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N2K03.ZIP
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HISTORY.TXT
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1995-01-11
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Ninja 2000 History:
v0.1b ■ Initial Early Beta Release
v0.2b ■ Many small bugs fixed, fighting routines and Armor/Weapon
routines changed to make it easier to get started in the game.
■ Added Bank, Ninja Scribe for users to write on, and ability to
Spy on other players.
■ Registered Version: Winnable, Player Editor, Enemy Database Editor.
v0.2c ■ Many small bugs fixed, Listing of Players / More Options
Glancing/Spying on other Players, Moved Scribe into Tavern.
Limited Fights Per Day (Configurable), Dead/Alive Limitations..
v0.3 ■ All WWIV Heart Codes (ASCII 003's) Have been converted to ANSI
Codes.
■ External Menus, External Random Intro Screens.
■ Winning Routines Cleaned up/Expanded on.
■ You hit enemy first, if you kill the enemy, the enemy won't hit you
in return. Eliminates killing each other ;)
■ Players now have Max Hit Points, max increases for each level you
are on.
■ Gain interest in the Bank. Interest Rate Configurable by SysOp.
■ Can't buy Weapon/Armor unless you do not have anything already.
■ 'A' will deposit/withdraw all in Bank. 'A' will also use all needed
Healing Potions for a Quick Heal.
■ Word Scramble Game Added to Tavern. (Words changable via WORDS.DAT)
■ # of Tavern Games Per Day Limited, Definable in CFG file.
■ Black Jack Game Removed from Game Entirely.. may add it later..(?)
■ Converted all User information into one Binary File.
(That was one huge conversion ::whew!::)
■ Only One Mentor Fight allowed a Day.
■ Player Fights! Including - 3 Player Definable 'Screams'
'Mail' Notify's them they were attacked and what happened.
■ All Players are Brought back to Life each day.