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- Ultima IV
-
- 1. Answer the questions to Honor in order that your principal
- character turns out as a Paladin.
- 2. To perform well in the game read the History of Britannia, the
- Book of Magic, and your Player Reference Card before you start to
- play.
- 3. Speak with everybody.
- 4. Ask them their names, profession, and health.
- 5. You should also write down everything you find out with respect to
- the people you meet and talk to, including the location of the people
- you meet.
- 6. Investigate each village, town, and castle exhaustively.
- 7. To find secret doors in these places, examine the bricks of the
- walls of the rooms.
- 8. When you find something odd, check to see if it's a secret door.
- 9. Also, behave honorably, meaning no stealing if possible and don't
- attack things randomly.
- 10. Speak with Lord British early on in the game.
- 11. For Castles:
- 12. In Britannia Castle, find Lord British inquire about the Virtue
- and return to him when your experience points warrant a higher level.
- 13. Also visit Hawkwind and talk to him to see your progress
- throughout the game.
- 14. In Empath Abbey,
- 15. Go to the Oak Grove.
- 16. Also go to the Shrine inside the Abbey.
- 17. Speak with Brother Antos; Suzanna; Malchor; Lady Marcy and Lord
- Robert.
- 18. Locate Sloven, the Hermit, near Lock Lake and speak with him.
- 19. In the Oak Grove inside Empath Abbey,
- 20. Speak with Benjamin; Lastro; Deirde; Thomas; Isaac; and Garam.
- 21. Ask Jude the Beggar about the Skull.
- 22. At the Lycaeum,
- 23. Speak with Beth Frasier and Robert Frasier.
- 24. Go to Scatu, the Mage.
- 25. Speak with Nigel and with the Injured Warrior.
- 26. At Serpent's Hold,
- 27. Speak with the Castle's ruler; the Ranger; Shyra; Noxum; and
- Lassorn.
-
- *** In the Towns ***
-
- In Trinsic,
-
- Speak with Rigmore; Publius; Winthrop the Merchant; Kline; Swindrik ,
- the Wizard; Terrin the child; Quix, the mage; the Bartender; and
- Virgil, the Mage who is in the town's southwest corner, in the poison
- fields.
-
- In Britain,
-
- Speak with Gweno, the Jester; Sprite, the Beggar; Shapero, the Druid;
- Sebastion; Joe, the Fighter; Pepper, the Bard; and Cricket, the Bard.
-
- In Skara Brae,
-
- Speak with Carlyle, the Mage; Presto, the Wizard; Barren, the Child;
- Mitre, the Ranger; and Romasco, the Teacher.
-
- In Jhelom,
-
- Get the keys from a Guild shop and many dispel spells.
- Speak with the Guards; that Weird Person; Sir Hrothgar, the Warrior;
- Aesop; Lord Robert; Nostro who is in the restricted passages; Senora;
- Gravnor, the fighter; and Bingrod, the fighter.
-
- In Moonglow,
-
- Speak with Calabrini, the Mage, Tyrone, the Mage, Browning, the Mage,
- Shazom, the Wizard, Cosima, the Old Woman, William, the Child,
- Cromwell, the Paladin, and Dekker, the Jester.
-
- In Yew,
-
- Speak with the Druid; Pinrod; Talfourd, the Judge; Silent, the Druid;
- and Calumny, the Mage.
-
- In Minoc,
-
- Speak with Mike Ward, the Ranger; Azure; Alex, Teenager; Alkerion,
- the ragged Man; Jude, ragged person; Merida, the Tinker; Singsong,
- the Bard; Zircon, the Tinker; Mischief, the Tinker.
-
- In Magincia,
-
- Speak with Nate the Snake; Casperin; Heywood; Demitry; and Faultless.
-
- *** For villages ***
-
- In Paws,
-
- Speak with Sir Simon and Lady Tessa; Zair; Jingles, the Mage; Greg N
- Rob, the Bartender; Damsel, the Druid; and Wheatpin, the Shepherd.
-
- In Vesper,
-
- Speak with Flatbush; Plain; Gem; Job; and Traveling Dan.
-
- In the Bucaneers Den,
-
- Speak with Ragnar; and Starlight.
-
- In Cove,
-
- Speak with Frontis; Brother Zair; Blissful; Shrine Ankh; Mentorian;
- Circe; Spellbind; Allen; Merlin; and Zorin.
-
- For a variety of useful tables, the Extras.
-
- *** For the Abyss ***
-
- 1. Navigate on a boat by the pirate armada.
- 2. Land on the east shore.
- 3. Head to the fiery lava cross as quickly as you can, having the
- maximum number of spells available.
- 4. Save the game.
- 5. On the cross's center, use your bell, book, and candle.
- 6. Don't dispel the field.
- 7. Enter the dungeon.
- 8. Save the game if you can as some of the game versions does not
- allow saving inside this dungeon, but if you can save the game
- frequently.
- 9. See the Extras for a list of question answers and stone colors to
- use on each of the 8 levels.
-
-
-