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Text File  |  1996-03-22  |  543b  |  11 lines

  1.   COMMAND WATERZFRAME
  2. -----------------------------------------------------------------
  3.     Purpose: create single object of a realistic water-wave,
  4.              but change only the z-coordinates of the objects 
  5.              (isn't as realistic as WATERFRAME)
  6.       Usage: WATERZFRAME(<objectID>,<frames>,<frame>,<destID>,
  7.                          [<amplitude>,<wavelength>,<sourceX>,<sourceY>,
  8.                          <damping>,<times>,<rings>])
  9.    Examples: waterzframe(1,40,20,2,12.0,24,10,-10,1.6,4,2)
  10.              waterzframe(1,60,33,4)
  11.