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- # MODEL '00t_fulcrum_top.3do' created from '\\Tanis\droids\models_tech\1_18\lever\3_19-fulcrum_bottom.2-0.l3d in VISUAL mode with ver4.65.'
-
- ###############
- SECTION: HEADER
-
- 3DO 2.1
-
- ###############
- SECTION: MODELRESOURCE
-
- # Materials list
- MATERIALS 2
-
- 0: t6_fulltop.MAT
- 1: fultop.MAT
-
-
- ###############
- SECTION: GEOMETRYDEF
-
- # Object radius
- RADIUS 0.647392
-
- # Insertion offset
- INSERT OFFSET 0.000000 0.000000 0.000000
-
- # Number of Geometry Sets
- GEOSETS 1
-
- # Geometry Set definition
- GEOSET 0
-
- # Number of Meshes
- MESHES 1
-
-
- # Mesh definition
- MESH 0
-
- NAME cube1
-
- RADIUS 0.647392
-
- GEOMETRYMODE 4
- LIGHTINGMODE 3
- TEXTUREMODE 1
-
-
- VERTICES 12
-
- # num: x: y: z: i:
- 0: -0.197379 0.552948 0.000003 0.000000
- 1: -0.197379 -0.000004 0.000003 0.000000
- 2: -0.197379 0.552948 0.040823 0.000000
- 3: -0.197379 -0.000004 0.040823 0.000000
- 4: 0.185594 0.552948 0.000003 0.000000
- 5: 0.185594 -0.000004 0.000003 0.000000
- 6: 0.185594 0.552948 0.040823 0.000000
- 7: 0.185594 -0.000004 0.040823 0.000000
- 8: 0.185594 -0.551105 0.000003 0.000000
- 9: 0.185594 -0.551105 0.040823 0.000000
- 10: -0.197379 -0.551105 0.000003 0.000000
- 11: -0.197379 -0.551105 0.040823 0.000000
-
-
- TEXTURE VERTICES 20
-
- 0: 254.999039 -0.500480
- 1: 0.000000 0.000000
- 2: 1.000960 -11.000320
- 3: 254.000641 -10.499840
- 4: 252.001282 -1.666560
- 5: 1.999360 -1.999360
- 6: 1.999360 -9.999360
- 7: 251.333115 -10.666240
- 8: -3.998720 -9.999360
- 9: 0.124160 0.000000
- 10: 128.000000 0.000000
- 11: 128.000000 -127.000320
- 12: 0.000000 -126.973442
- 13: 0.124160 0.000000
- 14: 128.000000 0.000000
- 15: 128.000000 -127.000320
- 16: 0.000000 -126.973442
- 17: 128.000000 -127.000320
- 18: 0.000000 -126.973442
- 19: 0.000000 -126.973442
-
-
- VERTEX NORMALS
-
- # num: x: y: z:
- 0: -0.577350 0.577350 -0.577350
- 1: -0.707107 0.000000 -0.707107
- 2: -0.577350 0.577350 0.577350
- 3: -0.707107 0.000000 0.707107
- 4: 0.577350 0.577350 -0.577350
- 5: 0.707107 0.000000 -0.707107
- 6: 0.577350 0.577350 0.577350
- 7: 0.707107 0.000000 0.707107
- 8: 0.577350 -0.577350 -0.577350
- 9: 0.577350 -0.577350 0.577350
- 10: -0.577350 -0.577350 -0.577350
- 11: -0.577350 -0.577350 0.577350
-
-
- FACES 10
-
- # num: material: type: geo: light: tex: extralight: verts:
- 0: 1 0x0000 4 2 1 0.0000 4 0, 0 1, 1 3, 2 2, 3
- 1: 1 0x0000 4 2 1 0.0000 4 10, 4 8, 5 9, 6 11, 7
- 2: 1 0x0000 4 2 1 0.0000 4 5, 0 4, 1 6, 8 7, 3
- 3: 1 0x0000 4 2 1 0.0000 4 4, 4 0, 5 2, 6 6, 7
- 4: 0 0x0000 4 2 1 0.0000 4 4, 9 5, 10 1, 11 0, 12
- 5: 0 0x0000 4 2 1 0.0000 4 2, 13 3, 14 7, 15 6, 16
- 6: 1 0x0000 4 2 1 0.0000 4 5, 0 7, 3 9, 8 8, 1
- 7: 0 0x0000 4 2 1 0.0000 4 1, 17 5, 10 8, 9 10, 18
- 8: 0 0x0000 4 2 1 0.0000 4 7, 11 3, 10 11, 9 9, 19
- 9: 1 0x0000 4 2 1 0.0000 4 3, 3 1, 0 10, 1 11, 8
-
-
- FACE NORMALS
-
- # num: x: y: z:
- 0: -1.000000 0.000000 0.000000
- 1: 0.000000 -1.000000 0.000000
- 2: 1.000000 0.000000 0.000000
- 3: 0.000000 1.000000 0.000000
- 4: 0.000000 0.000000 -1.000000
- 5: 0.000000 0.000000 1.000000
- 6: 1.000000 0.000000 0.000000
- 7: 0.000000 0.000000 -1.000000
- 8: 0.000000 0.000000 1.000000
- 9: -1.000000 0.000000 0.000000
-
-
- ###############
- SECTION: HIERARCHYDEF
-
- # Hierarchy node list
- HIERARCHY NODES 1
-
- # num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
- 0: 0x0000 0x00001 0 -1 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 cube1
-