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1995-03-19
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******************************************************************************
--- HippoPlayer ---
Programmed by K-P Koljonen
(Moonstone / Hippopotamus Design)
This program may be freely distributed
as long as all files are included unaltered!
Not for commercial use without
a permission from the author.
Copyright ⌐ 1994-1995 K-P Koljonen
** FREEWARE **
******************************************************************************
HippoPlayer (HiP) is a multiformat module player for the Amiga. It works
perfectly under Kickstart 1.2 and has all the same and even more features
than the players requiring Kick2.0+ to run.
One main reason why I started making this program was that there were no
good Kick1.3 compatible players around, or I didn't know of one. The other
reason was that my good friend Jarno Paananen (Guru/Sahara Surfers) made a
replay routine for Screamtracker ]I[ modules.
The aim was to make a good module player that works on every Amiga
configuration and has lot's of USEFUL features. To achieve speed, little
size and memory usage, HiP is 100% assembler.
"Newcomers will run screaming away", as Nemesis1 stated.
At first HiP may seem complicated. There's no familiar tapedeck symbols,
only some bits of text scattered around. Learn to use HiP, it should be
worth the effort :)...
HiP has good support for Screamtracker ]I[, Fasttracker 1 & 2, Taketracker,
and Multitracker modules (from here onwards referred as PS3Ms), meaning
that you can listen them with a 68000 Amiga with listenable quality. All
are played by the famous replayer by Guru. HiP was the second program to
use the PS3M-routines after Guru's own player.
Some features:
╖ Screamtracker ]I[, Fasttracker 1 & 2, Taketracker, Multitracker, 1 to 32ch
╖ SID-emulation by Hσkan Sundell & Ron Birk (works even on kick1.2)
╖ TFMX-modules, normal and the seven channel ones
╖ A bunch of 4-8 channel sample & synth music formats
╖ Easy to use, nice 3D-interface
╖ Keyboard control
╖ AppWindow
╖ ARexx
╖ Public screen support
╖ Internal multitasking
╖ Loads and decompresses XPK, FImp, PowerPacker, LhA, Zip and Gzip files
╖ Tested on:
A500/000, kickstart 1.2, 0.5+0.5m memory
A1200/030, kickstart 3.0, 2+4m memory (with enforcer)
HippoPlayer was/is developed on:
- v1.00-v1.25 A500/010, kickstart 1.3/3.1, 1+2M memory, HD
- v1.27-v1.40 A1200/020, kickstart 3.0, 2+0M memory, HD
- v2.00-v?.?? A1200/030, kickstart 3.0, 2+4M memory, HD
******************************************************************************
* *** Requirements *** *
******************************************************************************
Any Amiga with some memory and Kickstart 1.2 or higher. Reqtools.library
of any version will be needed for the requesters. There is kick1.3
reqtools.library included in the archive.
In order to... you need...
------------------------------------------------------------------
Load XPK files xpkmaster.library and some sublibs
Load PowerPacker files powerpacker.library
Load lha, zip and gzip files to look at 'Archivers'
Play SID files PlaySID.library
Play 4ch MED modules medplayer.library v2+
Play 5-8ch MED modules octaplayer.library v2+
All libraries must be copied into Libs: drawer.
reqtools.library and powerpacker.library by Nico Franτois.
xpkmaster.library by Urban Dominik Mⁿller (?).
PlaySID.library by Per Hσkan Sundell & Ron Birk.
medplayer.library and octaplayer.library by Teijo Kinnunen.
Installation
------------
Copy HiP and the info-file wherever you keep your tools. If you prefer
MagicWB you should rename HiP_MagicWB.info to HiP.info. Also copy
reqtools.library in libs: if it's not there already.
Font
----
HiP will use pearl 8 font if it is already in memory (it won't be loaded
from disk), otherwise topaz 8 is used.
******************************************************************************
* *** Music formats *** *
******************************************************************************
Here's a list of the music formats HippoPlayer can play and what functions
they support. Also the authors of the replayers are listed.
Stop/Continue = 1 - The music can be stopped and continued.
Multiple songs = 2 - Modules can have more than one song.
Volume = 3 - Volume can be controlled.
End detect = 4 - Songend can be detected.
Forward/backward = 5 - You can jump forwards and backwards in the song.
Replayer 12345 Author
--------------------------------------------------------------------
BP SoundMon v2.0 x-xxx Brian Postma
Delta Music v2.0 x-x-- Bent Nielsen
Fred xx--- Frederic Hahn & JC
Future Composer v1.0-v1.4 x-xx- SuperSero (of the Superions)
JamCracker x--x- M. Gemmel
MED 4-8ch x---- Teijo Kinnunen
Music Assembler x-x-- Oscar Giesen & Marco Swagerman
Oktalyzer 8ch --xx- Armin Sander
Protracker xxxxx K-P Koljonen
PS3M x-xxx Jarno Paananen
SID xx--x Hσkan Sundell & Ron Birk
SIDMon v1.0 x---- Reiner van Vliet
Sonic Arranger -x--- Carsten Schlote
TFMX xxxxx Chris Hⁿlsbeck
TFMX 7ch xxxxx Chris Hⁿlsbeck & Jochen Hippel
The Player 6.1A x-x-- Jarno Paananen
Loading files
-------------
Normally all modules will be loaded in CHIP. SID-, Oktalyzer- and PS3M-
modules and TFMX song data will be loaded in FAST RAM if possible.
All compressed files will be loaded in CHIP. However, it's possible to
uncompress some kilobytes from the beginning of an XPKed file, and check if
it is one of the above or a PT module that is to be played with PS3M or
with fastram replayer.
Advantages of loading to FAST:
FAST RAM is much faster than CHIP, so mixing can be done faster.
CHIP RAM is saved if the module can or should be loaded in FAST.
LhA, Zip and Gzip files can be checked and will be loaded in fast if
necessary.
Protracker
-----------
The most popular music format on the Amiga. HiP features my own Protracker
play routine.
- Fastram player
╖ Plays modules from fast ram
╖ Uses 4x65kb for buffers (TOO much)
╖ Doesn't play looped samples with 900 command correctly
╖ Doesn't play C-201000 combinations correctly
---02000
╖ May have some other bugs too
╖ Is VERY fast (about the only positive thing)
- Multisong modules
There are some modules around with several songs separated by the B
command. HiP allows you to play these kind of modules correctly. Just use
the 'PS' and 'NS' gadgets (or the respective keys) to select different
songs. The only player that supports this feature, by the way :).
TFMX
----
HiP can play both 4 and 7-channel TFMX modules, including the excellent
Turrican 2 and 3 intro tunes. A TFMX module consists of two files. They
must be named 'mdat.<name>' and 'smpl.<name>'. To play, select
'mdat.<name>'. HippoPlayer will then try to load the 'smpl.<name>' file.
The mixing rate of TFMX 7 channel replayer can be changed. The bigger
value, the better quality and bigger CPU load. I have noticed that mixing
rates 21kHz and 22kHz give somewhat strange results, so I use 20kHz.
PS3M
----
(Screamtracker ]I[, Protracker, Fasttracker 1 & 2, Taketracker, Multitracker)
Jarno Paananen (Guru/Sahara Surfers) has made replayers for these. It is
able to play 1-32 voices simultaneously by mixing them through four
channels. The mixing routine is amazingly fast, even on Amiga 500 8
channel modules are very listenable. The replayer gobbles quite a bit of
memory for it's buffers, so don't be surprised.
Mixing rates can be changed. Again, the bigger value, the better quality
and bigger CPU load. Using the system friendly mode on A500 will probably
more or less jam the machine, therefore you should use the killer mode for
the best quality.
PS3M allows mixing rates higher than 28kHz, which is normally the hardware
limit. In some AGA screen modes (dblPAL, dblNTSC, atleast) mixingrates can
be upto 56kHz high. Ofcoz, this doesn't work under OCS/ECS Amigas.
These modules can and should be played from FAST RAM.
Play mode
- - - - -
Mono Play all channels on both sides.
Stereo Normal.
Surround Play some of the right side on the left and vice versa.
Real Surround About the same, but uses more memory.
14-bit stereo BEST QUALITY, biggest CPU load, largest memory usage and
lowest volume level.
SID
---
These are tunes ripped from C64 games & demos. Both normal file + icon and
one file formats are supported. The playing is done by PlaySID.library by
Hσkan Sundell and Ron Birk. Great job dudes!
*** Note! Under Kickstart 1.2/1.3 playsid.library v1.1 does not work
because it uses some Kick2.0+ functions. I have made a little patch to
bypass the problem. This patch works ONLY with lib version v1.1 and
Kick1.2/1.3.
******************************************************************************
* *** Gadgets & keyboard controls **** *
******************************************************************************
Keyboard shortcuts are bracketed.
New Clear the module list, select new modules and play the first one.
Play Load and/or play selected module. If nothing selected, pop up
file requester. [RETURN]
Cont Continue playing after stop.
Stop Stop playing.
Eject Stop playing and free current module. [TAB]
Prev Load and play previous module. [ARROW RIGHT]
Next Load and play next module. [ARROW LEFT]
PS Play previous song. [K]
NS Play next song. [L]
< Backward, jump to previous pattern. [,]
> Forward, jump to next pattern. [.]
Add Add modules to the end of the list, pop up the file requester. [A]
When adding files to the list you can also add directories.
They will be scanned for files.
Del Delete selected module from the list. [BACKSPACE]
Clr Clear the list. [D]
Horizontal slider
Volume controller. [B][N]
? Enter the info window. [HELP]
Samplenames Displays sample names of MODs, S3Ms, XMs, FTMs and
MTMs.
SID-info Information about SID-modules.
Sample names or SID-info can also be invoked by
pressing left mousebutton on the leftmost third
of the name/type box or the 'I' key. (When there's
no info available the info window will be opened.)
Help Description of gadgets & keyboard shortcuts.
About About HiP...
Exit Hmm..
Pre Pop up the prefs window. You can also close it with this button.
Mo Move the chosen module. [M]
Removes the module from list allowing you to move around.
To insert it back press Mo again or Play (or the keys).
In Insert modules after the selected module. [I]
This is almost the same as 'Add'.
In + right mousebutton [S]
Sort list alphabetically. With lot's of files this may be a
bit slow (bubble sort).
Lp Load module program. [P]
Sp Save module program. [W]
The leftmost propgadget
Scroll module list.
Windowclose-button [ESC]
Close all windows except requesters and exit.
** Other keys **
ARROW UP Select previous module.
ARROW DOWN Select next module.
SPACE Toggle play/stop.
*, (next to RETURN) Randomize and play a module.
7,8,9,0 Show: time-pos/len-song number, clock, free mem, module name.
Z Toggles selected scope.
F1-F10 Load & play a module or a module prorgram.
`~ (next to 1) Zip window (also shows when hidden).
lamiga-lshift-control + h
Hides HiP and shows when pressed again.
*** Keyboard note ***
Press lamiga-lshift-control-<key> to use the HiP-keys WITHOUT first
activating the window. This is one of the two ways (the other is ARexx) to
control HiP when it is hidden! Pressing zip window this way will bring the
window to front and activate it.
*** File requester note ***
HiP uses the great reqtools-requesters. To select multiple files click
files with shift pressed! You can also select directoris when 'Add'ing or
'In'serting.
Filebox
-------
Here you can see the module list. You can select a module by pressing the
left mousebutton on it or by pressing arrows up and down.
Right mousebutton
-----------------
Pressing the right mousebutton or the respective key will shrink the window
so that only the titlebar will be shown. Press again on the activated
window to expand.
If you somehow lose the window, just load the program again. If there
already was one HippoPlayer running, it's window will be popped to front
and expanded. Also pressing lamiga-lshift-control+`~ will pop the window
to front.
******************************************************************************
* *** Prefsá**** *
******************************************************************************
Here you can configure HippoPlayer by using the gadgets & buttons. You can
invoke a multiple choice requester by pressing right mousebutton on the
following gadgets:
╖ Play
╖ Show
╖ PS3M mode 2
╖ Type of scope
The requesters are somewhat different than in most other programs because I
use only reqtools.library (no MUI :).
Play
----
List repeatedly Play module list over and over.
List once Play list once stop.
Module repeatedly Play one module over and over.
Module once Play one module once and stop.
Modules in random order
Play modules in random order.
When playing has started, same module will not be played twice
unless all modules have been played first.
'Play' affects the replayers where the end of the song can be detected
from.
Show (titlebar information)
----
Time, pos/len, song Show playing time, song position/length and
song number/max song (#n/n) depending of what kind
of a module is being played.
Clock Show clock (24h).
Free memory Show free chip and fast in kilobytes.
Module name Show module name.
Filter control
--------------
Filter controlled by module, filter forced off or on.
Module directory
----------------
Here you can enter your module directory or select it by pressing '?'.
Program directory
-----------------
Same as above but for saving module programs.
Screen
------
Select a public screen. All HiP's windows and requesters will then be
opened on the defined screen. If the screen is not available, default
screen will be used (usually Workbench).
Protracker tempo
----------------
Enable or disable Protracker tempo command. Use on old modules that use
speeds higher than $1F.
PT replayer
-----------
Normal: Use normal Protracker replayer to play modules from CHIP RAM.
Fastram: Play PT modules from FASTram.
PS3M: Use Guru's PS3M to play modules from CHIP or FAST.
This way you can use those neat modes, eg listen Protracker
modules with real surround.
Scopes
------
Select one of the seven scopes by clicking the gadget. The 'Scope on/off'
button will start it up. You can close a scope by closing it's window or
clicking the gadget again.
These are for Protracker-modules only:
Quadrascope (& bars)
- This is just like the one in Protracker. Channel order: 1,2,3,4.
Hipposcope (& bars)
- Couldn't invent a better name.. Bass-sounds look nice with this one.
Channel order: 1,2,3,4.
Frequency analyzer (& bars)
- This one's more processor intensive. There is one for the left and the
right side. It is supposed to display frequencies while not using
period values. This is not FFT, but is based on Guru's strange idea...
Bass-sounds are on the left and treble-sounds on the right.
Bar channel order: 1,4,2,3.
Patternscope
- Protracker-emulator... Shows pattern data, four fake VU-meters and four
tiny periodboxes.
Channels: 1,2,3,4.
Bars
- These will try to visualize the volume and the period of each channel.
The vertical position represents sample period and the width sample volume.
There are almost the same scopes for PS3M: Quadrascope (stereoscope,
actually), hipposcope and frequency analyzer. No bars.
The scopes will need some kilobytes of memory for buffers. They are run
with priority of -30 so that they won't interfere with anything important.
TFMX rate
---------
Mixing rate for the 7-channel TFMX replayer.
Timeout
-------
Set playing time (mins:secs). Disabled in the leftmost position. Timeout
can affect all modules or only those from which the end can't be detected
from. You can select this by pressing 'Timeout'.
Example: Play Protracker-modules until they end and PSIDs for, say 3
minutes. Or you can play all kinds of modules for only 30 secs (intro scan
:).
Filebox size
------------
Define the number of files showed simultaneously in the main window.
Minimum is 3 and maximum is 50 (will need a BIG screen). If the value is
too big for the current screen, it will be truncated.
Archivers (LhA... Zip... Gzip...)
---------
HiP can decompress and play LhA, Zip and Gzip files. You need to specify a
path, a command and options for each.
LhA, Zip and Gip archives will be extracted into a file right after '>'
(output redirection). The %s means the name of the archive to be opened.
The output file can be placed somewhere else than in RAM: if you don't
have enough memory.
You need: LhA, UnZip or Gzip, according to what kind of packed files you have
(be sure they really are where you defined them to be),
and 'Run' command in C:.
These kind of files are identified by checking the name. LhA files have
suffix '.lzh' or '.lha', zip files '.zip', and gzip files '.z' or '.gz'.
** Hint **
- Archived files may be packed with XPK, FImp or Powerpacker. For example,
you could use xpkDLTA to encipher a module and then LhA it. Gives very
good compression of sound related data.
** LhA hint **
- You can store both TFMX mdat. and smpl. files in one archive! Just
remember that the files MUST BE unpacked before archiving and mdat file
MUST BE added into archive first!
Archiver commands
-----------------
LhA -> c:lha >RAM:virtahepo p -qMNIQw "%s"
░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░
c:lha the program lha and complete path
>RAM:virtahepo A file where decompressed data will be stored.
Can be placed for example on HD (>dh1:temp/rhinocerus)
p Print files to stdout, in other words in file after the '>'.
-qMNIQw q be quiet
M no autoshow files
N no progress indicator
I ignore LHAOPTs variable
Qw disable wildcards
"%s" The %s will be replaced with archive name.
Zip -> C:unzip >RAM:virtahepo -cqq "%s"
░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░
-cqq c extract files to stdout.
qq be very quiet
Gzip -> c:gzip >RAM:virtahepo -cdq "%s"
░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░
-cdq c write to stdout, keep original files unchanged
d decompress
q be quiet
You can also use other programs for uncompressing.
Example: LhA -> c:lhx >RAM:virtahepo p -qMNQw "%s"
Gzip note: Being a UNIX program, Gzip will need a considerable amount of
stack for not crashing. You should set the size of the stack with 'stack
<stacksize>' command. Something like 20000-50000 should be ok.
PS3M settings
-------------
This replayer (by Guru/S2) can play S3Ms, XMs, FTMs, MODs and MTMs.
State/buf (System state / buffer size):
System - Allow multitasking when playing.
Killer - Disable system and stop almost all DMA to get the best
quality. The blue flickering represents free CPU time.
Stop playing by pressing mousebuttons.
Buffer - 4kB, 8kB, 16kB, 32kB mixing buffer size.
Smaller buffer gives faster response, but decreases the
"backup" buffer possibly causing more "skipping".
Play mode: Playing modes (see the PS3M doc for more info, or just
try them out)
Volume boost:
Makes the sound clearer and louder (use when 8 or more channels)
Mrate (mixing rate):
Mixing rate in kHz.
Fade volume
-----------
This will cause those replayers that support volume to fade music in and
out.
Hotkeys
-------
Enable/disable lamiga-lshift-control-<key> keys. This hotkey-combination
may conflict with other programs, so be aware.
Doubleclick
-----------
When enabled, a module can be loaded and played by doubleclicking on it.
Center name
-----------
When enabled, chosen module will be centered in the filebox.
XPK identify
------------
When on, all XPKed files will be checked if they should be loaded in FAST
memory. You should set this if you listen to modules played by PS3M.
Continue on error
-----------------
Errors that occur while loading will be ignored, file will be skipped and
the next one will be loaded. Beware! You must have at least ONE module in
the list that can be loaded! Otherwise HiP may be left stuck in a loop
trying to load modules and always failing.
Doublebuffering
---------------
Normally when loading a module the one that is playing is ejected. With
this button you can force HiP to play the current module and load the next
one at the same time. Useful for floppydisk users, no delays between
playing. Doublebuffering needs memory for two modules, so if you have
memory problems switch this off. Doublebuffering may also fragment memory.
Nasty audio
-----------
Select allocation priority of the audio channels. When on, no program
except HiP can use the channels. PS3M uses maximum priority at all times.
Priority
--------
Select the main program priority: -1, 0, +1.
Startup
-------
When enabled, HiP will start playing immediately on startup. The module or
the program to be played can be chosen by clicking the 'Startup' gadget.
Function keys
-------------
You can install a module or a module program for each of the function keys
(F1-F10) by clicking this gadget. Then when you press a fkey, the
corresponding module program or module will be loaded and played.
Save, Use, Cancel
-----------------
I guess you can guess these. If you close the prefs window, it's same as
'Cancel'ling. The prefs-file will be saved in the S: directory.
******************************************************************************
* *** Command line options *** *
******************************************************************************
Add modules to the list
-----------------------
HiP <file2> <file2> ... <file16>
All the files will be added to the list and the first one will be played.
Existing list will be cleared.
Load a module program
---------------------
HiP PRG <module program>
The program will be loaded and the first module will be played. If the
playmode is set as 'Modules in random order', then a random module will be
picked and played. Existing list will be cleared. (The PRG-keyword is not
necessary, but is faster.)
All filenames must be entered with full paths!
**** NOTE THIS: You can also do these things while HiP is ALREADY running!
This allows you to use HiP as a command line module player. Eg in
Directory Opus it makes a good play button.
Hide on startup
---------------
HiP HIDE [other parameters]
HIDE makes HiP even more a command line player. It will force HiP not open
it's window. Also reqtools.library is not needed (it will be loaded later
if the window is opened). HiP can be controlled with hotkeys (if enabled)
and/or ARexx if the window is not opened.
Quit
----
HiP QUIT
If there is already HiP running, it will be terminated.
******************************************************************************
* *** ARexx *** *
******************************************************************************
HiP has an ARexx port 'HIPPOPLAYER'. It will be initialized at startup IF
RexxMaster is found running. Works (ofcourse) on Kick1.3 too. There are
some simple ARexx-examples in the ARexx-dir.
*** Note! The ARexx-interface and commands are not very thoroughly tested.
If there appears any misbehaviour, tell me please!
Parameters in [] may be omitted, parameters in <> may not!
CHOOSE <num> Choose file number <num> in list.
ADD [file] Add file [file] to list. If not specified, open
file requester.
DEL Delete chosen file from list.
CLEAR Clear list.
MOVE <num> Move chosen module after file number <num>.
INSERT <file> Insert file <file> after chosen file.
SORT Sort file list.
LOADPRG [file] Load program [file]. If not specified, open
file requester.
PLAY [file] Clear list and play file [file]. If not specified,
open file requester.
EJECT Stop playing and free current module.
STOP Stop playing.
CONT Continue playing after stop.
PLAYSONG <num> Play song number <num>.
RANDPLAY Pick a random module and play it.
FFWD Jump forwards in song.
REW Jump backwards in song.
VOLUME <vol> Set volume <vol> (0-64).
QUIT Close all windows and exit program.
ZIP <0/1> 0: small main window, 1: normal main window
HIDE <0/1> 0: hide main window, 1: show main window
PUBSCREEN <screen> Set public screen for HiP's windows & requesters.
Note that this is case sensitive.
TIMEOUT <secs> Set timeout (0-600 secs).
PS3MBOOST <value> Set PS3M volume boost (0-8).
PS3MMODE <mode> Set PS3M mode. 1: surround, 2: stereo, 3: mono,
4: real surround, 5: 14-bit stereo.
PS3MRATE <rate> Set PS3M mixing rate (5000-56000).
LOADPREFS <file> Load prefs file. Restart HiP with the new settings.
HiP only saves prefs to S:HippoPlayer.prefs, so
you have to collect them manually somewhere for
ARexx-usage.
GET <xxxx> With this command you can get different information from HiP.
The <xxxx> can be one of the following:
xxxx: result:
PLAY 0 if not playing, 1 if playing.
CFIL Number of chosen file, 0 if none chosen.
NFIL Number of files in list.
CURR Number of loaded module.
NAME Module name.
TYPE Module type.
CNAM Name of chosen file.
CSNG Current song number.
NSNG Number of songs available.
CSPO Current song position.
MSPO Maximum song position.
FNAM Full name of loaded file.
COMM Comment for loaded file.
SIZE Size of loaded file.
******************************************************************************
* *** History *** *
******************************************************************************
Read this! Some things are not mentioned elsewhere!
v1.00 Works...
I couldn't check the bug I suspected because a friend of
mine wanted to upload the program everywhere. This bug causes
memory to get fragmented when loading XPK files.
v1.01 No major bugs left..
v1.10 ╖ Removed some small bugs here and there.
╖ A description of the gadgets in the program.
╖ Support for multisong Protracker modules.
╖ Replayer which plays S3M/FTM/MOD/MTM modules, by Guru (jee).
╖ Load/save module program.
╖ Commandline options.
╖ Four scopes.
╖ Communication between most of HiP's processes. All windows except
reqtools requesters will be closed when the main window is closed.
╖ Window positions will be saved in the prefs-file. Also the state
of the scope (on/off) will be saved.
╖ Doesn't interfere with serial transfers on slower Amigas anymore.
Exceptions are MED, TFMX, The Player.
They use their own way of timing (level 6 here I come).
╖ Works correctly on both PAL and NTSC.
╖ Behaves more intelligently with bigger fonts, eh...
╖ If playingmode is 'Random', Next/Prev will randomize a new
module instead of what they would normally do.
╖ Removed a bug in ProTracker's arpeggio.
╖ Newlook propgadgets on Kickstarts 2.0+.
╖ FutureComposer end-detect.
v1.11 ╖ Now should work on 50/60/72Hz screens correctly.
╖ New icon (less eyesore?).
╖ Filter control in Prefs.
╖ Doesn't try to open windows over screen's borders.
╖ Info window, in which an option to show samplenames.
╖ TFMX channel autodetect.
╖ New PS3M -> Mixingrate: 5-56 kHz, volumeboost: 0-8
╖ Lotsa fixes'n stuff.
v1.12 (19.7.1994)
-----------------
╖ Fixes'n stuff part 2.
╖ New scope: Frequency analyzer
╖ More stuff in info window.
╖ New formats: The Holy Noise, MED 5-8 channels.
╖ Executable size (and memory usage) reduced.
Achieved this by packing nearly all the replayers.
╖ Removed a bug that caused PT vibratos to disappear. This bug
was created when I removed the arpeggio-bug. Hmm..
╖ More informative loading phase.
╖ Enables/disables gadgets according to current replayer.
╖ New prefs design.
╖ Modulebox can now contain 8 names.
╖ Titlebar information printed with SetWindowTitles().
╖ PT modules can be played from FAST RAM.
╖ End-detect: JamCracker, Oktalyzer, SoundMon v2.0.
v1.14 (30.7.1994)
-----------------
╖ Fixed a bug in 'del' (caused a crash sometimes).
╖ Almost full keyboard control.
╖ New formats: Delta Music v2.0, Sonic Arranger.
╖ Some enchancements in the filebox and in the slider.
╖ PS3M now frees ALL buffers needed for playing.
╖ LhA, Zip & Gzip compatibility.
╖ Added a clock (titlebar info).
v1.15 (5.8.1994)
----------------
╖ A couple of fixes here and there.
╖ Next/prev working fine again.
╖ Added a key for random play.
v1.16 (12.8.1994)
-----------------
╖ LhA/Zip/Gzip filehandling much better.
╖ A bug in samplenamesroutine fixed.
╖ PS3M priority reduced from 2 to 0.
╖ PS3M system friendly mode end-detect (S3M, FTM, MOD, MTM).
╖ Show free memory in titlebar.
╖ SoundMon v2.0 bug fixed.
╖ Stringgadgets' fontbug corrected (hopefully).
╖ Volumeboost controlled with propgadget.
╖ Scope priority from -5 to -30.
╖ Priority selector in prefs (for mainprogram).
╖ Startup errormessages.
╖ Memory usage reduced 5kb compared to v1.15
v1.17 (?.8.1994)
----------------
╖ Some fixes.
╖ Numerous bugs seemed to appear in v1.16. Hunt in progress..
Removed one in TFMX 7ch interface.
SoundMon v2.0 bug removed (again, was not fixed in v1.16).
v1.18 (22.8.1994)
-----------------
╖ Bughunt continues.
Several removed and among them one that possibly scrambled memory.
╖ Non-existent doublebuffering changed to fade volume.
v1.19 (?.?.1994)
----------------
╖ No volume fading when tune ends while using randomplay.
╖ PS3M priority changed again, this time to +1.
╖ Windowcoloring.
╖ PT replayer still had bugs left: vibrato & tremolo were too
strong! Fixed.
╖ No more H.P.Lovecraft.
v1.20 (2.9.1994)
----------------
╖ LhA/Zip/Gzip enchanced and some bugs removed.
╖ New backround color looked wrong on 8+ color screens. Fixd.
v1.23 (?.9.1994)
----------------
╖ SID support! Now you can listen all those cool C64 tunes!
╖ Samplenames => Moduleinfo. Now also info about SID modules.
╖ Open moduleinfo window also by pressing left mousebutton on the
name/type box or pressing 'I'.
v1.25 (13.9.1994)
-----------------
╖ Major changes in LhA/Zip/Gzip interface. Should work OK, finally.
The version in v1.15 onwards really acted strange!
╖ Stereoscope for PS3M, might not work very well though.
v1.28 (21.10.1994)
------------------
╖ The timer will wrap properly now.
╖ All replayers excluding PT and PS3M didn't work on 68040 because
of the copyback-cache. Should work OK now.
╖ Timer and pos/len are now shown at the same time.
╖ Moduleinfo reorganized. All PT samplenames in same window.
v1.30 (7.11.1994)
-----------------
╖ Fixed a very silly bug (changed the volume depending on the size
of the module being played!).
╖ New scope: SID.
╖ Improved Shell interface. Allows HiP to be more a commandline
moduleplayer.
╖ Time, pos/len and song number shown at the same time.
╖ The timer uses DateStamp().
╖ Requesters use the same font as the mainprogram.
╖ Some gfx bugs fixed.
╖ NEW VERSION OF THE PS3M! Mixingroutines for 68000 and 68020++.
Faster and more beautiful! Stop/cont/fastforward/rewind etc.
╖ Two more scopes for PS3M.
╖ Removed The Holy Noise.
╖ The Player version increased to v6.1A.
╖ When a module jumps backwards it is considered ended. Works with
PS3M and ProTracker.
v1.31 (12.11.1994)
------------------
╖ Several not so serious bugs fixed.
╖ After playing TFMX 7c tunes, programs using lev4 interrupt crashed
(like PS3M). Fixed.
╖ Some Prefs-window reorganization.
╖ Hippoicon by Tommi Lindstr÷m (Hawk/Hippopotamus Design).
v1.32 (18.11.1994)
------------------
╖ Pressing "Play" on the module currently being played caused
HiP to load next module (in list-playmodes).
╖ Module program directory saved in the prefsfile.
╖ Samplenameviewer works OK, no more garbage.
╖ Some PS3M bugs removed (stop-eject=no guru).
╖ ProTracker replayer can cope with a bit mutated modules too.
v1.33 (7.12.-94)
----------------
╖ Unofficial release...
v1.34 (11.12.-94)
-----------------
╖ Numerous fixes here and there.
╖ BPSoundMon enchancements: position/length, ffwd and rew, volume.
╖ More info in the infowindow.
╖ Number of subsongs checked: TFMX, TFMX 7c, Fred.
╖ When there's no "moduleinfo" available and the left mousebutton is
pressed on the left third of the textbox, infowindow will be opened.
╖ TFMX & TFMX 7c enchancements: position/length, ffwd and rew,
songend.
╖ Sometimes PS3M didn't start to play in killermode (my fault). Fixed.
╖ New design in the main window.
╖ Amount of files showed in the main window now selectable.
╖ Amount of songs (if available) shown after current songnumber.
╖ Some samplenameviewer bugs removed.
╖ IMPORTANT: Versions 1.30 to 1.33 didn't work on A500 or A600,
in other words on 68000. This version should work OK.
v1.35 (2.1.-95)
---------------
╖ Samplenameviewer still had a bug! Vanquished it!
╖ New scope for ProTracker: patternscope.
╖ Prefs: doubleclick, center name, some gfx changes,
multiple choice requesters with RMB.
╖ Stringgadgets in prefs will only accept fonts of size 8 or
smaller. No more trash.
╖ Aargh! Stupid LhA command mistake corrected! %s" -> "%s" !
╖ ProTracker replayer caused Enforcer hits! Fixed...
╖ Module name shown in the title of the samplenamewindow.
╖ Removed that little window when opening LhA, zip and gzip files.
╖ ProTracker: Songnumber not shown and NS/PS gadgets disabled
when there's only one song in module (most modules have only
one song).
╖ Removed the SID scope. It was "illegal" as it used some
undocumented functions in the playsid.library.
╖ Removed the PT fastram player. It was terrible.
╖ TWO SERIOUS BUGS REMOVED! When playing ProTracker modules
(or alike), my PT replayer and Guru's PS3M sometimes
scrambled system's memorylist! Aargh (part 2)!!
╖ Found more bugs in the PT replayer. I have been using it for
two years and there's still bugs left... Some effect commands
weren't played correctly while notedelaying (EEx). Fxd.
╖ Player v6.1A: Stop/cont working again.
v1.38 (9.1.1995)
----------------
╖ Oktalyzer modules played wrong on non-50Hz screens. Fixed.
╖ One TFMX 7c interface bug removed.
╖ Added startup play.
╖ Added load & play module or program by pressing the function
keys.
╖ No need to have PRG in front of the filename anymore when loading
programs via commandline.
╖ Programs can be loaded with New/Play.
╖ File & directoryrequesters use the font defined in system's prefs.
╖ Fixed one bug in PS3M (divide by zero-exception when playing S3Ms).
v1.39 (12.1.1995)
-----------------
╖ Quick bug fix! Damn I'm stupid! v1.38 doesn't work on 68000,
this version does.
╖ The main window is now an AppWindow! Now you can drop modules and
module programs on the window and they get loaded and played.
This feature is for kick2.0+ only.
v1.40 (21.1.1995)
-----------------
╖ The terrible fastramplayer is back. Works somehow.
╖ Prefs: Show module name in titlebar, set playing time (timeout).
╖ Works better with arc-handler (ARC:).
╖ Killed a killer bug in the PT replayer.
╖ LhA enchancement: Load both TFMX mdat and smpl files from one
archive.
v2.00 (19.3.1995)
-----------------
* ARexx support
* Public screen support
* Keyboard control changes: you can use the keys without activating
the window first by pressing lamiga-lshift-control-<key>.
* New PS3M: support for Fasttracker 2 (XM) modules.
* Improved outlook.
* Patched playsid.library so that it's possible to play SID-tunes
also on kick1.2/1.3.
* Prefs: continue on error, hotkeys, nasty audio, doublebuffering,
program dir selector.
* Main window: move, insert, sort (hidden under insert)
+ Timeout has now two modes.
+ You can 'Add', 'New' and 'In' directories.
+ New The Player v6.1a replayer.
+ PT replayer causes no serialstops.
+ Command line: HIDE, QUIT.
+ Prefs: PS3M volume boost has immediate effect on music.
+ Included some support progs.
╖ PSID-files are loaded in public mem if possible.
╖ HiP can be hidden with lamiga-lshift-control+h.
╖ Key for toggling current scope.
╖ Uses less CPU than v1.40 when not playing.
╖ Filebox routines optimized & jump scroll with shifts.
╖ New algorithmic random generator (thanks Thomas!).
╖ If PT replayer is set as 'Fastram', modules smaller than
the replayer's chip buffers (256kb) will be loaded in chipram.. :)
╖ Recognizes .Lha .lHa .lHA like suffixes too.
╖ Only 8 channel Oktalyzer-tunes are loaded in fast ram.
╖ Faster gadget disabling/enabling (OffGadget() was sloooow).
╖ Fixed and enforcer hit when toggling prefs window.
╖ Bug fix in the doc: the player table had some wrong info.
╖ General good stuff and nice things.
******************************************************************************
* *** Thanks *** *
******************************************************************************
Jarno Paananen (Guru/Sahara Surfers)
- Hi pal! Thanks very much for the PS3M and everything else!
Nico Franτois
- For the great reqtools.library!
Ron Birk & Per Hσkan Sundell
- For making almost perfect SID-emulation.
Tommi Lindstr÷m & Richard Harris
- Tommi for the face portrait and Richard for the 8-color icon.
In alphabetic order:
--------------------
Fredrik Andersson
Arto Ikola
Agust Arni Jonsson
Kari JΣrvi÷
Zdenek Kabelac
Aki Laukkanen
Paul Petershagen
Morten Wilken Rasmussen
Thomas Schuerger
Thanks for all the ones who have sent me bug reports and suggestions!
******************************************************************************
* *** About *** *
******************************************************************************
The program was made by using Asm-Ones v1.06/1.09/1.25. Pure assembler
100%+++. Sourcecode length without any includes or play routines = 265kb.
Bug reports, comments & suggestions, module swapping and C-64 wares are
welcome!
Kari-Pekka Koljonen
Torikatu 31
40900 SΣynΣtsalo
Finland
E-mail: k-p@jybox.jyu.fi
Kari-Pekka_Koljonen@sonata.fipnet.fi
(use the latter if you get no reply from jybox)
Finns phone: 941-3742699