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Crawly Crypt Collection 2
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robotwar
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robotwar.doc
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Text File
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1994-11-11
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5KB
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135 lines
_ _________ _ _____ _
/ \ |___ ___| / \ | __ \ | | * ** *
/ ^ \ | | / ^ \ | | \ ) | | * ** *
/ /_\ \ | | / /_\ \ | | _/ / | | * ** *
/ _____ \ | | / _____ \ | | \ \ | | ** ** **
/ / \ \ | | / / \ \ | | \ \ | | ** ** **
/_/ \_\|_|/_/ \_\|_| \_\ |_| ** ** **
----------------------------------------\==========}- ___-^-___
THE FINAL FRONTIER Bulletin Board System _|____// -v-
------------------------------------------- <_______;{-
+----------------------------------------------------+
|Atari ST (Over 1000 Files!) - 220 Megs of storage|
|Space Empire Elite! - World-Wide Atari NET|
|Star Trek Trivia - Atari Falcon030 files|
|Instant Graphics Support - 35 Message Bases|
|Super Swimsuit GIFs - World-Wide Fido NET |
+----------------------------------------------------+
24 Hours a day - 7 days a week - 365 days a year!
Baud Rate: 1200-28,800
Phone Number: 901-835-4136
~Memphis, Tennessee~
WELCOME TO ROBOTWAR II!
***DISCLAMER NOTE***
This software is FREEWARE. Use it at your own risk. Just like any
software you run for the first time on your machine. I take no
responsibility for any losses or damages for the incorrect use of this
program or any unauthorized modifications to it. Nuff said.
***INTRO***
I have had my Atari ST since late 1987. I have enjoyed programming it,
playing games and handling all my work on it since then. I have ran a
computer Bulletin Board System (BBS) since 1984. I've written a lot
of online games for the FOREM/TURBO BBS software, but have been away for
the past 3 years while overseas in Japan.
Now that I am back, the online games available are few and far between.
So I had a couple of good ideas for some online games and decided to put
one of them to code. This one is called ROBOTWAR II!
***ROBOTWAR II***
Robotwar is a challenging game of skill and luck. Skill because you have
to plan each move carefully and anticipate your opponent's move. Luck,
because you never know where the computer will randomly drop you at the
beginning of each round! Some times you are completely surrounded by
robots with NO escape! I have provided a way out of this situation
though, instead of trying to move, you can hit return and bail out of
that round! Be warned though, you can only do this five times. Any more
than that and it will be GAME OVER for you!
The game has built in instructions that will tell you what to expect during
play and how to move your HUMAN counterpart around the playing field. I
strongly recommend that you read them. Robotwar will time out after two
minutes of no key presses and will exit automatically if the carrier is
dropped.
The game maintains a list of the TOP TEN players of ROBOTWAR II. It
should help to inspire a user to want to be at the top of the list! A
text file of your choosing is also created for the #1 score! This can be
your DATNOTE.TXT, WELCOME.TXT or whatever. You choose the name. I use
my DATNOTE.TXT so callers can see who holds the HIGH SCORE in ROBOTWAR.
***INSTALLATION***
You can install ROBOTWAR anywhere you like on your hard drive, but
ROBOTWAR.INF has to be in your BBS's root directory (Ex: C:\FOREM\).
<ROBOTWAR.INF>
c:\forem\doors\dorinfo1.def
c:\forem\doors\robotwar\hi_score.dat
c:\forem\txt\datnote.txt
Above is my ROBOTWAR.INF file. Line #1 tells ROBOTWAR where to find your
DORINFO1.DEF file for Turbo/FoReM BBS'.
Line #2 tells ROBOTWAR where to put the TOP TEN list at.
Line #3 can be any text file you designate for ROBOTWAR to put the score
and User's name that currently holds the HIGH SCORE in ROBOTWAR II!
You must have the ROBOTWAR.INF initiated correctly or the program will
send you an error message and exit the program. The program automatically
can tell whether you are online or LOCAL, so it is not necessary to put
the LOCAL parameter after the ROBOTWAR.PRG in your FDOORS.DAT file. This
is how mine looks.
RobotWar II
0
C:\FOREM\DOORS\ROBOTWAR\ROBOTWAR.IN
C:\FOREM\DOORS\ROBOTWAR\ROBOTWAR.PRG
C:\FOREM\DOORS\ROBOTWAR\ROBOTWAR.PRG
C:\FOREM\DOORS\ROBOTWAR\ROBOTWAR.OUT
The best way is to create a directory called ROBOTWAR in your DOORS folder
and then copy all the ROBOTWAR files to it. Remember to put the
ROBOTWAR.INF file in your BBS directory after you edit it. If you have
problems, try putting a copy of the ROBOTWAR.INF file in both places.
***BYE***
That's it! Enjoy ROBOTWAR II, I have! I got some better ideas for the
game, but want to see how much feedback I get on the game before going
any farther with it. Some of the things I want to do is add VT52 colors
perhaps ANSI too, plus make the playing field screen wide with a lot more
robots chasing you!
If you have any suggestions on improving the game and making it more
interesting to the users. Please let me know! I can be reached on my
BBS at the following addresses and numbers:
>*<ANTHONY RAU>*<
The Final Frontier BBS
FNET Node 436
FidoNET 1:123/417.0
AtariNET 51:1/26.0
BBS# 901-835-4136
24hrs a day, 7 days a week
Baud 1200-28.8k USRobotics modem