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- ========
- Newsgroups: alt.games.apogee
- Subject: GAME.CON addition - Bleeding
- From: Trevor Hancher <drone@io.org>
- Date: Thu, 15 Feb 1996 20:37:24 -0500
-
- If anyone is interested , here's an addition I've made to GAME.CON . It
- causes the player to leave a blood trail and slowly lose health once his
- health drops below 20 (or whatever you want). It adds a bit of a
- challenge to solo play, and allows you to track down wounded in
- DukeMatch.
-
- Anyways, it goes in around line 1000 between the two lines I have
- marked :
-
- ifaction 0 action PSTAND // enter code below this line
-
- ifrnd 1 ifphealthl 20
- {
- spawn BLOODPOOL
- addphealth -1 // you lose this amount of health when you bleed
- soundonce DUKE_LONGTERM_PAIN
- }
-
- ifdead // enter code above this line
-
- Of note, the ifrnd 1 controls the frequency of bleeding (increase 1 to
- bleed faster) and the 20 controls the health below which you will bleed.
-
- Hope you enjoy this :)
-
- Trev
- drone@io.org
-
- Coming in the future : Randomly booby trapped trooper bodies (already
- working) :)
-