
-
- -? List parameters
- -f Skip Front End
- -v Skip opening video
- -x Specify maximum amount of extend memory to use (ie -n8000)
- -d Specify maximum amount of DOS memory to use (ie -d500)
- -s Set Synchronization Rate (15-30)
- -p Specify path to save user datafiles
- -m Specify memory blocks used (default 250)
- -c Specify file for ball position comparison (for modem debug)
- -b Specify file for ball position data output (for modem debug)
- -yv Specify size of video buffer for Front End
- -ya Specify size of audio buffer for Front End
- -yq Specify size of que buffer for Front End
- -zv Specify size of video buffer for GAME
- -za Specify size of audio buffer for GAME
- -zq Specify size of que buffer for GAME
-
- *PLAYING A SERIAL GAME WITH ONE CD
-
- Setup a batch file or win95 shortcut to run fifa with the following arguments:
-
- "fifa96 -v -yv -ya -yq -zv -za -zq"
-
- This disables all sound and video from the game and allows you to run the game
- with the CD then once in, remove the CD without it crashing (with file read
- error) every time you score. The other player can run the game as normal, but
- we use the same settings to avoid delays when the video plays on the other
- machine.
-
- *DISABLING THE VIDEOS
-
- Setup a batch file or Win95 shortcut to run Fifa with the following arguments:
-
- "fifa96 -v -yv -zv"
-
-
- -------------
- [1.4] Hotkeys
- -------------
-
- F1 Tele cam (recommended)
- F2 Sideline cam
- F3 Cable cam
- F4 Endzone cam
- F5 Stadium cam
- F6 Shoulder cam
- F7 Ball cam
-
- F8 Sound toggle
- F11 Exit to DOS
- F12 Quit current game
-
- 1 Controller
- 2 Coverage
- 3 Formation
- 4 Strategy
- 5 Substitution
- 6 Game Statistics
-
- o Options
- r Replay
- g Goal Summary
- f Foul Summary
-
- - Reduce Screen
- = Enlarge Screen
- 0 Full Screen
- h Resolution toggle
-
- c Clock toggle
- n Player Name/Number/Off
-
-
- ----------------------
- [1.5] File Information
- ----------------------
-
- In the /FEDATA subdirectory the following files are created:
-
- OPTIONS.DAT Stores the games options, if deleted will reset options to
- defaults.
- HISCORES.DAT Records all the score tables for competitive practices.
- CTEAM00.DAT Stores the custom team information. This is for the first
- custom team, the second is called CTEAM01.DAT, etc.
- SGAME00.DAT Stores the saved games, the size of this file depends on the
- type of game saved.
-
- In the /SOUND subdirectory the following files are created:
-
- PLR_TC00.VIV This stores the commentary for the player's names. One is
- created for each custom team.
-
-
- ----------------
- [2.1] Team Setup
- ----------------
-
- Formation: Sweeper is by far the best defensive formation.
- 4-3-3 gives a good balance of Defence and Offence.
- 4-4-2 is very good if the opposition have few defenders and you
- are skilled at passing and moving round players.
-
- Strategy: "All Out Offence" means that the forwards are always pushing
- towards the goal and have a better chance of
- scoring, the defence is not too good though.
- "Long Ball" this is very good for quick runs from a long lob up
- the field. Careful not to be Offside though.
-
-
- -----------------------
- [2.2] Tactics - General
- -----------------------
-
- RATING SYSTEM-
- This gives each tactic a rating which takes into account: usefulness, style
- and how difficult it is to pull off.
-
- ***** Excellent, can't live without it.
- **** Good.
- *** Average.
- ** Used about once a game.
- * Hardly ever used.
-
- DIAGRAMS-
- Below is an example of a diagram of one end of a football pitch. It is used
- to help explain the more complicated tactics. Only essential players are
- shown.
-
- |=========|
- | Goal |
- +-------------------------------------------+
- | | | Goal Area | | | KEY
- |S | +-----------+ | | -------------------------
- |i | Penalty Area | | g,d,m,f Opponents
- |d +-------------------+ | G,D,M,F Your Players
- |e | B The Ball
- | | S Shoot here
- |L | P Pass here
- |i |
- |n | --Lines are used to show
- |e | the path of a player.
- | Halfway Line | ..Dotted lines show the path
- |-------------------------------------------| of the ball.
-
-
- 1. SPRINTING *****
- Instead of holding down shoot, lob or pass to run and then perform the action.
- Use the fourth button, Blue on Gamepad or B on SFX. This will then enable you
- to run faster. Do not use it all the time, but just as a tactic to get past
- the opposition.
-
- 2. PASS SHOOTING *****
- No this isn't a contradiction. The pass button is very versatile and can be
- used for shooting as well as passing. If you just hold the pass button down
- for a short time then the ball will be passed to the nearest player, unless
- you aim for another player, but if you hold it down for slightly longer than
- usual then the ball will be kicked in a straight line. This can therefore be
- used to kick the ball at the goal. It works best if you aim for the sides of
- the goal. For a virtually guaranteed goal, when one-on-one with the goalie,
- aim for one of the posts and then curl it with aftertouch towards the goal.
- This method of shooting has a much higher success rate than normal shooting
- and looks more stylish, but it does take a lot of practice to perfect.
-
- 3. BACK-HEEL ***
- Aim a Pass in the opposite direction to that which you are facing. The ball
- will be back-heeled to the player, instead of a normal pass. The ball has
- less power than a normal pass, so it can't be used over long distances.
-
- 4. AFTERTOUCH **
- The manual says that to apply aftertouch to a shot or lob you press left or
- right on the direction pad. I have found this to be incorrect. It is infact
- left or right in relation to your direction in the game. For example most
- people use TeleCam view to play and so aftertouch will be up or down on the
- direction pad.
-
- 5. INJURED PLAYERS **
- To check to see if a player is injured during a game so that they can be
- substituted. Go to the Substitution Menu by pressing "5" and you will notice
- a column on the right-hand side of the players names. This normally contains
- the players Red or Yellow cards, but it will also show a red cross with a white
- background if a player is injured. This includes players on and off the pitch.
-
-
- -------------------------
- [2.3] Tactics - Attacking
- -------------------------
-
- 1. CENTRE LOB (Ow Khiam Wei) **
-
- |=========|
- | |
- +------------------g------------------------+
- | | | B | | |
- | | . ---------+ | |
- | | . | | |
- | +- . ---- | --------+ |
- | . | |
- | d . d | d d |
- | . | |
- | . | |
- | S | |
- | | F |
- | M |
- |-------------------------------------------|
-
- Have a midfielder or defender to push the ball up after the center line,
- move to the left or right out of the centre circle and do a long lob forward
- curling it towards the goal. In the mean time, push a fast striker up front
- (sprint mode). Most of the time, the keeper can only parry the ball upwards
- (occasionally into his own goal). Then let the striker pounce on the ball and
- have an easy goal. Or the ball will go straight in.
-
- 2. DIAGONAL LOB ***
-
- |=========|
- |B |
- +-----------------.-------------------------+
- | | | . g | | |
- | | +- . -------+ | |
- | | .. | |
- | +---------- .. -----+ |
- | | .. |
- | | ..... |
- | | ..... |
- | | S |
- | | | |
- | | | |
- | F M |
- |-------------------------------------------|
-
- Make a forward or midfielder run with the ball down the wing nearest you.
- Make sure that he is close to the sideline. Then when you just see the
- penalty spot, turn diagonally towards the goal and do a long lob. Curl the
- ball towards the goal with aftertouch. Once perfected it nearly always curls
- round the goalie and goes in, or bounces off him and one of your forwards puts
- it in. You can do it from the far side of the pitch, but it is very difficult
- to judge the angle and distance.
-
- 3. CROSSING ****
- This is not mentioned in the manual. So incase you haven't done this yet. If
- you want to cross the ball towards the goal, run down the wing then turn
- towards the goal and press lob. The ball will land infront of the goal and
- one of your attackers should be there to header it in. Or (so long as you
- don't lob it too near the line) you can use aftertouch to curl the ball into
- the goal. Hold down the lob button before you get to the corner to run.
-
- 4. 180 SPIN ***
- When your forward is running towards the Goal and you only have one man to
- beat, just before you reach him, turn round to face the other way. Then the
- Defender will try to tackle you from behind, once he is quite close do a
- 180 Spin, by pressing Lob and Shoot together. Your player will spin round
- and take it past the him.
-
- 5. PLAYER LOB (Thomas Yang) ****
- Get the ball to a forward in front of the opposing teams goalie, make him run
- straight for the goal, when a defender comes head on to you wait till he's
- about two man's length away from you, then tap the Lob button and continue to
- run in the direction of the ball, and computer player will run back and try to
- head the ball but he'll miss, leaving you with a open lane and one on one with
- the goalie.
-
- 6. BACK TO GOALIE **
- If you pass the ball back to the Goalie from one of your defenders he will
- then kick the ball far up the field. The ball should land just behind the
- defenders, who have moved up to the halfway line, and then you can take it
- one-on-one with the Opponent's Goalie. (see Pass Shooting, under General
- Tactics)
-
- 7. SHALLOW-LOB CROSS (Paul Gregory) ***
- Instead of using a lob from the side of the box, try using a shallow lob.
- Get fairly close to the sideline, and when you are in the area even with
- about the midpoint between the penalty spot and the goalie's box (the small
- box) hit the Lob and Pass buttons simultaneously. There should be a
- player in the centre even with you. Hit Pass immediately and you will
- get control of this player, while pushing him towards the box hit Shoot,
- with practice you will have him heading it in pretty consistently. This is
- more difficult than the standard centering lob, but it is quicker, more
- impressive to your opponent, and more rewarding.
-
- 8. BASIC GIVE-AND-GO (Paul Gregory) ***
- Lets say you are in 4-3-3 (this will work in any formation of course with any
- two players), say your center midfielder has the ball at midfield. Dribble
- straight up field with him except, instead of going right up the centre,
- dribble a few yards left or right. When you are on the 45 degree angle with
- your centre forward, pass to him and quickly hit Lob for passback mode (you
- must hit it immediately). Keep running the centre midfielder on the off
- centre line you have been. When the centre midfielder (now without the
- ball, but still under your control) gets clear in the box hit red again, the
- centre forward will pass it back to the guy you control. If successful you
- should now be clear or pretty clear for a shot. Again this takes practice and
- timing is everything. But it is an impressive and rewarding play. Don't
- wait too long to pass it back because the defenders may get it away from the
- centre forward or he may decide to shoot on his own.
-
- 9. SHOT ALONG GOAL LINE (Phil Armstrong) **
- If you find yourself along one of the wings and are close to the edge of the
- pitch try a shot along the goal line (without aftertouch) as it often goes
- past the goalie or another forward will run onto it and score.
-
- 10. PLAYER OVERHEAD CHIP (Phil Armstrong) **
- This tactic is similar to the PLAYER LOB, but use Pass+Shoot to chip the ball
- over your head and the defenders. This is harder to master than the PLAYER LOB
- as timing is crucial and it is easy to miss picking the ball up again.
- Another variation on this is to direct the overhead chip to another forward,
- who can volley or head the ball, if lob or shoot are held down as he gets it.
- Addition by Erick Ardila T.
- Keep the Shoot button pressed while running, so when the player gets the ball
- again, he can shoot without letting the ball touch the floor, it looks very
- impressive.
-
- 11. KEEPER OVERHEAD CHIP (Phil Armstrong) *
- This is a real cracker if you can do it, but is very difficult as you need to
- have a clear run on the goal. The goalie needs to be off his line, the
- defenders must not be on your heels and you must be the right distance from
- the goal. Attack the goal at an angle and use Pass+Lob to chip the ball
- over your head and the goalie's.
-
- 12. LONG RANGE SHOTS (Phil Armstrong) ***
- At first I thought it was impossible the beat the keeper from a long range
- shot, but with a powerful striker and some aftertouch you can score some
- spectacular goals. It is still not a very reliable way to score, but looks
- good. It seems to have a better chance of going in, if you only do it once or
- twice after a couple of goals.
-
- 13. PASSING CROSS (Phil Armstrong) **
- Rather than cross into the area pass to a player in the centre, they can then
- shoot. If the box is crowded pass the ball, then run parallel to the goal line
- away from the passing player until you have some space, then turn and shoot
- into the opposite corner of the goal.
-
- 14. DIAGONAL LOBBED PASS (Erick Ardila T.) ***
- As in the DIAGONAL LOB, you make a forward or a midfielder run with the ball
- down the wing nearest you, when you are about in the middle of the opposing
- teams side, turn diagonally towards the goal and do a long lob. Curl the ball
- away from the goal with aftertouch, not towards the goal like DIAGONAL LOB.
- Everytime you do this there will be one of your players near the penalty spot
- waiting for the pass. The defender near your man will try to head the pass,
- but he will miss and you will be left alone with the goalie. You must press
- the Pass button to take control of your player near the penalty spot. Here you
- can take two differents approaches, you can wait until your player takes the
- ball and then shoot (but there is a chance that the other defender tackles
- you) or you can keep the Shoot button press while the ball is still in the
- air, this will make your player perform different shots depending of the form
- the ball gets to him in, sometimes a shot without letting the ball touch the
- floor, sometimes a diving header or sometimes an overhead kick.
-
- 15. DIAGONAL SHOTS ****
- When approaching the goal and if you have a clear run, the probability of
- shooting and it going in, is small if you are infront of the goal. The best
- way to score is if you run straight towards the outside edge of the goal;
- between the goal area and the penalty area. Then as the goalie begins to move
- towards you, turn diagonally towards the far corner of the goal and shoot. A
- large gap will have been created and the ball should sail straight in. This
- can also serve as a general rule. It is always best to shoot towards the far
- top-corner of the goal.
-
- 16. PASS ALONG GOAL LINE ***
- Using 4-3-3, sprint your left/right forward until he is standing just before
- the goal area and then pass the ball along the goal line to the center
- forward. When the ball comes to the center forward, he only needs to shoot the
- ball diagonally into the net and GOAL !!!. The goalkeeper will never catch the
- ball, because the time between the pass and shot is very fast, so he can't
- reach the ball.
-
- 17. GENERAL TACTICS FOR ATTACKING
- # Only shoot at the goal when you see the Goalie starting to move towards you.
- # If there are too many defenders around the goal and it becomes hard to
- get a good shot in, then play the ball to a Defender or Midfielder at the
- halfway-line. This will force the computer opposition to move it's players
- back into formation and therefore creating more space for a quick run.
- # If a defender gets the ball from you, just infront of the goal line then
- take a Forward and do a sliding tackle heading for the goal. The ball should
- just roll straight past the goalie.
- # If the above is not possible because there isn't a Forward in the right
- position. Then move a Forward behind the Defender and run away from the goal
- with him pressing Shoot rapidly. If the Forward is much better than the
- Defender then the control of the ball will pass to the Forward and a shot
- will be made.
-
-
- -------------------------
- [2.4] Tactics - Defending
- -------------------------
-
- 1. THE TACKLE (Thomas Niggl)
-
- The most important tactic is the tackle. The key is the same as for switching
- players, so defending sometimes consists mostly of wildly pushing the
- yellow button (B on GRIPS, Button 1 on Mouse and joystick). Nevertheless,
- timing and the chosen direction are very important. Try to get near the
- attacking player. Sometimes it's a good idea to let one of your computer
- defenders do this, while you position another player between them and
- your goal (use the sprint-button (blue) to place him more quickly). Then,
- if near the enemy striker, tackle. Try to tackle from a direction that
- results in the ball being pushed towards another of your players. The
- timing is crucial - too early has no effect (perhaps even changing to
- another player, which costs time to switch back), and too late normally
- lets pass the enemy striker unharmed, and you are behind him.
- To prevent changing player, rather than tackling, try holding down the
- button for slightly longer.
-
- 2. THE SLIDE (Thomas Niggl)
-
- The slide is a very good emergency tool against a fast approaching enemy
- striker. The best results are if your defender is running towards the
- striker. About two yards away (don't know how much this is in pixels) push
- the red button (A on GRIPS, 1&2 on Mouse and Joystick) to start the slide.
- The more experienced you are the better the results. Beware of sliding from
- behind, as it mostly leads to a bad foul.
-
- 3. THE PUSH (Thomas Niggl)
-
- This is the least appropriate means of defending, as it often leads to a
- yellow/red card and otherwise isn't a good chance to get the ball -
- tackling is far better. But sometimes it's real fun to watch how the enemy
- player is hit and thrown through the air.
-
- 4. TIPS (Thomas Niggl)
-
- - Remember that some players tackle better than others - that's
- another reason to change to another player before attacking a striker.
- Look through your defenders stats, so you know who's best.
- - Some enemy strikers, namely the better ones, often aren't affected
- by one defensive approach, so prepare to attack them two or more times.
- That means you have to ensure there are enough players to defend, by
- either gathering them manually or choosing a more defensive tactic.
-
- 5. STRATEGIES (Thomas Niggl)
-
- Even with All Out Offence you have a good chance of defending highly
- effectively - and this strategy has the advantage of letting the enemy
- strikers not reach your goal too early. In fact, you start defending
- shortly behind the halfway line.
- With other strategies, for example All Out Defence, it's very dangerous to
- let the enemy strikers move the ball in front of your goal, because
- sometimes they shoot pretty well from far away. So with this strategy, it
- is getting the ball as quickly as possible and then lob/shoot it as far as
- possible in the other half.
- Don't pass around too much in your own half - it may result in accidental
- enemy ball possession, which always is dangerous in your own half - even
- more because your players were on their way into the enemy half.
-
- 6. DECREASING THE AREA
-
- By decreasing the area that the players play in, we can make the defence
- stronger than normal. For example, decreasing the defence area next to the
- goal line, will make the defenders need to run across a smaller distance, so
- they can defend better than when it is much larger.
- Good tactic against [Attacking 16] - Pass along goal line.
-
-
- -----------------------
- [2.5] Tactics - Corners
- -----------------------
-
- 1. EASY CORNER ****
- When taking a corner move the direction spot to just next to the far post.
- Then when the corner is taken one of your players will header it in. Works
- 50 percent of the time. Don't use aftertouch when the ball is in the air.
-
- 2. CURL IN CORNER (Thomas Niggl) ****
- Place the target circle at the height of the penalty point, just before the
- far post of the goal. Then shoot and quickly, after the ball gets in the
- air, point the controller in the direction of the goal (aftertouch). The
- exact timing when to hit the controller direction key is crucial. But after
- some training sessions you should be able to score every third or fourth
- time. Because you have to direct the aftertouch curve of the ball, you're not
- able to move another player in front of the goal. But even without it, your
- mid-forward sometimes heads the ball into the net.
-
- 3. DIRECTING CORNERS ***
- The ball is more likely to go where you want if you hold down lob for longer
- before you let go.
-
- 4. SHALLOW-LOB CORNER **
- This is not very clear in the manual, but it is possible to Pass and Shallow
- Lob on free kicks and corners: Hold down Pass (or Pass+Lob for Shallow Lob).
- While still holding it press the D-pad in one of the 8 directions (the
- targeting circle will not move, which is OK since its location is irrelevant
- for this play), then release button(s).
- With this you can also shoot on goal on free kicks: position a player near,
- but not too near, the player taking the free kick (sometimes there is already
- one) use the pass as described, to pass to him, and immediately shoot.
- Something similar is possible with throw-ins too.
-
- 5. DEFENDING AGAINST CORNERS (Thomas Niggl) **
- Try to move one or two players a your goal post near to the side the corner
- ball will come from. But not on the goal line, since this is hinders your
- goalie (which normally picks up a fair amount of all corners approaching
- your goal directly).
- If the ball is coming, you have to decide whether trying to catch the ball
- (if it is a shallow lob corner) or starting a defensive header.
- For a defensive header, choose on player near the goal post and push the
- header button (red/A on GRIPS/1&2 on mouse/keyboard). You can even instruct
- more than one player to try to clear the incoming ball with a header:
- switch to a player, press header button, then switch to another and press
- header button and so on.
-
-
- -------------------------
- [2.6] Tactics - Penalties
- -------------------------
-
- 1. TOP-RIGHT IS BEST ***
- The most successful place to aim, when taking a penalty, is the top-right
- corner. The goalie never seems to dive far enough to stop the ball. Don't
- hold the direction for too long or it will go too high and hit the bar.
- Choose one of your best strikers to take it.
-
- 2. COMPUTER GOALIE (Mark Todd) **
- When taking one off shots for fouls etc. the computer Goalie seems to
- battle to get to most shots to his left, the shooters right, but it's
- important that after one or two attempts you change the shot because the
- computer does "improve".
-
-
- --------------------------
- [2.7] Tactics - Free Kicks
- --------------------------
-
- 1. LONG LOB **
- When you have a Free Kick from somewhere in your own half then the opposition
- will all push up leaving a large gap between the defender and the goalie.
- Then move one of your forwards to just outside the goal area and lob the
- ball towards him. It probably won't quite reach him but will clear the
- defenders. Once he has it he can then have a clear run on goal. I have done
- this twice without an Offside being called.
-
- 2. SHALLOW-LOB FREE KICK *
- See "Shallow-Lob Corner".
-
- 3. OFFSIDE FREE KICK (Phil Armstrong) **
- If you have a been given a free kick from an offside, move your free kick
- direction well into opposition territory. Use the Lob key held down for a
- while to clear the defenders and get control of one of your forwards and chase
- the ball. If successful you will be clear for a shot on goal.
-
- 4. SHORT LOB (Dao Q. Nguyen) **
- If you have a Free kick somewhere in the opponent's half, move the direction
- spot behind the "wall" and between two defenders on the far left and then
- lob the ball. This is about 60% successful on scoring a goal.
-
-
- ----------------------------
- [3.1] Cheats - Special Teams
- ----------------------------
-
- To enable:
-
- -Hit the "QUIT TO DOS" button in the game select screen.
- -While the credit video is playing type "xplay [return]".
-
- This will take you straight to the Friendly Game menu with a new set of
- five extra teams, called the EA Superstars. Some of the players in these
- teams have special abilities.
-
- EA Superstars:
-
- All Nighters
- As Designed
- Strontium 90
- The Gimps
- The Rod Benders
-
- Special Abilities:
-
- Ben Cho (Str90)- When lobbing the ball up field, don't hold down the
- the direction you want the ball to go. He will then chip
- the ball straight up and everyone will follow where the ball
- should have gone. He can also stop a lob in mid air by
- pressing back. Takes time to perfect.
-
- Steve Rechtshaffner (RodBend)- Shoots at his own goal whenever you press lob,
- pass or shoot.
-
- Jason Rupert (Str90)- Press Shoot and Pass together when defending, and all
- the opposition will fall over onto their backs for a
- short period of time.
-
- Darren Gyles (Str90)- Apart from the crowd always booing when he has the ball,
- when you press Push (Shoot+Pass) in defence he will
- shove the player far across the pitch through the air.
-
- Ted Sylka (Str90)- If you Push a player when defending (Shoot+Pass), the
- opponent will be thrown up into the air and then land much
- later.
-
-
- ----------------------------------
- [3.2] Cheats - Enhanced Play Modes
- ----------------------------------
-
- To enable:
-
- -Go to the Friendly Team select menu.
- -For the team on the left choose Vancouver in the USA League.
- -For the team on the right choose Canada in the International League.
- -Now press CTRL-ALT-INSERT (as if you were rebooting the machine, but press
- INSERT instead of DELETE).
-
- This will bring up an Enhanced Play Modes menu with options to change various
- game attributes. Once activated using this method, it can be brought up again
- with F1.
-
- Enhanced Play Modes:
-
- BALL SIZE Normal-Big-Bigger-Biggest
- BALL PERSONALITY Normal-Curve Ball-Crazy Ball
- INVISIBLE WALLS Disabled-Enabled
- TEAM A/B- SIZE Normal-Big Player-Big Team
- JERSEY Normal-Beefcake-Suspenders-Muscle Shirt-Invisible Man
- GOALIE Normal-Lame
- PLAYERS Normal-Super Goalie-Super Defence-Super Offence-Super Team
- SHOTS Normal-Super
-
-
- -------------------
- [3.3] Things to Try
- -------------------
-
- - When being booked you can run away from the Referee before he reaches you.
- He will follow you all around the pitch.
-
- - After winning a Tournament or Playoff, and the fireworks appear, by using
- the backspace key you can control the fireworks.
-
- - When you've got a throw in, select the goalie by taking the selector over
- him and press Alt/Yellow. Now, make him run forward. When he is in a
- "throwable" distance from the player who takes the throw-in, throw the ball
- to the goalie. It's now possible(with a little luck) to dribble your way
- through the defence and score.
-
-
- ---------------------------------
- [3.4] Stats - International Teams
- ---------------------------------
-
- "+" denotes the very good teams and "-" the very bad ones.
- For more of a challenge try starting a league with a very bad team.
-
-
- Shoot Run Pass Def Overall
- Algeria 2 2 2 3 3
- Argentina 4 3 4 4 4
- Australia 2 2 2 2 2
- Austria 2 2 2 3 3
- Belgium 3 3 4 3 4
- Bolivia 3 3 3 3 3
- Brazil 4 4 5 4 5+
- Bulgaria 4 4 4 4 4
- Cameroon 3 4 3 3 4
- Canada 2 2 2 2 2
- Chile 3 3 2 2 3
- China 3 3 3 2 3
- Columbia 4 3 4 4 4
- Costa Rica 2 2 2 2 2
- Croatia 3 3 3 3 3
- Czech Republic 3 3 3 3 3
- Denmark 4 3 4 4 4
- Egypt 3 4 3 3 4
- England 4 4 4 4 4+
- Finland 3 3 3 2 3
- France 4 3 4 4 4
- Germany 4 5 5 4 5+
- Ghana 4 4 4 3 4
- Greece 3 4 3 3 4
- Hong Kong 1 2 1 2 1-
- Hungary 2 2 2 3 2
- Iceland 3 2 3 3 3
- Israel 3 3 2 3 3
- Italy 4 4 4 5 5+
- Ivory Coast 3 4 3 4 4
- Japan 3 3 3 2 3
- Luxembourg 1 1 1 1 1-
- Mexico 4 4 4 4 4
- Morocco 3 3 3 3 3
- N. Ireland 2 2 3 2 3
- Netherlands 4 4 4 4 4+
- New Zealand 1 1 1 1 1-
- Nigeria 4 4 4 4 4
- Norway 4 4 4 5 4+
- Peru 2 2 2 2 2
- Poland 4 3 4 3 4
- Portugal 4 3 4 3 4
- Rep. Ireland 4 5 4 4 4+
- Romania 4 4 4 4 4
- Russia 3 4 4 4 4
- Saudi Arabia 3 3 3 4 4
- Scotland 3 3 3 3 3
- Singapore 2 2 2 1 2-
- South Africa 2 2 2 2 3
- South Korea 3 3 3 3 3
- Spain 4 5 4 4 5+
- Sweden 4 5 4 4 5+
- Switzerland 4 4 4 4 4
- Turkey 2 3 2 3 3
- Ukraine 2 2 2 2 2
- Uruguay 3 3 3 3 3
- USA 3 4 3 4 4
- Wales 2 3 3 3 3
- Zambia 4 4 3 3 4
-
-
- ----------------------------
- [3.5] Stats - National Teams
- ----------------------------
-
- BRAZIL
- Shoot Run Pass Def Overall
- A Mineiro 1 1 1 1 1-
- Bahia 1 1 1 1 1-
- Botafogo 4 4 4 4 4
- Corinthians 4 4 4 4 4
- Cruzeiro 1 1 1 1 1-
- Flamengo 5 4 5 5 4+
- Fluminense 4 5 4 5 4+
- Gremio 3 3 3 3 3
- Guarani 3 3 3 3 3
- I Porto Alegre 1 1 1 1 1-
- Palmeiras 4 3 4 4 4
- S Recife 2 1 1 2 1-
- Santos 3 3 3 3 3
- Sao Paulo 3 3 3 2 2
- Vasco Da Gama 2 2 2 2 2
- Vitoria 1 1 1 1 1-
-
-
- ENGLAND
- Shoot Run Pass Def Overall
- Arsenal 3 4 3 4 4
- Aston Villa 2 1 1 2 2-
- Blackburn 5 4 4 4 4+
- Chelsea 2 3 3 3 3
- Coventry 1 2 1 2 2
- Crystal Palace 1 1 1 1 1-
- Everton 2 2 2 3 2
- Ipswich 1 1 1 1 1-
- Leeds 4 4 3 4 4
- Leicester City 1 1 1 1 1-
- Liverpool 4 4 5 4 4+
- Manchester C 2 2 2 2 2
- Manchester U 4 4 4 4 5+
- Newcastle 4 3 5 4 4+
- Norwich 1 1 1 2 1-
- Nottingham F 4 4 4 4 4
- Queens Park 4 3 3 4 3
- Sheffield W 2 2 2 3 2
- Southampton 3 3 3 3 3
- Tottenham 4 3 4 4 4
- West Ham U 1 2 2 3 2
- Wimbledon 3 5 2 3 3
-
-
- FRANCE
- Shoot Run Pass Def Overall
- Auxerre 3 4 3 4 3
- Bastia 3 2 2 2 2
- Bordeaux 4 4 3 3 3
- Caen 2 1 1 1 1-
- Cannes 4 3 2 3 3
- F C Metz 4 3 2 3 3
- Le Havre 3 3 2 2 3
- Lille 3 3 1 2 2
- Lyon 4 4 4 4 4+
- Martigues 3 2 2 2 2
- Monaco 4 3 3 3 3
- Montpellier 2 4 2 2 2
- Nantes 5 4 4 4 4+
- Nice 2 2 2 1 2
- Paris SG 4 4 4 4 4+
- R C Lens 4 3 4 4 4
- Rennes 3 2 2 3 3
- Sochaux 1 1 1 1 1-
- St Etienne 2 2 2 1 2
- Strasbourg 3 3 3 4 3
-
-
- GERMANY
- Shoot Run Pass Def Overall
- 1860 Munchen 3 2 2 2 2
- Bayern Munchen 4 4 4 4 4+
- Bochum 2 2 2 1 1
- Borussia MG 4 4 4 4 4
- Dortmund 4 4 4 5 5+
- Dresden 1 1 1 1 1-
- Duisburg 1 1 1 1 1-
- FC Koln 3 3 3 3 3
- Frankfurt 2 2 2 3 3
- Freiburg 4 4 4 4 4
- Hamburg 2 2 2 2 2
- Kaiserslauten 4 4 4 4 4
- Karlsruhe 3 4 3 3 3
- Leverkusen 4 4 4 3 4
- Schalke 3 3 3 2 3
- Stuttgart 3 3 2 2 3
- Uerdingen 2 2 2 2 2
- Werder Bremen 5 5 5 4 5+
-
-
- ITALY
- Shoot Run Pass Def Overall
- AC Milan 4 4 4 5 4+
- Bari 3 3 3 3 3
- Brescia 1 1 1 1 1-
- Cagliari 4 4 4 4 4
- Cremonese 3 3 2 3 3
- Fiorentina 4 4 4 3 3
- Foggia 2 1 1 1 1-
- Genoa 2 2 2 2 2
- Inter Milan 4 4 4 4 4
- Juventus 4 5 4 5 5+
- Lazio 5 5 5 4 5+
- Napoli 4 4 4 4 4
- Padova 2 2 2 2 2
- Parma 4 4 4 4 5+
- Reggiana 1 1 1 1 1-
- Roma 4 5 4 5 4+
- Sampdoria 4 4 4 4 4+
- Torino 3 3 3 3 3
-
-
- MALAYSIA
- Shoot Run Pass Def Overall
- Brunei 1 2 2 1 2-
- Johor 3 3 3 3 3
- K Lumpur 3 3 3 3 3
- Kedah 4 4 3 3 3
- Kelantan 3 3 3 3 3
- Malacca 2 2 2 2 2-
- N Sembilan 3 2 2 2 2
- Pahang 4 4 4 3 3+
- Penang 2 2 2 2 2
- Perak 3 3 3 2 3
- Perlis 2 2 2 2 2
- Sabah 3 3 3 2 3
- Sarawak 4 3 3 3 3
- Selangor 4 4 4 3 3+
- Singapore 4 3 4 3 3+
- Terengganu 3 3 3 3 3
-
-
- NETHERLANDS
- Shoot Run Pass Def Overall
- Ajax 4 5 5 4 5+
- Dordrecht '90 2 1 1 1 1-
- FC Twente 4 3 3 3 4
- FC Utrecht 3 3 3 3 3
- FC Volendam 2 2 3 4 2
- Feyenoord 3 4 3 3 3
- GA Eagles 1 2 2 1 2-
- Groningen 3 3 2 2 3
- Heerenveen 3 3 3 3 3
- MVV 1 1 2 2 1-
- NAC Breda 3 3 3 2 3
- NEC 2 2 3 2 2
- PSV Eindhoven 4 4 4 3 4
- RKC Waalwijk 3 3 3 3 3
- Roda JC 4 4 4 4 4+
- Sparta 2 3 2 3 2
- Vitesse 3 3 3 4 3
- Willem II 3 4 3 3 3
-
-
- SCOTLAND
- Shoot Run Pass Def Overall
- Aberdeen 4 2 2 3 3
- Celtic 4 3 3 4 4
- Dundee U 3 2 2 2 2-
- Falkirk 3 4 3 4 4
- Hibernian 4 4 4 4 4
- Kilmarnock 3 3 3 4 3
- Midlothian 3 3 2 3 3
- Motherwell 4 4 4 3 4
- Partick 3 2 3 3 3
- Rangers 4 4 5 4 5+
-
-
- SPAIN
- Shoot Run Pass Def Overall
- Abacete 2 2 2 1 2
- Atl Madrid 3 4 3 3 3
- Barcelona 4 4 4 4 4+
- Betis 2 2 3 4 3
- Bilbao 4 4 3 4 4
- Celta 2 3 2 4 2
- Compostela 3 3 3 4 3
- Deportivo 4 4 4 3 4
- Espanol 4 3 4 3 3
- Gijon 2 3 2 3 2
- Logrones 2 3 1 2 2-
- Oviedo 3 3 3 4 3
- R Madrid 5 4 5 4 4+
- R Sociedad 3 4 3 3 3
- Santander 3 3 2 3 3
- Sevilla 4 3 4 3 4
- Tenerife 4 3 3 2 3
- Valencia 4 3 4 3 3
- Valladolid 2 2 3 1 2-
- Zaragoza 4 4 4 3 4
-
-
- SWEDEN
- Shoot Run Pass Def Overall
- AIK 4 4 3 4 4
- Degerfors 3 3 3 3 3
- Djurgarden 4 3 4 4 4
- Goteborg 4 4 4 5 5+
- Halmstad 4 4 4 4 4
- Hammarby 3 3 2 2 3
- Helsingborg 4 4 4 4 4
- Malmo 4 4 4 4 4+
- Norrkoping 4 4 4 3 4
- Orebro 4 4 4 4 4
- Orgryte 2 1 1 1 1-
- Oster 3 3 3 3 3
- Trelleborg 3 4 3 3 3
- Vastra Frolunda 3 3 3 3 3
-
-
- USA
- Shoot Run Pass Def Overall
- Atlanta 3 2 3 4 3
- Colorado 4 4 4 4 4
- Montreal 4 4 4 4 4
- New York 3 2 3 3 3-
- Seattle 5 4 4 4 4+
- Vancouver 4 3 4 4 4
-
-
- --------------------------
- [3.6] Stats - Game Records
- --------------------------
-
- Here are some records for playing against the Computer. The game length is for
- the whole game, not just the half. And without Cheating!
-
- Fastest Goal:
- 2 secs by Danny Mintz (Hmmmm... possible??)
- 4 secs with Romario by Paul Cowan
- 4 secs with Amokachi by Javier Labourt
-
- Greatest Goal Difference
- 4 Min cont. game:
- 9-0 Arsenal v Sampdoria by Alex
- 8-0 Everton v Crystal Palace by Me
- 8-0 Netherlands v Columbia by Alex
- 8 Min cont. game:
- 15-0 Brazil v Romania by Me
- 15-0 Arsenal v Ireland by Alex
- 15-0 Spurs v Wimbledon by Ola Nymo Trulsen
- 12 Min cont. game:
- 29-0 Ireland v Luxembourg by Ara Arnn
- 20-0 Custom v Brunei by Me
- 20 Min cont. game:
- 30-0 Custom v Custom by Paul Cowan
-
- Most Goals for One Player
- 4 Min cont. game:
- 7 goals Amokachi by Me
- 8 Min cont. game:
- 10 goals Barmby(Spurs) by Ola Nymo Trulsen
- 9 goals Romario(Brazil) by Me
- 9 goals Smith(Arsenal) by Alex
- 12 Min cont. game:
- 21 goals John Aldridge by Ara Arnn
- 15 goals Klinsman by Me
- 20 Min cont. game:
- 20 goals Bebeto by Paul Cowan
-
- Best Score/Shots Percentage (Only counts for shots > 9)
- 12/14 Brazil v Bari by Me 85.7%
-
- Best Percentage Possession
- 64% Brazil v Romania by Me
-
- Fastest Hat-Trick: (time between first goal and third goal)
- 18 secs with Bebeto by Paul Cowan
- 28 secs with John Aldridge by Ara Arnn
- 37 secs with Paul Gascoigne by Alex
-
- Quickest Time for all 10 players to score (difficult):
- 11:24 with Custom Team 4-4-2 by Paul Cowan
-
-
- --------------
- [4.1] Problems
- --------------
-
- 1. "Environment Variable Not Set" error message
- This problem is caused by the sound card variables not being set. Check
- that you have the lines:
-
- set SOUND=C:\BLASTER
- set BLASTER=A220 I5 D1 T4
-
- or similar ones in the file autoexec.bat. Without either of these the
- above error message will appear. This excludes running from Windows 95.
-
- 2. "File Read Error" error message
- This problem occurs when the game cannot find a file. This is normally
- caused by either:
- The FIFA 96 CD not being in the drive.
- or
- The CD drive not being configured properly.
- You will need to refer to the manual that came with the CD drive to solve
- this problem.
-
- 3. Drops back to prompt on loading with 3-4 junk Extended-ASCII characters.
- This happens when you don't have enough free memory. You will need to
- create a boot disk (see manual) or remove things like EMM386, QEMM,
- SMARTDRV, etc. from the configuration files.
-
-
- ---------------------------------
- [4.2] Recommendations for FIFA 97
- ---------------------------------
- "*" denotes a new addition
-
- Appearance
- +Whole game more TV-like
- +Better Menus with more On-screen at once, smaller fonts.
- +Player Movement more fluid and realistic
- +Movable screen clock and score
- +Player First Names and Pictures
- +Better Resolution for Players Close-up
- +Ability to have replays instead of videos after a goal
- +Have simulated match time i.e. 0-45mins on a 2 min half
- +Remove the animated, slide on and off menus, to make it faster.
- +Show Team Logos, such as Ajax, MU, etc.
- **Use high-definition 3D polygon-based players, that still look realistic
- when close up. Will require a very efficient software graphics engine.
-
- Game Options
- +World Cup, European Cup, UEFA and Champions league Tournaments
- +Custom Formation Option
- +Custom Team Kit Editor
- +Create your own League or Tournament (Using any teams).
- +Better Custom Team Option
- +Save Team Setup
- +Allow User Teams to be included in Leagues or Tournaments
- +Allow League/Tournaments games to be played out of sequence
- +Pick Team from a larger Squad
- +Allow the team members to be changed to reflect real life transfers
- +Ability to trade players in a League.
- +Control only one selected player (including the keeper) during the game.
- +Show stats at end of game and view stats for any game played.
- +Choose player to take penalties.
- +Option to have more goal scoring opportunities in a 4 min game and less
- in a 90 min game. So it is harder to score in longer games.
- +Go to menu at half-time.
- +Intelligent TV style replays.
- +Random groups in Tournaments.
- +Random teams in Playoffs.
- +African and Turkish Leagues.
- **More Asian Leagues.
-
- Gameplay
- +Improved Computer Difficulty with more variables.
- +Improved Player AI for opposition and own team.
- +Tower Camera Angle for Gameplay not just Replays.
- +Better set plays with Free kicks and Thrown-ins.
- +More realistic fouls, so they don't all look like bookable offences.
- +Faster movement (especially headers and shooting etc.)
- +Choose any player to take a Free kick or Corner.
- +Improve keepers, they do not come out to collect the ball very well.
- +More player moves.
- +Fewer Shots hitting the Crossbar, more just going over.
- +When you get one of your defenders sent off for fouls (two yellow cards),
- there should be a way to alter the formation of your team, like a 4-4-1 or
- 4-3-2, so your team won't have a big gap in your defence.
- +Computer-players should move and cover their opponent on free & cornerkicks
- +Much better Goalie, faster movement.
- +Opponent team better in Defence and Attack.
- +The Computer team should be more rougher. (More freekicks and penalties)
- +More realistic celebrations after a goal.
- +Enable goalie to take free kick, when in own area.
- +Stop ball rebounding unrealistically off a nearby opponent.
- +More player formations, such as 3-4-3 and 3-3-4.
- +During an opponents throw-in, the ability to cycle through players with
- the change player button. Not just toggle between two.
- +See above, but for freekicks and goalkicks as well.
- +Change the Push move to more of a nudge.
- +More realistic commentary.
- +Replays when a player makes a foul in close up.
- **When players are tripped, vary the amount of time that they are stumbling
- forward and you can't control them. If you understand what I mean.
- **Higher frame-rate on the replays.
-
- Controls
- +Key Redefine Option
- +Two players on one keyboard option
- +Improve mouse control: Sensitivity setting and keyboard control of
- some features (the ones in the manual do affect the keyboard player)
-
- Other Features
- +Save Replay Option (very important)
- **Replays saved as definable filenames, so they can be passed around on the
- Net and also so the number of replays isn't limited.
- +Replay Editor to change and save Camera Angles
- +All League teams in Europe.
- +Full management feature with Transfers, Finance, Sponsorship, etc.
- +Add network support (IPX or TCPIP), Win95 and Internet Games
- +Ability to Print Statistics
- +Statistics for Assists, Corners, Free kicks, etc.
- +Overall statistics: largest victory, quickest goal, top goal scorers
- +Better Manual
- +Create Custom Player Option or download new player patch file.
- +Use different or fewer stats for the goalie.
- +Ability to update player data & stats by adding a downloadable patch file.
-
-
- --------------------
- [4.3] Minor Glitches
- --------------------
-
- These are just small problems that could be solved with a patch file.
- "*" denotes a new addition.
-
- -Foul Stats don't include all fouls only bookings.
- -Commentator often makes out of place comments.
- -Computer players can't clear the ball out of play.
- -After knock-out round in a Tournament, the cursor vanishes.
- -Score often jumps around when displaying at end of match.
- -The goalies can't handle a pass back, it's too easy to score an own goal.
- -The referee runs too slowly.
- -Control does not always go to the player with possession.
- -If you run the game before you put the CD in, it crashes out and does not
- allow for retries.
- -Numeric Keyboard additions for mouse affect a keyboard player.
- -Throw ins and Corners can go behind you.
- -Statistics aren't shown at the end of the game, unless you press ESC very
- quickly.
- -The shot count is never right.
- -Custom Speech files are created even if you have no sound setup.
- -Serial Game cannot operate at higher baud rates (>9600).
- -Cannot Throw back to keeper as he does not pick it up.
- -There is a rare bug that gives the Goalie the ball when it is going into
- the net.
- -The goals list is limited to 11 with no scrollbar.
- -The computer often spends too long passing the ball between its two forwards
- instead of shooting.
- -Stadium Clock doesn't work on replay
- -The computer only remembers the last 11 goals scored, so only those are put
- into the statistics.
- -The results table isn't present if you do a USA league.
- -The calender and game list in a league doesn't follow with the current game
- very well. So it's usefulness is limited.
- -Some of the celebrations after a goal just make the players look demented.
- -When changing menus the cursor jumps around before you get there.
- -The commentator says that it is the end of the game before you hear the
- whistle. It should be left for a few seconds.
-
-
- --------------------------
- [4.4] Unanswered Questions
- --------------------------
-
- 1. Can anybody decode the Data Files, to make an Editor?
-
- 2. Tips for Different Controllers.
-
- 3. Tips for more than one player on the same team.
-
- 4. Any Facts or Info about Fifa 97?
-
-
- ------------------------
- [5.1] Controls - Offence
- ------------------------
-
- .----------------------------.
- |Alternative Keyboard Strokes|
- |----------------------------|
- | Space Bar = D |
- | Control = A |
- | Alt = S |
- |----------------------------|
-
-
- Action | Keyboard | Joystick | GRiP | GamePad
- ----------------------|---------------|---------------|-----------|----------
- Control Ball/Dribble | Arrows Keys | Move Joy | Pad | Pad
- | | | |
- Pass | ALT + Arrows | B1 + Joy | B | Y
- | | | |
- Lob | CTRL | B1 + B2 | A | R
- | | | |
- Shallow Lob | ALT + CTRL | - | X | R + Y
- | | | |
- Shoot | SPC | B2 | C | G
- | | | |
- Drop Pass | Tap ALT | Tap B1 | Tap B+Pad | Tap Y+Pad
- | + Arrow Keys | + Move Joy | |
- | | | |
- Overhead Chip | SPC + ALT | - | B + C | G + Y
- | | | |
- Sprint | Hold , CTRL | Hold B1 | Z | Hold B
- | ALT , or W | | |
- | | | |
- 180 degree spin | SPC + CTRL | - | Y | R + G
- | | | |
- Aftertouch curve | Lft/Rgt Arrow | Joy Lft/Rgt | Pad L/R | Pad L/R
- | | | |
- Dive (if near net) | CTRL | B2 | C | G
- | | | |
- One-timer | CTRL | B2 | C | G
- (if away from net) | | | |
-
-
- ------------------------
- [5.2] Controls - Defence
- ------------------------
-
- Action | Keyboard | Joystick | GRiP | GamePad
- ----------------------|---------------|---------------|-----------|----------
- Tackle (Elbow if | ALT | B1 | B + C | Y
- near player) | | | |
- | | | |
- Push | SPC + ALT | - | A | G + Y
- | | | |
- Slide | CTRL | B1 + B2 | A | R
- | | | |
- Switch Player | ALT | B1 | B | Y
-
-
- --------------------------------
- [5.3] Controls - Ball in the Air
- --------------------------------
-
- Action | Keyboard | Joystick | GRiP | GamePad
- ---------------------|----------------|---------------|-----------|----------
- Header, Volley, or | CTRL+Arrow Rgt | B1 + B2 | A | R
- Bicycle Kick | | | |
- | | | |
- Switch to Closest | ALT | B1 | B | Y
- Player | | | |
-
-
- ----------------------------
- [5.4] Controls - Out of Play
- ----------------------------
-
- Action | Keyboard | Joystick | GRiP | GamePad
- ----------------------|---------------|---------------|-----------|----------
- Lob | CTRL+Arrows | B1+B2+Move Joy| A + Pad | R + Pad
- | | | |
- Pass | ALT +Arrows | B1 + Move Joy | B + Pad | Y + Pad
- | | | |
- Cycle Camera/Pl/Etc | ALT | B1 | B | Y
- | | | |
- Position Target Box | Arrow Keys | Move Joy | Pad | Pad
- | | | |
- Select set play | SPC + Arrows | B2 + Move Joy | C + Pad | G + Pad
- | | | |
- Hide set play selctn | CTRL+Arrws+SPC| B1+B2+Move Joy| C+Pad+A | G+Pad+R
- | | | |
- Execute Set Play | CTRL | B2 | C | G
- | | | |
- Lob to Passback Plyr | CTRL | B1 + B2 | A | R
- | | | |
- Pass to Passback Plyr | ALT +Arrows | B1 + Move Joy | B + Pad | Y + Pad
-
-
- ------------------------------
- [5.5] Controls - Passback Mode
- ------------------------------
-
- Action | Keyboard | Joystick | GRiP | GamePad
- ----------------------|---------------|---------------|-----------|----------
- To enter passback | CTRL | B1 + B2 | A | R
- mode: Just after a | | | |
- pass | | | |
- | | | |
- To perform a passback:| CTRL | B1 + B2 | A | R
- Repeat | | | |
- | | | |
- Passback shot | SPC | B2 | C | G
-
-
- ---------------------------
- [5.6] Controls - Suncom SFX
- ---------------------------
-
- -------------------------------------------------------------------------
- | OFFENCE | DEFENCE | CORNER/THROW-IN/FREE KICK
- -----|-----------------|--------------------|----------------------------
- X | Pass | Tackle / Player | Pass or Change Mode
- Y | Shoot | - | Set Play
- A | Lob / Header | Slide | Lob
- B | Sprint | Sprint |
- | | |
- X+A | Shallow Lob | - | -
- X+Y | Overhead Chip | Push | -
- A+Y | 180 Spin | - | -
- -------------------------------------------------------------------------
-
-
- ---------------------
- [5.7] Controller Tips
- ---------------------
-
- Suncom SFX-
-
- Two-button plays
-
- To perform two-button plays it is not easy to press two buttons with the
- thumb, especially when they are diagonally opposite each other. Therefore
- it is better if you bring your index finger from the top of the controller
- down over the buttons, so it can be used to press the other button. You
- might need to twist your hand slightly. Once perfected it becomes much easier
- to do chips and spins. This probably applies to other gamepads as well.
-
-
- MOUSE-
-
- Set Plays
-
- To perform a set play with the mouse hold the right button down and move
- left, right and forward to pick the set play. You must then get the mouse to
- a stationary position, i.e. the player is on a circle not a direction
- ellipse. Let go of the right button and press it again to activate the set
- play.
-
- Throw Ins and Corners
-
- If you are not using a set play ensure you direction ellipse is pointing
- towards the pitch as you will throw or kick the ball behind you.
-
-
- -------------------------------------------
- [6.1] Fifa 96 Internet References - General
- -------------------------------------------
-
- *My FIFA 96 FAQ Homepage
- http://www.cybercity.hko.net/london/gs/index.html
- Get the latest FAQ from here.
-
- *The Official EA Sports page
- http://www.ea.com/easports.html
-
- *Stan Olson's FIFA 96 page
- http://www.cu-online.com/~solso/fifa96.html
-
- *Paul Gregory's FIFA 96 page
- http://www2.uic.edu/~pgregory/fifa96.html
-
- *Other FIFA 96 pages
- http://www.students.uiuc.edu/~mmkoenig/fifa.html
- http://www.pair.com/luduswg/TRUCCHI/PC/fifa96.htm
-
- *Sports Games Newsgroup
- comp.sys.ibm.pc.games.sports
- This is where people discuss computers sports games like FIFA and is also
- the place to go if you have problems running it.
-
- *FIFA 96 Demo
- ftp://mirrors.aol.com/pub/pc_games/gamehead/f/fifademo.zip
- (I don't think it's there any more.)
-
-
- -------------------------------------------
- [6.2] Fifa 96 Internet References - Leagues
- -------------------------------------------
-
- ### Mail me with URLs for Fifa 96 leagues on the Internet ###
-
- *The Metro Premier League
- http://pwp.usa.pipeline.com/~hdt96/index.html
-
- *FIFA 96 Modem Players Database
- http://www.cu-online.com/~solso/fifadata.html
- This contains a large listing of FIFA players around the world who play
- via a modem link. It includes Email addresses, where they live and
- their preferred team.
-
- ----------------------
- [7.0] Revision History
- ----------------------
-
- -Version 0.1b (beta release):
- Initial release to contributors and people on mailing list.
-
- -Version 1.0 (First release):
- Added "Back to Goalie".
- Added Controls.
-
- -Version 1.1
- Added "Directing Corners".
- Changed Game Requirements.
- Added FTP for Demo Game.
- Added Stats for International Teams.
- Added Minor Glitches Section.
- Added Special Ability Players for Secret Teams: Ben Cho.
-
- -Version 1.2
- Converted any Tabs to Spaces.
- Added other Internet pages.
- Added Special Ability Player: Steve Rechtshaffner.
- Added Special Ability Player: Jason Rupert.
- Added Special Ability Player: Darren Gyles.
- Added Special Ability Player: Ted Sylka.
- Updated Minor Glitches.
- Added Stats for National Teams.
- Updated "Attacking-Crossing".
- Added "Shallow-Lob Cross".
- Added "Basic Give-and-Go".
- Added "Shallow-Lob Corner".
- Added "Shallow-Lob Free Kick".
- Changed 2 WWW Addresses.
-
- -Version 1.3
- Added "Playing a Serial Game with One CD"
- Added "Disabling the Videos"
- Added more Unanswered Questions.
- Updated Recommendations for FIFA 97.
- Updated Minor Glitches.
- Added Controller Tips - Mouse.
- Added "Offside Free-Kick"
- Added Things to Try.
- Added "Shot Along Goal Line"
- Added "Player Overhead Chip"
- Added "Keeper Overhead Chip"
- Added "Long Range Shots"
- Added "Passing Cross"
- Added Rating System for Tactics.
- Added Controller Tips - Suncom SFX
- Added "Aftertouch"
- Added "Hurt Players"
- Added "Short Lob"
-
- -Version 1.4
- Added "Computer Goalie"
- Updated Recommendations for FIFA 97.
- Updated "Player Overhead Chip"
- Added "Diagonal Lobbed Pass"
- Added "Defending Against Corners"
- Added Tactics - Defending
- Added Stats - Game Records
-
- -Version 1.5
- Rearranged and Updated Recommendations for FIFA 97.
- Updated Minor Glitches.
- Marked the new additions for Recommendations with an asterisk.
- Added My Fifa 96 FAQ Homepage.
- Changed Unanswered Questions.
- Updated Game Records section.
-
- -Version 1.6
- Added "Rumours about Fifa 97" Section at the start.
- Updated Unanswered Questions.
- Updated Recommendations for FIFA 97.
- Updated Minor Glitches.
- Updated Game Records.
- Added "Diagonal Shots"
- Small minor changes.
- Added Diagrams to some tactics, more to be added.
-
- -Version 1.7
- This is just a minor update.
- Added bit at the top to help Net Search Engines.
- Updated Game Records.
- Changed My Web Address.
- Updated Rumours about FIFA 97.
- Updated Unanswered Questions.
-
- -Version 1.8
- Added Formation to Team Setup.
- Updated Minor Glitches.
- Added Best and Worst Teams to "Team Stats".
- Updated Unanswered Questions.
- Updated Recommendations for Fifa 97.
- Updated Records.
-
- -Version 1.9
- Added General Attacking Tactics.
- Removed some Tab characters.
- Updated Recommendations for Fifa 97.
- Added Fifa 96 Internet Leagues section.
- Renumbered Sections.
- Updated Records.
- Added Possession Records.
- Added Score/Shots Records.
- Added File Information Section.
- Added Pass Along Goal Line.
- Added Decreasing the Area.
- Updated Things to Try.
-