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- To start the movie playing and set things up
-
- on exitFrame
- global theMovie
- put the castnum of sprite 29 into theMovie
- set the controller of cast theMovie to TRUE
- set the startTime of sprite 29 to 0
- set the movieRate of sprite 29 to 1
- end
-
-
- The close code
-
-
- on mouseUp
- global MediaFrameTitle
- global theMovie
- set the controller of cast theMovie to FALSE
- set the visible of sprite 29 to false
-
- put the clickOn into theTarget
- if rollover(theTarget) = FALSE then exit
- puppetTransition 10,2,4
- go frame MediaFrameTitle
- play done
- exit
- end mouseUp
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-