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- ********************************************************************************
- THE TOWN OF SERENIA
- ********************************************************************************
-
-
- What do I do in the streets of Serenia?
-
- After you visit one of the shops in the town of Serenia
- you can find a silver
- coin in the street. It will be located just outside the tailor's door at the
- entrance to an alley. There is also a barrel in the entrance. Be sure to look
- in the barrel and take the fish.
-
- What do I do at the Tailor's Shop?
-
- You can get a blue cloak from the tailor. But first you will need to get the
- golden needle from the haystack beside the Swarthy Hog's Inn. Give the tailor
- the golden needle and he will give you the cloak.
-
- What to do at the Shoe Shop?
-
- The shoe maker is very poor and would like to retire. If only he had enough
- money. Perhaps if he had a rare pair of shoes to sell. You can get him such
- a pair of shoes from an elf in the witch's forest.
-
- What to do at the Toy Shop?
-
- The toy maker will gladly accept the marionette you got from granpa gnome and
- his grandson. He will exchange the marionette for a sled.
-
-
-
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- THE DESERT
- ********************************************************************************
-
-
-
- How I avoid dying of thirst?
-
- Drink from the desert oasis. There are many of them to drink from. In fact
- in
- the extreme desert heat
- an oasis provide a good place to save your game.
-
- What should I do with the skeleton I found?
-
- You will notice a shoe near the skeleton. Get the old shoe.
-
- Where can I find the skeleton?
-
- The skeleton is in the desert. Start at the Bee tree
- go west 4 screens. The
- next screen west is an oasis
- enter this screen and drink. Go west 2 more
- screens
- then south 1 screen. You should now see the skeleton. Get the old shoe.
-
- Where can I find the Temple?
-
- Start at the Bee tree
- go west 4 screens. The next screen west is an oasis.
- Enter this screen and drink. Go north 2 screens from the oasis
- until you are
- next to the cliff. Go west 3 screens along the cliff
- you should see an opening
- in the cliff and a small pool of water near the rocks. Make sure to drink from
- the pool. Go north 1 screen at the opening. You should be at the Temple.
-
- How can I find the Bandit's camp?
-
- Start at the Bee tree
- go west 4 screens. The next screen west is an oasis.
- Enterthis screen and drink. Go west 2 more screens
- then south 3 screens. You
- should now be at another oasis. Drink. Go south 1 more screen
- then west until
- you reach the tents (4 screens). You are now at the camp. Be sure to drink from
- the large jug in the middle of the camp.
-
- How do I avoid being killed by the bandits in front of the temple?
-
- Hide from them behind the rocks on the east side of the entrance to the temple.
- Spy on the bandits and pay special attention to the staff that one of them is
- carrying.
-
- I'm at the bandit's hideout and there are many drunken bandits around. What
- should I do?
-
- At the bandit's hideout
- enter the first tent. The bandit has fallen asleep at
- his post! Be careful not to wake him. Sneak to the back of the tent and get the
- staff leaning against the back of the tent. Then leave the tent quietly. You
- can use this staff to get into the Temple.
-
- I'm at the bandit's hideout and the place looks abandoned. What should I do?
-
- If there is no one at the bandit's hideout
- you'll need to come back later. Go
- to the entrance of the desert Temple and hide behind some rocks on the east side
- at the base of the cliff. Spy on the bandits and pay special attention to the
- staff that one is carrying.
-
- What do I do with the staff?
-
- Do you recall seeing the bandits open the desert Temple with the staff? Nos it's
- your turn. Go to the desert Temple and use the staff to open the door. When you
- get inside
- quickly take the gold coin and brass bottle from the floor and get
- out of the Temple.
-
- How do I avoid being sealed up in the desert Temple?
-
- Save your game just before entering the Temple. When you enter the Temple to get
- the brass bottle and gold coin
- do it quickly. There is just enough time to get
- these two items only and then head out of the opening. Don't spend extra time in
- here or you'll be sealed forever!
-
-
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- THE WITCH'S FOREST
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-
-
- How do I get rid of the witch?
-
- Remember the brass bottle you got out of the desert Temple? Well
- it's time to
- use it. Give the brass bottle to the witch. She's so greedy that she'll snatch
- up the bottle and open it. Stand back and watch her own greed be her demise.
-
- What should I get from the witch's house?
-
- You'll need to take the pouch from her chest of drawers
- the spinning wheel from
- her trunk
- and a key from her lantern.
-
- That witch keeps turning me into a frog. How do I protect from her evil powers?
-
- You'll need to see the Gypsy
- Madam Mushka. Give Madam Mushka the gold coin you
- got from the desert Temple. She will give you a magic amulet that will protect
- you from the witch's evil spells.
-
- I've seen a tree with a locked door on it near the witch's house. How do I open
- it?
-
- Use the key that you got from the witch's lantern to unlock the door of the
- tree.
-
- What sould I find inside the tree?
-
- You should find a golden heart. Take it and give it to the talking willow tree
- you saw outside the witch's forest.
-
- I've gotten rid of the witch
- but now I seen to be trapped in the witch's fo-
- rest. How do I get out of there?
-
- To get out of the witch's forest
- go one screen west from her house. Select the
- honeycomb from your inventory
- and squeeze the honey out of it onto the trail.
- Then throw three emeralds into the trail. An elf will appear and lead you out
- of the witch's forest.
-
- What do I do with the spinning wheel I got from the witch's house?
-
- Remember the grandpa gnome you saw in the main forest? You now have something
- that will interest him. This is a special spinning wheel
- which he'll gladly
- trade you for his grandson's marionette.
-
-
- ********************************************************************************
- THE MAIN FOREST
- ********************************************************************************
-
-
-
- Every time I go into the Swarthy Hog's Inn
- a hardened criminal knocks me un-
- conscious
- throws me into the basement
- and the game ends. What I am supposed
- to do here?
-
- Unfortunately
- you will have to be knocked unconscious by the disreputable thug
- and throw in the basement. However
- if you made friends with the rat outside the
- Baker Brothers Bake Shop (by throwing an old shoe at the angry cat chasing him)
-
- he'll free you by gnawing the rope that they've tied you up with. Once free
-
- take the rope and use the hammer the shoe maker gave you to break the lock on
- the door. Go into the kitchen and get the leg of lamb
- then exit the Swarthy
- Hog's Inn through the back door of the kitchen.
-
- Where I get the gold coin to give the Gypsy Madam Mushka?
-
- You can get a gold coin from the Temple in the desert. It will be on the floor
- beside a brass bottle.
-
- Cedric warns me to stay away from some bees in the hollow of a tree. Should I
- stay away from those bees?
-
- Heed Cedric's advice. After all
- you don't want a swam of angry bees after you!
- Howvever
- if you see a bear attacking the bee tree
- offer assistance. Remember
- the fish you got out of the barrel in town? Throw the fish to the bear. He'll
- leave the bees alone and the queen bee will reward you for your kindness.
-
- How do I get the dog to stop digging the ant castle?
-
- Be sure to pick up the stick at the base of the bee tree. Throw the stick at the
- dog and he'll forget all about the ant castle. And for your kindness
- the king
- of the andts will vow to help you with your journey later.
-
- How can I get the marionette from the little gnome boy and his grandfather?
-
- Do you remember the spinning wheel you got from the witch? Well
- that was no
- ordinary spinning wheel! Offer this spinning wheel to grandpa gnome and he'll
- trade the marionette for it.
-
- How can I help both Prince Herbert and the talking tree?
-
- You will find out that the talking tree is actually Prince Herbert's fiance.
- You can help her by returning her heart to her. You'll find her heart locked
- inside a tree just one screen east of the witch's house. Once you have the
- heart
- return it to the talking tree. Sehe'll turn into the beautiful princess
- Alicia. Since she'll no longer have a use for the harp she's been playing
-
- she'll toss it to the ground. Be sure to pick up the harp.
-
- Where I get the silver coin to buy a pie at the Baker Brothers Bake Shop?
-
- You can find a silver coin in the streets of the city. You'll find it at an
- alley entrance near the tailor's shop.
-
- I have seen a large rat being chased by a angry cat in the front of the Baker
- Brothers Bake Shop. Should I try to help the rat?
-
- Yes
- throw the old shoe (you found beside the skeleton in the desert) at the
- cat. The rat will be so grateful
- that he'll help you later in your journey.
-
- How do I get the pisonous snake away from the path it is guarding?
-
- When Madam Mushka's Gypsy caravan pulled away
- they dropped a tambourine at
- their old campsite. Shake the tambourine at the snake and you'll scare him
- away.
-
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- SNOWY MONTAIN
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-
- I've come to a snowy ledge where a now-frozen waterfall has washed away part
- of the path I'm traveling on. How do I get off this ledge without dying?
-
- Use the rope you kept (from the basement of the Swarthy Hog's Inn) and throw
- it over the rock on the edge of the cliff. You can ten climb up the cliff.
-
- I've come to a snowy ledge where a now-frozen waterfall has washed away part
- of the path I'm traveling on. I've tried tying a rope on the brach above me
-
- but when I climb the rope the branch breaks. How I climb the rope without
- breaking the branch?
-
- Don't throw the rope around the branch
- instead
- throw the rope around the
- rock that's sticking out the cliff just abode.
-
- I'm on the upper trail of the mountain now and the waterfall have washed away
- parts of this trail as well. How I join Cedric on the other side?
-
- Carefully walk to the edge of the cliff and jump onto the small boulders of
- ice protruding from the frozen waterfall. You can hop on these boulders to
- get to the other side. Once you get over there
- walk on the log. You've now
- joined Cedric.
-
- Help! Cedric's been capture by a wolf! Every time I run after him
- I slip and
- fall off the montain. How can I rescue him?
-
- Did you get the sled from the toy maker in town? You had to trade him grandpa
- gnome's marionette for the sled. Use that sled here to get down the montain
- slope.
-
- I've seen a poor
- hungry eagle outside Queen Icebella's Palace. What could I
- give him?
-
- Yes
- feed him the leg of lamb (that you got from the kitchen cupboard of the
- Swarthy Hog's Inn). However
- be sure Graham eats some of the lamb before giving
- the leg to the eagle.
-
- Graham is becoming hungry. What can I feed him?
-
- Feed Graham some of the lamb before giving the leg to the eagle.
-
- Queen Icebella keeps commanding her wolves to kill me. How can I avoid this?
-
- Remember the harp Princess Alicia dropped? Well
- play it for Queen Icebella and
- she'll call off the wolves.
-
- How do you kill a Yeti anyway?
-
- You can kill the Yeti by throwing the pie (you got from the Baker Brothers Bake
- Shop) into the Yeti's face. After you've killed the Yeti
- go into Crystal Cave
- and get a glowing Crystal.
-
- I'm on a very confusing and windy path above a swift river coursing its way
- through a ravine. How do I get out of here?
-
- You will notice a pool high up on the cliff where Cedric is sitting. Move to the
- opening in the center of the cliff below and Graham will climb the montain to
- join Cedric. As soon as he gets up there
- he'll be captured by Roc and taken
- away to this two-headed bird's nest.
-
-
-
-
- *******************************************************************************
- THE HERMIT
- OCEAN VOYAGE
- ISLAND OF HARPIES
- *******************************************************************************
-
-
-
- I've seen a rusty crowbar on the beach. Should I take it?
-
- Yes
- you never know when a rusty crowbar will come in handy.
-
- I'm at a hermit's house on the beach. I'm trying to talk to him
- but he's hard
- hearing. How can I get him to hear me?
-
- To get the old hermit to hear what you have to say
- travel to island of Harpies
- and be sure to pick up a conch shell on the beach. You can give the conch shell
- to him
- which he'll use as a hearing aid.
-
- There's a hole in the boat on the beach. How can I repair it?
-
- Use the beeswax to repair the hole in the boat. Your boat is now ready for tra-
- vel.
-
- The boat
- Cedric
- and I keep getting eaten by a giant sea creature. How can we
- can avoid being eaten?
-
- When you're travelling in the ocean
- it's best to map your journey to the island
- Harpies. The best way to avoid being eaten by the sea creature is to travel a
- direct route to and from the island of Harpies. When traveling from the beach
- where you found the boat
- go west
- west
- then south. When returning from the is-
- land of Harpies to the hermit
- go west
- then south
- south
- and south.
-
- How do I keep the Harpies from eating me?
-
- You can easily distract the Harpies from killing you by giving them a object you
- have. Remember the harp you picked up from Princess Alicia? Well
- give it to one
- of the Harpies. They'll fight over it and that will give you a chance to escape.
-
- Cedric's been hurt on the island of the Harpies. Where can I take him to be hea-
- led?
-
- You'll want to take Cedric back to the Hermit who is hard of hearing. Also
- be
- sure to pick up the conch shell from the beach. You can give the shell to the
- Hermit
- so he can hear you. He'll heal Cedric by using a special poultice herbs.
-
- I've seen a shell on the beach at the island of Harpies. Do I need it?
-
- Yes. You can give the shell to the Hermit
- which he'll use as a hearing aid. He
- has many things to tell you and will assist you in your journey.
-
-
-
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- MORDACK'S ISLAND
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-
-
- I've landed on Mordack's Island. When I walk up the path leading to his castle
-
- two cobra dragon statues kill me. How can I get past them without being fried?
-
- Do you remember killing the Yeti for Queen Icebella? Well
- after you killed him
-
- did you get a glowing crystal from Crystal Cave? Use the crystal now to protect
- yourself from these dragons deadly breath!
-
- How do I get into Mordack's Castle?
-
- Don't go into the castle through the main door. Instead
- walk up the path on the
- east side of the castle. You will come to an opening in the ground covered by a
- grate. Use the crowbar
- don't you? If not
- you can find the crowbar one screen
- west of the hermit's house.
-
- I'm lost in a maze inside Mordack Castle. What am I supposed to do in here and
- how do I get out?
-
- You will find two things in Mordack's mace; a Dink and a door. When you find the
- Dink
- give him the tambourine you got from the Gypsy campsite and he will dance
- a crazy dance. While he's dancing
- one of Dink's hairpins will fall to the
- ground. Use the Dink's hairpin to open the locked door.
-
- I'm in Mordack's supply room. What am I supposed to get here?
-
- Get the bag of peas out the cupboard on the east wall.
-
- I'm in Mordack's kitchen and there's a woman cleaning the floor. What does she
- wants?
-
- Yes. Approach Cassima and give her the locket that you found in Roc's nest. In
- return for your kindness
- she will help you later on.
-
- Every time I enter the hallway beside the kitchen
- one of Mordack's henchmen
- captures me and throws me into a prison cell in the basement. How do I get past
- this henchman?
-
- When you see the henchman coming at you
- throw the bag of peas at him. He will
- slip on the peas and fall unconsc