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MANUAL.TXT
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1996-04-25
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Apocalypse Cow (v. 1.0)
by and copyright 1996
Pinata Fatala
0.0 Registration
1.0 QUICK SETUP AND PLAY
2.0 Starting The Game
3.0 Options Screens
3.1 Main Options
3.2 Other Options
4.0 Playing The Game
4.1 How To Win
4.11 How To Win Catapult Dueling
4.12 How To Win Cow Boxing
4.2 Controls for Catapult Dueling
4.3 Controls for Cow Boxing
4.4 Types of Cows
4.5 Different Arenas
4.6 Enemy List
4.7 Time Limit
4.8 Hitting Bullseyes
5.0 General Setup
5.1 Setting up memory configuration
5.2 Setting up sound card
5.3 Requirements
6.0 Legal Notices
0.0 Registration
Apocalypse Cow is shareware. This means you (and you, and you) can
distribute the unregistered version as freely and to as many people as you
wish. Duplicate it as much as you like, and pass it around freely.
If you wish to continue playing Apocalypse Cow you must register.
If you enjoy playing Apocalypse Cow, send:
- a $15 check or money order
- your name and address
to:
Pinata Fatala
P.O. BOX 3670
Columbus, OH, 43210-0670
In return, you will recieve the registered version of Apocalypse Cow,
which has all the shareware "nag" screens removed.
1.0 QUICK SETUP AND PLAY
Type SNDSETUP.EXE at a DOS prompt to set up your sound card (if
you have one).
Then type COW.BAT if you want to run Apocalypse Cow with sound.
If you do not want sound, type QUIETCOW.BAT if you want to run
Apocalypse Cow without sound.
The game should then load and start.
See section 5.0 of this manual for more details on setting up
if you have any problems.
2.0 Starting the Game
Apocalypse Cow may be started (with sound) by running COW.BAT.
For a no-sound game, run QUIETCOW.BAT.
3.0 Options Screens
Options may be selected by moving the up and down arrow keys
to the appropriate option and hitting ENTER. To change the sound volume
in the options screen move the hand down to the volume dial and use
the LEFT and RIGHT arrows to adjust the volume.
3.1 Main Screen
About - Shows a file describing the creators of Apocalypse Cow and
Pinata Fatala.
Options - Leads to choices described in section 3.2.
Arena - Chooses from four different arenas to battle in, all of
which are described in section 4.2.
Help - Shows several help screens explaining the game.
Quit - Exits the game.
3.2 Other Options
Player One
Start Cow - You may modify the type of cow Player One starts the
game with to give Player One an advantage.
Types of cows are described in section 4.3.
Player Two
Start Cow - You may modify the type of cow Player Two starts the
game with to give Player Two an advantage.
Types of cows are described in section 4.3.
Volume - Volume of the sounds can be changed by moving the arrow
keys left ( to decrease the volume ) or right
(to increase the volume.)
Return To
Main Menu - Goes back to menu described in section 3.1.
4.0 Playing The Game
Apocalypse Cow is a game of two parts: catapult dueling and cow boxing.
4.1 How To Win
To win Apocalypse Cow, you must destroy all of the other player's
catapult movers - or have other enemies do the work for you.
First person to destroy all six of his/her opponent's catapult movers
wins the game.
4.11 How to Win Catapult Dueling
To win Catapult Dueling (and win Apocalypse Cow), the opposing player's
catapult must be completely destroyed. To do this, you must kill off
all of the player's catapult movers.
Catapult movers can be killed by:
- being hit with cows of various types.
- driving the catapult into fire, cactus, or rabid dogs.
- being eaten by the Hungry Hungry Weasel Head.
- being burned alive by Mr. Sun.
Handy tip: If you can't avoid being hit with a cow, launch a cow of your
own to intercept it - if you win the Cow Boxing melee, your
cow will survive and the other cow will disappear.
4.12 How to Win Cow Boxing
To win Cow Boxing, you have to beat the opposing player's cow
senseless. To do this, punch, kick, and otherwise abuse it until it's
out of life.
Careful: Each punch and kick sets you a few feet back, and if you fall
off the cloud, you lose automatically.
Cow Boxing is automatically activated if two cows collide in midair.
The winner of Cow Boxing survives, the loser is killed.
* Warning: Some cows are volatile.
4.2 Controls for Catapult Dueling
Catapults are driven with controls of rotate left, rotate right,
move forward, and fire cow.
Rotate Left Rotate Right Move Forward Fire Cow
Player One's keys: C B F Z
Player Two's keys: Arrow Left Arrow Right Arrow Up Enter
Note that the power at which a cow is shot depends completely on how
many "rope twists" are wrapped around the catapult's central bar.
The twists progress from one to five, then back to one.
One twist - barely launch the cow.
Two twists - useful for hitting dogs in the Junkyard.
Three twists - medium range.
Four twists - the cow gets launched one full arena length.
Five twists - Full arena length and then some. Useful for those
"rebounding off wall" shots.
4.3 Controls for Cow Boxing
Boxing Cows are moved with controls of block, walk, upper punch, lower
punch, and kick.
Block Walk Left Walk Right High Punch Low punch Kick
Player One's keys: C C B F V Z
Player Two's keys: Arrow Arrow Arrow Arrow Up Arrow Down Enter
Right Left Right
4.4 Types Of Cows
Launching cows come in three varieties: Normal, Glass, and Metal.
A Normal cow kills off one catapult mover if it hits the
opposing catapult.
A Stained Glass cow kills off two catapult movers if it hits
the opposing catapult.
A Metal cow kills off three catapult movers if it hits the opposing
catapult.
Unless the options (section 3.2) are set, both players start out with
Normal cows at the beginning of the game. Players can upgrade their cow
type by hitting 3 red bullseyes on the opposite side of the screen.
4.5 Different Arenas
There are four arenas in which opposing catapults can settle their
grudges:
Volcano: Set in a newly formed lava flow of a young volcano, this area
has frequent lava fissures which burst into flame seemingly
at random.
Junkyard: Set at Ted's Scrap Metal and Croissants, this area has
hordes of rabid dogs which love to gnaw chunks out of foolish
catapult movers.
City: Set in Agra, India in the year 2069, where all free land has
been covered by either ruined buildings or freeways, this area
features frequent fires among the rubble.
Chasm: Set at the Great Pit O' Mystery, this windswept desert area
features the world's fastest growing cacti.
4.6 Enemy List
* Note that all enemies featured here appear only in the Catapult
Fighting arena. The only enemy in the Cow Boxing arena is the
other cow who's