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Freelog Special Issue 2
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Freelog_HS_3_Setp_Oct_Nov_2000_CD2.mdx
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Arcade
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Orbit
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missions
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train04.msn
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1999-08-05
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1KB
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133 lines
/*
* Training mission #04
*/
/* Verbose reporting from the mission loader */
Verbose
Cursor
{
Earth -15000
}
/* Put player here */
Player { }
Cursor
{
+0 +5000
}
Object
{
Name Platform1
Model platform.tri
Score 1
Strategy Sit1
}
Cursor { +5000 -5000 }
Object
{
Name Platform2
Model platform.tri
Score 1
Strategy Sit1
}
Cursor { -5000 -5000 }
Object
{
Name Platform3
Model platform.tri
Score 1
Strategy Sit1
}
Cursor { +5000 -5000 }
Object
{
Name Platform4
Model platform.tri
Score 1
Strategy Sit1
}
Briefing
{
Training Mission #04: Deadly Ducks\\
There are four enemy targets nearby. This time they are
armed and will fire upon you if you approach them.\\
Your mission is to destroy all four targets.
}
/* Disable usage message if they beat us to the punch */
Event
{
Trigger Score
Value 1
Action Disable
Value e1
}
Event
{
Name e1
Trigger Alarm
Value 30.0
Action Message
Value
{
The 'u' key locks the closest enemy target.\\
The 'y' key cycles through visible enemy targets.
}
}
Event
{
Trigger Score
Value 3
Action Message
Value
{
One more to go!
}
}
Event
{
Trigger Score
Value 4
Action Message
Value
{
Success! Now wait for further instructions.
}
Action Enable
value e2
Action Stop
}
Event
{
Name e2
Disabled
Trigger Alarm
Value 10.0
Action LoadMission
Value titan01.msn
}