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- Archive-name: gambling-faq/misc
- URL: http://www.conjelco.com/faq/misc.html
-
- -----------------------
- Miscellaneous Frequently Asked Questions
-
- This is the Miscellaneous section of the rec.gambling Frequently Asked
- Questions (FAQ) list.
-
- Changes or additions to this section of the FAQ should be submitted to:
- jacobs@xmission.com.
-
- Page last modified: 1-31-95
- ------------------------------------------------------------------------
-
-
- Table of Contents
-
- Section V: Video Poker
- V1 Is it possible to gain an advantage at Video Poker?
- V2 What is the "basic strategy" for Jacks or Better Video Poker?
- V3 What is the "basic strategy" for Deuces Wild Video Poker?
-
- Section M: Miscellaneous
- M1 How is Baccarat played?
- M2 How is Red Dog played?
- M3 How is Caribbean Stud Poker played?
- M4 Can the lottery be beat when the jackpot gets high enough?
- M5 How is Pai Gow Poker played?
- M6 Is there a horse racing newsgroup?
-
- ------------------------------------------------------------------------
-
-
- Section V: Video Poker
-
- ------------------------------------------------------------------------
-
-
- Q:V1 Is it possible to gain an advantage at Video Poker?
- A:V1 (Steve Jacobs)
-
- The video poker strategy discussed here is for the common "8/5" machines
- (called 8/5 because of the 8-for-1 payoff for a full house and 5-for-1 payoff
- for a flush). "Joker's Wild" and "Deuces Wild" machines will require a much
- different strategy.
-
- In order to have an advantage over the house, you must find a machine with a
- progressive jackpot that is larger than about 1750 maximum bets. ($8750 for $1
- machines, $2200 for $.25 machines, $440 for $.05 machines). This level only
- makes the game even with the house. The jackpot must be higher than this in
- order to gain an advantage. The player's edge increases by about 1% for each
- addition of 350 maximum bets into the progressive jackpot.
-
- In order to have a 2% edge, the jackpot must be about 2500 max. bets. ($12,500
- for $1 machines, $3125 for $.25 machines, $625 for $.05 machines).
-
- The main difficulty with playing video poker is that it takes an average of 60
- hours of rapid play to hit a royal flush, and it takes a _huge_ bankroll to
- survive long enough to win. During this time, the casino enjoys an advantage of
- approximately 5%. Straight flushes can be expected about once every 6 hours on
- average, but these contribute only about 0.5% to the player's return. 4-of-kind
- hands occur only about once per hour, and these hands account for about 5% of
- the player's return.
-
- What this all means to the video poker player is that you will be playing with
- about a 10% disadvantage while waiting for an occasional "boost" from a
- 4-of-kind or straight flush. On average, it will take a bankroll about as large
- as the progressive jackpot to survive long enough to hit the royal flush (and
- this assumes that the jackpot is large enough to give the player a reasonable
- edge over the house).
-
- The following table shows the relative frequency of each hand, and the
- resultant effect on the expected return, assuming the given strategy is used.
- The table shows that you can expect to get nothing back about 55% of the time,
- and hit either a high pair, two pair, or three of a kind another 41% of the
- time. Hands of higher value occur only about 3.6% of the time. This means that
- the house has a whopping 31% edge most of the time.
-
- return % rate frequency variance
- ------------------------------------------
- 5.308 -> 0.00306 -> 1/32680 91.90 --=<ROYAL FLUSH!!!>=--
- 0.492 -> 0.00984 -> 1/10163 0.246 STRAIGHT FLUSH!!!!
- 5.878 -> 0.235 -> 1/425 1.469 FOUR OF A KIND!!!
- 9.183 -> 1.148 -> 1/87 0.735 FULL HOUSE!!
- 5.584 -> 1.117 -> 1/89.5 0.293 FLUSH!
- 4.512 -> 1.128 -> 1/88.7 0.180 STRAIGHT!
- 22.227 -> 7.409 -> 1/13.5 0.667 THREE OF A KIND
- 25.780 -> 12.890 -> 1/7.76 0.516 TWO PAIR
- 21.053 -> 21.053 -> 1/4.75 0.211 HIGH PAIR
- ------------------------------------------
- 44.993% 4.317 + royal
-
- ------------------------------------------------------------------------
-
-
- Q:V2 What is the "basic strategy" for Jacks or Better Video Poker?
- A:V2 (Steve Jacobs)
-
- Strategy based on the following payoffs:
-
- high pair 1 for 1
- two pair 2 for 1
- 3 kind 3 for 1
- straight 4 for 1
- flush 5 for 1
- full house 8 for 1
- 4 kind 25 for 1
- str flush 50 for 1
- royal flush 2500 for 1 (expected return 102%)
-
- ------------------------------------------------------------------------
-
- Simplified strategy (find first hand that matches, keep only needed cards).
- Best draws are listed in order of decreasing expected value.
-
- Expected value of each draw is shown, in units of one max. bet. Numbers in ()
- vary, depending on progressive jackpot (value shown is for jackpot of 2500 max.
- bets).
-
- drawing value hand
- --------------------------------------------------------------------------
- 0 (2500) royal flush
- 1 ( 54) 4/royal (break up KQJT9 str-flush) [1]
- 0 50 straight flush
- 0 25 4 kind
- 0 8 full house
- 0 5 flush
- 2 4.24 3 kind
- 0 4 straight
- 1 3.4 4/str-flush
- 2 ( 2.9) 3/royal (break up pairs) [2,3]
- 1 2.51 two pair
- 3 1.53 high pair
- 1 1.0 4/flush
- 1 0.87 KQJT 4/straight
- 3 0.814 low pair
- 1 0.809 QJT9 4/straight (outside, two high cards)
- 1 0.745 JT98 4/straight (outside, one high card)
- 2 0.699 QJ9 3/str-flush
- 2 0.697 JT9 3/str-flush
- 3 ( 0.69) 2/royal (both non-tens)
- 1 0.681 4/straight (outside, no high cards)
- 2 0.599 3/str-flush (one high card, spread 4)
- 2 0.597 3/str-flush (spread 3)
- 3 ( 0.59) 2/royal (10 + one high card)
- 1 0.596 AKQJ straight (4 high cards)
- 1 0.532 AKQT/AKJT/AQJT/KQJ9 straight (3 high cards)
- 2 0.515 KQJ unsuited
- 3 0.509 QJ unsuited
- 2 0.502 3/str-flush (one high card, spread 5)
- 2 0.500 3/str-flush (none high cards, spread 4)
- 3 0.48 3 unsuited high cards (keep lowest two)
- 3 0.48 2 unsuited high cards
- 4 ( 0.48) high card
- 2 0.402 3/str-flush (none high cards, spread 5)
- 5 0.360 garbage (draw 5 new cards)
- --------------------------------------------------------------------------
- [1] Keep KQJT9 straight flush if progressive jackpot is below 2282 bets.
- [2] Keep two high pair if progressive jackpot is below 2100 bets.
- [3] Keep high pair plus paired 10's if progressive is below 2175 bets.
-
- The following draws should NOT be taken, since drawing 5 new
- cards gives a greater expected gain.
-
- 1 0.340 4/straight (inside, no high cards) --> keep none
- 2 0.305 3/flush (no high cards) --> keep none
- 2 0.275 3/straight (no high cards) --> keep none
-
- ------------------------------------------------------------------------
-
-
- Q:V3 What is the "basic strategy" for Deuces Wild Video Poker?
- A:V3 (Derek Franks)
-
- Based upon the following payout schedule:
-
- Royal Flush 800
- 4 deuces 200
- Wild Royal 25
- 5-of-a-kind 15
- Straight Flush 9
- 4-of-a-kind 5
- Full House 3
- Flush/Straight 2
- 3-of-a-kind 1
-
- Average payback is 100.761%
-
- The following strategy yields an average profit of 350 units per average royal
- cycle of 45,278 hands.
-
- #d Hand Type Expected Value
-
- 4 Four deuces 200
- 3 Royal Flush(wild) 25
- 3 5-of-a-Kind(10-A)* 15
- 3 deuces alone 15.026
- 2 Royal Flush(wild) 25
- 2 5-of-a-Kind 15
- 2 Straight Flush 9
- 2 4-of-a-Kind 5.851
- 2 Royal Flush 4 4.606
- 2 Straight Flush 4 3.340
- 2 deuces alone 3.260
- 1 Royal Flush 25
- 1 Straight Flush 15
- 1 4-of-a-Kind 5.851
- 1 Royal Flush 4 3.501
- 1 Full House 3
- 1 Straigh Flush 4 2.209
- 1 3-of-a-Kind 2.018
- 1 Flush or Straight 2
- 1 Straight Flush 4 i 1.974
- 1 Straight Flush 4 di 1.698
- 1 Straight Flush 4i ace 1.421
- 1 Royal Flush 3 1.098
- 1 Straight Flush 3 1.091
- 1 deuce alone 1.029
- 0 Royal Flush 800
- 0 Royal Flush 4 19.626
- 0 Straight Flush 9
- 0 4-of-a-Kind 5.851
- 0 Full House 3
- 0 3-of-a-Kind 2.018
- 0 Flush or Straight 2
- 0 Straight Flush 4 1.643
- 0 Straight Flush 4i 1.370
- 0 Royal Flush 3 1.325
- 0 Straight Flush 4i ace 1.106
- 0 one pair ** .561
- 0 Straight Flush 3 .520
- 0 Flush 4 or Straight 4 .511
- 0 Straight Flush 3 i .438
- 0 J-10 suited .362
- 0 Straight Flush 3 di .355
- 0 Straight 4 i .340
- 0 Q-J or Q-10 suited .332
- 0 garbage - draw 5 .322
-
- * Don't break up 5-of-a-kinds of tens through aces. The removal
- of those 2 cards reduces the wild royal possibilities. OTOH,
- discarding two low cards makes 3 deuces alone worth 15.06.
-
- ** Never draw to 2 pair. Discard either pair and draw 3.
-
- ------------------------------------------------------------------------
-
-
- Section M: Miscellaneous
-
- ------------------------------------------------------------------------
-
-
- Q: How is Baccarat played?
- A:M1 (Steve Jacobs, Steve Brecher)
-
- Baccarat is a card game that is dealt from a shoe that holds 6 or 8 decks of
- cards. Two hands are dealt by the house dealer, the "banker" hand and the
- "player" hand. Before the hands are dealt, bets may be placed on the banker
- hand, on the player hand, or on a tie. Winning bets on banker or player are
- paid 1:1, but a commission of 5% is charged on bank bets making the net odds on
- such bets 0.95 to 1. Some casinos may charge a lower commission (e.g., at this
- writing, Binion's Horseshoe in Las Vegas charges 4%.). Some sources report that
- tie bets are paid 8:1, while others claim that tie bets are paid 9:1, so this
- may vary from casino to casino. If there is a tie, bets on the banker or player
- are returned. Once a bet has been placed, there are no opportunities for
- further decisions -- both the banker hand and the player hand are dealt
- according to fixed rules, resulting in final hands of either two or three cards
- for each.
-
- The value of a hand is determined by adding the values of its individual cards.
- Tens and face cards are counted as zero, while all other cards are counted by
- the number of "pips" on the card face. Only the last digit of the total is
- used, so all baccarat hands have values in the range 0 to 9 inclusive. The hand
- with the higher value wins; if the hands have the same value, the result is a
- tie.
-
- A game is started by dealing two cards for the player hand and two cards for
- the bank hand. An initial hand with a value of 8 or 9 is called a "natural." If
- either hand is a natural, its holder must expose it and the game ends.
- Otherwise play continues, first with the player hand and then with the banker
- hand, according to the following rules.
-
- Rules for the player hand: If the player's first two cards total 6 or more,
- then the player must stand without drawing a card. If the player's first two
- cards total 5 or less, the player must draw one additional card.
-
- Rules for the banker hand: If the banker's first two cards total 7 or more,
- then the banker must stand without drawing a card. If the banker's first two
- cards total 0, 1, or 2, then the banker must draw one card. If the banker's
- first two cards total 3, 4, 5, or 6, then whether the banker draws is
- determined by the whether the player drew, and if so the value of the player's
- draw card, as shown by the table below.
-
- Bank Drawing vs. player's draw
-
- Bank N 0 1 2 3 4 5 6 7 8 9 <--- player's draw card
- ------------------------------------------
- 9 - - - - - - - - - - -
- 8 - - - - - - - - - - -
- 7 - - - - - - - - - - -
- 6 - - - - - - - D D - -
- 5 D - - - - D D D D - -
- 4 D - - D D D D D D - -
- 3 D D D D D D D D D - D
- 2 D D D D D D D D D D D
- 1 D D D D D D D D D D D
- 0 D D D D D D D D D D D
- ------------------------------------------
- D = draw, N = no card drawn by player
-
- The probability distribution for a hand dealt from a complete shoe is as
- follows:
-
- Probability Probability of Probability
- of bank win of player win of tie
- ----------------------------------------------------------
- 6 decks 0.458652719 0.446278570 0.095068711
- 8 decks 0.458597423 0.446246609 0.095155968
-
- This implies the following house advantages:
-
- Bet bank Bet bank Bet player Bet tie Bet tie
- decks 5% vig. 4% vig. 9:1 8:1
- ------------------------------------------------------------------
- 6 1.05585% 0.59720% 1.23741% 4.93129% 14.43816%
- 8 1.05791% 0.59931% 1.23508% 4.84403% 14.35963%
-
- Edward O. Thorp and others have determined that card counting is not effective
- in overcoming the house edge at the baccarat tables. Compared to blackjack,
- card counting is about 9 times less effective when used against baccarat. See
- Thorp's "The Mathematics of Gambling" for details.
- ------------------------------------------------------------------------
-
-
- Q:M2 How is Red Dog played?
- A:M2 (Steve Jacobs)
-
- "Red Dog" is also known as "Acey-Deucey" or "between the sheets". It is a card
- game that is usually dealt from a shoe containing four or five decks, although
- single deck games can be found occasionally, as can games with 6 or 8 decks.
-
- After the players bet, two cards are dealt face up on the table. If the two
- cards are adjacent, it is a tie. If the two cards are not identical, the player
- is allowed to place a "raise" bet, up to the size of the original bet. If the
- third card drawn is _between_ the first two cards, the player wins. If the
- first two cards are identical the player is not allowed to raise, and if the
- third card matches the first two, the player is paid 11:1. Payoffs are at even
- money unless the first two cards are a pair or the "spread" is 3 or less.
-
-
- Spread Payoff
- ----------------------------------
- pair 11:1 (w/ matching 3rd card)
- pair push (w/ non-matching 3rd card)
- 0 (adjacent) push
- 1 5:1
- 2 4:1
- 3 2:1
- 4 - 11 1:1
-
- The number of players at the table is totally irrelevant, since all players win
- or lose simultaneously. The only strategy decision that the player is allowed
- to make is whether or not to double the bet. With these payoffs, the bet should
- be doubled only when the spread is 7 or greater.
-
- The house edge for Red Dog is about 3%, and decreases slightly as more decks
- are used.
- ------------------------------------------------------------------------
-
-
- Q:M3 How is Caribbean Stud Poker played?
- A:M3 (Steve Brecher)
-
- The player antes, and is then dealt a five-card hand; the dealer is also dealt
- five cards of which only one is exposed. The player now either folds, losing
- his ante, or bets an additional amount equal to exactly twice the ante. The
- dealer then reveals his remaining four cards. If the dealer's hand is not
- Ace-King or better, the player is paid even money on the ante and nothing
- (i.e., a push) on the bet. If the dealer's hand is Ace-King or better it is
- said to "qualify" (for play against the player). In that case if the dealer's
- hand is better than the player's, the player's ante and bet are collected by
- the house. If the dealer's qualifying hand is worse than the player's hand, the
- player is paid even money on the ante and an amount on the bet according to the
- player's hand as follows:
-
- AK or pair 1:1
- two pair 2:1
- three of a kind 3:1
- straight 4:1
- flush 5:1
- full house 7:1
- four of a kind 20:1
- straight flush 50:1
- royal flush 100:1
-
- There is an optional independent side bet of $1.00 available for which the
- player is paid for being dealt premium hands (flush or better); the payoff of
- this side bet is based on a progressive jackpot for straight flushes (10% of
- jackpot) and royal flushes (100%), although some places cap the straight flush
- payoff (e.g., $5000 max). The jackpot bet is extremely unfavorable except for
- the case of a very large jackpot. If the jackpot payoff is $50/75/100 for
- flush/full house/quads and there is no straight flush cap, then the expected
- return per $1 jackpot bet is approximately $0.23 plus 2.924 cents for each
- $10,000 in the jackpot; if the flush/ full house/quads payoff is $100/250/500,
- the expected return is approximately $0.68 plus 2.924 cents for each $10,000 in
- the jackpot. Examples:
-
- Jackpot Expectation per $1 bet
- ------- 50/75/100 100/250/500 --flush/full/quads payoffs
- --------- -----------
- $10,000 0.26 0.71
- 20,000 0.29 0.74
- 50,000 0.38 0.82
- 75,000 0.45 0.90
- 100,000 0.52 0.97
- 110,542 0.55 1.00
- 150,000 0.67 1.12
- 200,000 0.82 1.26
- 250,000 0.96 1.41
- 263,228 1.00 1.45
- 400,000 1.40 1.85
- 500,000 1.69 2.14
-
- If the jackpot payoffs are different, you can calculate the expectation from
- the following formula:
-
- 0.0019654*flush$ + 0.0014406*fullHouse$ + 0.00024010*quads$ +
- f(0.00000013852*straightFlush%*JP, straightFlushCap$) + 0.0000015391*JP
-
- --where * denotes multiplication, JP is the size of the jackpot, and f(x,y) is
- equal to the smaller of x and y if there is a cap on the straight flush payout
- or equal to x if there is no cap.
-
- My analysis of the basic game:
-
- When the dealer doesn't qualify the player's bet wins the ante and the dealer's
- payoff on the ante. In other words, if the dealer doesn't qualify the player is
- paid even money on the bet. However, in the long run the dealer will qualify
- 56.3% of the time. A bluff is always an unfavorable bet. Even the best possible
- bluff--where the player holds an Ace or King, another card which matches the
- dealer's upcard, and a four-flush of the same suit as the dealer's upcard--is
- unfavorable. This means that a player who always folds hands worse than
- Ace-King will lose less in the long run than one who sometimes bluffs.
-
- A pair or better should always be bet. A bet on even the worst possible
- pair--deuces, with no Ace nor King, no card matching the dealer's upcard, and
- no card of the same suit as the dealer's upcard--yields an expected profit.
- This means that a player who always bets a pair of deuces or better will lose
- less in the long run than one who sometimes folds such hands.
-
- The dealer will fail to qualify 43.7% of the time, and will qualify with an
- Ace-King (no pair) 6.4% of the time. The player who holds an Ace-King and bets
- will win even money more than 43.7% of the time (because the player's holding
- Ace-King reduces the chance of the dealer qualifying), and will be paid two to
- one (1:1 bet payoff plus 0.5:1 ante plus 0.5:1 ante payoff) when the player's
- Ace-King beats the dealer's. Therefore, there are some player Ace-King hands
- which should be bet, depending on what other cards the player holds. For
- example, if the player holds a card having the same value as the dealer's
- upcard, the chance of the dealer having a pair is reduced.
-
- The optimum strategy is to bet when the player holds:
-
- (1) AKQJ or better (including any pair or better)
- or
- (2a) AKQxx with any card in player's hand matching dealer's upcard; or
- (2b) with both x cards having higher value than dealer's
- upcard; or
- (2c) with a four flush of the same suit as dealer's upcard and:
- at least one of the x cards being either:
- 8 or better (i.e., 8, 9, or 10)
- or
- of higher value than dealer's upcard.
- or
- (3) AKJ with any card in player's hand matching dealer's upcard
- or
- (4) AKxxx with any x card matching dealer's upcard
-
- The results of this strategy and two simpler strategies are shown below, each
- based on computer simulation of 200 million deals. "Expected loss per ante
- amount per hand" is the average amount that the player will lose per hand in
- the long run as a percentage of the ante amount. "Payback per $1 risked" is the
- average long run total payback on each dollar wagered--on antes plus bets.
-
- Expected loss per
- Strategy Bet frequency ante amount per hand Payback per $1 risked
-
- Optimum 52.0% 5.23% $0.9743
- Bet any pair or better 49.9% 5.48% $0.9726
- Bet Ace-King or better 56.3% 5.75% $0.9729
-
- For the casual player, "Bet any pair or better" is the recommended strategy.
- The expected difference in total loss versus the optimum strategy over a couple
- of hundred hands is about half of one ante. "Bet Ace-King or better" provides
- more betting action at the cost of another half an ante per couple of hundred
- hands.
- ------------------------------------------------------------------------
-
-
- Q:M4 Can the lottery be beat when the jackpot gets high enough?
- A:M4 (David Guercio)
-
- If "beating" the lotto means having a payback/risk ratio of greater than 1, I
- would say that state lottos are definitely beatable.
-
- In Texas Pick-6 lotto, you pick 6 mutually exclusive numbers from 1 to 50. That
- gives you approximately 1/16,000,000 chance of winning. Many people do not play
- until the lotto jackpot goes over $16,000,000, as a result. It's a little more
- complicated than that though, because the money is paid out over 20 years, and
- you have to account for inflation. The actual value of the money you get paid
- is (assuming constant %5 inflation) is the jackpot divided by 20 times the sum
- from 0 to 19 of (.95)**N, where N is the summation index. The sum is 12.83, in
- this example, so you really need to wait until the lotto is
- (20/12.83)*16,000,000, or approximately $25 million. Texas Pick-6 frequently
- exceeds this total, but resets to $3 million when somebody wins.
-
- Of course, all this is predicated on being the sole winner of a $25 million
- lotto, or at least, say, winning $75 million and splitting with at most two
- other people. You can reduce the number of people that you split with by
- picking the numbers that nobody else does. I use this formula in picking
- numbers:
-
- 1. People tend to play birthdays. Don't pick any number less than 32.
-
- 2. People sometimes will play geometric sequences on the card, such as rows,
- and columns, and diagonals. Don't pick these either.
-
- 3. Even educated people will refuse to play a numeric sequence, such as
- 32-33-34-35-36-37, because they think that it isn't "random enough".
- Sequences are good to pick, as long as they do not occupy a single row or
- column.
-
- ------------------------------------------------------------------------
-
-
- Q:M5 How is Pai Gow Poker played?
- A:M5 (John F. Reeves)
-
- Pai-gow poker is a banking poker game played in Las Vegas and some of the
- California card clubs. The object of pai-gow poker is to make two poker hands
- that beat the banker's hands. The player is dealt 7 cards that he makes into a
- five card hand (high hand) and a two card hand (low hand). The hands are played
- and ranked as traditional poker hands (with one exception: A2345 is the second
- highest straight), and the 5 card hand must be higher than the 2 card hand. If
- both hands are better than the banker's hand, you win, if both lose, you lose,
- otherwise it's a push. The banker wins absolute ties (i.e. K Q vs K Q).
-
- The game is played with a 52 cards plus one joker. The joker can be used as an
- Ace or to complete a flush or straight. The table layout has 7 spots one in
- front of the dealer and 6 for players, like this:
-
- Dealer
- 7
- 1 6
- 2 5
- 3 4
-
- Each player spot has spaces for a bet, low hand, high hand and sometimes the
- house commission. The dealer deals 7 7-card hands in front of the chip tray.
- The banker can be a player, but is usually the house. The banker designates
- which hands go to which player by shaking a dice cup with three dice; the
- banker's position is either 1, 8 or 15 and the hands are passed out
- counterclockwise. So, if the dealer is the bank and the dice total to 6, player
- 5 gets the first hand, player 6 gets the second, the dealer gets the third and
- so on. The dice mumbo-jumbo appears to be ritual stuff --- you don't need to
- worry about anything until you get your hand.
-
- The player puts the two card hand face down in the box closest to the dealer,
- and the five card hand face down in back. Once everybody has set their hand,
- the dealer turns over and sets the bank's hand. The dealer goes
- counterclockwise around the table comparing the banks hand to the players, and
- taking, paying, or knocking. There is a 5% commission on winning bets that you
- can either put out next to your winning bet, or the dealer will subtract from
- your payoff. The lowest minimum bet is $5, seen at the Imperial Place and Four
- Queens.
-
- In pai-gow poker, the only strategic decisions are how much to bet and how to
- set your hand. The simple basic strategy for setting your hand is to make the
- highest 2-card hand that is less than your five card hand. If you can't figure
- out what to do, you can show your hand to the dealer and they will tell you how
- the house would set it. Since pairs generally win the 2-card hands, and
- two-pair wins the 5-card hands, the only difficult decisions are when to split
- two pairs. The house rules at the Four Queens were not to split low pairs (<=
- 6) and not to split pairs <= 10 if there was a Ace high two card hand. So the
- house would set
-
- A 10 10 6 6 5 3 => A 5 / 10 10 6 6 3
- K Q 10 10 6 6 3 => 6 6 / 10 10 K Q 3
-
- A ``Pai-gow'' is a hand with no pairs, such as Q J / K 7 8 6 2.
-
- Things get a little weird if a player wants to be the bank. To quote from the
- IP house rules: ``The House Dealer or the player may be the ``BANKER.'' The
- Bank wagers against all players. The bank will alternate between the house and
- the player (the House Dealer will at least take the bank every other hand). The
- BANKER will be signified by a white plastic marker. A Bank Player must either
- cover half or all wagers against him/her. The House will co-bank at 50/50 only
- at the Bank Player's request. The hand will be set according to house way and
- the table limit will apply if the House acts as a co-banker. In order to bank,
- a player must have played the previous hand against the House. The House will
- wager a sum equal to that player's wager against the house the previous hand.
- The player may request that a smaller amount be wagered. A Banker must be bank
- at the same spot of the hand he previously played against the house.'' Got
- that??
-
- In the CA card clubs, all wagering is between players, so the option to be the
- bank rotates among the active players. The rule differences from the IP rules
- are that the Joker is wild, and the house commission is a flat $1 per hand ($10
- minimum bet).
-
- Pai-gow poker is an easy game to play, and since each hand takes a while to
- play (dealer has to shuffle for each game) and most hands push, you can play on
- $20 at a $5 table for quite a while.
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-
- Q:M6 Is there a horse racing newsgroup?
- A:M6 (Stephen McNatton)
-
- Not another newsgroup, but there is a mailing list for discussion of horse
- racing and handicapping. If you are interested in joining us, send a note to
- derby-request@inslab.uky.edu and be sure to include an Internet email address
- (i.e., a "@" address.).
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