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Audio Version 4.94
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audioversion4.94knowledgemediaresourcelibraryoctober1994.iso
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msdos
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blast13
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exec.doc
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1991-07-11
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The Tools (V 1.3)
Examples of Vroom-Diggy-Diggy
BLASTER.H and DIRECT.H Power
(c)1991 Vroom-Diggy-Diggy
The following descriptions of the included .exe are samples of the power
of the BLASTER.H and DIRECT.H interface. You need know nothing about
programming to use the following programs. Note Vroom-Diggy-Diggy is not
responsible for any damage or data loss caused by the below software.
In short, use at your own risk.
BLAST.EXE - a very powerful voice file player.
Running blast with no parameters will give you a quick summary
of the possible options. If you wish to use it in a no frills
fashion, just give it the name of the voice file (include the
path if it's not in the current directory including the extention),
and away you go!
Example:
BLAST NELLAF.VOC
Options Summary:
/c="command" - Command Shell
This can used to make interesting batch files and such.
Example:
BLAST VROOM.VOC /C="DEL *.*"
This will play the sound VROOM.VOC, then delete everything
in your current directory.
/i="sound.voc" - Immediate Load Sound
This is used for such things as loading the next sound while
playing the current one. This will save time and get rid of
that silence between sounds.
Example:
BLAST /I="BEAM_DAF.VOC" /I="NELLAF.VOC" /C="CLS"
This will load BEAM_DAF.VOC and begin playing it, then load
NELLAF.VOC, wait until BEAM_DAF.VOC stops playing, play
NELLAF.VOC, and clear the screen while playing NELLAF.VOC.
/p="sound.voc" - Preload Sound
This is used when you wish to play something immediately
after doing something but don't want to wait for it to load.
Example:
BLAST /p="NELLAF.VOC" /C="PICEM E:\HGTTG.GIF /e"
This will load NELLAF.VOC, display the gif, then play
the sound.
/b - Break
This will force a break in the processing of the parameters
and unload all the previously loaded sounds once they finish
playing. This feature enables one to play a large sound
file that would normally need to be played alone, then do
something else.
SHELL.EXE - a voice file player in a neat interface. Keyboard version.
This program takes a maximum of 202 files in any directory.
Do not exceed this number--we're not kidding. The program will
enable you to change directorys and disks. This program will
only works well with 80x25 in color. (Monochrome users can not
see the highlighter.)
SHELL2.EXE - a voice file player for people with a mouse.
This program is similar to shell.exe, but all input is with
the mouse. Beware, this program never looks at the keyboard!
This program will only works well with 80x25 in color. Again,
monochrome users can not see the mouse pointer.
Known bug: if previously in 50 line mode, the mouse cursor will
not be updated. You can avoid this by entering 25 line mode.
MIX.EXE - This program mixes two samples together. The sound files
may be voice files or raw 8-bit files. If one of them is a
voice file, then its header will be used. If both are voice
files, then the header of the larger file will be used. Be
careful that both file have the same sample rate.
Example:
MIX NELLAF.VOC VROOM.VOC OUTFILE.VOC
(source 1) (source 2) (target)
REVERSE.EXE - This program will reverse voice files. Exceptionly large
files don't seem to work well, but we're working on it.
Example:
REVERSE NELLAF.VOC FALLEN.VOC
(source) (target)
FREQ.EXE - This program will output a pure tone of a given frequency.
What you can use it for we haven't figured out, but it's there.
It will prompt you for the appropiate information. Be forewarned,
this does not output voice files, but 8-bit raw data. The header
utility that comes with the Sound Blaster can be used to add a
header. We are currently working on a header maker.
STARTUP.EXE - This program will read a config file, determine which sounds
to play, select one at random, and play it. The config file can
contain conditionals to play certain sounds at a certain times.
Valid conditionals are:
[Sunday],[Monday],...,[Saturday] - day of the week.
[00-23] - time of the day.
Days of the week must be spelled out and have the first letter
capital and the rest lower case. Times must be in 24 hour format
and only hours with 2 digits are accepted (eg: 02, 12, etc.).
The config file is processed from top to bottom. You can have a
section match above, then have another section match below, such
as have something play at a certain time on a certain day. An
example is included, SAMPLE.CFG.
OSC320.EXE - This program is sort of oscillioscope and level meter. The
data coming in through the Sound Blaster is directly displayed to
the screen. The video mode used is 320x200x256. A peak level is
also implemented. This program is neat to watch, and usefull for
determining the overall sound level.
OSC360.EXE - This program is sort of oscillioscope and level meter. The
data coming in through the Sound Blaster is directly displayed to
the screen. The video mode used is 360x480x256. A peak level is
also implemented. This program is neat to watch, and usefull for
determining the overall sound level.
Enjoy the programs and remember that at Vroom-Diggy-Diggy, we don't just
make execs, we make weird execs. (Anybody want a reverse frequency
generator?)
** Sound Blaster is a copyright of Creative Labs, Inc. **