home *** CD-ROM | disk | FTP | other *** search
-
- Typed by Flux.
-
-
- THE STORY
- ---------
-
- A city lost in legend
- An unconquered warrior seeking reward
- A challenge laid down by the Gods
- The greatest prize of all - immortality
- 4 great events combine to bring forth a burning legend.
- Re-live that legend.
-
- Who would have thought that a man would be so foolish or so daring as to
- accept a challenge set down by the Gods? And yet one came forward to claim
- the right to test his skills and strengths against a city so legendary its
- name alone struck fear in the hearts of all who heard it spoken.
-
- Firstly, let us talk of this city.
-
- None can be sure that the city even exists for no-one has ever seen it. It
- was built by the Gods, a plaything, great temples, hidden underworlds,
- fiendish labyrinths and soaring towers. It is a city stolen by the forces
- of darkness, the abode of nightmare hosts, the dwelling of fearsome
- killers, the dominion of four great guardians.
-
- Secondly, who is the hero?
-
- Has anyone matched him in battle? No. Has he ever turned aside from his
- sole quest? Never. Is he not therefore a hero among heroes? Undoubtedly.
-
- In his travels our warrior has become skilled in all the weapons of war; he
- is strong and he is unflinching, what of all the prizes of the world does
- he seek? He wishes to join all those fickle masters of the human race - the
- Gods themselves.
-
- Thirdly I shall recount the challenge of the Gods.
-
- Were the Gods only joking when they laid their challenge? Uncaring and
- unthinking on Mount Olympus they thought that no-one would hear their rash
- words:
-
- Any man may earn through skill and courage a single favour of the Gods if
- he will face the fear of the ancient city and slay the four great guardians
- who have stolen our citadel from us.
-
- Through their contempt for man did they not bring about their own undoing?
- For never before had such an untamed reward been offered to the mortals.
- But who from the ranks of man would face destruction at such odds? Surely
- none.
-
- Only One.
-
- Finally, what did the hero ask of the Gods?
-
- Immortality breeds contempt and the Gods, so long uncaring for the events
- of man, know nothing of the exploits of our hero. He stands before them
- showing neither fear nor disdain and asks the Gods that shall he return,
- fulfilling completely their quest, he will join them as an equal and a
- brother.
-
- The horror, the impertinence the mistake realized too late, the gateway
- lies open to their domain where no mortal man ever trod before.
-
- But the words of the Gods may not be broken and only the hope of the hero's
- failure comforts them as the warrior departs for the City of Legends,
- preparing to carve one more story on its walls...
-
- INSTRUCTIONS
- ------------
-
- Gods is a game of exploration, combat and adventure. You assume the role of
- a classical hero who has taken up the challenge of the Gods. In order to
- gain the ultimate prize of immortality you must slay the four guardians of
- the city and return to Mount Olympus.
-
- The four guardians rule over an ancient city full of chaotic beasts. The
- city was once the citadel of the Gods and consists of four levels each
- protected by one of the guardians and their many minions. The levels are:
- the city, the temple, the labyrinth and the underworld.
- Each level is split into three sections referred to as 'worlds'.
-
- COMBAT
- ------
-
- In order to fulfill your quest you must venture through the levels of the
- city, these are now the home of chaotic hordes of monsters which must be
- overcome, to do this you must fight. Scattered throughout the city are many
- weapons, some of these will be powerful and others weak, these weapons are
- essential if you are to defeat the creatures you will face. As well as
- weapons that you may find, it is possible to purchase others at shops
- located within each level.
-
- Different weapons have different strengths and qualities. Discovering the
- nature of each weapon will help you succeed.
-
- Collecting several of the same weapon will make your shots more effective.
-
- Several weapons may be used at the same time, find out which are compatible
- for ultimate fighting ability.
-
- MONSTERS
- --------
-
- Over the years since the Gods abandoned it, the city has become the home of
- many chaotic beasts, these are ruled by four gigantic guardians who use
- them to protect their fortunes. The monsters you will meet are by no means
- stupid; some will be more deadly, but all are united in their cause to
- thwart your quest. Some of the inhabitants are able to avoid your attempts
- to kill them and then strike with precision. Whatever monster you meet it
- is wise to study its behaviour and from this knowledge learn the nature of
- all your adversaries.
-
- Within the first level the monsters you will meet will have only one aim -
- to kill you.
- As you progress into the temple and beyond you will meet creatures who will
- try to steal the few precious items to be found.
-
- The physical appearance of a monster indicates its nature and its
- objectives.
-
- KILLER
- Their objective is to kill you, if these are very intelligent they will
- pursue you throughout the level in order to achieve this.
-
- FLIER
- As well as tring to kill you, these monsters are able to avoid your shots,
- the more intelligent ones will prove very elusive.
-
- THIEF
- These monsters try to steal objects or protect them from your clutches, if
- there is no treasure available they will try to kill you. Because of this
- tendancy it is possible to delay them by leaving treasure scattered
- throughout the world.
-
- KEYS
- ----
-
- In order to protect the city from unwelcome visitors, the Gods placed many
- doors to block their progress. These doors are extremely strong and can
- resist all attempts to demolish them. To open them it is often necessary to
- have the correct key in your inventory.
-
- As well as doors the inhabitants have entrusted their valuables to locked
- chests. These containers may be only opened by using the correct key. These
- are smaller than the keys used to open doors are coloured to correspond
- with the chest they open. Like their larger relatives, these keys are not
- easy to attain and are usually well protected by monsters, traps and
- puzzles. The treasure within the chests may be used to purchase weapons or
- potions at the shops that are found throughout the city.
-
- When a key has been used it will be discarded automatically.
-
- Doors can lead to rooms, teleport you to new locations, or allow you to
- progress along passages.
-
- Special gems are also able to teleport you.
-
- To open a chest, collect the key and walk past the chest.
-
- The colour of a chest and its corresponding key are indicative of the value
- of its contents:
-
- Gold chests - greatest value
- Bronze chests - normal value
- Iron chests - lowest value
-
- MONEY AND SHOPPING
- ------------------
-
- The city is fabled to be rich in treasure and gold, though no-one has ever
- returned to confirm it. In order to stand the best chance of success you
- will need to collect as much of this treasure as possible, the money can
- then be used to buy weapons, potions and health in the shops dotted
- throughout the levels. These shops are reached by walking over a special
- token which calls on the shopkeeper to escort you to his store.
-
- The description of the item and price are displayed in a window below the
- arches. Your cash is displayed to the left of the screen. To leave the shop
- press on the arch labeled exit. All the items you have purchased will be
- available as soon as you leave the shop.
-
- If you buy a weapon that replaces one you are already carrying half the value
- if the lost weapon will be added to your cash.
-
- Treasure may be revealed by killing monsters or solving puzzles.
-
- Shops appear at the halfway and at the end of each level.
-
- Shields and starbursts will be removed when you confront the guardian at the
- end of each level.
-
- Potions can be collected either by finding them in the city or buying them in
- the shop. If a potion is collected it takes immediate effect. Certain of the
- potions that can be bought in the shop can be carried and only take effect if
- they are dropped from your inventory.
-
- A GUIDE TO WEAPONS AND POTIONS
- ------------------------------
-
- WEAPONS
-
- Dagger - this is one of the weakest weapons you may come across.
- Shurikans - stronger then daggers, they also travel through aliens.
- Fireballs - these can be used at the same time as a conventional weapon such
- as a dagger or shurikan.
- Spears - these pass through aliens and platforms to cause great damage.
-
- POTIONS
-
- Attract* - causes all aliens to attack you.
- Large Shied - this can be bought or collected, it lasts for the whole of the
- current world and reduces your damage by half.
- Small Shield*- can be collected or bought, it lasts for 15 seconds and
- protects you from all damage as well killing any aliens who
- run into it.
- Wideshot - one of three shot directing tokens, wideshot spreads the shot
- for maximum effect against flying aliens.
- Food - this comes in several forms, it replaces lost energy but is
- no as powerful as the health potions.
- Shop - this token brings on one of the traders.
-
- * these potions can be bought and then dropped when needed.
-
- TRAPS AND PUZZLES
- -----------------
-
- One of the most cunning methods that has been employed by the dwellers of the
- city has been the devising of puzzles and traps. Some of the puzzles are
- simple requiring only the throwinf of a switch to advance further, others are
- much more complex involving collecting objects, finding keys, and acquiring
- special weapons. Traps take several forms but most are lethal, spiked flails
- causing death unless you can escape them quickly.
-
- The puzzles that you will face are many and varied. All puzzles are one of
- two types, progression puzzles and reward puzzles. Progression puzzles need
- to be solved in order to complete the world or progress. Reward puzzles are
- not essential to the compleation of the game, these puzzles can take the form
- of extra treasure, shortcuts, or other benefits.
-
- Hidden rooms are a typical example of a reward puzzle, the entrance to a
- hidden room may be found by examining the background. There may be a platform
- that cannot normally be reached or passage blocked by a wall.
-
- As reward puzzles are not essential they may involve a considerable amount of
- danger. Particularly strong monsters may protect the route that leads to the
- reward.
-
- Progression puzzles are usually simpler in nature then reward puzzles,
- however these puzzles may contain certain traps if they are not solved
- correctly. Progression puzzles often require the player to recover an item
- such as a key or teleport gem. These items will then allow the player into
- the next section of the world.
-
- Puzzles may be simple, requiring only one action to solve them, others
- require combinations of one or more events to trigger them. These actions
- include: throwing switches, completing sections within a limited time or
- finding and returning objects to a specific location.
-
- As well as puzzles there are also many hidden bonuses, these will provide
- rewards at certain points if they have completed a section in good time, or
- lost minimal energy or lives. These bonuses take the form of treasure or
- potions that will make completing the next stage easier.
-
- Once a puzzle has been completed the objects used to solve it will be removed
- from your inventory.
-
- CLUES
- -----
-
- In order to assist you there are many clues that can be picked up, these take
- the form of special tokens, collecting these will print a message or clue
- along the bottom of the screen. These clues may help define the quest for the
- level, provide a hint or a solution to a puzzle or reveal the location of an
- object.
-
- All clue messages will be displayed when you collect the token, they cannot
- be redisplayed so take careful note of there contents.
-
- THE FOUR GREAT LEVELS
- ---------------------
-
- The city is composed of four levels, the city, temple, labyrinth, and
- underworld, each level is split into three worlds. At the end of each world
- is an enormous guardian. These are the monsters you have been sent to
- destroy, all the minions and treasure belong to these fearsome creatures and
- each is determined to retain their power.
-
- SCORING
- -------
-
- As well as completing this great quest there may also be some honour in
- having achieved a good score, you will recieve points for killing monsters,
- collecting treasure, and solving puzzles.
-
- At the end of each worls a bonus is added to your score, this bonus is
- affected by the number of lives remaining and health.
-
- At the end of the game your score will be placed into the 'hall of fame'
- which is saved to disk.
-
- Input your name using the joystick to select the letters
-
- Bonus lives will be awarded for 'landmark' scores.
-
- DYING AND RESTARTING
- --------------------
-
- You have three lives in which to complete the game. Each world consists of
- several zones, when you lose a life you return to the start of the zone in
- which you died, you retain all your weapons and potions.
-
- PASSWORDS
- ---------
-
- Whenever the game is over, you are provided with a password, this will allow
- you to re-enter the game at the beginning of the level in which you died. You
- will restart the game inside the shop in order to allow you to purchase some
- weapons and potions.
-
- CONTROLS
- --------
-
- Your actions are totally controlled by the joystick.
-
-
- Joystick Movement Platforms Ladders
-
- Up Face Wall Climb
- Down Crouch Descend
- Left Walk Left N/A
- Right Walk Right N/A
- Up Left Jump Left Jump Off
- Up Right Jump Right Jump Off
- Down Left N/A Get Off
- Down Right N/A Get Off
- Fire Fire N/A
-
- INVENTORY
- ---------
-
- You may carry three objects in your inventory.
-
- PICK UP OBJECT
- --------------
-
- 1. Stand by object and crouch
- 2. Fire to reveal inventory
- 3. Select empty box then stand up (Keep 'down' held plus fire)
-
- DROP OBJECT
- -----------
-
- 1. Crouch and fire
- 2. Select object to drop
- 3. Stand up
-
- SWITCH, LEVER OR BUTTON
- -----------------------
-
- 1. Face Switch, Lever or Button
- 2. Press Fire
-
-
-
-
-
-