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-
-
- Alien vs. Predator Mini FAQ Version 2.1 10-06-94
- By: Rey Kanzaki (rkanzaki@netcom.com)
-
- SPECIAL THANKS TO THE AUTHOR OF AVP FAQ VERSION 1.0:
- Mike "BBC" Long (mlong@world.std.com)
-
- MANY THANKS TO ALL WHO MADE THIS POSSIBLE:
- Jeff W. Alexander (jwa@WLV.IIPO.GTEGSC.COM)
- Alexander Wong (awong@emerald.tufts.edu)
- Kevin Michael Malone (kmalone@falcon.tamucc.edu)
- Herbert Tin Hoy Hu (hoy@uhunix.uhcc.hawaii.edu)
- Devin Wong (devin@qedbbs.com)
- m.a.hall (M.A.Hall@bradford.ac.uk)
- Peter Yeung (yeung@staff.cs.su.oz.au)
- Adam Tennant (ahriman@ccu1.auckland.ac.nz)
- Alain Hoang (hoanga@rpi.edu)
- Omega Red (omega%vikings@bts.com)
- Van Hoang Nguyen (vanhn@ocf.berkeley.edu)
- Andy Eddy (vidgames@netcom.com)
- Albert Disanto (space port 11707)
- Glenda (space port 11707)
- Rick (space port 11707)
- Scott (space port 11707)
-
- Send corrections, comments, suggestions to rkanzaki@netcom.com.
-
-
-
-
-
- 1. Story.
-
- Released by Capcom in the summer of 1994, Alien vs. Predator is
- loosely based on the movies _Alien_ and _Predator_ and is the latest
- of the Final-Fight genre games. The setting is San Drad, California,
- the largest city on the West Coast. The Wayland Yutani Corporation is
- developing biological weapons. An emergency situation occurs, and in
- 72 hours, San Drad is overrun by Aliens. Incredibly outnumbered, two
- heroes, Dutch Schaefer and Linn Kurosawa, fight the Aliens in a
- losing battle. And when all seems lost, Predators materialize and side
- with the heroes to join in the "Hunt".
-
- The "Hunt" begins. Round 1 is "City of Despair". The fight takes place
- in the city amid hordes of Aliens. The boss is the Alien guard
- Chrysalis. Round 2 is "War in the Underpass". The fight continues in
- the sewers beneath the city. The boss is the fast and deadly Razor
- Claws. Round 3 is "Forced Assault". Atop a moving APC, the hunters
- shoot at Aliens as they storm their way to the Queen's liar. The boss
- is the agile Arachnoid. Round 4 is "Assault on a Queen". The fight
- takes the hunters directly to the Queen. The boss is the first Alien
- Queen. Round 5 is "Secrets". Investigating the crash of an aerial
- transport, the hunters find that the Aliens are part of a biological
- weapons development. The boss is a military service Power Loader.
- Round 6 is "Nightmare in the Lab". The fight is now inside the
- laboratories. The boss is the powerful "Mad Predator". Round 7 is
- "Hunt's End". The fight takes place aboard a space craft in outer
- space. The boss is the second Alien Queen.
-
- Having defeated the Alien Queen, the hunters board a escape pod and
- direct the space craft to crash on the base and explode on impact. The
- resulting explosion destroys all remaining Aliens. Then back on the
- planet, the Predators give the heroes the Alien Queen's tail hook. The
- Predators leave as the heroes wonder why they helped them.
-
- Note: Round 6, "Nightmare in the Lab", has a special stage where
- characters must destroy a control box. Failure to destroy it in 20
- seconds results in a crash, inflicting damage to the characters.
-
-
-
-
-
- 2. Characters.
-
- |-Predator Warrior----------------+-Dutch Schaefer-------------------|
- | | |
- | Favorite Weapon: Spear | Favorite Weapon: Anything he |
- | Gun: Shoulder Cannon | can get his hands on |
- | | Gun: Smart Gun |
- | A proud leader, he seeks | Abandoned by his superiors, |
- | both prey to hunt, and kin | he fights because it is what |
- | who have gone missing on | he knows ... and loves. |
- | this world. | |
- | | |
- | Speed: ****** | Speed: *** |
- | Power: **** | Power: ********** |
- | Skill: ***** | Skill: ***** |
- | | |
- | A warrior from the stars | A cyborg created to fight |
- | who lives for combat. He | extraterrestials. He lost |
- | searches the galaxy for | his right arm in the 2nd |
- | worthy game to hunt. | Alien War, and has since had |
- | Equipped with powerful | it replaced with a smartgun |
- | weapons, his honor will not | rig. He lives only to avenge |
- | let him take unfair | himself against the aliens! |
- | advantage during a hunt. | |
- | | |
- |-Linn Kurosawa-------------------+-Predator Hunter------------------|
- | | |
- | Favorite Weapon: Katana | Favorite Weapon: Halberd |
- | Gun: Large Caliber Pistol | Gun: Shoulder Cannon |
- | | |
- | Honor bound to defend those | A berserker, feared even by |
- | who betrayed her, she still | his own people. For him the |
- | prays that it was a | hunt is all. |
- | mistake. | |
- | | |
- | Speed: ****** | Speed: ****** |
- | Power: ** | Power: ***** |
- | Skill: ********** | Skill: **** |
- | | |
- | A cyborg who lead the 13th | A hunter from beyond. This |
- | Colonial Marine Corps. She | young warrior seeks to prove |
- | is a master of ancient | himself by hunting the most |
- | martial arts which she | dangerous creatures known. |
- | combines with her super | He will destroy himself |
- | strength for lethal effect. | rather than be defeated. |
- | Always equipped with a | |
- | Japanese Katana, the blade | |
- | represents her soul. | |
- |_________________________________|__________________________________|
-
-
-
-
-
- 3. Weapons.
-
- The Predators are armed with shoulder cannons. The cannon fires single
- shots. On the ground, the cannon automatically targets the first enemy
- in the line of sight but cannot seem to track Chest Busters, Face
- Huggers, and the first Alien Queen. In the air, the cannon initially
- fires in the direction of the joystick, but the cannon's auto-tracking
- takes over almost immediately. Direct hits result in explosions
- affecting the target and other enemies near it. Those affected are
- enveloped in flame and are knocked down (except Alien Queens and Power
- Loaders). The reload status bar indicates firing availability. Each
- time the cannon is fired, the reload status bar decreases. If the
- reload status bar is totally depleted, the cannon has overheated,
- otherwise the reload status bar continuously refills. The cannon can
- QUICKLY overheat. The Warrior's native weapon is the spear, and the
- Hunter's native weapon is the halberd. They cannot use other melee
- weapons. They simply throw them.
-
- Schaefer is armed with a smart gun rig on his arm. He fires a barrage
- of smart gun bullets. On the ground, he fires by waving his arm up and
- down covering all angles in the direction he is facing. In the air, he
- fires according to the joystick direction. The reload status bar
- indicates firing availability. Each time he fires, the reload status
- bar decreases. If the reload status bar is totally depleted, the gun
- has overheated, otherwise the reload status bar continuously refills.
- Schaefer carries no melee weapons, but he can use ANY weapon that he
- picks up, including the Warrior's spear, the Hunter's halberd, and
- Linn's katana.
-
- Linn is armed with a large caliber automatic pistol. She fires a
- stream of pulse gun bullets. On the ground, she fires an initial burst
- striking the ground and then proceeds to shoot horizontally in the
- direction she is facing. In the air, she fires according to the
- joystick direction. The reload status bar indicates firing
- availability. Each time she fires, the reload status bar decreases.
- Unlike the Predators or Schaefer, Linn does not have continuous
- refill. When the reload status bar is depleted, she must stop and
- reload her gun. Reload occurs immediately after depletion, even when
- surrounded by enemies. During reload, she is COMPLETELY VULNERABLE.
- Linn's native weapon is the katana. She cannot use other melee
- weapons. She simply throws them.
-
- Other Weapons:
- Super Cartridge: A character picking up this item can continuously
- use his weapon to fire unlimited amount of rounds in a ten
- second period. Super cartridges are found in some
- containers and also appear whenever a player joins a game
- in progress.
-
- Knife: Basic weapon that affects all enemies in the line of
- projection. This weapon is simply picked up and thrown. If
- it hits a wall, it falls to the ground.
-
- Disc: When thrown, the disc returns to the thrower along the line
- of projection. If the thrower is not on the same horizontal
- plane as the disc during its return, the disc will travel
- off the screen and is lost. The disc is capable of knocking
- down enemies with a single hit. Linn can use the disc to
- hit enemies on the ground. If it hits a wall, it falls to
- the ground.
-
- Flame Thrower: Use with care. Each blast lasts about a second, leaving
- your backside vulnerable. This weapon is short-lived but is
- very effective against hordes.
-
- Pipe: A simple but effective weapon. Schaefer is the only one who
- can use it to repeatedly smash enemies. The Predators and
- Linn simply throw it. If it hits a wall, it falls to the
- ground.
-
- Pulse Gun: A very effective weapon that bombards enemies with
- constant fire. It has long range and is useful against
- bosses. The bullets do not go through enemies.
-
- Smart Gun: Improvement over the Pulse Gun. More firepower. Unlike the
- pulse gun, the smart gun shoots bullets that go through
- enemies, affecting all in the line of fire.
-
- Hand Grenade: Powerful hand-thrown weapons. The explosion affects the
- target and other enemies near it. Those affected are
- enveloped in flame and are knocked down (except Alien
- Queens). This weapon is very effective against Power
- Loaders. If an enemy soldier is hit before he throws a
- grenade, the fallen grenade can be picked up and used.
- Grenades hit in mid-air can also be picked up and used.
-
- Grenade Launcher: Improvement over hand grenades. This is a very
- powerful weapon. If the grenade hits, the following
- explosion propagates to enemies that are in the direction
- of firing. If fired from one end of the screen, one direct
- hit is capable of enveloping in flames all enemies on
- screen.
-
-
-
-
-
- 4. Items.
-
- There are numerous items placed throughout the game to aid you in your
- fight. Some items restore partial health, and some simply increase
- your score. The items are stored in some form of container, but be
- cautious, some containers store Aliens.
-
- |---------------------------------+----------------------------------|
- | Item: Points: Health: | Item: Points: |
- |---------------------------------+----------------------------------|
- | Soda Can 10,000 ? | Amber 2,000 |
- | Hot Dog 15% | Amethyst 2,000 |
- | Salad 10,000 ? | Aquamarine 4,000 |
- | Turkey 25,000 ? | Emerald 8,000 |
- | Ham 35% | Necklace 6,000 |
- | Hamburger 15,000 30% | Ingot 20,000 |
- | Beef Steak 20% | Lapis Lazui 8,000 |
- | Cheese 20% | Ring 10,000 |
- | Meat 35% | Topaz 2,000 |
- | Medicine 50,000 100% | |
- | Chicken 25% | Radio 10,000 |
- | Lobster 40% | Helmet 10,000 |
- | Sea Breen 40,000 ? | |
- | Porker 25,000 40% | |
- | Pizza ? | |
- |_________________________________|__________________________________|
-
-
-
-
-
- 5. Moves List.
-
- |-Legend--------------------------+----------------------------------|
- | Joystick Controls | Character faces right. |
- | O O O | A = Weapon |
- | \ | / | B = Attack |
- | O- Q -O | C = Jump / Dash |
- | / | \ | ',' = "Followed by" |
- | O O O | '*' = "Hold button" |
- | | Ex: 'A*B' means press |
- | | A and hold, press B |
- |_________________________________|__________________________________|
-
- |-Predator Warrior---------------------------------------------------|
- | The Warrior's normal attack pattern is three spear swipes |
- | followed by a stationary pole vault-like kick. This final kick |
- | has just a tad less range than the spean swipes, and sometimes |
- | misses the target. If weaponless, he punches instead. If he is |
- | hit by an enemy immediately behind him while attacking, he will |
- | execute a reverse sweep. |
- |--------------------------------------------------------------------|
- | -O C Dash |
- | (Moves about 1/2 screen width) |
- | |
- | Dash, B Dash Kick |
- | |
- | Dash, | B Dash Knee |
- | O |
- | |
- | After initiating a Dash Kick, it is possible to land multiple |
- | kicks by further pressing the ATTACK button each time the |
- | Warrior connects with a target. Furthermore, the Warrior will |
- | rebound from connection in the current direction of the |
- | joystick, making it possible to dash into a group of aliens, |
- | kick several, and then bounce out without ever touching the |
- | ground. |
- | |
- | After initiating a Dash Knee, it is possible to turn it into a |
- | Dash Lunge Punch by pressing the ATTACK button once upon |
- | connecting with a target. |
- | |
- |--------------------------------------------------------------------|
- | O- C Backward Hop |
- | (Dash Kick and Dash Knee work |
- | too, but are awkward) |
- | |
- |--------------------------------------------------------------------|
- | | C Short Slide |
- | O |
- | |
- | \ C Long Slide |
- | O |
- | |
- |--------------------------------------------------------------------|
- | Jump, | C Spear Dive |
- | O (If he is without his spear or |
- | is holding another weapon, he |
- | executes a diving kick. |
- | Repeatedly pressing JUMP results |
- | in multiple hits. He is |
- | momentarily vulnerable after |
- | execution) |
- | |
- |--------------------------------------------------------------------|
- | -O Grab |
- | (Alien Queens and Power Loaders |
- | are immune to grabs) |
- | |
- |--------------------------------------------------------------------|
- | The following moves can be performed after a successful grab. |
- | |
- | Center Joystick, Press B Pummel |
- | Repeatedly |
- | |
- | Jump, | B Ground Smash |
- | O |
- | |
- |--------------------------------------------------------------------|
- | | O B Flying Kick |
- | O | (This move is more defensive |
- | than offensive. It moves him a |
- | good distance and can hit |
- | several enemies) |
- | |
- |--------------------------------------------------------------------|
- | Any two buttons Escape Move |
- | (He crouches and twirls his |
- | spear above his head. Without |
- | his spear, he hops and fires |
- | straight down, even when his |
- | weapon has overheated. This move |
- | drains energy for each enemy |
- | affected) |
- | |
- |____________________________________________________________________|
-
- |-Dutch Schaefer-----------------------------------------------------|
- | Schaefer's normal attack pattern is four punches. If he picks |
- | up any melee weapon, he will keep it and swing it repeatedly. |
- | If he is hit by an enemy immediately behind him while |
- | attacking, he will execute a reverse sweep. |
- |--------------------------------------------------------------------|
- | -O C Rush |
- | (Also, center joystick (Moves about 1/2 screen width) |
- | and tap C repeatedly) |
- | |
- | Rush, B Rush and Punch |
- | (Also, C * B) |
- | |
- |--------------------------------------------------------------------|
- | \ C Slide |
- | O |
- | |
- |--------------------------------------------------------------------|
- | -O Grab |
- | (Alien Queens and Power Loaders |
- | are immune to grabs) |
- | |
- |--------------------------------------------------------------------|
- | The following moves can be performed after a successful grab. |
- | |
- | Center Joystick, Press B Pummel |
- | Repeatedly |
- | |
- | -O B Suplex |
- | |
- | C * B Ground Smash |
- | (Schaefer is immune to ALL |
- | attacks when executing this |
- | move) |
- | |
- |--------------------------------------------------------------------|
- | | O B Rising Knee |
- | O | (The descent is slow, and it can |
- | leave him vulnerable) |
- | |
- |--------------------------------------------------------------------|
- | Any two buttons Escape Move |
- | (He overloads him arm and spins |
- | in place while sparks fly. This |
- | move drains energy for each |
- | enemy affected) |
- |____________________________________________________________________|
-
- |-Linn Kurosawa------------------------------------------------------|
- | Linn's normal attack pattern is four Karate moves followed by |
- | a katana slice. Without her katana, she will only do four |
- | Karate moves. If she is hit by an enemy immediately behind her |
- | while attacking, she will execute a reverse sweep. |
- |--------------------------------------------------------------------|
- | If Linn's air attacks connect, she can rebound and execute |
- | another air attack. If executing a Jump Kick, she will rebound |
- | in the direction of the joystick. If executing a Stab she will |
- | rebound up. Repeated Stabs usually result in an Air Throw. She |
- | can also rebound off the walls. |
- | |
- | Jump, B Jump Kick |
- | |
- | Jump, | B Jumping Stab |
- | O (If she is without her katana or |
- | is holding another weapon, she |
- | executes a Jump Kick) |
- | |
- | Jump, B Air Throw |
- | (She must overlap with an Alien. |
- | She can also throw Aliens just |
- | when they are dropping from |
- | above) |
- | |
- |--------------------------------------------------------------------|
- | \ C Slide Kick |
- | O |
- | |
- |--------------------------------------------------------------------|
- | Tap Joystick Forward Twice Iaikiri |
- | (If she is without the katana or |
- | is holding another weapon, she |
- | executes a roundhouse kick) |
- | |
- |--------------------------------------------------------------------|
- | Hold B For 2 Seconds, Then Soukeiha [Double Power Wave] |
- | Release (She may freely move and use the |
- | SHOOT and JUMP buttons while |
- | charging. Even firing a picked |
- | up weapon will charge her bolt, |
- | often resulting in a discharge |
- | when the weapon clip is emptied |
- | and the button is released) |
- | |
- |--------------------------------------------------------------------|
- | | O B Koeikyaku [Tiger Shadow Kick] |
- | O | (It also affects enemies on the |
- | ground) |
- | |
- |--------------------------------------------------------------------|
- | Any Two Buttons Senpuzan [Hurricane Slice] |
- | (She jumps into the air, |
- | spinning with her katana |
- | extended. She can do this in |
- | place or combined with a leap to |
- | one side. The leap can be |
- | directed by using the joystick |
- | when the buttons are pressed. |
- | Without her katana, she stays put |
- | and kicks the legs from under |
- | everything around her. This move |
- | drains energy for each enemy |
- | affected) |
- | |
- |____________________________________________________________________|
-
- |-Predator Hunter----------------------------------------------------|
- | The Hunter's normal attack pattern if four halberd swipes. If |
- | he is hit by an enemy immediately behind him, he executes a |
- | reverse sweep. |
- |--------------------------------------------------------------------|
- | -O C Dash |
- | (Moves about 1/2 screen width) |
- | |
- | Dash, | B Flying Tackle |
- | O |
- | |
- |--------------------------------------------------------------------|
- | | C Short Slide |
- | O |
- | |
- | \ C Long Slide |
- | O |
- | |
- |--------------------------------------------------------------------|
- | Jump, | C Ball Attack |
- | O (Repeatedly pressing JUMP |
- | results in multiple hits. He is |
- | momentarily vulnerable after |
- | execution) |
- | |
- |--------------------------------------------------------------------|
- | -O Grab |
- | (Alien Queens and Power Loaders |
- | are immune to grabs) |
- | |
- |--------------------------------------------------------------------|
- | The following moves can be performed after a successful grab. |
- | |
- | Center Joystick, Press B Pummel |
- | Repeatedly |
- | |
- | Jump, | B Ground Smash |
- | O |
- | |
- |--------------------------------------------------------------------|
- | O | B Uppercut |
- | | O |
- | |
- |--------------------------------------------------------------------|
- | Any Two Buttons Escape Move |
- | (He crouces and spins mini discs |
- | around himself. Without the |
- | halberd, he hops and fires |
- | straight down, even when his |
- | weapon has overheated. This move |
- | drains energy for each enemy |
- | affected) |
- | |
- |____________________________________________________________________|
-
-
-
-
-
- Under no circumstance do I guarantee the accuracy and correctness of
- this FAQ. This FAQ may be freely copied and distributed. This FAQ is
- available in ftp.netcom.com /pub/vi/vidgames/faqs.
- --
- Rey Kanzaki : A!MG TSZ FSS Gunnm : "Megami ga matteiru nara
- rkanzaki@netcom.com : MarikoNagai : tengoku datte nobotte
- : KahoruKohiruimaki : miseru sa"
-
-
-