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- ; -------------------------------------------------------------
- ; Map definition file for editing Blake Stone maps with MapEdit
- ;
- ; MAPDATA.BS6
- ;
- ; Warren Buss / Bryan Baker (7/94)
- ; -------------------------------------------------------------
- ;
- ; Comment lines must have ';' as
- ; the first character on the line
- ; or they must be a blank line.
- ;
- ;
- ; All wall squares have 2 color shade configurations.
- ; When a wall faces East/West, it is a darker shade (as if it
- ; is in shadow) than the same wall facing North/South.
- ; When blood appears on a wall, its shape also looks
- ; different depending on whether the wall faces E/W or N/S.
- ;
- ; Numbers in parenthesis are "page" numbers displayed when debug
- ; key Bksp+T is used to view graphics of walls, doors, etc. during
- ; game play in debug mode. This is a cross-reference
- ; which will let you to see what the codes below graphically
- ; represent. The number on the left is the N/S view and the
- ; number on the right is the E/W (shaded) view.
- ;
- ; Door Types appear in multiple positions below. For convenience,
- ; those door types which tend to appear with certain wall types
- ; are listed below each grouping of walls. This does not preclude
- ; using any type of door you want where you want it. All types of
- ; doors are listed together just ahead of the floor codes together
- ; with one-way doors and doors with warning labels on them.
- ; PAGE #'s
- 0001 3010 Steel 1 (0/1)
- 0002 b780 Steel 1/Vents (2/3)
- 0006 3c30 Steel 1/Blood (10/11)
- 000a 3e30 Steel 1/Light (18/19)
- 0009 3020 Steel 2/Louvered (16/17)
- 0025 3c40 Steel 2/Blood (72/73)
- 000e b010 Steel 3 (26/27)
- 005a 7070 Grey/Blue Door N/S (174)
- 005b 7060 Grey/Blue Door E/W (175)
- 005c 7070 Blu/blu Door N/S (182)
- 005d 7060 Blu/blu Door E/W (183)
- 0003 6c30 Brn brick 1 (4/5)
- 0005 6440 Brn brick 1/Blood (8/9)
- 0004 6730 Brn brick 2 (6/7)
- 005c 7070 Blu/blu Door N/S (182)
- 005d 7060 Blu/blu Door E/W (183)
- 0007 8010 Grey brick 1 (12/13)
- 0017 7c40 Grey Brick 1/Blood (44/45)
- 0008 8020 Grey brick 2 (14/15)
- 0068 7070 Grey/Grey Door N/S (180)
- 0069 7060 Grey/Grey Door E/W (181)
- 000c 8010 Aqua/Grey 1 (22/23)
- 003b 8230 Aqua/Grey 2 (116/117)
- 000b 8730 Aqua/Grey/Light (20/21)
- 0021 8730 Aqua/Grey 2/Sign (64/65)
- 0066 7070 Brown Door N/S (188)
- 0067 7060 Brown Door E/W (189)
- 0022 fe40 White/Gold emblem (66/67)
- 0013 1230 Blu/Grn 1 (36/37)
- 0014 2130 Blu/Grn 2 (38/39)
- 0010 7230 Blu/Grn 3 (30/31)
- 0026 2780 Blu/Grn 4 (74/75)
- 0027 7a40 Blu/Grn 5 (76/77)
- 0029 7240 Blu/Grn 6 (80/81)
- 005a 7070 Grey/Blue Door N/S (174)
- 005b 7060 Grey/Blue Door E/W (175)
- 0068 7070 Grey/Grey Door N/S (180)
- 0069 7060 Grey/Grey Door E/W (181)
- 0058 7070 White Door N/S (176)
- 0059 7060 White Door E/W (177)
- 001a 9240 Blu/Grn w/control (50/51)
- 002a 2630 Brown/Blu 1 (82/83)
- 002b 6230 Brown/Blu 2 (84/85)
- 002c 2640 Brown/Blu 3 (86/87)
- 003e 6240 Brown/Blu 4 (122/123)
- 003f 2680 Brown/Blu 5 (124/125)
- 0066 7070 Brown Door N/S (188)
- 0067 7060 Brown Door E/W (189)
- 0068 7070 Grey/Grey Door N/S (180)
- 0069 7060 Grey/Grey Door E/W (181)
- 0058 7070 White Door N/S (176)
- 0059 7060 White Door E/W (177)
- 001b 1020 Blue Lattice 1/Ctrl (52/53) Elec Controller E/W side
- 001c 1020 Blue Lattice 2 (54/55)
- 0023 8010 Grey/Green 1 (68/69)
- 0024 8020 Grey/Green 2A/'S' (70/71)
- 002e 8010 Grey/Green 2B (90/91)
- 0030 8020 Grey/Green 2C (94/95)
- 0031 8730 Grey/Green 2D/sign (96/97)
- 0032 7940 Grey/Green 2E (98/99)
- 0028 cb30 Grey/Green 3 (78/79)
- 0058 7070 White Door N/S (176)
- 0059 7060 White Door E/W (177)
- 0036 6020 Brown Stone 1 (106/107)
- 002f 6040 Brown Stone 1/Sign (92/93)
- 0037 6c30 Brown Stone 2/Blood (108/109)
- 0038 6f40 Brown Stone 3 (110/111)
- 0033 6030 Brown 1 (100/101)
- 0034 6740 Brown 2/Insignia (102/103) 'S' for Star Institute
- 0035 6730 Brown 3 (104/105)
- 003a 6f30 Brown 4 (114/115)
- 0066 7070 Brown Door N/S (188)
- 0067 7060 Brown Door E/W (189)
- 005a 7070 Grey/Blue Door N/S (174)
- 005b 7060 Grey/Blue Door E/W (175)
- 003d 8230 Grey Insignia (120/121)
- 001d 4010 Shuttle/Exit (lt) (56/57) N/S Shuttle, E/W Exit to Shuttle Bay
- 001e 4010 Shuttle/Exit (mid) (58/59) N/S Shuttle, E/W Exit to Shuttle Bay
- 001f 4010 Shuttle/Exit (rt) (60/61) N/S Shuttle, E/W Exit to Shuttle Bay
- 003c 6c30 Goldfire Video Scrn (118/119)
- 0011 2a30 Comp. Term. (32/33)
- 0015 e010 Elev. Controls (40/41) E/W control panel - N/S "S" insignia
- 0016 e630 Elev. Walls (42/43) no controls on this wall
- 0019 e020 Elev. Fascade (48/49) Covers outside of Elevator controls
- 005e 7070 Elevator Dr (blinks)(158/159) Door blinks on automap
- 005f 7060 Elevator Dr (blinks)(162/163) Door blinks on automap
- 000d 8530 Fake Teleporter (24/25)
- 0020 8530 Teleporter (62/63)
- 0018 2a30 Plasma generator (46/47)
- 000f 2a30 Food unit 1 (28/29)
- 0012 2a30 Food unit 2 (34/35)
- 002d e0e0 Barrier Switch Up (88/89)
- 0039 f0e0 Barrier Switch Dn (112/113)
- 0066 7070 Brown Door N/S (188)
- 0067 7060 Brown Door E/W (189)
- 0058 7070 White Door N/S (176)
- 0059 7060 White Door E/W (177)
- 005c 7070 Blu/blu Door N/S (182)
- 005d 7060 Blu/blu Door E/W (183)
- 0060 7070 Blue/Red Door N/S (184) ;warning labels
- 0061 7060 Blue/Red Door E/W (185) ;warning labels
- 0068 7070 Grey/Grey Door N/S (180)
- 0069 7060 Grey/Grey Door E/W (181)
- 005a 7070 Grey/Blue Door N/S (174)
- 005b 7060 Grey/Blue Door E/W (175)
- 0065 7060 1-Way Door v (190)
- 0062 7070 1-Way Door < (187)
- 0063 7060 1-Way Door ^ (186)
- 0064 7070 1-Way Door > (191)
- 009e f00a Auto-door Hot-Spot
- 00d0 f00a Auto-door Pointer
- 006a 71d0 Floor (Deaf guard) 6A
- ; All floor codes from this point thru code 98
- ; are to be used only in exposed areas of
- ; the floor. This provides for proper Automap
- ; display. Aside from Automap concerns, codes
- ; 6c thru 98 are identical to codes a2 thru ce.
- ; Codes shown in parenthesis are to remind you
- ; of this.
- 006c f00z (Guard Block) 6C (a2)
- 006d 10b0 Floor 6D (a3)
- 006e 90b0 Floor 6E (a4)
- 006f 20b0 Floor 6F (a5)
- 0070 a0b0 Floor 70 (a6)
- 0071 30b0 Floor 71 (a7)
- 0072 b0b0 Floor 72 (a8)
- 0073 40b0 Floor 73 (a9)
- 0074 c0b0 Floor 74 (aa)
- 0075 50b0 Floor 75 (ab)
- 0076 d0b0 Floor 76 (ac)
- 0077 60b0 Floor 77 (ad)
- 0078 e0b0 Floor 78 (ae)
- 0079 80b0 Floor 79 (af)
- 007a 70b0 Floor 7A (b0)
- 007b f0b0 Floor 7B (b1)
- 007c 10a0 Floor 7C (b2)
- 007d 90a0 Floor 7D (b3)
- 007e 20a0 Floor 7E (b4)
- 007f a0a0 Floor 7F (b5)
- 0080 30a0 Floor 80 (b6)
- 0081 b0a0 Floor 81 (b7)
- 0082 40a0 Floor 82 (b8)
- 0083 c0a0 Floor 83 (b9)
- 0084 50a0 Floor 84 (ba)
- 0085 d0a0 Floor 85 (bb)
- 0086 60a0 Floor 86 (bc)
- 0087 e0a0 Floor 87 (bd)
- 0088 80a0 Floor 88 (be)
- 0089 70a0 Floor 89 (bf)
- 008a f0a0 Floor 8A (c0)
- 008b 10c0 Floor 8B (c1)
- 008c 90c0 Floor 8C (c2)
- 008d 20c0 Floor 8D (c3)
- 008e a0c0 Floor 8E (c4)
- 008f 30c0 Floor 8F (c5)
- 0090 b0c0 Floor 90 (c6)
- 0091 40c0 Floor 91 (c7)
- 0092 c0c0 Floor 92 (c8)
- 0093 50c0 Floor 93 (c9)
- 0094 d0c0 Floor 94 (ca)
- 0095 60c0 Floor 95 (cb)
- 0096 e0c0 Floor 96 (cc)
- 0097 80c0 Floor 97 (cd)
- 0098 70c0 Floor 98 (ce)
- ; All floor codes from this point on are
- ; to be used only in hidden areas (behind
- ; push-walls). This provides for the proper
- ; Automap display. Other than Automap concerns,
- ; codes a2 thru ce are identical to codes 6c thru 98.
- 00a2 f00z (Guard Block) A2 (6c)
- 00a3 10b0 Floor A3 (6d)
- 00a4 90b0 Floor A4 (6e)
- 00a5 20b0 Floor A5 (6f)
- 00a6 a0b0 Floor A6 (70)
- 00a7 30b0 Floor A7 (71)
- 00a8 b0b0 Floor A8 (72)
- 00a9 40b0 Floor A9 (73)
- 00aa c0b0 Floor AA (74)
- 00ab 50b0 Floor AB (75)
- 00ac d0b0 Floor AC (76)
- 00ad 60b0 Floor AD (77)
- 00ae e0b0 Floor AE (78)
- 00af 80b0 Floor AF (79)
- 00b0 70b0 Floor B0 (7a)
- 00b1 f0b0 Floor B1 (7b)
- 00b2 10a0 Floor B2 (7c)
- 00b3 90a0 Floor B3 (7d)
- 00b4 20a0 Floor B4 (7e)
- 00b5 a0a0 Floor B5 (7f)
- 00b6 30a0 Floor B6 (80)
- 00b7 b0a0 Floor B7 (81)
- 00b8 40a0 Floor B8 (82)
- 00b9 c0a0 Floor B9 (83)
- 00ba 50a0 Floor BA (84)
- 00bb d0a0 Floor BB (85)
- 00bc 60a0 Floor BC (86)
- 00bd e0a0 Floor BD (87)
- 00be 80a0 Floor BE (88)
- 00bf 70a0 Floor BF (89)
- 00c0 f0a0 Floor C0 (8a)
- 00c1 10c0 Floor C1 (8b)
- 00c2 90c0 Floor C2 (8c)
- 00c3 20c0 Floor C3 (8d)
- 00c4 a0c0 Floor C4 (8e)
- 00c5 30c0 Floor C5 (8f)
- 00c6 b0c0 Floor C6 (90)
- 00c7 40c0 Floor C7 (91)
- 00c8 c0c0 Floor C8 (92)
- 00c9 50c0 Floor C9 (93)
- 00ca d0c0 Floor CA (94)
- 00cb 60c0 Floor CB (95)
- 00cc e0c0 Floor CC (96)
- 00cd 80c0 Floor CD (97)
- 00ce 70c0 Floor CE (98)
- 009d c0e0 Terminate Mission
- ;
- ;---------------------------
- ; To create messages that
- ; show up in the game when
- ; you display the automap,
- ; use the 0000 map component
- ; below.
- ;---------------------------
- 0000 ff30 Game Map Messages
- ;
- ; To write comments that do not show
- ; up at game time, use the Comment
- ; characters below. These characters
- ; must be positioned on the floor such
- ; that they won't be exposed during
- ; game time.
- 00d1 f00A Comment
- 00d2 f00B Comment
- 00d3 f00C Comment
- 00d4 f00D Comment
- 00d5 f00E Comment
- 00d6 f00F Comment
- 00d7 f00G Comment
- 00d8 f00H Comment
- 00d9 f00I Comment
- 00da f00J Comment
- 00db f00K Comment
- 00dc f00L Comment
- 00dd f00M Comment
- 00de f00N Comment
- 00df f00O Comment
- 00e0 f00P Comment
- 00e1 f00Q Comment
- 00e2 f00R Comment
- 00e3 f00S Comment
- 00e4 f00T Comment
- 00e5 f00U Comment
- 00e6 f00V Comment
- 00e7 f00W Comment
- 00e8 f00X Comment
- 00e9 f00Y Comment
- 00ea f00Z Comment
- 00eb f00a Comment
- 00ec f00b Comment
- 00ed f00c Comment
- 00ee f00d Comment
- 00ef f00e Comment
- 00f0 f00f Comment
- 00f1 f00g Comment
- 00f2 f00h Comment
- 00f3 f00i Comment
- 00f4 f00j Comment
- 00f5 f00k Comment
- 00f6 f00l Comment
- 00f7 f00m Comment
- 00f8 f00n Comment
- 00f9 f00o Comment
- 00fa f00p Comment
- 00fb f00q Comment
- 00fc f00r Comment
- 00fd f00s Comment
- 00fe f00t Comment
- 00ff f00u Comment
- 0100 f00v Comment
- 0101 f00w Comment
- 0102 f00x Comment
- 0103 f00y Comment
- 0104 f00z Comment
- 0105 0000 Blank
- 0106 0e50 Highlight-yellow
- 0107 f000 Comment
- 0108 f001 Comment
- 0109 f002 Comment
- 010a f003 Comment
- 010b f004 Comment
- 010c f005 Comment
- 010d f006 Comment
- 010e f006 Comment
- 010f f008 Comment
- 0110 f009 Comment
- 0111 f00= Comment
- 0112 f00- Comment
- 0113 f00| Comment
- 0114 f00\ Comment
- 0115 f00/ Comment
- 0116 f00< Comment
- 0117 f00> Comment
- 0118 f00? Comment
- 0119 f00. Comment
- 011a f00! Comment