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The Datafile PD-CD 3
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PDCD_3.iso
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sol
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SOL1.OPA
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SOL1.txt
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1994-02-17
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4KB
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418 lines
OPLObjectFile**
LOC::M:\OPL\SOL1.OPL
Sol.ODB
\OPD\
SUIT$
NUMR$
DECK$
PACK$
KKEY1$
KKEY2$
XREF%
YREF%
YREF2%
FROM%
COL1$
COL2$
COL3$
COL4$
COL5$
COL6$
COL7$
FROM$
FOUND%
SOLID%
HIGH%
HIGHP%
COMPLET
solfaces.picO
solW)
WELLDONE
KGET%
LIGHT
PROCD
PROCF
FROMTO
DECK$
HIGH%
KKEY1$
KKEY2$
YREF%
O @[
toKO
O @[
O 0\[1
FROM$
COL1$
COL2$
COL3$
COL4$
COL5$
COL6$
COL7$
DECK$
XREF%
YREF%
YREF2%
SUIT$
NUMR$
FOUND%
A23456789TJQK
PACK$
+(ASAHADAC2S2H2D2C3S3H3D3C4S4H4D4C5S5H5D5C
+(6S6H6D6C7S7H7D7C8S8H8D8C9S9H9D9CTSTHTDTCK
JSJHJDJCQSQHQDQCKSKHKDKCK
|RWBO
CLRCOL
BLANK
PROCD
XREF%
YREF%
YREF2%
PACK$
COL1$
COL2$
COL3$
COL4$
COL5$
COL6$
COL7$
DECK$
PROCQ
PROCH
NQDSFH
Game+
NewON+
QuitOQ
Card+
DealOD+
ShowOS+
FinishOF
Help+
help!OH
COMPLET
BASICS
INTRO
HISTORY
ABOUT
+ Help me !
Introduction(
Hints at the keys(
A brief history(
About the author(
+ Exit Help(
+$This is as you've already guessed, aO
+)solitaire game. So as your looking at theO
+*help, you'll probably want to find out howO
+)to use this game. Or heaven forbid, you'dO
+*like to send me some cash, for the ongoingO
improvement of this game.(
Continue+
Yes,No
+)Why another solitaire, well I took a lookO
+,at solo and thought it was a bit poor in theO
++look and feel department. So I deleted soloO
+*and decided to develop my own, I rememeberO
++a PET program's shuffle and began with thatO
+)With the aim of a nice graphical program.(
Continue+
Yes,No
+(If you want a bit more of a coding orderO
+*then see the history. If you want the O
+,reason for all this then I'll say it simple.O
++Flu, I had it and was stuck in bed with it.O
So it all began with a bug.O
+)It started small and grew and is growing.(
Left/Right+
moves the cursorO
Enter+
Selects the columnO
under the cursorO
Deal a cardO
Finish (if possible)O
Continue+
Yes,No
The deck of cards (from)O
The columns in playO
The packs of suitsO
Continue+
Yes,No
+ Psion andO
New gameO
Q+ Quit gameO
Show a column (1-7)O
Deal a cardO
Help (this thing)(
+&Began October/November 1993, O
This had slow graphics.O
December 1993, added fontsO
to speed up card drawing.O
removed the drawing of wholeO
column at each card move.(
Continue+
Yes,No
+$February 1994, eventually gave in toO
+$advice and added a cursor for easierO
+#use. Then speeded up the card facesO
+#using a bit map. Added all the helpO
Stephen J. PriceO
Where+
157 Iffley Road, CowleyO
Oxford, OX4 1EJO
Phone+
Yes thanksO
E-mail+
p0071170@brookes.ac.ukO
Research Assistant(
Continue+
Yes,No
+"This is a little request for help.O
+#I've just beginning to get the hangO
+ of UNIX and FTP, now I'd like toO
+!join the comp.sys.psion newsgroupO
+%but I don't know how. A little e-mailO
about this will be appreciated.(
LIGHT
BLANK
DECK$
XREF%
YREF%
LIGHT
COLUP1
Show Column
Which Column+
1,2,3,4,5,6,7
LIGHT
VALSUIT
FROM$
COL1$
COL2$
COL3$
COL4$
COL5$
COL6$
COL7$
FOUND%
XREF%
YREF%
YREF2%
HIGH%
INITIAL
SHUFFLE
START
Wrong ColourO
Wrong NumberO
COMPLET
+ Well DoneO
You did it.O
VALSUIT
PACKS
FROM$
FOUND%
XREF%
YREF%
YREF2%
BLANK
DECK$
XREF%
YREF%
VALSUIT
WRONGC
WRONGN
COLUP2
PACKS
FROM$
COL1$
COL2$
COL3$
COL4$
COL5$
COL6$
COL7$
CLRCRD
UPCOL1
UPCOL2
UPCOL3
UPCOL4
UPCOL5
UPCOL6
UPCOL7
XREF%
YREF%
VALSUIT
FROM$
FOUND%
XREF%
YREF%
YREF2%
COL1$
COL2$
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COL4$
COL5$
COL6$
COL7$
CLRCRD
UPCOL1
UPCOL2
UPCOL3
UPCOL4
UPCOL5
UPCOL6
UPCOL7
XREF%
YREF%
BLANK
COL1$
XREF%
YREF%
BLANK
COL2$
XREF%
YREF%
BLANK
COL3$
XREF%
YREF%
BLANK
COL4$
XREF%
YREF%
BLANK
COL5$
XREF%
YREF%
BLANK
COL6$
XREF%
YREF%
BLANK
COL7$
XREF%
YREF%
VALSUIT
WRONGC
WRONGN
COLUP1
COLUP2
FROM$
COL1$
COL2$
COL3$
COL4$
COL5$
COL6$
COL7$
STOP1
STOP2
STOP3
STOP4
STOP5
STOP6
STOP7
CLRCRD
XREF%
YREF%
COL1$
XREF%
YREF%
COL2$
XREF%
YREF%
COL3$
XREF%
YREF%
COL4$
XREF%
YREF%
COL5$
XREF%
YREF%
COL6$
XREF%
YREF%
COL7$
XREF%
YREF%
NUMR$
SUIT$
CLRCRD
VALSUIT
NUMBER
FTHREE
FFOUR
FFIVE
FSEVEN
FEIGHT
FNINE
FJACK
FQUEEN
FKING
SOLID%
SOLID%
SOLID%
SOLID%
SOLID%
SOLID%
SOLID%
SOLID%
SOLID%
SOLID%
SOLID%
SOLID%
SOLID%
FROMTO
INITIAL;
SHUFFLE
START
KGET%
PROCN
PROCQ&
PROCH8
BASICSD
INTRO)
HISTORY7
ABOUT$
PROCD%
PROCS0
PROCF
LIGHT
COMPLET
WRONGC
WRONGN
WELLDONED!
PACKS
COLUP2
F2FDO(
COLUP1
UPCOL1
UPCOL2l,
UPCOL3R-
UPCOL48.
UPCOL5
UPCOL6
UPCOL7
STOP1t9
STOP2
STOP3
STOP4`;
STOP5
STOP6
STOP7L=
VALSUIT
CLRCRD
CLRCOL
BLANKA?
NUMBERd@
FACEdB
FTWOFC
FTHREE
FFOURWD
FFIVE
FSEVEN
FEIGHT
FNINE
FJACK&K
FQUEEN
FKING^L