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Freelog Special Issue 2
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Freelog_HS_3_Setp_Oct_Nov_2000_CD2.mdx
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uranus01.msn
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1999-08-05
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192 lines
Verbose
Include iobase.inc
Waypoint { }
/* Player */
Cursor { IoBase -700 +200 }
Player { }
Briefing
{
Mission: Uranus Sweep\\
The captured alien pilot has revealed the presence of
an alien reserve fleet in the Uranus system.\\
Your mission is to explore each of the five moons in the
Uranus system and eliminate all alien vessels.\\
Be sure to visit all five moons!
}
/* Miranda */
Cursor { Miranda }
Waypoint { }
Cursor { +1000 +3000 -2000 }
Cursor { +0 +0 +3000 }
Object { Name Alpha1 Model medium1.tri Strategy hunt4 Score 1 }
Cursor { +0 +0 -3000 }
Cursor { -2000 +0 -2000 }
Object { Name Alpha2 Model medium1.tri Strategy hunt4 Score 1 }
Cursor { +2000 +0 +2000 }
Cursor { +2000 +0 -2000 }
Object { Name Alpha3 Model medium1.tri Strategy hunt4 Score 1 }
/* Ariel */
Cursor { Ariel }
Waypoint { }
Cursor { -3000 +2000 -4000 }
Cursor { +0 +0 +3000 }
Object { Name Beta1 Model light1.tri Strategy hunt3 Score 1 }
Cursor { +0 +0 -3000 }
Cursor { -2000 -2000 -2000 }
Object { Name Beta2 Model light1.tri Strategy hunt3 Score 1 }
Cursor { +2000 +2000 +2000 }
Cursor { +2000 -2000 -2000 }
Object { Name Beta3 Model light2.tri Strategy hunt4 Score 1 }
Cursor { -2000 +2000 +2000 }
Weapon
{
Index 9
Yield 30
Color 0x00ffff
Renderer 2
}
Cursor { +0 +2000 -2000 }
Object { Name BetaAce Model heavy1.tri Strategy hunt4 Weapon 9 Score 1 }
Cursor { +0 -2000 +2000 }
/* Umbriel */
Cursor { Umbriel }
Waypoint { }
/* Titania */
Cursor { Titania }
Waypoint { }
Cursor { -3000 +4000 -2000 }
Object
{
Name Transport
Model trans1.tri
Strategy DoNothing
Maxshields 400
Score 1
}
Cursor { +0 +0 +3000 }
Object { Name Gamma1 Model heavy1.tri Strategy hunt3 Score 1 }
Cursor { +0 +0 -3000 }
Cursor { -2000 -2000 -2000 }
Object { Name Gamma2 Model heavy1.tri Strategy hunt4 Score 1 }
Cursor { +2000 +2000 +2000 }
Cursor { +2000 -2000 -2000 }
Object { Name Gamma3 Model heavy1.tri Strategy hunt3 Score 1 }
Cursor { -2000 +2000 +2000 }
Cursor { +0 +2000 -2000 }
Object { Name GammaAce Model heavy1.tri Strategy hunt4 Weapon 9 }
Cursor { +0 -2000 +2000 }
/* Oberon */
Cursor { Oberon }
Waypoint { }
Cursor { -4000 +2000 +3000 }
Cursor { +0 +0 +3000 }
Object { Name Delta1 Model light2.tri Strategy hunt3 Score 1 }
Cursor { +0 +0 -3000 }
Cursor { -2000 +0 -2000 }
Object { Name Delta2 Model light2.tri Strategy hunt4 Score 1 }
Cursor { +2000 +0 +2000 }
Cursor { +2000 +0 -2000 }
Object { Name Delta3 Model light2.tri Strategy hunt3 Score 1 }
Event
{
Name loadsuccess
Disabled
Trigger Alarm
Value 10.0
Action LoadMission
Value neptune1.msn
}
Event
{
Name loadfailure
Disabled
Trigger Alarm
Value 10.0
Action LoadMission
Value lose.msn
}
Cursor { IoBase }
Event
{
Name returnfailure
Disabled
Trigger StopNear
Value 1000
Action Enable
Value loadfailure
Action Message
Value
{
[IoBase] Mission failed!
}
}
Event
{
Name returnsuccess
Disabled
Trigger StopNear
Value 1000
Action Enable
Value loadsuccess
Action Message
Value
{
[IoBase] Mission Successful! Await further orders.
}
}
Event
{
Trigger Depart
Value 10000
Action Enable
Value returnfailure
}
Event
{
Trigger Score
Value 14
Action Enable
Value returnsuccess
Action Disable
Value returnfailure
Action Message
Value
{
[computer] Mission successful. Return to base.
}
}