To start the movie playing and set things up on exitFrame global theMovie put the castnum of sprite 29 into theMovie set the controller of cast theMovie to TRUE set the startTime of sprite 29 to 0 set the movieRate of sprite 29 to 1 end The close code on mouseUp global MediaFrameTitle global theMovie set the controller of cast theMovie to FALSE set the visible of sprite 29 to false put the clickOn into theTarget if rollover(theTarget) = FALSE then exit puppetTransition 10,2,4 go frame MediaFrameTitle play done exit end mouseUp