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-
- Archive-name: gambling-faq/blackjack
- URL: http://www.conjelco.com/faq/bj.html
-
- -----------------------
- Frequently Asked Questions about Blackjack
-
- This is the Blackjack section of the rec.gambling Frequently Asked Questions
- (FAQ) list.
-
- Changes or additions to this section of the FAQ should be submitted to:
- jacobs@xmission.com.
-
- Page last modified: 12-16-94
- ------------------------------------------------------------------------
-
-
- Table of Contents
-
- Section B: Blackjack Questions
- B1 What do these funny acronyms mean ...
- B2 What special terminology is used by blackjack players?
- B3 What special terminology is used by card counters?
- B4 Why is there so much talk about blackjack in rec.gambling?
- B5 Is casino blackjack a "beatable" game.
- B6 How much of an advantage can card counting give?
- B7 Is card counting illegal?
- B8 Can the casino ban card counters?
- B9 What is the correct basic strategy for single deck Blackjack?
- B10 What is the correct basic strategy for Atlantic City blackjack?
- B11 What is the house edge when playing basic strategy?
- B12 Why are single deck games better than multi-deck games?
- B14 Do 'bad' players at third base have any effect on expected gain?
- B15 Where is the best place to sit at a blackjack table.
- B16 How is card counting done?
- B17 What counting system is "best"?
- B18 What counting system is easiest to use?
- B19 What BJ counting system is most effective?
- B20 Does penetration have any effect on basic strategy expectation?
- B21 What is the correct strategy for late surrender?
- B22 What is the correct strategy for "multi action" blackjack?
- B23 What is "Over/Under" Blackjack?
- B24 What is the counting strategy for Over/Under blackjack?
- B25 What are some good/bad books on Blackjack?
- B26 What are some other sources of blackjack/gambling information?
-
- ------------------------------------------------------------------------
-
-
- Q:B1 What do these funny acronyms mean ...
- A:B1 (Michael Hall)
-
- The acronyms that are often used in blackjack articles in rec.gambling are
- listed below.
-
- Abbreviations:
- BSE = Basic Strategy Edge
- H17 = Hit soft 17 (dealer must hit)
- S17 = Stand on any 17 (dealer must stand)
- DOA = Double On Any first two cards
- D10 = Double on 10 or 11 only
- DAS = Double After Splitting is allowed
- RSA = Re-Splitting Aces is allowed
- ESR = Early Surrender
- LSR = Late Surrender
- O/U = Over/Under 13 side bets are allowed
-
- ------------------------------------------------------------------------
-
-
- Q:B2 What special terminology is used by blackjack players?
- A:B2 (Steve Jacobs, Dave Everett)
-
- Blackjack Terminology:
-
- basic strategy
- a playing strategy that is designed to minimize the house edge as much as
- possible without using techniques such as card counting, shuffle tracking,
- or dealer tells. Basic strategy is used as a foundation for card counting,
- but is also used by many non-counters.
-
- burn card(s)
- cards that are discarded without being dealt to the players. After the
- cards are shuffled by the dealer and cut by one of the players, one or
- more cards are "burned" before any cards are dealt to the players.
-
- bust
- after a "hit", the player is said to "bust" if the new card causes the
- player's total to exceed 21.
-
- card counting
- a system for improving the player's edge by assigning "weights" to each
- card face and summing the card weights as each new card is turned face up.
- The "count" indicates when the game is favorable for the player, so that
- the player can place larger bets and/or make changes in playing strategy.
-
- cut card
- a (usually colored plastic) card that is used to cut the cards after they
- have been shuffled by the dealer.
-
- double down
- to double the initial bet and receive exactly one more card. The option to
- double is often allowed on the players first two cards only, although some
- casinos allow doubling after splitting a pair. Many Northern Nevada
- casinos allowing doubling only with a two-card total of 10 or 11. It is
- very rare to find games that allow doubling of hands that have more than
- two cards.
-
- double for less
- to double down with less than 2X the original bet. Generally, when
- doubling is allowed, the player does not have to actually double his bet,
- but may increase it by any amount up to (but not more than) the original
- bet.
-
- early surrender
- surrender that occurs _before_ the dealer peeks at the hole card. Very
- valuable to the player, but rarely (if ever) offered by the casinos.
-
- even money
- taking insurance when holding a blackjack results in a net gain of one
- bet. Some casinos will allow the player to be paid without actually
- placing the insurance bet. This is called "taking even money". (See
- "insurance")
-
- first base
- the first player at a table to act on his/her hand is said to be sitting
- at "first base".
-
- flat bet
- to bet the same amount on each successive hand.
-
- hard hand
- any hand that is not a soft hand.
-
- heads up
- playing at a table that has no other players.
-
- hit
- drawing a new card to add to the player's or dealer's hand.
-
- hole card
- the dealer's card that is placed face down.
-
- insurance
- a side bet of 1/2 the original bet that is offered when the dealer's
- upcard is an ace. This bet pays 2:1 if the dealer has a natural 21. (Also
- see "even money")
-
- late surrender
- surrender that occurs _after_ the dealer peeks at the hole card. If the
- dealer has a natural 21 (blackjack), the player's bet still loses in its
- entirety. If the dealer does not have a blackjack, the player loses half
- the bet and doesn't play the rest of the hand.
-
- natural
- a hand that totals 21 on the first two cards.
-
- over/under
- a rare bet that the first two player's cards will total over 13, or under
- 13, when aces are counted as one.
-
- preferential shuffling
- shuffling when the deck is favorable to the players, while avoiding a
- shuffle when the deck is unfavorable to the players.
-
- push
- a tie hand, the original bet is returned to the player.
-
- shoe
- a "box" for holding the undealt cards, usually used in multi-deck games.
-
- soft hand
- any hand that includes an ace that can be counted as 11 without having the
- value of the hand exceed 21. It is always possible to draw one card to a
- soft hand without busting.
-
- split hand
- hands that start with two cards of the same rank can be split to form two
- independent hands. This option is exercised by adding a new bet to the
- second hand, and these hands are played independently.
-
- spread
- to place more than one bet before the cards are dealt.
-
- stand
- to stop drawing cards.
-
- stiff (hand)
- any hand that has a small change of winning regardless of how the hand is
- played (usually 12 - 16).
-
- surrender
- the option to give back the player's first two cards in exchange for a
- refund of 1/2 of the original bet (rarely allowed). Some hands, such at 16
- vs. dealer's 10, are so bad that it is less costly to surrender rather
- than play the hand.
-
- third base
- the last player at a table to act on his/her hand is said to be sitting at
- "third base".
-
- upcard
- the dealer's first card, dealt face up. The correct playing decision often
- involves some consideration of the dealer's upcard.
-
- ------------------------------------------------------------------------
-
-
- Q:B3 What special terminology is used by card counters?
- A:B3 (Steve Jacobs)
-
- Card Counting Terminology
-
- betting correlation
- a measure of how well the card weights correlate to the change in the
- player's favorability when the cards are seen by the player and removed
- from the deck. This gives an estimate of the accuracy of the card counting
- system.
-
- back counting
- counting cards and waiting for the count to become favorable before
- sitting down to play. Usually done standing in back of the players.
-
- balanced count
- any counting system that has a count starting at zero when the cards are
- shuffled, and ending at zero when all cards in the deck(s) have been
- exposed. Most counting systems use a balanced count.
-
- bet spread
- the ratio between maximum and minimum bet size. A player who uses $20
- maximum bets and $5 minimum bets is using a 4:1 bet spread.
-
- card weight
- the "value" assigned to each card face. This weight is added to the
- "count" as each new card is exposed. Weights are usually small integer
- values like -1, +1, or +2.
-
- count
- (noun) -- a number that represents the player's estimate of how favorable
- or unfavorable.
-
- cover bet
- a bet (usually large) placed at the "wrong" time, in order to fool the pit
- critters into thinking that the player is not counting cards.
-
- insurance correlation
- a measure of how well the card weights correlate to the change in the
- player's favorability for placing insurance bets. This gives an estimate
- of the accuracy of the card counting system for predicting when to take
- insurance.
-
- penetration
- the number of cards that are dealt before the cards are shuffled.
- Penetration is usually expressed as a percentage of the cards, as in "75%
- penetration". Good penetration is extremely important to card counters.
-
- playing efficiency
- effectiveness of strategy variations in tracking the optimal playing
- strategy as the deck composition changes. Efficiency is given by E = AG /
- PG, where AG is the actual gain from making the strategy changes, and PG
- is the possible gain that could be made by using a playing strategy that
- is "computer perfect".
-
- running count
- the total of the weights of all cards that have been exposed since the
- cards were shuffled.
-
- shuffle tracking
- a system to predict which sections of the deck/shoe will be favorable to
- the player, based on the locations of favorable sections of the previous
- deck/shoe, and on studying the method used to shuffle the cards.
-
- side count
- a count in addition to the "main" count, usually involving a single card
- face, as in "ace side count".
-
- strategy variations
- varying from basic strategy when the count indicates that it is profitable
- to do so.
-
- ten poor
- a deck that has a lower than average density of tens and face cards.
-
- ten rich
- a deck that has a higher than average density of tens and face cards.
-
- true count
- a count that is adjusted according to the number of undealt cards, usually
- by dividing the running count by the number of undealt *decks* (or
- half-decks).
-
- unbalanced count
- any counting system that has a count that starts or ends on a non-zero
- value (see "balanced count"). Red 7 is an example of an unbalanced count.
-
- wonging
- improving the player's edge by placing bets only when the count is
- favorable for the player, and "sitting out" when the count is unfavorable.
-
- ------------------------------------------------------------------------
-
-
- Q:B4 Why is there so much talk about blackjack in rec.gambling?
- A:B4 (Steve Jacobs)
-
- Blackjack is the most popular table game in American casinos, and the abundance
- of blackjack articles in rec.gambling is a reflection of this popularity.
- Unlike many other casino games, skillful play in blackjack allows the player to
- gain a slight advantage over the casino. However, there is no single form of
- the game that is found in all casinos, and it is often possible to find several
- slightly different forms of blackjack within the same casino. When playing
- blackjack, the "correct" strategy to use will depend on the number of card
- decks used and on the particular "house rules" that are in effect during play.
- All of these factors combine to make blackjack a very complicated topic.
- ------------------------------------------------------------------------
-
-
- Q:B5 Is casino blackjack a "beatable" game.
- A:B5 (Matt Wilding)
-
- Background: Many books have been written that claim that BJ is beatable.
-
- Answer: Simulations performed by rec.gamblers show different amounts of
- potential player advantage in theory in BJ, depending on strategies, exact
- rules, and playing conditions. These numbers typically approach 1% (an average
- penny gain for every dollar bet) though in certain particular, ideal
- circumstances this can get somewhat higher. There is disagreement on the net
- about how much advantage this translates into in "real-world" casinos, but it's
- generally believed that players can play with a small, long-run advantage in
- BJ. The variance is very high in this game, however, which makes the slight
- advantage in BJ far from a sure thing.
- ------------------------------------------------------------------------
-
-
- Q:B6 How much of an advantage can card counting give?
- A:B6 (Steve Jacobs)
-
- A typical card counter will have an edge of 1.5% or less, depending on the
- counting system used, the skill of the player, and the particular house rules
- that the player is fighting against. It is quite unusual to find playing
- conditions that allow the player to get more than a 2% edge against the house,
- even against single deck games. The player's edge against multi-deck games is
- generally less than 1%.
- ------------------------------------------------------------------------
-
-
- Q:B7 Is card counting illegal?
- A:B7 (Steve Jacobs)
-
- No. The casinos would like you to believe that card counting is illegal,
- immoral, and fattening, but the fact is that card counters are simply using a
- greater level of skill than the typical blackjack player. The Nevada courts
- have ruled that blackjack players are free to use any information that is made
- available to them, provided that there is no collusion between a player and
- casino personnel. For example, if a dealer accidentally handles the cards in
- such a way that a player can see the dealer's hole card, the player can make
- use of this information without breaking the law.
- ------------------------------------------------------------------------
-
-
- Q:B8 Can the casino ban card counters?
- A:B8 (Steve Jacobs)
-
- This depends on where you play. In Atlantic City, where games of skill are not
- permitted, the casinos are not allowed to ban skillful players. In Nevada,
- casinos are allowed to refuse service to anyone at any time for any reason.
- Players are routinely "barred", usually by being asked to leave or by being
- told that they are welcome to play any game other than blackjack. If you are
- barred but persist in trying to play, the casino can have you arrested for
- trespassing.
- ------------------------------------------------------------------------
-
-
- Q:B9 What is the correct basic strategy for single deck Blackjack?
- A:B9 (Steve Jacobs)
-
- The following basic strategy is for single deck games without DAS
- (double-after-splits).
-
- +-- Player's hand
- |
- | dealer dealer
- | |-might bust-||-might stand-|
- V 2 3 4 5 6 7 8 9 X A <------- dealer's upcard
- ---+-------------------------------
- XX | S S S S S S S S S S never, ever, ever split
- 99 | PS PS PS PS PS S PS ps s s split if (d <= 9), except 7
- 88 | Ps Ps Ps Ps Ps Ph ph ph ph ph always split
- 77 | ps ps Ps Ps Ps ph h h s h split if (d <= 7), stand against 10
- 66 | ph ps ps Ps ps h h h h h split if (d <= 6)
- 55 | DH DH DH DH DH DH DH DH H H never split, treat like hard 10
- 44 | h H H DH DH H h h h h never split, double against 5, 6
- 33 | h h Ph PH PH ph h h h h split if (d >= 4) and (d <= 7)
- 22 | h ph Ph PH PH ph h h h h split if (d >= 3) and (d <= 7)
- AA | PH PH PH PD PD PH PH Ph Ph Ph always split
- ---+-------------------------------
- A9 | S S S S S S S S S S always stand
- A8 | S S S S *DS S S S S S double against a 6
- A7 | S DS DS DS DS S S h h h* double 3-6, hit against 9, 10, A
- A6 | DH DH DH DH DH H h h h h double low, hit high
- A5 | h h DH DH DH h h h h h \
- A4 | h H DH DH DH H h h h h \ double against 4,5,6
- A3 | H H DH DH DH H H h h h /
- A2 | H H DH DH DH H H h h h /
- ---+-------------------------------
- 21 | S S S S S S S S S S always stand
- 20 | S S S S S S S S S S always stand
- 19 | S S S S S S S S S S always stand
- 18 | S S S S S S S s s s always stand
- 17 | s s s s s s s s s s always stand on HARD 17 or above
-
- 16 | s s s s s h h h h h \
- 15 | s s s s s h h h h h \
- 14 | s s s s s h h h h h > hit if dealer might stand,
- 13 | s s s s s h h h h h / stand if dealer might bust
- 12 | h h s s s h h h h h / (special case against 2, 3)
-
- 11 | D D D D D D D D D D always double
- 10 | D D D D D D D D H H double if (d < 10)
- 9 | DH DH DH DH DH H H h h h double if dealer might bust
- 8 | h H H DH DH H h h h h double only against 5, 6
- 7 | h h h H H h h h h h
- 6 | h h h H H h h h h h (4-2)
- 5 | h h h H H h h h h h (3-2)
- 4 | h h h H H h h h h h (2-2 pair if no more splitting allowed)
- ---+-------------------------------
- S=stand H=hit D=double P=pair(split)
- DH= double if allowed, otherwise hit
- DS= double if allowed, otherwise stand
- [uppercase] = "strong" hand, favorable to player
- [lowercase] = "weak" hand, favorable to house
-
- (*) notes:
- Playing A7 against dealer's ace:
- hitting gains 4.08% if dealer must hit on soft 17
- standing gains 0.74% if dealer must stand on soft 17
-
- Playing A8 against dealer's 6:
- doubling gains 1.96% if dealer must hit on soft 17
- doubling gains 0.03% if dealer must stand on soft 17
- (this rule may be ignored to simplify the strategy)
-
- ------------------------------------------------------------------------
-
-
- Q:B10 What is the correct basic strategy for Atlantic City blackjack?
- A:B10 (Steve Jacobs)
-
- The following basic strategy is for typical Atlantic City rules.
-
- HOUSE RULES:
- Cards are dealt from 6 decks.
- Dealer must stand on any 17.
- Double-down allowed on soft hands.
- Pairs may be split only once.
- Player may double-down after splitting pairs.
- Surrender is not allowed.
-
-
- Strategy Table
-
- |---might bust---| |---might stand---| <---- dealer possibility
- ---+----------------------------------------
- 2 3 4 5 6 7 8 9 X A <---- dealer's up card
- ---+---------------------------------------- Pairs
- XX | S S S S S S S S S S
- 99 | PS PS PS PS PS S PS ps s s
- 88 | Ps Ps Ps Ps Ps Ph ph ph ph ph
- 77 | ps ps Ps Ps Ps ph h h h h
- 66 | ph ph ps Ps Ps h h h h h
- 55 | DH DH DH DH DH DH DH DH H H
- 44 | h H H PH PH H h h h h
- 33 | ph ph Ph Ph Ph ph h h h h
- 22 | ph ph Ph Ph PH ph h h h h
- AA | PH PH PH PH PDH PH PH Ph Ph Ph
- ---+---------------------------------------- Soft Hands
- AX | S S S S S S S S S S
- A9 | S S S S S S S S S S
- A8 | S S S S S S S S S S
- A7 | S DS DS DS DS S S h h h
- A6 | H DH DH DH DH H h h h h
- A5 | h H DH DH DH h h h h h
- A4 | h H DH DH DH H h h h h
- A3 | H H H DH DH H H h h h
- A2 | H H H DH DH H H h h h
- AA | H H H H DH H H h h h
- ---+---------------------------------------- Hard Hands
- 21 | S S S S S S S S S S
- 20 | S S S S S S S S S S
- 19 | S S S S S S S S S S
- 18 | S S S S S S S s s s
- 17 | s s s s S s s s s s
-
- 16 | s s s s s h h h h h
- 15 | s s s s s h h h h h
- 14 | s s s s s h h h h h
- 13 | s s s s s h h h h h
- 12 | h h s s s h h h h h
-
- 11 | DH DH DH DH DH DH DH DH DH H
- 10 | DH DH DH DH DH DH DH DH H H
- 9 | H DH DH DH DH H H h h h
- 8 | h H H H H H h h h h
- 7 | h h h H H h h h h h
- 6 | h h h h h h h h h h
- 5 | h h h h H h h h h h
- 4 | h h h h H h h h h h
- ---+----------------------------------------
- S=stand H=hit D=double P=split Q=surrender
-
- NOTES:
- 1) If more than one option is listed,
- options to the left are preferred
- over options to the right. Options
- less favorable than STAND or HIT are
- not shown.
-
- 2) Use the "Hard Hands" table only
- when the other tables do not apply.
-
- 3) If splitting Aces is not allowed,
- use the "Soft Hands" table.
-
- 4) Uppercase options favor the player,
- lowercase options favor the house.
-
- ------------------------------------------------------------------------
-
-
- Q:B11 What is the house edge when playing basic strategy?
- A:B11 (Steve Jacobs)
-
- The expected gain for basic strategy play depends on the house rules and the
- number of decks. The following table summarizes the players expectation for a
- variety of games. All numbers are in units of percent of initial bet.
-
- <-- number of decks -->
- | 1 | 2 | 4 | 6 | 20 | 100 |
- ----------------+-------+-------+-------+-------+-------+-------+
- AC | .1541 -.2228 -.3991 -.4569 -.5368 -.5638 |
- AC + LSR | .1761 -.1717 -.3323 -.3843 -.4552 -.4790 |
- AC + ESR | .7694 .3952 .2265 .1721 .0968 .0714 |
- ----------------+-------+-------+-------+-------+-------+-------+
- strip | .0409 -.3214 -.4889 -.5437 -.6245 -.6447 |
- strip + LSR | .0707 -.2685 -.4239 -.4744 -.5429 -.5659 |
- strip + DAS | .1809 -.1795 -.3472 -.4021 -.4779 -.5034 |
- strip + ESR | .6511 .2927 .1320 .0801 .0084 -.0157 |
- ----------------+-------+-------+-------+-------+-------+-------+
- vegas |-.1527 -.5257 -.7015 -.7590 -.8445 -.8663 |
- vegas + LSR |-.1095 -.4594 -.6221 -.6747 -.7469 -.7713 |
- vegas + DAS |-.0103 -.3813 -.5570 -.6146 -.6951 -.7223 |
- vegas + ESR | .5403 .1720 .0046 -.0493 -.1245 -.1500 |
- ----------------+-------+-------+-------+-------+-------+-------+
- reno |-.4291 -.7400 -.8906 -.9404 -1.0154 -1.0337 |
- reno + LSR |-.3858 -.6737 -.8113 -.8560 -.9178 -.9387 |
- reno + DAS |-.3121 -.6176 -.7658 -.8151 -.8840 -.9073 |
- reno + ESR | .2639 -.0423 -.1846 -.2307 -.2307 -.3174 |
- ----------------+-------+-------+-------+-------+-------+-------+
-
- "AC" rules: (typical of Atlantic City)
- dealer stands on soft 17
- double down on any two cards
- double after splits
- no resplitting
-
- "strip" rules: (typical of Vegas Strip)
- dealer stands on soft 17
- double down on any two cards (but not after splits)
-
- "vegas" rules: (typical of Vegas Downtown)
- dealer hits soft 17
- double down on any two cards (but not after splits)
-
- "reno" rules: (typical of Reno, northern Nevada)
- dealer hits soft 17
- double down allowed on two card total of 10 or 11 only
-
- DAS = Double After Splitting
- LSR = Late Surrender
- ESR = Early Surrender (no longer available)
-
- ------------------------------------------------------------------------
-
-
- Q:B12 Why are single deck games better than multi-deck games?
- A:B12 (Michael Hall)
-
- There are some surface differences, such as single and double deck usually
- being hand-held, while four or more decks are dealt from a shoe, but there are
- fundamental mathematical differences too.
-
- Single deck blackjack is usually better than multiple deck blackjack for card
- counters, basic strategists, and the clueless. Additional decks make busts less
- likely, since one can draw to hands like 2,2,2,2,2,2,2,2,2 (for 18) which are
- improbable/impossible in single deck. Busting less often helps the dealer's
- hand more than yours, since the dealer is forced by the rigid rules to hit more
- often than you. Blackjacks are also less frequent, which is bad since you get
- paid 3 to 2 for those. All in all, multiple decks will cost a basic strategist
- nearly 0.5% in advantage, which is more than all but the very best package of
- favorable extra rules will give you. This was an intuitive explanation; a
- complete mathematically sound (albeit huge) proof can be generated by a
- combinatorial analysis program.
-
- Card counters face the additional problem that the count is less volatile with
- multiple decks and hence offers less frequent opportunities for large favorable
- bets. Consider the difference between an urn with 1 black and 1 white marble
- versus an urn with 100 black and 100 white marbles. Draw half the marbles: what
- is the probability that all the remaining marbles are white? In the 1 and 1
- case, there is a 1 in 2 chance. In the 100 and 100 case, there is only a 1 in
- 100,891,344,545,564,193,334,812,497,256 chance!
- ------------------------------------------------------------------------
-
-
- Q:B14 Do 'bad' players at third base have any effect on expected gain?
- A:B14 (Steve Jacobs)
-
- No. It is a common misconception that incorrect plays by the player at third
- base will "take the dealer's bust card" or "leave the dealer a good card". As
- long as the shuffle is sufficient to randomize the cards, improper play of
- other players will be just as likely to help as it is to hurt. However, bad
- players can cause frustration and anxiety which may increase the likelihood of
- making mistakes. It is best to avoid the temptation to strangle bad players.
- ------------------------------------------------------------------------
-
-
- Q:B15 Where is the best place to sit at a blackjack table.
- A:B15 (Steve Jacobs)
-
- It depends. For basic strategy players, seat position has no significant effect
- on the player's expected return. For card counters who use strategy variations,
- it is probably best to sit at third base in order to see as many cards as
- possible before playing the hand. When playing against a "front loading"
- dealer, the best seat is whichever seat gives you the best shot at getting a
- glimpse of the dealer's hole card. When playing at the Rio, the best seat is
- the one that gives the best view of the cocktail waitresses.
- ------------------------------------------------------------------------
-
-
- Q:B16 How is card counting done?
- A:B16 (Steve Jacobs)
-
- The card counting system described below is an unbalanced 10 count that is 100%
- accurate for determining when to take insurance. As a general purpose card
- counting system, it is relatively weak and not particularly recommended, but it
- illustrates many of the principles behind card counting. This is intended only
- to give a feel for how card counting is done, and is not recommended for actual
- practice, although I've used it because of its simplicity. This counting
- strategy is listed as "Unbalanced 10 Count" in other parts of the FAQ list.
-
- For single deck games:
- 1) Start the count at -4 when the deck is shuffled.
- 2) Count -2 for 10, J, Q, K
- 3) Count +1 for everything else (including aces)
- 4) Bet low when the count is negative, high when the count is positive
- (actually, simulations show that you can bet high for a count of -2 or
- above).
- 5) Take insurance when the count is positive.
- 6) Play basic strategy at all times.
-
- ---------------------------------------------------------------
-
- For N deck games:
- 1) Start the count at (-4 * N).
- 2) all other rules are the same.
-
- ---------------------------------------------------------------
-
- Notes:
-
- The unique feature of this counting method is that it is perfectly accurate for
- dealing with insurance. When the count is positive, the player has the
- advantage when taking the insurance bet. When the count is negative, the house
- has the advantage, so insurance should not be taken.
-
- Counting is best done by counting several cards at once. It is easy to practice
- this counting method in the following way:
-
- 1)
- Count through a deck of cards, counting one card at a time. Start at -4,
- and count through the entire deck. After all of the cards have been seen,
- the count should be ZERO. If it is not zero, a mistake has been made
- somewhere. Repeat counting through the deck one card at a time, until you
- can do it quickly without making mistakes.
-
- 2)
- Count through the deck, counting two cards at a time. Look for the
- following patterns, adding the correct amount for each pattern
- (X = 10, N = non-ten)
- NN: +2
- XN: -1
- XX: -4
- Again, the count should be zero after all cards have been seen. Repeat
- until you can do it efficiently.
-
- 3)
- Count through the deck, counting three cards at a time. Look for the
- following patterns, adding the correct amount for each pattern.
- (X = 10, N = non-ten)
- NNN +3
- XNN 0 (this pattern is common)
- XXN -3
-
- 4)
- Practice against a computer blackjack game. When I play, I usually count
- the cards by counting an entire hand (player's or dealers) at once. If
- there are more than three cards in the hand, I mentally break it up into
- groups of 1, 2, or 3 cards (I usually look for "XNN" patterns and ignore
- those cards, since they add up to zero). I usually count the cards just
- before the dealer picks up the hand (exception: for insurance, you should
- count your cards and the dealer's up card immediately).
-
- ------------------------------------------------------------------------
-
-
- Q:B17 What counting system is "best"?
- A:B17 (Matt Wilding)
-
- This has been answered by rec.gamblers using different approaches.
-
- The first approach is to evaluate different systems by simulation. This
- approach obscures the particular advantages of each system, but it's easy to
- see how a system will perform in one particular realistic casino playing
- situation, and not hard to judge the tradeoff between performance and ease of
- use (see Q/A B18 for more details).
-
- The second approach estimates several performance parameters of each system
- that collectively approximate the system's inherent potential. This allows the
- strengths of different BJ systems to be studied in detail, which should allow
- better, more precise comparison of different systems and aid efforts to improve
- a particular system. This approach gives results which may be used to determine
- which counting system is theoretically most profitable, but does not address
- the issue of how easy it is to use the counting system under actual playing
- conditions (see Q/A B19 for more details).
-
- It's not yet clear how these two studies relate, and no rec.gambling consensus
- has emerged as to how the more sophisticated performance parameters actually
- translate to advantage at the tables as in the simulations.
- ------------------------------------------------------------------------
-
-
- Q:B18 What counting system is easiest to use?
- A:B18 (Matt Wilding)
-
- Background: Lots of systems are available. There is an important tradeoff
- between complexity and theoretical power, as more complex systems are harder to
- use and more error-prone.
-
- Answer: You pick'em. A rec.gambling study was accomplished that compared
- different systems, and here a summary of what came out:
-
- Complexity is a subjective measure with guidelines described in the results
- paper. Power is the integer closest to p/0.05%, where p is the % advantage of
- the strategy one-on-one in a single deck, dealer hits on soft 17, no DDAS,
- resplitting-allowed game that's dealt down to 20 cards and using a 1-4 betting
- spread. 15,000,000 hands guarantee correctness to within 1 point 99% of the
- time.
-
- name complex power card weights reference
- A 2 3 4 5 6 7 8 9 X
- --------------------------------------------------------------------------
- BASIC 0 -5 Steve Jacobs
- UNBALANCED 10 2 13 1 1 1 1 1 1 1 1 1 -2 Steve Jacobs
- SUPER-SIMPLE OPT-I 2.5 16 1 1 1 1 -1 WGBJB (1)
- REVERE PM 3.5 16 -1 1 1 1 1 1 -1 PBaaB
- RED SEVEN 3.5 19 -1 1 1 1 1 1 R:1 -1 BiB
- OPT1-6+6 5 18 1 1 1 1 -1 WGBJB
- WONG HIGH-LOW 5 19 -1 1 1 1 1 1 -1 PB
- ZEN 5 19 -1 1 1 2 2 2 1 -2 BiB
- HORSESHOE 6 14 1 2 2 3 2 2 1 -1 -3 MDB (2)
- REVERE POINT COUNT 6 17 -2 1 2 2 2 2 1 -2 PBaaB
- OPT1-6+6 W/ ACE 7 23 1 1 1 1 -1 WGBJB
- ANDERSON 9.5 16 -2 1 1 1 2 1 1 -1 -1 TtToLV
- USTON APC 10 22 1 2 2 3 2 2 1 -1 -3 MDB
-
- WGBJB: "World's Greatest BlackJack Book" by Humble and Cooper
- PBaaB: "Playing Blackjack as a Business" by Lawrence Revere
- BiB: "Blackbelt in Blackjack" by Arnold Snyder
- PB: "Professional Blackjack" by Stanford Wong
- TtToLV: "Turning the Tables on Las Vegas" by Ian Andersen
- MDB: "Million Dollar Blackjack" by Ken Uston
- (1) with modifications by Matthew Wilding
- (2) with modifications by Paul C. Kim
-
- ------------------------------------------------------------------------
-
-
- Q:B19 What BJ counting system is most effective?
- A:B19 (Michael Hall, Jeff Jennings)
-
- The playing efficiency, betting correlation, and insurance correlation is
- listed below for several counting systems. These numbers give an indication of
- the effectiveness of the counting system. When two numbers are listed, the
- second number results from adding an ace side count in addition to the "main"
- count.
-
- See answer B3 for definitions of "betting correlation", "playing efficiency",
- and "insurance correlation".
-
- EXPLANATION OF COUNTING SYSTEMS
- ===========================================================================
- COUNTING COUNTING VALUES "BEST" EFFICIENCY CORRELATION
- SYSTEMS 2 3 4 5 6 7 8 9 X A SOURCE PLAY+ace BET+ace INSURE
- -------- ---------------------------- ------ -------- -------- ------
- Griffin 0 0 1 1 1 1 0 0 -1 0 Griffin 64-64+ .85-.95 .85
- Hi-Opt I 0 1 1 1 1 0 0 0 -1 0 Humble 61-63 .88-.97 .85
- Hi-Opt II 1 1 2 2 1 1 0 0 -2 0 Humble 67-67+ .91-.99 .91
- High-Low 1 1 1 1 1 0 0 0 -1 -1 Wong 51-63 .97 .76-.85
- Ita 1 1 1 1 1 1 0 -1 -1 -1 Sys.Res. 53-63+ .96 .69-.76
- Red 7's 1 1 1 1 1 ** 0 0 -1 -1 Snyder 54-64+ .98 .78-.87
- Unbal 10's 1 1 1 1 1 1 1 1 -2 1 Roberts 61-61+ .73-.94 1.00
- Uston +- 0 1 1 1 1 1 0 0 -1 -1 Uston 55-64+ .95 .76-.85
- Uston APC 1 2 2 3 2 2 1 -1 -3 0 Uston 69-69+ .91-.99 .90
- Wong Halves 1 2 2 3 2 1 0 -1 -2 -2 Wong 57-67+ .99 .72-.85
- Zen 1 1 2 2 2 1 0 0 -2 -1 Snyder 63-67+ .97 .85-.91
- ** red 7's +1, black 7's 0
-
- Note: Playing efficiencies have a practical maximum of about 0.7.
- "Unbal 10's" is short for "Unbalanced 10 Count"
-
-
- ------------------------------------------------------------------------
-
-
- Q:B20 Does penetration have any effect on basic strategy expectation?
- A:B20 (Steve Jacobs)
-
- Probably not. Unless the dealer is cheating, the cards will be in a random
- order after the shuffle. If the player is not counting cards or using other
- techniques to gain an advantage, it will not matter if there are several rounds
- or only a single round between shuffles. But, if the dealer if using
- preferential shuffling, this will hurt the basic strategy players as well as
- the card counters.
- ------------------------------------------------------------------------
-
-
- Q:B21 What is the correct strategy for late surrender?
- A:B21 (Michael Hall)
-
- Basic strategy for late surrender in AC multi-deck games is:
-
- Surrender hard 16 (but not 8-8) vs. 9, 10, ace
- Surrender hard 15 vs. 10
-
- If you are the least bit risk-averse, you should also:
-
- Surrender hard 15 vs. ace
-
- At some casinos you can surrender your first two cards. You lose half your bet
- in return for not having to play through the hand. With early surrender, you
- get back half your bet even if the dealer has blackjack, while with late
- surrender you lose anyway when the dealer has blackjack.
- ------------------------------------------------------------------------
-
-
- Q:B22 What is the correct strategy for "multi action" blackjack?
- A:B22 (Steve Jacobs)
-
- Multi Action blackjack allows the player to place up to three bets
- simultaneously on the same blackjack hand. The player is dealt a single hand,
- and the three bets are played out against the same dealer upcard, but with
- different "drawn" cards for each bet. Many players feel nervous about hitting
- stiff hands against a high dealer's upcard (7 or higher), since they will lose
- all three bets if they bust. However, basic strategy is COMPLETELY UNCHANGED
- for this game, and the correct strategy is no different than if the player had
- only a single bet at risk.
- ------------------------------------------------------------------------
-
-
- Q:B23 What is "Over/Under" Blackjack?
- A:B23 (Steve Jacobs)
-
- Caesar's Tahoe introduced the Over-13 and Under-13 side bets that are allowed
- at some blackjack tables. These bets are based on the player's total for the
- first two cards, when aces are counted as one. Over-13 bets win when the
- player's cards total 14 or higher, while under-13 bets win when the player's
- cards total 12 or under. Either bet will lose when the player's total is
- exactly 13. These bets are placed at the same time as the blackjack bet, and
- usually the side bet can be no larger than the bet on the blackjack hand.
- Over/under games are usually dealt from a 6 or 8 deck shoe, and the player's
- first two cards are always dealt face up. Although these are "sucker" bets for
- basic strategy players, with a house edge of 6% to 10%, special card counting
- strategies can be used to give the player a significant edge on these bets.
- ------------------------------------------------------------------------
-
-
- Q:B24 What is the counting strategy for Over/Under blackjack?
- A:B24 (Steve Jacobs)
-
- The card weights used for the Over/Under count are as follows: count +1 for
- Ace, 2, 3, and 4, and count -1 for tens and face cards. The deck becomes
- favorable for counts of +2 and above, and for counts -4 and below. Over-13 bets
- should be placed when the count is +3 and above. Under-13 bets should be placed
- when the count is -4 and below.
-
- When playing Over/Under blackjack with this counting scheme, virtually all of
- the player's profit comes from the over-13 and under-13 side bets. This
- counting scheme is very poor for playing the blackjack portion of the bet, and
- will only allow the player to play about even with the house on the blackjack
- bets. However, the over/under bets can be very profitable if the game has good
- penetration. A 6-deck over/under game with good penetration can give the player
- an advantage of 1.5% or more. Single deck over/under games with good
- penetration (very rare) can give the player an edge of over 4% when using the
- over/under count.
-
- Snyder's "Over/Under Report" discusses the over/under game in detail, and is
- available from RGE at an outrageous price.
- ------------------------------------------------------------------------
-
-
- Q:B25 What are some good/bad books on Blackjack?
- A:B25
-
- The individual book reviews given below are grouped according to the person
- doing the review. If you have an opposing view or wish to express another view
- of any of these books, write your own review and send it to the maintainer of
- the FAQ list, and it will be included. Reviews of books that are not mentioned
- here are especially welcome.
-
- There are undoubtedly many good books that are not listed here, as well as many
- terrible books that are not listed here. These reviews are only the opinions of
- the reviewers, and your mileage may vary.
-
- Review by Michael Dalton (as reported by Michael Hall)
-
- Dalton, Michael. Blackjack: A Professional Reference. Spur of the
- Moment Publishing, PO BOX 541967, Merritt Island, FL; 1991. (1964
- pages)
-
- Written by a NASA computer systems engineer, this book is a
- comprehensive reference to the game of blackjack. Over 1000 entries
- listing books, magazines, publications, newsletters, articles,
- reports, videos, software and other products available for serious
- players of the game twenty-one. Also included is the most
- comprehensive blackjack dictionary ever compiled explaining blackjack
- terminology, system and strategy descriptions, rules, and
- miscellaneous blackjack trivia. Complete basic strategy charts that
- cover most blackjack games in the world are also presented. Fully
- cross-referenced with recommendations.
-
- Reviews by Edmund Hack:
-
- Blackjack Video: Winning at Blackjack with Bobby Singer, JCI Video,
- 1987, 103 minutes. This video is a tape of a sales pitch/introduction
- to card counting seminar hosted by Bobby Singer, billed as the
- "World's biggest winner at the game of Blackjack" on the back cover.
- The tape covers 5 areas: Basic Strategy, Card Counting, Money
- Management, Team Play and Casino Awareness. Unfortunately, the
- information is incomplete. For example, the basic strategy section
- only covers hard and soft hands and the card counting section only
- covers the card values for the Hi-Lo count, but no bet sizing or
- strategy adjustments. The rest of the information is available for
- $149.00. For this price, you get a set of notebooks with lessons and
- audio tapes covering the Hi-Lo count and an 800 number you can call
- to find out where the best games are in the city you plan to play. I
- rented the tape for $1.50 and maybe got my money's worth.
-
- One interesting point covered in moderate detail is team play. Singer
- advocates playing 4 deck or up shoes with the "Big Player" approach
- pioneered by Uston and others. He advised using a counter at one or
- more tables who flat bets and uses hand signals (i.e. scratching the
- head) to call in a big money player. The current count is signaled to
- the Big Player by the stacking of chips in front of the counter in a
- particular way. The Big Player can then play out the rest of the
- shoe, presumably free of heat. If the count goes bad, the big player
- leaves, proclaiming a trip to the restroom is needed. The home study
- course is said to have info on bet sizing related/risk of ruin for
- teams and individuals.
-
- The Winner's Guide to Casino Gambling, Edwin Silberstang, Plume, 1980
- and 1989. This is a general overview of casino gambling with chapters
- on casino operations, comps, junkets, credit and the games offered.
- Detailed sections on craps, baccarat, roulette, keno, slots, video
- poker (89 edition only) and blackjack give the staff, rules, and
- procedures of each game, the house advantage, a glossary, and the
- best plays for each. In addition, there are anecdotes about playing
- the games. As the author has separate books on poker and sports
- betting, there is little information on them here and Red Dog and Pai
- Gow poker are not covered. The blackjack section has correct basic
- strategy information for 1,2, and 4+ deck games with and without DAS,
- and a discussion of Strip, Reno and Downtown rules variations. He
- presents the Hi-Opt I count (not by that name) and how to use it for
- bet sizing and insurance bets, but no strategy adjustments. There is
- a section written by a professional blackjack player on how to hide
- the fact that you are counting and life as a pro. If you want a
- single book as an introduction to casino gambling, this is it. [Note:
- there are 2 versions of the book out - a small green paperback from
- 1980 and a black trade paperback from 1989 that has been updated.]
-
- Reviews by Michael Hall:
-
- Fundamentals of Blackjack by Chambliss and Rogenski - this book is
- pretty much a standard blackjack book, but it has exceptionally good
- tables of information. I advise buying this book as a supplement to
- whatever book you use for your counting system (probably either
- Professional Blackjack, The World's Greatest Blackjack Book,
- Blackbelt in Blackjack or Million Dollar Blackjack.) The counting
- system discussed in "Fundamentals..." is not one that you would
- actually want to use, but the tables don't assume this system is
- used. Unfortunately, many of the tables were generated using Snyder's
- Blackjack Formula, and so the accuracy is not as good as would be the
- case with computer simulations.
-
- Card Counting for the Casino Executive by Bill Zender - this book is
- written for casino executives, as you might suspect, which makes it
- insightful reading for card counters. The book goes into detail about
- how pit critters should go about identifying and discouraging card
- counters. It also lists all kinds of ways the players can win, both
- honestly and by cheating. The author is fairly counter-tolerant,
- which is refreshing. Alas, the book is spiral bound, only 138 pages
- long, and *full* of white space.
-
- Reviews by Steve Jacobs:
-
- Million Dollar Blackjack by Ken Uston. This is a good all-around
- blackjack book, although the advanced counting scheme is much more
- difficult than most. Ken gives a balanced view of blackjack, without
- the exaggerated claims that many BJ authors are fond of.
-
- World's Greatest Blackjack Book by Humble & Cooper. This is a good
- book with a pretty reasonable counting scheme. The authors are _way_
- too paranoid about cheating, to the extent that they attribute
- virtually all of their losses to cheating. Otherwise, it is a good
- book. These guys have absolutely nothing nice to say about Lawrence
- Revere, so if you've read Playing Blackjack as a Business and would
- like to read an opposing viewpoint, this is the book for you.
-
- Blackbelt in Blackjack by Arnold Snyder. The Red Seven count in this
- book is simple, and quite effective against single deck games. The
- Zen count is more difficult, but more powerful. Snyder includes some
- interesting ideas that aren't found in other books, such as "depth
- charging". This book is probably not as good for beginners as are the
- previous two books, but is a good book for more advanced readers.
-
- Theory of Blackjack by Peter Griffin. This is one of the few good
- books that cover the mathematical considerations of the game. This
- book is either a complete must or a complete waste of time, depending
- on how you feel about mathematics.
-
- Beat the Dealer by Edward Thorp. This book is a classic, and is still
- worth reading. The card counting schemes are now somewhat dated, but
- it is still a good book for card counters.
-
- Professional Blackjack by Stanford Wong. Some people really like this
- book, but I didn't find it all that exciting. It is considered a
- classic, and has a lot of good material.
-
- Playing Blackjack as a Business by Lawrence Revere. This is one of
- the most accurate books for basic strategy, and the color charts are
- very nice. The numbers in the tables were provided by Julian Braun,
- and are about as accurate as any available, but don't believe the
- numbers that Revere gives for player's expected gain. Revere's
- counting scheme isn't widely used today, and Revere's "I'm right and
- everyone else is a dope" attitude is very annoying, although
- partially justified if you account for the date of first publication
- and the scarcity of good books at that time. Revere also makes many
- inflated claims about player's expectation, which Humble & Cooper
- would attribute to character flaw.
-
- Scarne on Cards by John Scarne. This book is simply wrong when it
- comes to blackjack, and Scarne was too arrogant to even consider the
- possibility that he might have been wrong. He spends a lot of time
- trying to discredit Thorp. This book has _negative_ value for serious
- blackjack players, and should probably be avoided completely.
-
- Turning the Tables on Las Vegas by Ian Andersen. This is an
- entertaining book that describes techniques for disguising your play
- to avoid detection by pit critters.
-
- Casino Tournament Strategy by Stanford Wong. This book combines
- previous Tournament Blackjack and Tournament Craps book together at a
- reasonable price. Covers many of the unique situations that come up
- in tournament play. Worth reading if you plan to play in tournaments.
-
- ------------------------------------------------------------------------
-
-
- Q:B26 What are some other sources of blackjack/gambling information?
- A:B26 (Jonathan Rosenberg, Michael Hall, Jack Mcgee)
-
- RGE Publishing, 414 Santa Clara Avenue, Oakland, CA 94610, (415) 465-6452
- Publishes Blackjack Forum, $30/year (4 issues). Call for their very interesting
- catalog. Includes books, videos, PC based BJ practice programs, analyzers and
- simulators, and back issues of Blackjack Forum.
-
- Current Blackjack News, by Stanford Wong. $95/year (12 issues). Available
- through RGE.
-
- Blackjack Confidential Magazine, 513 Salsbury Road, Cherry Hill, NJ 08034
- $99/year (10 issues).
-
- Win Magazine, 16760 Stagg St. #213, Van Nuys, CA 91406, (818) 781-9355 Formerly
- Gambling Times. $36/year (12 issues). Covers all gambling and gaming topics.
- [Some reports of irregular publishing schedule]
-
- The Experts Blackjack Newsletter, Gambling Times Incorporated, 16760 Stagg St.
- #213, Van Nuys, CA 91406, (818) 781-9355 New, advertised in WIN Magazine.
- $30/year (6 issues)
-
- The International Gamblers' Club Newsletter, P.O. Box 73, Thornhill, Ontario,
- Canada L3T 3N1 $24/year (4 issues). Founded by Lance Humble. They'll send you a
- free but dated sample if you write. Mainly BJ but contains some sports betting
- information. (I wasn't impressed with my sample).
-
- Gambler's Book Club, 630 South 11th Street, Box 4115, Las Vegas, NV 89127,
- (800) 634-6243. Not a newsletter but call for their awesome, awesome, awesome
- catalog containing not only just about every blackjack book ever written but
- practically every book ever written on any gambling topic. They also operate a
- book store at the above address in Las Vegas. [And they have gambling experts
- (including card counters) working at the store most of the time, willing to
- answer questions -- Michael Hall]
-
- Las Vegas Advisor, Huntington Press, PO Box 28041, Las Vegas, Nevada 89126,
- (702) 597-1884. $45/year (12 issues) (add $5 for first class delivery).
- Produced by Anthony Curtis. Lots of information on deals and freebies available
- in Las Vegas. Sometimes includes valuable coupons or arranges special deals for
- subscribers. (I have personally more than recouped the cost in actual cash back
- from coupons for about half year's worth of the subscription. -Hall)
-
- Casino Player, 2424 Arctic Ave., Atlantic City, NJ 08401, 609-344-9000. $24/yr,
- (12 issues). It covers most gambling jurisdictions, with particular attention
- paid to AC and LV. Articles on all games, by Wong, Caro, Frome, Malmuth,
- Snyder, and others. It's a full color, slick, well produced magazine, about 60
- pages.
- ------------------------------------------------------------------------
-
-