home *** CD-ROM | disk | FTP | other *** search
- // movemodes.tbl
- //
- // this table defines all of the movement modes for entities. movement modes
- // describe which axes are free to move in each mode and how they move relative
- // to the various frames of reference of an object.
- //
-
- // ----------------------------------------------------------------------------------
-
- #movement modes
-
- // ----------------------------------------------------------------------------------
-
- $name: "none"
- $move x ref: "none"
- $move y ref: "none"
- $move z ref: "none"
- $rot x ref: "none"
- $rot y ref: "none"
- $rot z ref: "none"
-
- $name: "run"
- $move x ref: "body"
- $move y ref: "none"
- $move z ref: "body"
- $rot x ref: "eye-obj"
- $rot y ref: "body-world"
- $rot z ref: "none"
-
- $name: "climb"
- $move x ref: "eye"
- $move y ref: "parent"
- $move z ref: "eye"
- $rot x ref: "eye-obj"
- $rot y ref: "body-world"
- $rot z ref: "none"
-
- $name: "fall"
- $move x ref: "body"
- $move y ref: "none"
- $move z ref: "body"
- $rot x ref: "eye-obj"
- $rot y ref: "body-world"
- $rot z ref: "none"
-
- $name: "swim"
- $move x ref: "eye"
- $move y ref: "eye"
- $move z ref: "eye"
- $rot x ref: "body-obj"
- $rot y ref: "body-world"
- $rot z ref: "none"
-
- $name: "apc"
- $move x ref: "none"
- $move y ref: "none"
- $move z ref: "body"
- $rot x ref: "eye-obj"
- $rot y ref: "body-obj"
- $rot z ref: "none"
-
- $name: "apc fall"
- $move x ref: "none"
- $move y ref: "none"
- $move z ref: "none"
- $rot x ref: "eye-obj"
- $rot y ref: "none"
- $rot z ref: "none"
-
- $name: "sub"
- $move x ref: "eye"
- $move y ref: "parent"
- $move z ref: "eye"
- $rot x ref: "body-obj"
- $rot y ref: "body-world"
- $rot z ref: "none"
-
- $name: "sub fall"
- $move x ref: "none"
- $move y ref: "none"
- $move z ref: "none"
- $rot x ref: "body-obj"
- $rot y ref: "body-world"
- $rot z ref: "none"
-
- $name: "fighter"
- $move x ref: "eye"
- $move y ref: "eye"
- $move z ref: "eye"
- $rot x ref: "body-obj"
- $rot y ref: "body-world"
- $rot z ref: "none"
-
- $name: "turret"
- $move x ref: "none"
- $move y ref: "none"
- $move z ref: "none"
- $rot x ref: "eye-obj"
- $rot y ref: "body-world"
- $rot z ref: "none"
-
- $name: "robot fly"
- $move x ref: "eye"
- $move y ref: "parent"
- $move z ref: "eye"
- $rot x ref: "body-obj"
- $rot y ref: "body-world"
- $rot z ref: "none"
-
- $name: "hover"
- $move x ref: "eye"
- $move y ref: "parent"
- $move z ref: "eye"
- $rot x ref: "eye-obj"
- $rot y ref: "body-world"
- $rot z ref: "none"
-
- $name: "freelookcam"
- $move x ref: "eye"
- $move y ref: "eye"
- $move z ref: "eye"
- $rot x ref: "eye-obj"
- $rot y ref: "body-world"
- $rot z ref: "none"
-
- $name: "deadcam"
- $move x ref: "none"
- $move y ref: "none"
- $move z ref: "none"
- $rot x ref: "eye-obj"
- $rot y ref: "body-world"
- $rot z ref: "none"
-
- $name: "john's descent flying mode"
- $move x ref: "eye"
- $move y ref: "eye"
- $move z ref: "eye"
- $rot x ref: "body-obj"
- $rot y ref: "body-obj"
- $rot z ref: "body-obj"
-
- // ----------------------------------------------------------------------------------
-
- #end