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- Maintained by JAM
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-
- This FAQ is in no way connected to Atari Corp.
-
- All information is tentative to final release.
- Certain features/elements may not be included in the final
- version. This game is being developed by Jeff Minter's muse,
- and therefore anything can change without notice on a whim.
-
- No portion of this document can be reproduced with the intent
- for profit. Notification of reproduction would be nice! :)
-
- Send comments/contributions to: MARSTELLER@wcdc03.pgh.wec.com
-
- Last update: 3/7/95
- ################################################################
- - WHAT IS DEFENDER 2000?
-
- Defender 2000 is based upon the original arcade game
- manufactured by Williams in the early eighties with a
- 90's spin. It is being programmed by Llamasoft, namely
- Jeff Minter.
-
- It will offer fast, smooth graphics while
- retaining excellent playability. Jeff's personal goal
- for the game: "To make your thumbs bleed!"
-
-
- ################################################################
- - WHAT IS THE PLOT?
-
- As society evolved, our natural resources became depleted. We
- searched for other ways to supplement these resources. Today,
- teams of Miners excavate a nearby Asteroid Belt for its life-
- supplying minerals. As a member of an elite System Defense Team,
- it is your job to ensure the safety of the Asteroids and the
- workers that live on them.
-
- But all is not roses.
-
- The hostile Alpha Proximian Empire has failed at an invasion of
- our planet. With their failure, they have issued an attack on
- the Asteroid Mining Belt. The Alpha Proximian Empire knows that
- if they can destroy our resources, we will be helpless - and they
- will rule. The invasion fleet has orders to abduct the Humanoids
- working in the belt. Knowing that their life is doomed, the
- Humanoids will kill them selves upon leaving the Asteroid's
- atmosphere. In this situation, the 'energy' of the Humanoid will
- be absorbed into the Lander's ship and turn it into a Mutant.
-
- This is were you come in, with your attack ship AKA "Threshold",
- the salvation of the planet relies in your many years of
- training. Kill all the aliens before the Humanoids are
- sacrificed or the Asteroid will be destroyed along with the place
- that you call "Home".
-
-
- ################################################################
- - WHO ARE THE *KNOWN* PLAYERS?
-
- YOU: The Threshold 2000 (Attack Ship)
- FEATURES: Sub-light engines, hyper-reverse, hyperspace.
- WEAPONS: Lazer torpedo gun unlimited ammo (feeds off engines).
- Smart bombs, Limited.
- Llightning Llaser (Classified, but kicks butt).
- A.I. Droid, Extra set of eyes and lazers
- that thinks for itself.
-
- THEM: Landers- Capture Humanoids and kill them.
- Mutants- Hyper fast kamikaze killer.
- Bombers- Plant stationary charges.
- Baiters- Very fast with very accurate aim.
- Pods- Not hostile until engaged.
- Swarmers- Small, mean enemies (formerly Pods).
-
-
-
- ################################################################
- - WHAT ARE THE DIFFERENT GAMES IN D2K?
-
-
-
- Defender 2000 is a combination of three games:
-
- 1. Defender Classic
- 2. Defender Plus
- 3. Defender 2000
-
- DEFENDER CLASSIC:
- The name says it all. A carbon copy of the original.
- This version will contain sampled sound effects from
- the original arcade game.
-
- DEFENDER PLUS:
- Defender Plus retains the same format as the classic
- With a few twists.
- Expect to see more detailed animations of the game
- characters, new weapons, and most of the features of
- Defender's sequel - Stargate! There will also be a new
- control method. A new routine for the game's explosions
- will cause the average player to enter a hypnotic state
- and worship llamas.
- The A.I. Droid from T2K will make a return appearance
- with a larger dose of intelligence. These Droids, I say
- Droids because you can accumulate two, will toast nearby
- enemies as well as rescue falling humanoids.
-
- DEFENDER 2000:
- Anything Goes! Look for lots of new meanies and mega
- weapons. Go Vertical, scroll that is. 2000 will offer
- horizontal and vertical movement of your Defender allowing
- for some big guys to fill the screen. Beautiful, detailed
- backgrounds will offset the nasty bad guys. Just for
- variety each level will have multiple and different themes.
-
-
- ################################################################
- - WHAT KIND OF MUSIC WILL THE GAME HAVE?
-
- YES! The score for D2K will be performed by the same
- musicians (Imagitec) that created the rippin tunes from T2K.
- The musicians should have at least twice the MEG to
- work with (the project is leaning toward the CD media).
-
- A feature call "Q Sound" will be utilized in the game.
- "Q Sound" is a recording process which produces three
- dimensional sound from conventional stereo speakers.
-
- A music feature that was absent from T2K, a sound check,
- may be available in the finished version of D2K.
- Expect to hear some sweet samples in the soundtrack.
- And don't be surprised to hear a beastie bleating or mooing
- in there somewhere! I wonder who thought of that? :)
-
-
- ################################################################
- - HOW MANY PLAYERS?
-
- Right now the main focus is on a one player game. But
- there are a few maybes:
-
- Two players with player #2 controlling the A.I. Droid
-
- Two players with a split screen for the 2K version.
-
- JagNET and Modem capabilities not yet decided.
-
- * Remember that these are NOT definite!
-
- ################################################################
- - HOW MANY LEVELS?
-
- Lots! Expect it to surpass T2K by containing 100 or
- more levels!
-
-
- ################################################################
- - WHAT IS THE GAME CONTROL LIKE?
-
- In Classic there are two modes:
-
- 1. Standard: up/down/left/right on the joypad,
- no Thrust button
-
- 2. Arcade: a configurable pad with Thrust/Reverse buttons
-
-
-
- In Plus/2K contains Standard controls with the additions:
-
- Holding the fire button will produce continuous rapid fire.
- While firing use left/right, and you can accelerate in
- either direction while holding the ship orientation
- constant. This will allow you to shoot at an enemy
- while retreating from it.
-
- Button C: Smart Bomb
- Button B: Fire
- Button A: Llightning Llaser/Tractorbeam
- Keypad keys 3,6,9,#: Hyperspace
-
-
- ################################################################
- - WILL THERE BE ANY EASTER EGGS?
-
- Yes. Jeff is planning to have a lot. The more there are,
- the more people will talk about the game.
- Some of the EEs being considered:
-
- Turn all the humanoids into llamas.
-
- Turn you ship into Flossie the Prettiest Sheep in the World.
-
- Some hidden Llamasoft classic games.
-
-
- ################################################################
- - WHAT OTHER FEATURES WILL THE GAME CONTAIN?
-
- Bonus Rounds! D2K will contain transitional bonus rounds
- similar to T2K. Expect them to be based upon the same
- mind altering 1st perspective rounds in T2K.
-
- Game AI. One of the major complaints of the original Defender
- game was the difficulty of learning how to play the game.
- The learning cure has been flattened to allow 'Greenhorns'
- to become addicted to the game instead of becoming
- frustrated and tossing the cart. Expert players need not
- fret, for the higher levels are challenging even to the
- gamers with three eyes. This way everyone will enjoy the
- game.
-
- If the game is pressed to a CD. There may even be some
- Defender history worked into the game. The possibility
- of an interview with Eugene Jarvis the creator of Defender,
- Stargate and Robotron has been discussed.
-
- 60Hz, 60Hz, 60Hz! This game is going to be FAST!
-
-
- ################################################################
- - RUMORS -
-
- There may be an occasional 'Offender' wave where you get
- to commit alien genocide.
-
-
- ################################################################
- - OTHER D2K SOURCES -
-
- HTTP sites:
-
- The Jaguar Homepage http://www.bucknell.edu/~svensson/
- - contains general game information
-
- Yak's Zoo http://hyrax.med.uth.tmc.edu/misc/zoo/zoo.htm
- - Get it from the goat's mouth
-
-
- ################################################################
- - CONTRIBUTORS/SOURCES -
-
- Jeff Minter and Flossie
- Me, Myself and I
- Electronic Games: Volume One, Number Six - August, 1982
-
- Special Thanks:
- Christian "SVEN" Svensson
- Atari, for planting the seed when I was 10.
-
- Can't get any simpler than this!
-
- ################################################################
- Send Comments, Suggestions and Contributions to:
-
- Internet mail: MARSTELLER@wcdc03.pgh.wec.com
- Jim Marsteller Jr. - JAM
- 412-244-6667
-
-