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- #=Another Help file but it's generally a description of the scenario files.
- ?=this help file
- Alt-a = add item(s) to Human player, need info (starting coordinate)
- Alt-d = Removes SEARCH_TEXT for all players
- alt-e=use command/alias ED to edit the scenario
- alt-g=Adds unit with figuring of next location being done automatically.
- NOTE: Program finds largest location used by house and adds one to
- it. May not work in all situations. (See Map Below)
- alt-m and ENTER=Map. While viewing the map, you may place items and
- view the configuration. More help in map window.
- alt-r = toggles manual or pick list options for input in 2 routines
- alt-p=Pauses on/off
- Alt-w = removes walls from all players. (for those 'quick' games :) )
- alt-x=Changes Focus to the CHOAM category
- F1 = Load File
- Shift-F1 = does F12 cheat (below) but also removes walls and turrets
- F2 = View file in memory w/line #'s etc.
- F3 = Maxes the credits to MaxCash if quota=0 and Maxes the units to
- MaxHouse AND Does the [CHOAM] Cheat (See Below) [Do F3 and then
- Alt-X to see it in action]
- F4 = Sorts a topic. Use it on the Equipment category. Pick [HEADING] in win
- F5 = changes a type of a unit with another type (global for current house)
- F9 = Edit Individual unit with a picklist of options
- F10= Edit Manually a text string to search and replace
- Shift-F10 = set constants for program and SAVES ; DefaultFile; in Dir.
- F12= Does choam and max units cheat, saves file, then brings up load command
- A = Change ALL of current house's units to input
- C = Edit Credits
- S = Save Current File
- U = Edit Max Units
- X = Inserts ALL Units in the game into the choam (Except the sandworm :) Crash)
- and then maxes their availability to MaxChoam
- 1-5= change video mode
- / * = move left right in topics
- - + = move left right in Houses (similar to topics, but changes top menu)
- Spacebar = Centers focus on Human Player's Units (no gender bender here!)
- ESCape = Exit program hit y or q to quit
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