home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Black Box 4
/
BlackBox.cdr
/
bbs_door
/
graffiti.arj
/
GRAFFITI.DOC
next >
Wrap
Text File
|
1991-07-04
|
11KB
|
396 lines
***************************
* THE GRAFFITI BOARD *
***************************
WRITTEN BY: MIKE WILSON
SECRET SERVICE BBS
HUNTINGTON WEST VIRGINIA
(304) 429-6838
1200/2400/9600 24 HOURS!
(C)opyright 1990
FEATURES
--------
This door will run directly on Wildcat, PCBoard, Gap, Spitfire and QBBS.
The game will lock at 38400 + baud rates and will use non-stanard
Port addresses or IRQ's for Com's 3 and 4.
DISCLAIMER
----------
The author assumes no liability for use or abuse of this
software. Use at your own risk. All care has been taken to
assure this is a quality product but the author will not
be held responsible for direct or indirect damage or loss
of system time caused by use of this program.
1
SHAREWARE
---------
This program is released as shareware. It does not contain
any type of expiration routine or is it crippled in any way.
The author welcomes distribution of the product as long as
the archive remains intact.
REGISTRATION
------------
The author requests that if you continue to use this door
program over three weeks that you contribute $5.00 to
Mike Wilson. Registration information is contained in the
file called Register.txt. With registration you receive a
copy that has your board name and a registration number on
the opening program screen and will provide any upgrades or
bug fixes in the future.
WHAT GRAFFITI DOOR IS
---------------------
This door is to be used much as a blank wall would be used to
write on with a can of spray paint. Users are encouraged to
enter any ditty, poem, phrase, or saying which will be posted
for general review. Originality, creativity and humor should
quickly develop as the Graffiti text grows!
FILES IN ARCHIVE
----------------
Graffiti.exe - The run file for Graffiti board
Graffiti.cfg - The configuration file
Graffiti.txt - The storage file for Graffiti entries
Graffiti.doc - What your reading
Help.txt - The graffiti instructions for user
Register.txt - Registration information
Setup.exe - Executable setup file to install game
Port.doc - Instructions on how to alter Com 3 or 4 Address or IRQ
INSTALLATION
------------
The Graffiti door is very easy to set up.
Create a new directory and dissolve the contents of Graffiti.zip into it.
Run Setup.exe and answer the questions as they appear, if you don't know
an answer read the detailed file listings below.
Create a batch file to call the door from your BBS. If you don't know
how to do this read the section of these docs titled BATCH FILES.
Thats it!
Graffiti.cfg
-----------
THE SECRET SERVICE BBS <- First line is your board name
C:\Path\BBSinfo.??? <- Path to Board Info file (see below)
NO <- NO or Baud rate to lock
The line that asks for BBSinfo file refers to the path and name
for the file that your particular BBS software creates when it
drops out to run a door. This would be:
Wildcat prior to V3.0 ---> Callinfo.bbs PCBoard -------->PCBoard.sys
GAP or WILDCAT 3.0+ -----> Door.sys Spitfire ------->SFDoors.dat
QuickBBS ----> DorinfoX.def (X is 1 or 2 depending on node #)
2
*Multi-node note ***
Setup.exe only makes one .cfg file called Graffiti.cfg.
If you run multi-nodes then you should make a .cfg for each
node to point the way to the proper callinfo.cfg. You can
call the next ones whatever you want, just make sure to call
them by the right name from the door batch file.
** If you run Multi-nodes and need to alter the IRQ or Address of
either Com 3 or 4 Please read Port.doc!
BOARD.TXT
---------
Don't worry about this file. It is created when you run setup.exe
This file tells the game which BBS Software you are running and
tells it to read the correct board file. THERE SHOULD NOT BE A
BOARD.TXT FILE IN THE GAME DIRECTORY IF YOUR RUNNING WILDCAT
PRIOR TO VERSION 3.0!
The game looks for this file and defaults to Wildcat if it isn't
found.
For other boards it will contain one line with one of the following:
QuickBBS --------> QBBS GAP or WILDCAT 3.0+ ------> GAP
PCBoard ---------> PCB Spitfire -----------------> SPITFIRE
Batch Files
=================
Be sure that you have edited or created the GRAFFITI.CFG file with the correct
information as described earlier in these docs. The individual setups do not
repeat this necessary process.
Wildcat! 1.13 & 2.0+ Setup:
---------------------------
First, create your DOOR##.BAT (2.0+) or LIVE##.BAT (1.13) like this eample:
ECHO OFF
CD \WILDCAT\DOORS\GRAFFITI
GRAFFITI GRAFFITI.CFG
CD \WILDCAT
CAT.BAT
place this batch file in your Node# directory if running Multi-Nodes or in
your Wildcat (default) directory if single node.
Second, Create a sub-directory for the door program such as in the following
example:
C:\WILDCAT\DOORS\GRAFFITI
Third, put the GRAFFITI game files in the \WILDCAT\DOORS\GRAFFITI directory.
Forth, add this game to your live program menu for user selection and your
ready to run the door.
If this is a little unclear then please read your systems documentation for
more detailed instructions.
If you use a door monitoring program then read their documentation for
their specific setup.
3
Gap Setup:
----------
First, add the number and name of the door to your menu. This will allow the
user to select the door by number.
Second, edit or create the file called DOORS.DAT which is normally in the GEN
directory. Following is an example line to add:
GB 10
where 'GB' stands for the name of the batch file (shown below) to invoke the
the door and '10' is the required security level.
Third, create a sub-directory for GRAFFITI to be placed in. And example
would be:
C:\GAP\GRAFFITI
place all the files in the GRAFFITI.ZIP archive inside this directory.
Forth, create a batch file called GRAFFITI which should be placed in the
default directory. Following is example contents of this file:
ECHO OFF
CD\GAP\GRAFFITI
GRAFFITI GRAFFITI.CFG
CD\GAP
GAP
the last line in the GRAFFITI file should invoke the batch file which loads
the GAP BBS system.
If this is a little unclear then please read your systems documentation for
more detailed instructions.
If you use a door monitoring program then read their documentation for
their specific setup.
Spitfire Setup:
---------------
First edit your SFDOOR.MNU and add the following line. If you are not running
and doors at this time you will need to create this file.
GRAFFITI, 10
Where GRAFFITI is the name of the door to appear on your menu and the 10
is the lowest security level that will be allowed to enter the door. Don't
forget the comma (,) after the name.
Second create a sub-directory to place the door game in. In this example we
will use 'C:\SF\DOOR_A' for the game directory.
Third move all the files in the GRAFFITI.ZIP archive into this directory.
Forth edit your SF.BAT file adding the following lines.
:DOOR_A
CD\SF\DOORS_A
GRAFFITI GRAFFITI.CFG
CD\SF
GOTO LOOP
4
Fifth, rerun Sf.BAT and your ready to begin play.
If this is a little unclear then please read your systems documentation for
more detailed instructions.
If you use a door monitoring program then read their documentation for
their specific setup.
PCBoard 14.0+ Setup:
--------------------
First, edit your DOORS and DOORSG file so that it shows GRAFFITI with the door
number relating to it's position in DOORS.DAT.
Second, edit the DOORS.DAT file so that it includes GRAFFITI.
Third, create a sub-directory for GRAFFITI to be placed in. And example
would be:
C:\PCB\GRAFFITI
place all the files in the GRAFFITI.ZIP archive inside this directory.
Forth, create a batch file called GRAFFITI which should be placed in the
default directory. Following is example contents of this file:
ECHO OFF
CD\PCB\GRAFFITI
GRAFFITI GRAFFITI.CFG
CD\PCB
BOARD
the last line in the GRAFFITI file should invoke the batch file which loads
the PCboard BBS system.
If this is a little unclear then please read your systems documentation for
more detailed instructions.
If you use a door monitoring program then read their documentation for
their specific setup.
QuickBBS Setup:
---------------
First, add the game to your games menu and select the correct type for doors.
Second, create a sub-directory for the game and move all the files from the
zip file to this directory.
Third, the game reads the file DORINFOx.DEF. Where 'x' is the node number.
Since QuickBBS only supports one node at this time then this file should be
'DORINFO1.DEF'. This file's drive\path\filename should be on the third line
of the configuration file.
Note: It was told to me that the upcoming 3.0 version of QuickBBS will
support Multi-Nodes and that the 'DORINFOx.DEF' will be changed
to 'DORINFxx.DEF' to support Multi-Nodes. This game is written
where you can specify this new name as well as any others.
5
Forth, create a batch file called GRAFFITI which should be placed in the
default directory. Following is example contents of this file:
ECHO OFF
CD\QUICKBBS\GRAFFITI
GRAFFITI GRAFFITI.CFG
CD\QUICKBBS
QBBS.BAT
the last line in the GRAFFITI file should invoke the batch file which loads
the QuickBBS system.
If this is a little unclear then please read your systems documentation for
more detailed instructions.
If you use a door monitoring program then read their documentation for
their specific setup.
REGISTRATION
------------
Read the file called Register.txt for more information or
send $5 to:
Mike Wilson
P.O. Box 9521
Huntington WV 25704
SECRET SERVICE BBS --> (304) 429-6838
FIDONET: 1:262/29 RELAYNET ->SECRET
Also try my many other games and utilities!
6