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  1. // movemodes.tbl
  2. //
  3. // this table defines all of the movement modes for entities.  movement modes 
  4. //  describe which axes are free to move in each mode and how they move relative 
  5. //  to the various frames of reference of an object.
  6. //
  7.  
  8. // ----------------------------------------------------------------------------------
  9.  
  10. #movement modes
  11.  
  12. // ----------------------------------------------------------------------------------
  13.  
  14. $name:           "none"
  15. $move x ref:     "none"
  16. $move y ref:     "none"
  17. $move z ref:     "none"
  18. $rot x ref:      "none"
  19. $rot y ref:      "none"
  20. $rot z ref:      "none"
  21.  
  22. $name:           "run"
  23. $move x ref:     "body"
  24. $move y ref:     "none"
  25. $move z ref:     "body"
  26. $rot x ref:      "eye-obj"
  27. $rot y ref:      "body-world"
  28. $rot z ref:      "none"
  29.  
  30. $name:           "climb"
  31. $move x ref:     "eye"
  32. $move y ref:     "parent"
  33. $move z ref:     "eye"
  34. $rot x ref:      "eye-obj"
  35. $rot y ref:      "body-world"
  36. $rot z ref:      "none"
  37.  
  38. $name:           "fall"
  39. $move x ref:     "body"
  40. $move y ref:     "none"
  41. $move z ref:     "body"
  42. $rot x ref:      "eye-obj"
  43. $rot y ref:      "body-world"
  44. $rot z ref:      "none"
  45.  
  46. $name:           "swim"
  47. $move x ref:     "eye"
  48. $move y ref:     "eye"
  49. $move z ref:     "eye"
  50. $rot x ref:      "body-obj"
  51. $rot y ref:      "body-world"
  52. $rot z ref:      "none"
  53.  
  54. $name:           "apc"
  55. $move x ref:     "none"
  56. $move y ref:     "none"
  57. $move z ref:     "body"
  58. $rot x ref:      "eye-obj"
  59. $rot y ref:      "body-obj"
  60. $rot z ref:      "none"
  61.  
  62. $name:           "apc fall"
  63. $move x ref:     "none"
  64. $move y ref:     "none"
  65. $move z ref:     "none"
  66. $rot x ref:      "eye-obj"
  67. $rot y ref:      "none"
  68. $rot z ref:      "none"
  69.  
  70. $name:           "sub"
  71. $move x ref:     "eye"
  72. $move y ref:     "parent"
  73. $move z ref:     "eye"
  74. $rot x ref:      "body-obj"
  75. $rot y ref:      "body-world"
  76. $rot z ref:      "none"
  77.  
  78. $name:           "sub fall"
  79. $move x ref:     "none"
  80. $move y ref:     "none"
  81. $move z ref:     "none"
  82. $rot x ref:      "body-obj"
  83. $rot y ref:      "body-world"
  84. $rot z ref:      "none"
  85.  
  86. $name:           "fighter"
  87. $move x ref:     "eye"
  88. $move y ref:     "eye"
  89. $move z ref:     "eye"
  90. $rot x ref:      "body-obj"
  91. $rot y ref:      "body-world"
  92. $rot z ref:      "none"
  93.  
  94. $name:           "turret"
  95. $move x ref:     "none"
  96. $move y ref:     "none"
  97. $move z ref:     "none"
  98. $rot x ref:      "eye-obj"
  99. $rot y ref:      "body-world"
  100. $rot z ref:      "none"
  101.  
  102. $name:           "robot fly"
  103. $move x ref:     "eye"
  104. $move y ref:     "parent"
  105. $move z ref:     "eye"
  106. $rot x ref:      "body-obj"
  107. $rot y ref:      "body-world"
  108. $rot z ref:      "none"
  109.  
  110. $name:           "hover"
  111. $move x ref:     "eye"
  112. $move y ref:     "parent"
  113. $move z ref:     "eye"
  114. $rot x ref:      "eye-obj"
  115. $rot y ref:      "body-world"
  116. $rot z ref:      "none"
  117.  
  118. $name:           "freelookcam"
  119. $move x ref:     "eye"
  120. $move y ref:     "eye"
  121. $move z ref:     "eye"
  122. $rot x ref:      "eye-obj"
  123. $rot y ref:      "body-world"
  124. $rot z ref:      "none"
  125.  
  126. $name:           "deadcam"
  127. $move x ref:     "none"
  128. $move y ref:     "none"
  129. $move z ref:     "none"
  130. $rot x ref:      "eye-obj"
  131. $rot y ref:      "body-world"
  132. $rot z ref:      "none"
  133.  
  134. $name:           "john's descent flying mode"
  135. $move x ref:     "eye"
  136. $move y ref:     "eye"
  137. $move z ref:     "eye"
  138. $rot x ref:      "body-obj"
  139. $rot y ref:      "body-obj"
  140. $rot z ref:      "body-obj"
  141.  
  142. // ----------------------------------------------------------------------------------
  143.  
  144. #end