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The Best of Select: Games 9
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1995-12-31
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AGT - Adventure Game Toolkit
Version 1.7 (Classic)
Adventure - designer
DOS
Softworks, USA
Freeware
The Adventure Game Toolkit is designed to allow you to create and play your
own text adventure games. Once created, your adventure games can be shared
with and enjoyed by others -- even if they do not have a copy of the
Adventure Game Toolkit themselves.
The Adventure Game Toolkit (AGT) began life as a program by Mark Welch
called the Generic Adventure Game System (GAGS). Using GAGS it was
possible for the non-programmer to develop complete adventure games using a
fixed (but relatively large) vocabulary of action verbs. David Malmberg
took GAGS and made a number of enhancements including the ability to
customize the vocabulary and to program complex conditional tests and a
rich assortment of actions and messages using a special meta-language
(designed specifically for adventure games). The current Adventure Game
Toolkit combines the best features of both approaches to enable the user to
create two distinct levels of adventure games:
(1) Standard Level games that require no programming experience
(honestly!), only a fertile imagination. These Standard Level
games follow the original GAGS format and only require that the
user generate the game using a word processor or text editor to
describe the various locations, objects and results of actions
that collectively make up the game.
(2) Professional Level games that also make use of the special
adventure game meta-language to create games as complex and rich
as the game designer's imagination and prose style will allow.
These games should be technically comparable with the published
text adventure games from firms like Infocom.