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2000-09-30
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___ _ _ _ _____
/ __|| | | || | |_ _|
| (__ | |_| || |__ | |
\___| \___/ |____| |_|v2
Created By Lee Blum
Studio-Blum.com/Cult
FREEWARE
Version 2.0 (Multilingual)
Cult is FREE. Give it to all your friends and upload it onto websites
and web archives, but please only distribute the complete, unmodified
archive. Contact the author for information on distributing Cult on
CD-ROM and other media.
CONTENTS
Story of the Cult project.......1
New features in version 2.0.....2
Installation & UnInstallation...3
Getting Started.................4
System requirements.............5
Game Story......................6
Game Tips & Hints...............7
Troubleshooting.................8
Version History.................9
Credits........................10
Copyright information..........11
____________________________________________________________________________
1. STORY OF THE CULT PROJECT
It all started in 1997. I just wanted to make one of those old school
adventure games, opposed to the flood of Quake-style shoot-them-ups.
Low tech graphics and a good story were my weapon.
Living in the Middle East, I knew right away that the whole idea in Cult
should be a non-violent solution to a very delicate situation. As violence
was necessary in order to beat any other game at that time, in Cult you had
to use negotiations and trade in order to reach a peaceful solution.
...Oh, and one more thing - Cult was free.
So it really succeeded and hundreds of thousands have already played Cult,
but it started to look a bit outdated with its 8-bit graphics and sound.
On December 1999 I started working on Cult version 2, and in ten months it
was ready. This total revision include much better graphics (but it's still
ain't Descent Freespace, as one Beta tester said), excellent music by Jeremy
Robson, solutions to most of the bugs, and the best thing about it - the
multilingual feature makes Cult available in TEN languages!
As Cult is FREEWARE, all the people who have worked on it worked for free,
contributing their time, effort and good will. They have all volunteered
by contacting me through Cult's website, starting from Kevin Anderson
with his excellent proofreading work and great ideas and advice, and later
on with Vincent Bertrand and his translation of Cult to French. It continued
with all the rest of the translators that did a splendid job. I wish to
thank all of them for their work and friendship (they are credited at the
bottom of this file). I'd also like to thank all the great Beta testers that
helped me fix all the known bugs in Cult.
By making the second version on one year of international effort, I found a
host of warm and diligent people, willing to work hard for a common goal.
But the job is never done, as in the coming month an update with Japanese
and Swedish versions will be released. Still, if you speak a language that
is not available in Cult, contact me and join our team!
This was a team effort. I hope you'll enjoy the result!
Sincerely yours,
Lee Blum,
Author of Cult.
____________________________________________________________________________
2. NEW FEATURES IN VERSION 2.0
Version 2.0 (October 1, 2000)
- New 24-bit Graphics!
- New Original Background Music!
- New Full Screen or Windowed option!
- Better movement controls!
- 'File-Access error 75' abolished!
- Cheat Codes are available for health restoration, tips, and more!
- Full map of the game is available at the website, for those who get
stuck and desperately need a hint!
- Cult is multilingual! Included full versions in English, French, Chinese,
German, Spanish, Portuguese, Japanese, Dutch, Swedish, Hebrew and Italian!
____________________________________________________________________________
3. INSTALLATION & UNINSTALLATION
INSTALLATION
-> Unzip Cult.zip to a temporary directory.
-> Run 'Setup.exe'.
-> Select a directory and click on the computer picture to install.
-> Open the Windows Start menu.
-> Run the program by selecting "Cult" from the "Programs" submenu.
UNINSTALLATION
-> Run Cult, delete all saved game files and exit.
-> Double-click on "My Computer" on the desktop.
-> Double-click on "Control Panel".
-> Double-click on "Add/Remove Programs".
-> Select "Cult" from the list of programs.
-> Click on the "Add/Remove" button.
____________________________________________________________________________
4. GETTING STARTED
This section is for people unfamiliar with adventure games. It contains
some spoilers, so if you want to fully enjoy the adventure, try to solve it
all by yourself!
Technically, to get started, run Cult from the Start menu.
Select your language, and the screen mode you prefer - full screen or
windowed mode.
Welcome to Cult! *In order to play, use only your keyboard!*
Use the arrow keys to navigate through the game's main menu, and hit
<Enter> when 'Story' or 'Help' is selected to learn more about the game.
Select 'Start a new game', and you'll find yourself at the beginning of your
adventure, right on the grounds of the villa that the Cult has barricaded
itself in. Many people don't realize that at this point they can explore the
garden outside the villa by walking east or west (north is 'up') from this
first screen. As you walk around, get the blue key from the Gardener's cabin
on the north bank of the canal and flip all the switches (those red
circles). Now enter the building. Talk to the Cult members a couple of times
until they open the room to D'shaque. Go to the eastern part of the garden
and enter his room from outside the building.
Now you're on your own!
If you get stuck, you can browse through the tips and hints section of this
readme, visit the Cult website at http://Studio-Blum.com/Cult/, or email me
at Cult@Studio-Blum.com.
____________________________________________________________________________
5. SYSTEM REQUIREMENTS
- Windows 95 / 98 / 2000 / Me / NT
- 486+ processor
- 4MB free disk space
- 16-bit / 32-bit color depth
____________________________________________________________________________
6. GAME STORY
" Hi there.
My name is Zack Bon, and I'm a cop.
I've been a member of the special operations unit for three years, and now
I feel that I'm ready for my first solo operation.
Two weeks ago, about one hundred people who identify themselves as the
'Cult of the Stars' barricaded themselves in a villa two kilometers away
from town.
We know they have guns and ammunition, but we don't know what for.
Because the cult members have refused to talk, there haven't been any
negotiations.
Until now.
Two days ago I decided to go into the villa. I convinced my superior
officer to go along with my plan. After contacting the cult leader, he
allowed me to enter on two conditions - I must carry no weapons, and the
leader's chamber is off-limits. I agreed.
My goal is to solve this problem in peaceful ways. I can contact my captain
at any time with a state of the art MicroCommunicator that the cult members
don't know I have on me.
This is the last chance to save whoever is in that villa,
and the worst part is - we know there are children inside. "
____________________________________________________________________________
7. GAME TIPS & HINTS
For new and updated tips visit Cult's website @ http://Studio-Blum.com/Cult/
TIP
Even though some people look similiar, it doesn't mean that they talk the
same. If you're stuck, talk to EVERYONE.
--
Q:á I can't do anything! How can I take objects? Where is the Blue key?
- OR -
I got to a point where I flipped a few switches and got the Bible.
Now what???
A:á You didn't notice that you have the option to explore the garden outside
the villa. Assuming North is 'up', walk one screen south from the screen
that you start the game at, then walk over the flowers between the ca