Ninja 2000 History: v0.1b þ Initial Early Beta Release v0.2b þ Many small bugs fixed, fighting routines and Armor/Weapon routines changed to make it easier to get started in the game. þ Added Bank, Ninja Scribe for users to write on, and ability to Spy on other players. þ Registered Version: Winnable, Player Editor, Enemy Database Editor. v0.2c þ Many small bugs fixed, Listing of Players / More Options Glancing/Spying on other Players, Moved Scribe into Tavern. Limited Fights Per Day (Configurable), Dead/Alive Limitations.. v0.3 þ All WWIV Heart Codes (ASCII 003's) Have been converted to ANSI Codes. þ External Menus, External Random Intro Screens. þ Winning Routines Cleaned up/Expanded on. þ You hit enemy first, if you kill the enemy, the enemy won't hit you in return. Eliminates killing each other ;) þ Players now have Max Hit Points, max increases for each level you are on. þ Gain interest in the Bank. Interest Rate Configurable by SysOp. þ Can't buy Weapon/Armor unless you do not have anything already. þ 'A' will deposit/withdraw all in Bank. 'A' will also use all needed Healing Potions for a Quick Heal. þ Word Scramble Game Added to Tavern. (Words changable via WORDS.DAT) þ # of Tavern Games Per Day Limited, Definable in CFG file. þ Black Jack Game Removed from Game Entirely.. may add it later..(?) þ Converted all User information into one Binary File. (That was one huge conversion ::whew!::) þ Only One Mentor Fight allowed a Day. þ Player Fights! Including - 3 Player Definable 'Screams' 'Mail' Notify's them they were attacked and what happened. þ All Players are Brought back to Life each day.