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- # MODEL '00t_fulcrum_tilt.3do' created from '\\Tanis\droids\models_tech\1_18\lever\3_19-fulcrum_tilt.1-0.l3d in VISUAL mode with ver4.65.'
-
- ###############
- SECTION: HEADER
-
- 3DO 2.1
-
- ###############
- SECTION: MODELRESOURCE
-
- # Materials list
- MATERIALS 4
-
- 0: dflt.MAT
- 1: t6_fulltop.MAT
- 2: fultop.MAT
- 3:t6_fullside.MAT
-
-
- ###############
- SECTION: GEOMETRYDEF
-
- # Object radius
- RADIUS 0.700038
-
- # Insertion offset
- INSERT OFFSET 0.000000 0.000000 0.000000
-
- # Number of Geometry Sets
- GEOSETS 1
-
- # Geometry Set definition
- GEOSET 0
-
- # Number of Meshes
- MESHES 1
-
-
- # Mesh definition
- MESH 0
-
- NAME bmerge1
-
- RADIUS 0.700038
-
- GEOMETRYMODE 4
- LIGHTINGMODE 3
- TEXTUREMODE 1
-
-
- VERTICES 18
-
- # num: x: y: z: i:
- 0: -0.197379 0.537651 0.000665 0.000000
- 1: -0.197379 0.000027 0.129953 0.000000
- 2: -0.197379 0.547195 0.040353 0.000000
- 3: -0.197379 0.009571 0.169642 0.000000
- 4: 0.185594 0.537651 0.000665 0.000000
- 5: 0.185594 0.000027 0.129953 0.000000
- 6: 0.185594 0.547195 0.040353 0.000000
- 7: 0.185594 0.009571 0.169642 0.000000
- 8: 0.185594 -0.535798 0.258809 0.000000
- 9: 0.185594 -0.526254 0.298498 0.000000
- 10: -0.197379 -0.535798 0.258809 0.000000
- 11: -0.197379 -0.526254 0.298498 0.000000
- 12: -0.151350 -0.065239 0.000344 0.000000
- 13: -0.151350 0.001116 0.133148 0.000000
- 14: -0.151350 0.069500 0.000344 0.000000
- 15: 0.152537 -0.065239 0.000344 0.000000
- 16: 0.152537 0.001116 0.133148 0.000000
- 17: 0.152537 0.069500 0.000344 0.000000
-
-
- TEXTURE VERTICES 37
-
- 0: 2.333440 -11.000320
- 1: 125.666557 -10.333440
- 2: 126.000641 -3.000320
- 3: 1.666560 -2.666240
- 4: -0.332800 0.000000
- 5: 128.000000 -0.332800
- 6: 128.000000 -128.000000
- 7: 0.000000 -128.000000
- 8: -0.332800 0.000000
- 9: 128.000000 -0.332800
- 10: 128.000000 -128.000000
- 11: 0.000000 -128.000000
- 12: 128.000000 -128.000000
- 13: 128.000000 -0.332800
- 14: -0.332800 0.000000
- 15: 0.000000 -128.000000
- 16: 128.000000 -128.000000
- 17: 128.000000 -0.332800
- 18: 0.000000 -128.000000
- 19: 0.000000 0.000000
- 20: 0.000000 0.000000
- 21: 0.000000 0.000000
- 22: 0.000000 0.000000
- 23: 127.667198 0.332800
- 24: 127.667198 -116.999680
- 25: 1.333760 -116.666878
- 26: 0.999680 -0.332800
- 27: 1.333760 -116.666878
- 28: 0.999680 -0.332800
- 29: 127.667198 0.332800
- 30: 127.667198 -116.999680
- 31: -1.333760 0.332800
- 32: 63.000320 -128.000000
- 33: 127.000320 -0.332800
- 34: -1.333760 0.332800
- 35: 63.000320 -128.000000
- 36: 127.000320 -0.332800
-
-
- VERTEX NORMALS
-
- # num: x: y: z:
- 0: -0.577352 0.426355 -0.696338
- 1: -0.707107 -0.165332 -0.687506
- 2: -0.577349 0.696339 0.426356
- 3: -0.707107 0.165332 0.687506
- 4: 0.577352 0.426355 -0.696338
- 5: 0.707107 -0.165332 -0.687506
- 6: 0.577349 0.696339 0.426356
- 7: 0.707107 0.165332 0.687506
- 8: 0.577352 -0.696341 -0.426351
- 9: 0.577349 -0.426351 0.696342
- 10: -0.577352 -0.696341 -0.426351
- 11: -0.577349 -0.426351 0.696342
- 12: -0.689068 -0.616409 -0.381084
- 13: -0.741534 -0.004076 0.670903
- 14: -0.692641 0.615798 -0.375554
- 15: 0.689068 -0.616409 -0.381084
- 16: 0.741534 -0.004076 0.670903
- 17: 0.692641 0.615798 -0.375554
-
-
- FACES 15
-
- # num: material: type: geo: light: tex: extralight: verts:
- 0: 2 0x0000 4 2 1 0.0000 4 0, 0 1, 1 3, 2 2, 3
- 1: 2 0x0000 4 2 1 0.0000 4 10, 2 8, 3 9, 0 11, 1
- 2: 2 0x0000 4 2 1 0.0000 4 5, 0 4, 1 6, 2 7, 3
- 3: 2 0x0000 4 2 1 0.0000 4 4, 2 0, 3 2, 0 6, 1
- 4: 1 0x0000 4 2 1 0.0000 4 4, 4 5, 5 1, 6 0, 7
- 5: 1 0x0000 4 2 1 0.0000 4 2, 8 3, 9 7, 10 6, 11
- 6: 2 0x0000 4 2 1 0.0000 4 5, 3 7, 0 9, 1 8, 2
- 7: 1 0x0000 4 2 1 0.0000 4 1, 12 5, 13 8, 14 10, 15
- 8: 1 0x0000 4 2 1 0.0000 4 7, 16 3, 17 11, 4 9, 18
- 9: 2 0x0000 4 2 1 0.0000 4 3, 3 1, 0 10, 1 11, 2
- 10: 0 0x0000 4 2 1 0.0000 4 17, 19 15, 20 12, 21 14, 22
- 11: 3 0x0000 4 2 1 0.0000 4 15, 23 16, 24 13, 25 12, 26
- 12: 3 0x0000 4 2 1 0.0000 4 16, 27 17, 28 14, 29 13, 30
- 13: 3 0x0000 4 2 1 0.0000 3 12, 31 13, 32 14, 33
- 14: 3 0x0000 4 2 1 0.0000 3 17, 34 16, 35 15, 36
-
-
- FACE NORMALS
-
- # num: x: y: z:
- 0: -1.000000 0.000000 0.000000
- 1: 0.000000 -0.972279 0.233822
- 2: 1.000000 0.000000 0.000000
- 3: 0.000000 0.972283 -0.233808
- 4: 0.000000 -0.233815 -0.972281
- 5: 0.000000 0.233815 0.972281
- 6: 1.000000 0.000000 0.000000
- 7: 0.000000 -0.233815 -0.972281
- 8: 0.000000 0.233816 0.972281
- 9: -1.000000 0.000000 0.000000
- 10: 0.000000 0.000000 -1.000000
- 11: 0.000000 -0.894555 0.446957
- 12: 0.000000 0.889058 0.457794
- 13: -1.000000 0.000000 0.000000
- 14: 1.000000 0.000000 0.000000
-
-
- ###############
- SECTION: HIERARCHYDEF
-
- # Hierarchy node list
- HIERARCHY NODES 1
-
- # num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
- 0: 0x0000 0x00001 0 -1 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 bmerge1
-