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- on startMovie
- cursor(200)
- append(the searchPath, the pathName)
- append(the searchPath, the pathName & "timeline")
- append(the searchPath, the pathName & "stories")
- append(the searchPath, the pathName & "games")
- repeat with y = 12 to 14
- set the visible of sprite y to 0
- end repeat
- end
-
- on allvis
- repeat with x = 1 to 120
- set the visible of sprite x to 1
- end repeat
- updateStage()
- end
-
- on myPause seconds
- startTimer()
- repeat while the timer < (seconds * 60)
- nothing()
- end repeat
- end
-
- on mypauseb seconds
- startTimer()
- repeat while the timer < (seconds * 60)
- if the mouseDown then
- go("main")
- end if
- end repeat
- end
-
- on ckbit
- repeat with y = 1 to the number of castLibs
- repeat with x = 1 to the number of castMembers of castLib y
- if the type of member x of castLib y = #bitmap then
- if the depth of member x of castLib y > 8 then
- put "Member " & the memberNum of member x & " from Castlib " & y
- end if
- end if
- end repeat
- end repeat
- put "All Done"
- end
-