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- /***************************************************************************
- * box.cpp - class for the basic box handler
- *
- * Copyright (C) 2003 - 2008 Florian Richter
- ***************************************************************************/
- /*
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 3 of the License, or
- (at your option) any later version.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #include "../objects/box.h"
- #include "../audio/audio.h"
- #include "../core/camera.h"
- #include "../core/framerate.h"
- #include "../level/level.h"
- #include "../core/game_core.h"
- #include "../video/animation.h"
- #include "../player/player.h"
- #include "../video/gl_surface.h"
- #include "../user/savegame.h"
- #include "../core/sprite_manager.h"
- #include "../core/math/utilities.h"
- #include "../core/i18n.h"
-
- /* *** *** *** *** *** *** *** *** cBaseBox *** *** *** *** *** *** *** *** *** */
-
- cBaseBox :: cBaseBox( float x /* = 0 */, float y /* = 0 */ )
- : cImageObjectSprite( x, y )
- {
- type = TYPE_ACTIVESPRITE;
- sprite_array = ARRAY_ACTIVE;
- massivetype = MASS_MASSIVE;
- can_be_ground = 1;
- Set_Scale_Directions( 1, 1, 1, 1 );
-
- counter = 0;
- anim_counter_min = 0;
- anim_counter_max = 0;
- box_type = TYPE_UNDEFINED;
- item_image = NULL;
- posz = 0.055f;
-
- move_col_dir = DIR_UNDEFINED;
- move_counter = 0;
- move_back = 0;
- useable_count = 1; // default = 1 time usable
- start_useable_count = 1;
-
- box_invisible = 0;
-
- particle_counter_active = 0;
- }
-
- cBaseBox :: ~cBaseBox( void )
- {
- //
- }
-
- void cBaseBox :: Create_from_Stream( CEGUI::XMLAttributes &attributes )
- {
- // position
- Set_Pos( static_cast<float>(attributes.getValueAsInteger( "posx" )), static_cast<float>(attributes.getValueAsInteger( "posy" )), 1 );
- if( box_type != TYPE_SPINBOX && box_type != TYPE_TEXT_BOX )
- {
- // animation
- Set_Animation( attributes.getValueAsString( "animation", anim_type ).c_str() );
- }
- // invisible
- Set_Invisible( attributes.getValueAsInteger( "invisible" ) );
- // useable count
- Set_Useable_Count( attributes.getValueAsInteger( "useable_count", start_useable_count ), 1 );
- }
-
- void cBaseBox :: Save_to_Stream( ofstream &file )
- {
- // position
- file << "\t\t<Property name=\"posx\" value=\"" << static_cast<int>(startposx) << "\" />" << std::endl;
- file << "\t\t<Property name=\"posy\" value=\"" << static_cast<int>(startposy) << "\" />" << std::endl;
- // type
- if( box_type == TYPE_SPINBOX )
- {
- file << "\t\t<Property name=\"type\" value=\"spin\" />" << std::endl;
- }
- else if( box_type == TYPE_TEXT_BOX )
- {
- file << "\t\t<Property name=\"type\" value=\"text\" />" << std::endl;
- }
- else
- {
- file << "\t\t<Property name=\"type\" value=\"bonus\" />" << std::endl;
- // animation type
- file << "\t\t<Property name=\"animation\" value=\"" << anim_type << "\" />" << std::endl;
- // best possible item
- file << "\t\t<Property name=\"item\" value=\"" << box_type << "\" />" << std::endl;
- }
- // invisible
- file << "\t\t<Property name=\"invisible\" value=\"" << box_invisible << "\" />" << std::endl;
- // useable count
- file << "\t\t<Property name=\"useable_count\" value=\"" << start_useable_count << "\" />" << std::endl;
- }
-
- void cBaseBox :: Load_from_Savegame( cSave_Level_Object *save_object )
- {
- // useable count
- int save_useable_count = string_to_int( save_object->Get_Value( "useable_count" ) );
- Set_Useable_Count( save_useable_count );
- }
-
- cSave_Level_Object *cBaseBox :: Save_to_Savegame( void )
- {
- // only save if needed
- if( useable_count == start_useable_count )
- {
- return NULL;
- }
-
- cSave_Level_Object *save_object = new cSave_Level_Object();
-
- // default values
- save_object->type = type;
- save_object->properties.push_back( cSave_Level_Object_Property( "posx", int_to_string( static_cast<int>(startposx) ) ) );
- save_object->properties.push_back( cSave_Level_Object_Property( "posy", int_to_string( static_cast<int>(startposy) ) ) );
-
- // Useable Count
- save_object->properties.push_back( cSave_Level_Object_Property( "useable_count", int_to_string( useable_count ) ) );
-
- return save_object;
- }
-
- void cBaseBox :: Set_Animation( string new_anim_type )
- {
- // already set
- if( anim_type.compare( new_anim_type ) == 0 )
- {
- return;
- }
-
- Clear_Images();
- anim_type = new_anim_type;
-
- if( anim_type.compare( "Bonus" ) == 0 )
- {
- // disabled image
- images.push_back( pVideo->Get_Surface( "game/box/brown1_1.png" ) );
- // animation images
- images.push_back( pVideo->Get_Surface( "game/box/yellow/bonus/1.png" ) );
- images.push_back( pVideo->Get_Surface( "game/box/yellow/bonus/2.png" ) );
- images.push_back( pVideo->Get_Surface( "game/box/yellow/bonus/3.png" ) );
- images.push_back( pVideo->Get_Surface( "game/box/yellow/bonus/4.png" ) );
- images.push_back( pVideo->Get_Surface( "game/box/yellow/bonus/5.png" ) );
- images.push_back( pVideo->Get_Surface( "game/box/yellow/bonus/6.png" ) );
-
- anim_counter_min = 1;
- anim_counter_max = 6;
- }
- else if( anim_type.compare( "Default" ) == 0 )
- {
- // disabled image
- images.push_back( pVideo->Get_Surface( "game/box/brown1_1.png" ) );
- // default
- images.push_back( pVideo->Get_Surface( "game/box/yellow/default.png" ) );
-
- anim_counter_min = 1;
- anim_counter_max = 1;
- }
- else if( anim_type.compare( "Power" ) == 0 )
- {
- // disabled image
- images.push_back( pVideo->Get_Surface( "game/box/brown1_1.png" ) );
- // default
- images.push_back( pVideo->Get_Surface( "game/box/yellow/power_1.png" ) );
-
- anim_counter_min = 1;
- anim_counter_max = 1;
- }
- else if( anim_type.compare( "Spin" ) == 0 )
- {
- // disabled image
- images.push_back( pVideo->Get_Surface( "game/box/yellow/spin/disabled.png" ) );
- // animation images
- images.push_back( pVideo->Get_Surface( "game/box/yellow/default.png" ) );
- images.push_back( pVideo->Get_Surface( "game/box/yellow/spin/1.png" ) );
- images.push_back( pVideo->Get_Surface( "game/box/yellow/spin/2.png" ) );
- images.push_back( pVideo->Get_Surface( "game/box/yellow/spin/3.png" ) );
- images.push_back( pVideo->Get_Surface( "game/box/yellow/spin/4.png" ) );
- images.push_back( pVideo->Get_Surface( "game/box/yellow/spin/5.png" ) );
-
- anim_counter_min = 1;
- anim_counter_max = 6;
- }
- else
- {
- printf( "Warning : Unknown Box Animation Type %s\n", anim_type.c_str() );
- Set_Animation( "Bonus" );
- }
-
- counter = static_cast<float>(anim_counter_min);
- Set_Image( static_cast<int>(counter), 1, 0 );
- }
-
- void cBaseBox :: Set_Useable_Count( int count, bool new_startcount /* = 0 */ )
- {
- // unlimited
- if( count < -1 )
- {
- count = -1;
- }
-
- useable_count = count;
-
- if( new_startcount )
- {
- start_useable_count = useable_count;
- }
- }
-
- void cBaseBox :: Set_Invisible( unsigned int type )
- {
- // already set
- if( box_invisible == type )
- {
- return;
- }
-
- // was invisible
- if( box_invisible == 1 )
- {
- Set_Image( static_cast<int>(counter), 1, 0 );
- }
- // was ghost
- else if( box_invisible == 2 )
- {
- Set_Color( 255, 255, 255, 255 );
- Set_Color_Combine( 0, 0, 0, 0 );
- }
-
- // got invisible
- if( type == 1 )
- {
- Set_Image( -1, 1, 0 );
-
- col_pos = images[0]->col_pos;
- col_rect.w = images[0]->col_w;
- col_rect.h = images[0]->col_h;
- rect.w = images[0]->col_w;
- rect.h = images[0]->col_h;
- start_rect.w = images[0]->col_w;
- start_rect.h = images[0]->col_h;
- }
- // got ghost
- else if( type == 2 )
- {
- Set_Color( 192, 192, 255, 128 );
- Set_Color_Combine( 0.2f, 0.2f, 0.55f, GL_ADD );
- }
-
- box_invisible = type;
-
- // create name again
- Create_Name();
- }
-
- void cBaseBox :: Activate_Collision( ObjectDirection cdirection )
- {
- // if already active ignore event
- if( move_col_dir != DIR_UNDEFINED )
- {
- return;
- }
-
- // not useable
- if( useable_count == 0 )
- {
- return;
- }
-
- // if invisible go visible
- if( box_invisible )
- {
- Set_Image( static_cast<int>(counter), 0, 0 );
- }
-
- // set scaling based on direction
- if( cdirection == DIR_UP )
- {
- Set_Scale_Directions( 1, 0, 1, 1 );
- }
- else if( cdirection == DIR_DOWN )
- {
- Set_Scale_Directions( 0, 1, 1, 1 );
- }
- else if( cdirection == DIR_LEFT )
- {
- Set_Scale_Directions( 1, 0, 1, 0 );
- }
- else if( cdirection == DIR_RIGHT )
- {
- Set_Scale_Directions( 1, 0, 0, 1 );
- }
-
- // set collision direction
- move_col_dir = cdirection;
- Update_Valid_Update();
-
- Check_Collision( Get_Opposite_Direction( move_col_dir ) );
- Activate();
-
- // set useable count
- if( useable_count > 0 )
- {
- Set_Useable_Count( useable_count - 1 );
- }
- }
-
- void cBaseBox :: Update_Collision( void )
- {
- // not moving
- if( move_col_dir == DIR_UNDEFINED )
- {
- return;
- }
-
- // invalid direction
- if( move_col_dir != DIR_UP && move_col_dir != DIR_DOWN && move_col_dir != DIR_RIGHT && move_col_dir != DIR_LEFT )
- {
- printf( "Warning : wrong box collision direction %d\n", move_col_dir );
- move_col_dir = DIR_UNDEFINED;
- Update_Valid_Update();
- return;
- }
-
- // speed mod
- float mod = pFramerate->speedfactor * 0.05f;
- // counter
- move_counter += pFramerate->speedfactor * 0.2f;
-
- // move into the given direction
- if( !move_back )
- {
- // scale
- Add_Scale( mod );
-
- // Particles
- Generate_Activation_Particles();
-
- // check if reached final position
- if( move_counter > 1 )
- {
- move_back = 1;
- move_counter = 0;
- }
- }
- // move back to the original position
- else
- {
- // scale
- Add_Scale( -mod );
-
- // check if reached original position
- if( move_counter > 1 )
- {
- move_col_dir = DIR_UNDEFINED;
- Update_Valid_Update();
- move_back = 0;
- move_counter = 0;
-
- // reset rect
- col_pos = image->col_pos;
- // reset scale
- Set_Scale( 1 );
- Set_Scale_Directions( 1, 1, 1, 1 );
- // reset position
- Set_Pos( startposx, startposy );
- }
- }
- }
-
- void cBaseBox :: Check_Collision( ObjectDirection cdirection )
- {
- // additional direction based check position
- float check_x = 0;
- float check_y = 0;
-
-
- // set the collision size based on the collision direction
- if( cdirection == DIR_BOTTOM )
- {
- check_y -= 10;
- }
- else if( cdirection == DIR_TOP )
- {
- check_y += 10;
- }
- else if( cdirection == DIR_LEFT )
- {
- check_x += 5;
- }
- else if( cdirection == DIR_RIGHT )
- {
- check_x -= 5;
- }
-
- // collision count
- unsigned int col_count = Collision_Check_Relative( check_x, check_y, col_rect.w - ( check_x * 0.5f ), col_rect.h - ( check_y * 0.5f ) ).size();
-
- // handle collisions
- for( unsigned int i = 0; i < col_count; i++ )
- {
- cObjectCollision *col = Collision_Get_last();
- cSprite *col_obj = pActive_Sprite_Manager->Get_Pointer( col->number );
-
- // send box collision
- col_obj->Handle_Collision_Box( Get_Opposite_Direction( col->direction ), &col_rect );
-
- // Enemy collision
- if( col->type == CO_ENEMY )
- {
- Col_Enemy( col_obj );
- }
-
- Collision_Delete( col );
- }
- }
-
- void cBaseBox :: Col_Enemy( cSprite *obj )
- {
- // todo : handle this on enemy class Handle_Collision_Box()
- // only valid enemies
- if( obj->type == TYPE_FURBALL || obj->type == TYPE_TURTLE || obj->type == TYPE_KRUSH )
- {
- pAudio->Play_Sound( "death_box.ogg" );
- static_cast<cMovingSprite *>(obj)->DownGrade( 1 );
- }
- }
-
- void cBaseBox :: Activate( void )
- {
- // virtual
- }
-
- void cBaseBox :: Update( void )
- {
- // animate visible box only or an activated invisible box
- if( !box_invisible || image )
- {
- // Spinbox uses anim_counter for animation handling
- if( ( type == TYPE_SPINBOX || useable_count != 0 ) && anim_counter_min != anim_counter_max )
- {
- counter += pFramerate->speedfactor * 0.4f;
-
- if( counter >= anim_counter_max + 1 )
- {
- counter = static_cast<float>(anim_counter_min);
- }
-
- // Set_Image overwrites col_pos
- GL_point col_pos_temp = col_pos;
-
- Set_Image( static_cast<int>(counter) );
-
- // save col_pos
- col_pos = col_pos_temp;
- }
- }
-
- Update_Collision();
- }
-
- void cBaseBox :: Draw( cSurfaceRequest *request /* = NULL */ )
- {
- if( !valid_draw )
- {
- return;
- }
-
- // editor disabled
- if( !editor_level_enabled )
- {
- // visible box or activated invisible box
- cImageObjectSprite::Draw( request );
- }
- // editor enabled
- else
- {
- // draw invisible box only in editor mode
- if( box_invisible )
- {
- Color color;
-
- // default invisible
- if( box_invisible == 1 )
- {
- color = Color( static_cast<Uint8>(240), 0, 30, 128 );
- }
- // ghost
- else if( box_invisible == 2 )
- {
- color = Color( static_cast<Uint8>(20), 20, 150, 128 );
- }
-
- pVideo->Draw_Rect( startposx - pActive_Camera->x, startposy - pActive_Camera->y, col_rect.w, col_rect.h, posz, &color );
- }
- // visible box
- else
- {
- cImageObjectSprite::Draw( request );
- }
-
- // draw item image
- if( item_image )
- {
- // auto position
- item_image->Blit( startposx - ( ( item_image->w - rect.w ) / 2 ) - pActive_Camera->x, startposy - ( ( item_image->h - rect.h ) / 2 ) - pActive_Camera->y, posz + 0.000003f );
- }
- }
- }
-
- void cBaseBox :: Generate_Activation_Particles( void )
- {
- // no default/unimportant boxes
- if( type == TYPE_SPINBOX || type == TYPE_TEXT_BOX || box_type == TYPE_GOLDPIECE )
- {
- return;
- }
-
- particle_counter_active += pFramerate->speedfactor;
-
- while( particle_counter_active > 0 )
- {
- cParticle_Emitter *anim = new cParticle_Emitter();
- anim->Set_Pos( posx + Get_Random_Float( 0, rect.w ), posy );
- anim->Set_Direction_Range( 180, 180 );
- anim->Set_Speed( 3.1f, 0.5f );
- anim->Set_Scale( 0.7f, 0.1f );
-
- Color color = white;
-
- if( box_type == TYPE_MUSHROOM_DEFAULT )
- {
- color = Color( static_cast<Uint8>( 100 + ( rand() % 100 ) ), 20 + ( rand() % 50 ), 10 + ( rand() % 30 ) );
- }
- else if( box_type == TYPE_FIREPLANT )
- {
- color = Color( static_cast<Uint8>( 110 + ( rand() % 150 ) ), rand() % 50, rand() % 30 );
- }
- else if( box_type == TYPE_MUSHROOM_BLUE )
- {
- color = Color( static_cast<Uint8>( rand() % 30 ), ( rand() % 30 ), 150 + ( rand() % 50 ) );
- }
- else if( box_type == TYPE_MUSHROOM_GHOST )
- {
- color = Color( static_cast<Uint8>( 100 + ( rand() % 50 ) ), 100 + ( rand() % 50 ), 100 + ( rand() % 50 ) );
- }
- else if( box_type == TYPE_MUSHROOM_LIVE_1 )
- {
- color = Color( static_cast<Uint8>( rand() % 30 ), 100 + ( rand() % 150 ), rand() % 30 );
- }
- else if( box_type == TYPE_JSTAR )
- {
- color = Color( static_cast<Uint8>( 110 + ( rand() % 150 ) ), 80 + ( rand() % 50 ), rand() % 20 );
- }
- else if( box_type == TYPE_MUSHROOM_POISON )
- {
- color = Color( static_cast<Uint8>( 50 + rand() % 50 ), 100 + ( rand() % 150 ), rand() % 10 );
- }
-
- anim->Set_Time_to_Live( 0.3f );
- anim->Set_Color( color );
- anim->Set_Blending( BLEND_ADD );
- anim->Set_Image( pVideo->Get_Surface( "animation/particles/light.png" ) );
- pAnimation_Manager->Add( anim );
-
- particle_counter_active--;
- }
- }
-
- bool cBaseBox :: Is_Update_Valid( void )
- {
- // if not activateable and not animating
- if( !useable_count && move_col_dir == DIR_UNDEFINED )
- {
- return 0;
- }
-
- // if not visible
- if( !visible )
- {
- return 0;
- }
-
- return 1;
- }
-
- bool cBaseBox :: Is_Draw_Valid( void )
- {
- // if editor not enabled
- if( !editor_enabled )
- {
- // not visible
- if( !visible || !image )
- {
- return 0;
- }
-
- // ghost
- if( box_invisible == 2 )
- {
- // maryo is not ghost
- if( pPlayer->maryo_type != MARYO_GHOST )
- {
- return 0;
- }
- }
- }
- // editor enabled
- else
- {
- // no image
- if( !start_image && !box_invisible )
- {
- return 0;
- }
- }
-
- // not visible on the screen
- if( !Is_Visible_on_Screen() )
- {
- return 0;
- }
-
- return 1;
- }
-
- unsigned int cBaseBox :: Validate_Collision( cSprite *obj )
- {
- if( obj->massivetype == MASS_MASSIVE )
- {
- return 2;
- }
- // items
- if( obj->type == TYPE_MUSHROOM_LIVE_1 || obj->type == TYPE_MUSHROOM_DEFAULT || obj->type == TYPE_MUSHROOM_POISON
- || obj->type == TYPE_MUSHROOM_BLUE || obj->type == TYPE_MUSHROOM_GHOST || obj->type == TYPE_FGOLDPIECE )
- {
- return 2;
- }
- if( obj->massivetype == MASS_HALFMASSIVE )
- {
- // if moving downwards and object is on top
- if( vely >= 0 && Is_on_Top( obj ) )
- {
- return 2;
- }
- }
-
- return 0;
- }
-
- void cBaseBox :: Handle_Collision_Player( cObjectCollision *collision )
- {
- // if player jumps from below or fly's against it
- if( collision->direction == DIR_BOTTOM && pPlayer->state != STA_FLY )
- {
- if( useable_count != 0 )
- {
- Activate_Collision( Get_Opposite_Direction( collision->direction ) );
- }
- else
- {
- if( Is_Visible_on_Screen() )
- {
- pAudio->Play_Sound( "tock.ogg" );
- }
- }
- }
- }
-
- void cBaseBox :: Handle_Collision_Enemy( cObjectCollision *collision )
- {
- if( collision->direction == DIR_RIGHT || collision->direction == DIR_LEFT || collision->direction == DIR_BOTTOM )
- {
- if( useable_count != 0 )
- {
- Activate_Collision( Get_Opposite_Direction( collision->direction ) );
- }
- else
- {
- if( Is_Visible_on_Screen() )
- {
- pAudio->Play_Sound( "tock.ogg" );
- }
- }
- }
- }
-
-
- void cBaseBox :: Editor_Activate( void )
- {
- CEGUI::WindowManager &wmgr = CEGUI::WindowManager::getSingleton();
-
- if( type != TYPE_TEXT_BOX )
- {
- // useable count
- CEGUI::Editbox *editbox = static_cast<CEGUI::Editbox *>(wmgr.createWindow( "TaharezLook/Editbox", "editor_basebox_useable_count" ));
- Editor_Add( UTF8_("Useable Count"), UTF8_("Useable Count"), editbox, 80 );
-
- editbox->setText( int_to_string( start_useable_count ) );
- editbox->subscribeEvent( CEGUI::Editbox::EventKeyUp, CEGUI::Event::Subscriber( &cBaseBox::Editor_Useable_Count_Key, this ) );
- }
-
- // Invisible
- CEGUI::Combobox *combobox = static_cast<CEGUI::Combobox *>(wmgr.createWindow( "TaharezLook/Combobox", "editor_basebox_invisible" ));
- Editor_Add( UTF8_("Invisible"), UTF8_("Invisible until activated or if ghost only visible if in ghost mode."), combobox, 120, 100 );
-
- combobox->addItem( new CEGUI::ListboxTextItem( UTF8_("Enabled") ) );
- combobox->addItem( new CEGUI::ListboxTextItem( UTF8_("Disabled") ) );
- combobox->addItem( new CEGUI::ListboxTextItem( UTF8_("Ghost") ) );
-
- if( box_invisible == 1 )
- {
- combobox->setText( UTF8_("Enabled") );
- }
- else if( box_invisible == 2 )
- {
- combobox->setText( UTF8_("Ghost") );
- }
- else
- {
- combobox->setText( UTF8_("Disabled") );
- }
-
- combobox->subscribeEvent( CEGUI::Combobox::EventListSelectionAccepted, CEGUI::Event::Subscriber( &cBaseBox::Editor_Invisible_Select, this ) );
-
- if( type == TYPE_SPINBOX )
- {
- // init
- Editor_Init();
- }
- }
-
- bool cBaseBox :: Editor_Useable_Count_Key( const CEGUI::EventArgs &event )
- {
- const CEGUI::WindowEventArgs &windowEventArgs = static_cast<const CEGUI::WindowEventArgs&>( event );
- string str_text = static_cast<CEGUI::Editbox *>( windowEventArgs.window )->getText().c_str();
-
- Set_Useable_Count( string_to_int( str_text ), 1 );
-
- return 1;
- }
-
- bool cBaseBox :: Editor_Invisible_Select( const CEGUI::EventArgs &event )
- {
- const CEGUI::WindowEventArgs &windowEventArgs = static_cast<const CEGUI::WindowEventArgs&>( event );
- CEGUI::ListboxItem *item = static_cast<CEGUI::Combobox *>( windowEventArgs.window )->getSelectedItem();
-
- if( item->getText().compare( UTF8_("Enabled") ) == 0 )
- {
- Set_Invisible( 1 );
- }
- else if( item->getText().compare( UTF8_("Ghost") ) == 0 )
- {
- Set_Invisible( 2 );
- }
- else
- {
- Set_Invisible( 0 );
- }
-
- return 1;
- }
-
- void cBaseBox :: Create_Name( void )
- {
- if( box_type == TYPE_UNDEFINED )
- {
- name = _("Box Empty");
- }
- else if( box_type == TYPE_POWERUP )
- {
- name = _("Box Random");
- }
- else if( box_type == TYPE_SPINBOX )
- {
- name = _("Spinbox");
- }
- else if( box_type == TYPE_TEXT_BOX )
- {
- name = _("Textbox");
- }
- else if( box_type == TYPE_MUSHROOM_DEFAULT )
- {
- name = _("Box Mushroom");
- }
- else if( box_type == TYPE_FIREPLANT )
- {
- name = _("Box Mushroom - Fireplant");
- }
- else if( box_type == TYPE_MUSHROOM_BLUE )
- {
- name = _("Box Mushroom - Blue Mushroom");
- }
- else if( box_type == TYPE_MUSHROOM_GHOST )
- {
- name = _("Box Mushroom - Ghost Mushroom");
- }
- else if( box_type == TYPE_MUSHROOM_LIVE_1 )
- {
- name = _("Box 1-UP");
- }
- else if( box_type == TYPE_JSTAR )
- {
- name = _("Box Star");
- }
- else if( box_type == TYPE_GOLDPIECE )
- {
- name = _("Box Goldpiece");
- }
- else if( box_type == TYPE_MUSHROOM_POISON )
- {
- name = _("Box Mushroom Poison");
- }
- else
- {
- name = _("Box Unknown Item Type");
- }
-
- if( box_invisible )
- {
- name.insert( 0, _("Invisible ") );
- }
- }
-