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Classic Fond 1
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CITYTXT
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1994-03-07
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#0600
North Point hail thee,
traveler. We wish you good
fortune within our walls...&
#0601
Daggerfall greets those
search for rest, and hope to
challenge those who search
for glory...&
#0602
Camlorn, Jewel of the West,
greets thee weary traveler
and bids thee welcome to
our City-State...&
#0603
Shornhelm welcomes all who
find themselves within our walls
upon their journey. May good
fortune smile upon thee and be
merciful...&
#0604
The port city of Wayrest hail
all weary travelers who wish
to rest. Find ye the strength
within our walls to continue
your journey, wherever that may be...&
#0605
We of Evermore welcome you into our
walls. Many call this their home and
extend their welcome. Remember this,
lest you forget who you would face in
the world outside...&
#0606
The northern port of Farrun welcomes
you into her icy hold. Feel not the
bite of our winter, nor the edge of
the wind...&
#0607
Welcome to Jehanna, a city as
beautiful as her name. We greet you,
and wish you only peace on your stay...&
#0608
Weary traveler, thou art entering
Sentinel, the guardian of Starfall Bay.
Learn what it is to be survivors, for
amongst enemies we stand alone...&
#0609
Hegathe bids you welcome,
and good fortune. We are home many
who would seek the paths of danger.
Not a deadlier challenge wouldst
thou face elsewhere...&
#0610
Gilane, the southern port of
Hammerfell, welcomes thee into
its walls. We stand ready for
all who would come to us in peace...&
#0611
The port city of Taneth welcomes
thee unto its soil. We bids thee,
be not fearful of this world, but
stand forward tall and proud...&
#0612
Rihad, southern most port of
Hammerfell, welcomes thee.
Lay aside thy vice and avarice
and enter these walls as nobles.
We wish you only a long life and
prosperity...&
#0613
Welcome to Dragonstar, home of the
sacred rage. We wish thee peace and
rest in our City-State, but conduct
thyselves honorably, or thou shalt
answer to our guards...&
#0614
Thou art welcome in Elinhir,
guardian of the West. Many
name this home. Be cautious,
lest ye draw their wrath upon
thy heads...&
#0615
Know that we of Skaven welcome
thee, for it is rare indeed to
receive travelers brave enough
to stand under the shadow of our
land...&
#0616
We bid you welcome to the arctic
wastes of Solitude, the northern most
City-State in the realm. Beware our might...&
#0617
We bid you welcome to the
City-State which greets the sun
as it begins its journey, Dawnstar...&
#0618
We welcomes you to Winterhold.
Let travelers find warmth within our
walls, let challengers find us worthy...&
#0619
We bids you enter Snowhawk,
where the wind is as sharp as its
talons and as fierce as its name...&
#0620
Riften bids you welcome.
We call this our home. Let
those who challenge be wary...&
#0621
The City-State of Falcrenth bids you
welcome, as does its people...&
#0622
The heart of Skyrim, Whiterun bids
you welcome. For travelers we
offer a place of rest...&
#0623
Let all who enter Windhelm know of us.
We laugh at death and thirst for life.
Be not afraid, but instead enter bravely
and live well...&
#0624
You enter Ebonheart, also known as the
Black City. To the north you can see the
red-orange glow of Dagoth Ur, the
firecone on the Black Isle. This city's ruler
has a reputation of being extremely ruthless...&
#0625
Narsis weaves it web of sleep upon all
those who enter, for the Dark Elves of
discourage visitors. It seems
however that you are unaffected...&
#0626
Blacklight holds the northern tip of
Morrowind, and to the east is Dagoth Ur
in all its fiery glory...&
#0627
Firewatch is the closest City-State to the
firecone, Dagoth Ur. Legend has it that a
great labyrinth resides under that fiery
mountain. Here in this city however, the
danger comes from other sources...&
#0628
Necrom, eastern port of the Realm, and
City-State of a dark heat. Necrom is
known for two things, the ferocity of
their guards, and the quality of their
arms...&
#0629
You enter Mournhold, lost City-State of
the first empire. It is said that a great evil
resides under this city, slowly driving its
citizens mad. It is said that none have ever
seen the bodies of the slain after the
a battle is over on this soil...&
#0630
The southeastern port city of Tear is also
known as the Jewel of the East.
Of all the City-States in Morrowind,
Tear is most open to trade and commerce.
Perhaps this is why few have complained
about the strange happenings when night falls...&
#0631
Kragenmoor holds the western border of
Morrowind. You are struck by a chill
wind that seems to flow through your
clothes and to your very bone...&
#0632
You have entered the gates of Dusk, the
High Elven city of Summurset. All who
journey here know that we stand ready
to meet you in friendship...&
#0633
Enter Sunhold and be welcome, for we
wish all who come in peace a long and
healthy life, and those who come in
search of glory, a quick and merciful
death...&
#0634
Alinor, forest city of Summurset,
welcomes you to our gates. Know that
the guards hold this city, and will
fight any who challenge to keep it...&
#0635
None can match the beauty of
Shimmerene, the city of lights. Be
welcome and merry, for what is ours is
yours. However, if you come to
steal tread lightly, the guards do not
take kindly to would be thieves...&
#0636
Welcome to Lillandril, the High Elven
hold on the northern coasts of
Summurset. The people fight
here for honor and glory. Come,
challenge our land, if you dare...&
#0637
When High Lord Torinaan came to this
isle, our city sprang from his first step
onto its rocky shores. Be welcome to
First Hold, birthplace of the High Elves
who carry our past...&
#0638
Skywatch, northern city of Summurset,
welcomes you to its gates. Enter in peace
and feel our warmth, challenge our lands
and feel your blood run cold...&
#0639
We hold the Plains of Summurset, for we
are the High Elves of Cloudrest. Never
will you see more beauty than in our
land...&
#0640
You enter Eldenroot, center of the Wood Elven
nation. The elves here seem friendly and
you are hailed in welcome. You overhear
that the City-State's commerce is going well...&
#0641
Perched on the edge of the great Elden
Grove, Silvenar is a City-State of breath
taking beauty. Tall minarets and spires
worked out of marble rise out of the
forest...&
#0642
The coastal City-State of Woodhearth is
the departure point for those bound for
Summurset Isle. The Wood Elves here
are friendly and pleasant and seem to
have strong ties to magic...&
#0643
Falinesti lies near the coast on the
northern region of Valenwood. To the
north are the spines of the Dragon's
Teeth...&
#0644
Greenheart lies on the southern edge of
the Elden Grove. Beautiful trees fill the
City-State, making it seem more like a
forest than a thriving metropolis...&
#0645
Named after the first king of the Wood
Elves, Arenthia is regal in bearing and
noble in stature. The city seems quiet and
dignified for her guards are reputed to
be honorable warriors but dangerous foes...&
#0646
Haven lies on the southern edge of
Valenwood. She seems a place of safety
in an otherwise dangerous world...&
#0647
Southpoint is the southern most port city
in Valenwood. To the south can be seen the
Blue Divide...&
#0648
Corinth, heart of the Province Elsweyr,
greets our weary brethren...&
#0649
The white walled Alabaster welcomes
you into her breast. Feel not the
sting of fear, but instead the song of
victory...&
#0650
The southern port of Senchal greets you.
Know that you are welcome within these
walls, but take care not to take advantage
of our hospitality...&
#0651
Be welcome in Rimmen, chosen in the
Empire to hold the greatest wealth.
Come and bid us to accept your adventures,
we have not seen true heroes in a time...&
#0652
Welcome to Torval, home of the finest
southern wines. Be wary of our market, for
those who have crossed the merchants'
path have been in dire straits indeed...&
#0653
Dune stands forever. Challenge our land if you
dare, for we are the best blades of the south,
and we will show any who come to our door adventure...&
#0654
You who would enter Orcrest beware!
Monsters abide within these walls. They
are called by thirst for blood, and you
would do best to travel elsewhere...&
#0655
You have come to Riverhold, closest
City-State to the Imperial Isle. It
is here that you can find the cheapest
items to be bought, the Emperor's hand
lying lightly upon our shoulders...&
#0656
Stormhold lies on the northern tip of the
Province of Black Marsh. Here the
people seem friendly, but a strain shows
in their eyes. Perhaps it is because of
their proximity to the Dark Elven lands...&
#0657
Thorn holds the eastern edge of the
continent, and has been named by some
the Jewel of the East. As you enter their
gates however, you realize that this town
is as deadly as it is rumored to be
beautiful. Vagabonds eye your purse
strings and guards seem to turn lazy eyes
elsewhere...&
#0658
You enter the city gates of Helstrom,
noticing the dark looks the guards give
you. They have a reputation of
being very dangerous. Perhaps you can
change that...&
#0659
Gideon, the black city of the followers of
Seth, lies near the southern tip of the
Imperial Run. A cold air that has nothing
to do with the time of year seems to chill
your bones as you enter...&
#0660
You enter the gates of Soulrest, leaving
the sounds of the ocean and surf behind.
Inside it seems as if a hush as fallen over
the city, as if all inside are holding their
breath in anticipation...&
#0661
Blackrose holds many secrets. You feel
eyes on your back as the city gates shut
behind you with a hollow boom.
It is said that many enter and few
leave this City-State. You do not plan
to add yourself to that list...&
#0662
Lilmoth seems gloomy and forbidding. Never before
have you experienced the unnatural fear
that pervades the atmosphere. This city it
is rumored, holds much under its
streets...&
#0663
The city gate of Archon looms over you
as you enter. People around you here
seem to be avoiding eye contact...&