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Atomic Age
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ATOMIC_AGE.ISO
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setup
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qtwcntbg.txt
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1994-12-04
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600b
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29 lines
To start the movie playing and set things up
on exitFrame
global theMovie
put the castnum of sprite 29 into theMovie
set the controller of cast theMovie to TRUE
set the startTime of sprite 29 to 0
set the movieRate of sprite 29 to 1
end
The close code
on mouseUp
global MediaFrameTitle
global theMovie
set the controller of cast theMovie to FALSE
set the visible of sprite 29 to false
put the clickOn into theTarget
if rollover(theTarget) = FALSE then exit
puppetTransition 10,2,4
go frame MediaFrameTitle
play done
exit
end mouseUp