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Frump.txt
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1991-03-10
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This is a picture which I've called "Frump". It is a 704 X 440 pixel high-
resolution IFF image. It is 99.99% computer generated. Seven different
software packages went into the creation of this image. "Sculpt-3D" was used to
create and edit the model. "Turbo Siver" was used for intermediate testing,
composition, and some animation. "Videoscape 3-D" was used for final review of
the model's form. "Interchange" was used to convert from "Sculpt-3D" to "Turbo
Silver" and "VideoScape 3-D" formats. "Imagine" was used for some later editing
and the final rendering. "The Art Department" was used to process the image
from a 24-bit to a 4-bit, 16-color high resolution picture. And finally, I used
"DeluxePaint II" to touch up the image in a couple of places. (It looks like
the model still needs some adjustments.) Incidentally, my system is a three-
megabyte Amiga 2500 with a flicker-fixer and NEC MultiSync 3D monitor.
Some comments on the above programs might interest you. I've used many 3-D
modeling packages, but I still like "Sculpt-3D" the best. It's extremely
powerful and you can get the most done with the least amount of effort.
"Imagine"'s editor may become my favorite, but it has some puzzling
deficiencies. For example, I couldn't find a general-purpose reflect or mirror
function. There may be one, since my set of instructions are not in the final
form. "Videoscape 3-D" is excellent for a quick view of an object from all
angles, but it's rendering function is not life-like enough for my needs.
"Turbo Silver" is unsurpassed in manipulating objects, but at the basic point
level, it is virtually useless. It's powerful rendering capabilities are a
delight. I was unhappy that some of "Turbo Silver"'s bad characteristics were
carried over into "Imagine". However, the latter program has enough very good
features to outweigh its bad ones. Its animation capabilities look very
impressive, although I haven't used them yet. "The Art Department" is simply
amazing. It does things with a 16-bit image that I wouldn't have thought
possible. It has some non-standard IFF formats, which won't load into "Deluxe
PhotoLab"'s "Paint" program, although they load into the "Color" program all
right. That's why I used the elderly "DeluxePaint II" for the touch-up.
"Interchange" does its job quickly, easily, and efficiently, although it's
really only good for basic form, color, and surface data conversion. All these
programs have their weaknesses, but together, they are a powerful team.
Here are some statistics which might interest you. The model contains
1,666 points, 4,165 edges, and 2,545 faces. It has three light sources
This picture is the culmination of uncounted dozens of man-hours of work.
Needless to say, I am very happy and amazed with the final product.
I really shouldn't say this is the final product, because I'll be using it
in many interesting and bizarre projects, which I will also probably upload to
CompuServe, if they're worth while.
I'd be happy to receive any comments or questions. I live in Salt Lake
City, Utah.
Jeff Anderson