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- Here are some frightfully useful tips for getting the very best out of Overlord:
-
- 1) Campaign:
- ------------
- If you complete the campaign before June 5th the CO will put you on leave until
- D-Day. If the mission presented by the Spy doesn't suit you then go to the
- Planning Room and change it. Rodeo missions where you can choose your own
- route are the most useful. If the air activity starts to get out of hand then
- try a few tower scramble missions. Although you can only do one main mission per
- day you can carry out as many scramble missions as you like.
-
- 2) Attack:
- ---------
- Take out the marshalling yards first since this will stop the reinforcements.
- Generally you don't need to target the air fields since dealing with the
- interceptors alone will keep you busy enough.
-
- 3) Destruction:
- --------------
- Targets are made up of a number of elements. For instance a marshalling yard
- consists of buildings and tanks. Take out an element and the target will be
- damaged but to actually destroy it you need to hit most of the others. You'll
- know when a target is actually destroyed because you'll see a secondary
- explosion. It's easier to damage two targets than to destroy one but you get the
- same benefit so on the first mission move quickly from one target to the next
- getting at least one hit to cause some damage.
-
- 4) Nitty Gritty:
- ---------------
- You don't have to waste time getting involved in the nitty gritty of taking off
- and landing since it doesn't actually help the campaign. Use the option on the
- Planning Room to start in the air rather than on the ground. Once the mission's
- completed pressing [Alt]+[X] will get you back to Tangmere.
-
- 5) Switching:
- ------------
- In Overlord you can fly any of the allied fighters. You switch from one lead
- aircraft to the next by pressing [Ctrl] and [1] [2] [3] or [4]. To move to your
- best buddie's aircraft use [Ctrl]+[9]. Switching aircraft serves several
- purposes:
- 1. If you get shot then switch before you hit the ground.
- 2. If you are left out of the action then move from one aircraft to another.
- 3. If you run out of fuel or ammunition move on.
-
- 6) Chancing:
- -----------
- When you've run out of ammo with a bit of gumption it's still possible to do
- some damage. Try attracting the attention of a small-bore flax site then fly
- in front of another target. With a bit of luck you can force an own goal. In
- general don't bother attacking flax sites since it doesn't actually help the
- overall campaign. The best way to avoid flax is to change direction and altitude
- every 15 seconds.
-
- 7) Obsession:
- ------------
- Many WW2 pilots used the term 'Target Fixation'. It means that the pilot has
- become blinkered and is concentrating on nothing but his target. This condition
- is usually fatal since the pilot either crashes into the ground or gets jumped
- by another enemy aircraft. In Overlord it's easy to get Target Fixation when
- using the inside and outside lock views. The way to avoid getting jumped if
- flying on lock view is to press [Ctrl] and [F] every so often: this will reset
- the view to the nearest enemy aircraft. If the view doesn't change there's no-
- one on your tail.
-
- 8) Combat:
- ---------
- Here are some general rules you'd do well to follow in battle:
- 1. Dump your fuel tanks before you enter combat.
- 2. After diving on a target make your escape at low level.
- 3. Use Combat Boost to regain height as quickly as possible after attacking a
- ground target.
- 4. The airbrakes in Overlord are a bit of cheat because the original planes
- weren't fitted with them. Push [B] to activate them.
- 5. Keep your speed up during combat. It's easy to slow right down and become a
- sitting duck.
- 6. Before starting a dive-bombing run on anything always check the surrounding
- area for enemy aircraft. Do this by pressing [Enter]
- 7. Don't keep Combat Boost on for too long: it will result in permanent damage.
- Use max rpm [>] and min rpm [<] to toggle it on and off.
- *EOF*
-