<<Spells might be rare because there are no Magic Colleges (something ive always had a distaste for) and spells have to be researched, or traded (which was how I was introduced to spell casting when i first started playing in 78) - ala Silent casting the spell he was taught in book 2.>>
I ran into that same situation in my D&D game - 'magic college' or not? If they don't exist, why not? Either there's no market (and doesn't the existence of the players create one?), or it's prohibited somehow (hard to justify), or nobody has chosen to do it (and the players will immediately do so, and make chunks of money on it). A definite complication in a D&D game.
Not sure how many of you play any of the World of Darkness games, but I borrowed part of that game for my 1st edition AD&D game some time back.
In WoD, your experience points can be spent to learn new knowledges, powers, or to improve your physical, mental, or social traits. In AD&D these types of things are very limited and/or difficult to change. I thought the WoD system was good, so in my game, in addition to experience points for levels, players gain a small number of points they can spent to learn things, improve their ratings (strength, intelligence, and so on), learn things like proficiencies and languages, and so on. It really spices up the game, and goes a long way towards breaking the boring mold of 'fighter', 'magic user', 'cleric', etc.
Another interesting point about magic in BC is how it manifests itself. Remember in Shadows Linger, when Silent is throwing spells at the Black Castle, they look entirely different than those thrown by Lady...even though she taught him the spell. If I remember correctly, one looked like soap bubbles, the other like "a line scribbled by a child"
Axemaster2001@aol.com wrote:In a message dated 1/27/04 2:08:41 PM Eastern Standard Time, PDMohney@aol.com writes:
I ran into that same situation in my D&D game - 'magic college' or not? If they don't exist, why not? Either there's no market (and doesn't the existence of the players create one?), or it's prohibited somehow (hard to justify), or nobody has chosen to do it (and the players will immediately do so, and make chunks of money on it). A definite complication in a D&D game.
Pete
i would think a "magic college" would be too easy a target for evil NPCs or even other worldly creatures....the way I was introduced to it, spells were traded for other spells, and guarded very jealously. If you had somehow gotten Fireball, would you really want every other magic user to have it? I remember whole adventures around seeking out spells, and when a loot hoard had a spell book in it, it was prized higher than the gold!
I just always got that feeling from the BC world. Magic was present, but you had to go out of your way to learn it, or research and practice a spell to learn it, and once learned you wouldnt just hand it out to everyone....
Axemaster 65 Cleric
Lilaxe 65 Warrior
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<DIV>Another interesting point about magic in BC is how it manifests itself. Remember in Shadows Linger, when Silent is throwing spells at the Black Castle, they look entirely different than those thrown by Lady...even though she taught him the spell. If I remember correctly, one looked like soap bubbles, the other like "a line scribbled by a child"<BR><BR><B><I>Axemaster2001@aol.com</I></B> wrote:
<BLOCKQUOTE class=replbq style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #1010ff 2px solid"><FONT face=arial,helvetica><FONT lang=0 face=Verdana size=2 PTSIZE="10" FAMILY="SANSSERIF">In a message dated 1/27/04 2:08:41 PM Eastern Standard Time, PDMohney@aol.com writes:<BR><BR>
<BLOCKQUOTE style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #0000ff 2px solid; MARGIN-RIGHT: 0px" TYPE="CITE"></FONT><FONT lang=0 style="BACKGROUND-COLOR: #ffffff" face=Arial color=#000000 size=2 PTSIZE="10" FAMILY="SANSSERIF" BACK="#ffffff"><BR>I ran into that same situation in my D&D game - 'magic college' or not? If they don't exist, why not? Either there's no market (and doesn't the existence of the players create one?), or it's prohibited somehow (hard to justify), or nobody has chosen to do it (and the players will immediately do so, and make chunks of money on it). A definite complication in a D&D game.<BR><BR>Pete<BR><BR></BLOCKQUOTE><BR></FONT><FONT lang=0 style="BACKGROUND-COLOR: #ffffff" face=Verdana color=#000000 size=2 PTSIZE="10" FAMILY="SANSSERIF" BACK="#ffffff"><BR>i would think a "magic college" would be too easy a target for evil NPCs or even other worldly creatures....the way I was introduced to it, spells were traded for other
spells, and guarded very jealously. If you had somehow gotten Fireball, would you really want every other magic user to have it? I remember whole adventures around seeking out spells, and when a loot hoard had a spell book in it, it was prized higher than the gold!<BR><BR>I just always got that feeling from the BC world. Magic was present, but you had to go out of your way to learn it, or research and practice a spell to learn it, and once learned you wouldnt just hand it out to everyone....<BR></FONT><FONT lang=0 style="BACKGROUND-COLOR: #ffffff" face="Trebuchet MS" color=#000000 size=2 PTSIZE="10" FAMILY="SANSSERIF" BACK="#ffffff"><BR></FONT><FONT lang=0 style="BACKGROUND-COLOR: #ffffff" face=Arial color=#000000 size=2 PTSIZE="10" FAMILY="SANSSERIF" BACK="#ffffff"><BR><A href="http://www.magelo.com/eq_view_profile.html?num=54179">Axemaster</A> 65 Cleric<BR><A href="http://www.magelo.com/eq_view_profile.html?num=54306">Lilaxe</A> 65 Warrior<BR>
Um...those may not have been the same spell though. It stands to reason
that Silent wouldn't be able to handle the more powerful spells since he
didn't have the skill that Lady had.
Figure it this way...One Eye explained that a minor magician can do the
same thing a powerful one can do, it just takes a lot longer. So if Silent
had been casting the same spell as Lady then it would have taken him much
longer to prep the spell. We saw this a lot when Goblin was preparing
spells way ahead of time to lay in wait for One Eye (the ropes he
enchanted during the journey south). Lady in her prime could have
enchanted those same ropes in a fraction of the time.
- -Matthew
On Tue, 27 Jan 2004, Win Barker wrote:
> Another interesting point about magic in BC is how it manifests itself. Remember in Shadows Linger, when Silent is throwing spells at the Black Castle, they look entirely different than those thrown by Lady...even though she taught him the spell. If I remember correctly, one looked like soap bubbles, the other like "a line scribbled by a child"
>
> Axemaster2001@aol.com wrote:In a message dated 1/27/04 2:08:41 PM Eastern Standard Time, PDMohney@aol.com writes:
>
>
> I ran into that same situation in my D&D game - 'magic college' or not? If they don't exist, why not? Either there's no market (and doesn't the existence of the players create one?), or it's prohibited somehow (hard to justify), or nobody has chosen to do it (and the players will immediately do so, and make chunks of money on it). A definite complication in a D&D game.
>
> Pete
>
>
>
> i would think a "magic college" would be too easy a target for evil NPCs or even other worldly creatures....the way I was introduced to it, spells were traded for other spells, and guarded very jealously. If you had somehow gotten Fireball, would you really want every other magic user to have it? I remember whole adventures around seeking out spells, and when a loot hoard had a spell book in it, it was prized higher than the gold!
>
> I just always got that feeling from the BC world. Magic was present, but you had to go out of your way to learn it, or research and practice a spell to learn it, and once learned you wouldnt just hand it out to everyone....
>
>
> Axemaster 65 Cleric
> Lilaxe 65 Warrior
>
>
>
>
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