#=Another Help file but it's generally a description of the scenario files.
?=this help file
Alt-a = add item(s) to Human player, need info (starting coordinate)
Alt-d = Removes SEARCH_TEXT for all players
alt-e=use command/alias ED to edit the scenario
alt-g=Adds unit with figuring of next location being done automatically.
      NOTE: Program finds largest location used by house and adds one to
            it.  May not work in all situations.  (See Map Below)
alt-m and ENTER=Map.  While viewing the map, you may place items and
                view the configuration.  More help in map window.
alt-r = toggles manual or pick list options for input in 2 routines
alt-p=Pauses on/off
Alt-w = removes walls from all players. (for those 'quick' games :) )
alt-x=Changes Focus to the CHOAM category
F1 = Load File
Shift-F1 = does F12 cheat (below) but also removes walls and turrets
F2 = View file in memory w/line #'s etc.
F3 = Maxes the credits to MaxCash if quota=0 and Maxes the units to
     MaxHouse AND Does the [CHOAM] Cheat (See Below) [Do F3 and then
     Alt-X to see it in action]
F4 = Sorts a topic. Use it on the Equipment category. Pick [HEADING] in win
F5 = changes a type of a unit with another type (global for current house)
F9 = Edit Individual unit with a picklist of options
F10= Edit Manually a text string to search and replace
Shift-F10 = set constants for program and SAVES ; DefaultFile;  in Dir.
F12= Does choam and max units cheat, saves file, then brings up load command
A = Change ALL of current house's units to input
C = Edit Credits
S = Save Current File
U = Edit Max Units
X = Inserts ALL Units in the game into the choam (Except the sandworm :) Crash)
    and then maxes their availability to MaxChoam
1-5= change video mode
/ * = move left right in topics
- + = move left right in Houses (similar to topics, but changes top menu)
Spacebar = Centers focus on Human Player's Units (no gender bender here!)
ESCape = Exit program hit y or q to quit

