This is a picture which I've called "Frump". It is a 704 X 440 pixel high- resolution IFF image. It is 99.99% computer generated. Seven different software packages went into the creation of this image. "Sculpt-3D" was used to create and edit the model. "Turbo Siver" was used for intermediate testing, composition, and some animation. "Videoscape 3-D" was used for final review of the model's form. "Interchange" was used to convert from "Sculpt-3D" to "Turbo Silver" and "VideoScape 3-D" formats. "Imagine" was used for some later editing and the final rendering. "The Art Department" was used to process the image from a 24-bit to a 4-bit, 16-color high resolution picture. And finally, I used "DeluxePaint II" to touch up the image in a couple of places. (It looks like the model still needs some adjustments.) Incidentally, my system is a three- megabyte Amiga 2500 with a flicker-fixer and NEC MultiSync 3D monitor. Some comments on the above programs might interest you. I've used many 3-D modeling packages, but I still like "Sculpt-3D" the best. It's extremely powerful and you can get the most done with the least amount of effort. "Imagine"'s editor may become my favorite, but it has some puzzling deficiencies. For example, I couldn't find a general-purpose reflect or mirror function. There may be one, since my set of instructions are not in the final form. "Videoscape 3-D" is excellent for a quick view of an object from all angles, but it's rendering function is not life-like enough for my needs. "Turbo Silver" is unsurpassed in manipulating objects, but at the basic point level, it is virtually useless. It's powerful rendering capabilities are a delight. I was unhappy that some of "Turbo Silver"'s bad characteristics were carried over into "Imagine". However, the latter program has enough very good features to outweigh its bad ones. Its animation capabilities look very impressive, although I haven't used them yet. "The Art Department" is simply amazing. It does things with a 16-bit image that I wouldn't have thought possible. It has some non-standard IFF formats, which won't load into "Deluxe PhotoLab"'s "Paint" program, although they load into the "Color" program all right. That's why I used the elderly "DeluxePaint II" for the touch-up. "Interchange" does its job quickly, easily, and efficiently, although it's really only good for basic form, color, and surface data conversion. All these programs have their weaknesses, but together, they are a powerful team. Here are some statistics which might interest you. The model contains 1,666 points, 4,165 edges, and 2,545 faces. It has three light sources This picture is the culmination of uncounted dozens of man-hours of work. Needless to say, I am very happy and amazed with the final product. I really shouldn't say this is the final product, because I'll be using it in many interesting and bizarre projects, which I will also probably upload to CompuServe, if they're worth while. I'd be happy to receive any comments or questions. I live in Salt Lake City, Utah. Jeff Anderson