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-
-
- Game Instructions for
-
- ** FLY SNUFFER **
- Designed and Programmed by
- Larry Lewis
- September 1986
-
- The following files must be present in the default dirctory:
-
- fly.room
- graphics.bmap
- intuition.bmap
- exec.bmap
- dos.bmap (Note: The dos.bmap on this disk is a modified
- version that renames the system functions
- Open, Close, Read, and Write to xOpen, xClose,
- xRead, and xWrite. This eliminates any conflict
- with AmigaBASIC's OPEN, CLOSE, READ, and
- WRITE statements. This version is available on
- Fred Fish disk #27.)
-
- The program uses hardware sprites #1 thru #5. All the animation
- is done using Library function calls and collision detection
- is totally under program control.
- The AmigaBASIC OBJECT statements are not used.
-
- The room backdrop was created in Deluxe Paint and is loaded
- into BASIC using a routine written by Carolyn Scheppner from
- Amiga support. This routine and many others is available on
- Fred Fish disk #27.
-
-
- Game Play
-
- 1. The title screen will appear followed by a short delay,
- then a request for a starting level. Use the joystick (in port #2)
- to move to the desired starting level and press the joystick button.
-
- 2. Use the joystick to move the spray can in position to snuff-out
- the flies. Press the button on the joystick to spray.
- A full can has 25 sprays and depletes as it is used.
- Don't waste the spray, if you run out, the game ends.
-
- 3. You must snuff-out 10 flies to advance to the next level.
- Difficulty increases as the level goes up. The flies move more
- quickly and you must be more accurate with the spray in order
- to snuff them out.
- Snuffed flies and remaining flies in the current level are shown
- on the right side of the screen.
-
- 4. Every time your score rolls over the odd number thousands
- (ie, 1000,3000,5000, etc.) your can is refilled back to 25 sprays.
- The can does a little dance as it is being refilled.
-
-
-
- WATCH OUT!!! There is more than just flies in the room!
-
-
- The Roach
-
- Occasionally, a roach will run across the floor. While he's in
- the room you cannot spray the flies (this is indicated by a red
- spray can). You can get bonus points by snuffing out the roach,
- but not with the spray. You must squish (ugh!) the roach with
- the spray can. He's quick so you best keep an eye on 'em.
-
-
- The Dangerous Bumble Bee!!
-
- Sometimes, a bumble bee will fly into the room and dive bomb
- the spray can. If his stinger touches the can it will pop.
- You must snuff him out, because it's either him or you!
- You have 5 spray cans to begin the game. If you lose all 5 cans the
- game will end. The bumble bee is relatively easy to snuff-out in
- the early levels, but at the higher levels he becomes very dangerous
- and appears more often.
-
- The Game will end when:
-
- 1. You run out of spray in any one can.
- 2. You run out of spray cans.
- 3. You run out of time! You only have two and a half minutes
- to snuff out the 10 flies in a level. There is a flutter of
- tones and the can flashes when you have 30 seconds left.
-
-
- Special Notes
-
- 1. The highest level is level 6. Beyond this level the game
- continues to be played at level 6.
-
- 2. Each time a fly is snuffed-out, another one flies in a window
- to replace it (except when there are 3 or less flies remaining
- in the level).
-
- 3. The time clock stops anytime the roach or the bumble bee is
- in the room, or when the can is being refilled.
-
-
- Tips
-
- 1. Try to stay away from the windows as much as possible.
- When the bumble bee comes in the window, he's very quick and
- if your close to the window he'll pop the can before you can react.
- This is especially true at the higher levels.
-
- 2. The best way to snuff-out the bumble bee is to move the
- spray can down so your right below the bee. He will drop straight
- down on the can, right into your spray (hopefully!).
-
- 3. To snuff-out the flies, especially at the higher levels,
- time the spray so the fly flies into the spray. Avoid chasing
- the flies. Position your can so they will come to you.
-
-
- Scoring
-
-
- 1. A fly or bumble bee is worth 50 times the level number.
- 2. Each squished roach is worth 15 times the level number.
-
-
-
- I hope you enjoy FLY SNUFFER, that's why I wrote it!
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