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- //
- // event.tbl
- //
- // file to specify the events tree structure for the editor
- //
- // $Event Name - The name of the event
- // $RFE Level1: - The name of the sub-directory where this item will appear in the events tree
- //
- // ------------------------------------------------
-
- #Events
-
- // ------------------------------------------------
- // Trigger
- // ------------------------------------------------
-
- #Trigger
-
- $Event Name: "Trigger Event"
-
- #End
-
- // ------------------------------------------------
- // AI_Actions
- // ------------------------------------------------
-
- #AI_Actions
-
- $Event Name: "Attack"
- $RFE Level1: "AI_Actions"
-
- $Event Name: "Drop_Point_Marker"
- $RFE Level1: "AI_Actions"
-
- $Event Name: "Drop_Weapon"
- $RFE Level1: "AI_Actions"
-
- $Event Name: "Follow_Waypoints"
- $RFE Level1: "AI_Actions"
-
- $Event Name: "Goto"
- $RFE Level1: "AI_Actions"
-
- $Event Name: "Goto_Player"
- $RFE Level1: "AI_Actions"
-
- $Event Name: "Headlamp_State"
- $RFE Level1: "AI_Actions"
-
- $Event Name: "Holster_Weapon"
- $RFE Level1: "AI_Actions"
-
- $Event Name: "Holster_Player_Weapon"
- $RFE Level1: "AI_Actions"
-
- $Event Name: "Look_At"
- $RFE Level1: "AI_Actions"
-
- $Event Name: "Play_Animation"
- $RFE Level1: "AI_Actions"
-
- $Event Name: "Set_AI_Mode"
- $RFE Level1: "AI_Actions"
-
- $Event Name: "Set_Friendliness"
- $RFE Level1: "AI_Actions"
-
- $Event Name: "Shoot_At"
- $RFE Level1: "AI_Actions"
-
- $Event Name: "Shoot_Once"
- $RFE Level1: "AI_Actions"
-
- #End
-
- // ------------------------------------------------
- // Level
- // ------------------------------------------------
-
- #Level
-
- $Event Name: "Alarm"
- $RFE Level1: "Level"
-
- $Event Name: "Alarm_Siren"
- $RFE Level1: "Level"
-
- $Event Name: "Cutscene"
- $RFE Level1: "Level"
-
- $Event Name: "Enable_Navpoint"
- $RFE Level1: "Level"
-
- $Event Name: "Endgame"
- $RFE Level1: "Level"
-
- $Event Name: "Explode"
- $RFE Level1: "Level"
-
- $Event Name: "Goal_Create"
- $RFE Level1: "Level"
-
- $Event Name: "Goal_Check"
- $RFE Level1: "Level"
-
- $Event Name: "Goal_Set"
- $RFE Level1: "Level"
-
- $Event Name: "Item_Pickup_State"
- $RFE Level1: "Level"
-
- $Event Name: "Load_Level"
- $RFE Level1: "Level"
-
- $Event Name: "Message"
- $RFE Level1: "Level"
-
- $Event Name: "Monitor_State"
- $RFE Level1: "Level"
-
- $Event Name: "Music_Start"
- $RFE Level1: "Level"
-
- $Event Name: "Music_Stop"
- $RFE Level1: "Level"
-
- $Event Name: "Play_Sound"
- $RFE Level1: "Level"
-
- $Event Name: "Play_Vclip"
- $RFE Level1: "Level"
-
- $Event Name: "Slay_Object"
- $RFE Level1: "Level"
-
- $Event Name: "Spawn_Object"
- $RFE Level1: "Level"
-
- $Event Name: "Swap_Textures"
- $RFE Level1: "Level"
-
- $Event Name: "Remove_Object"
- $RFE Level1: "Level"
-
- #End
-
- // ------------------------------------------------
- // Modifiers
- // ------------------------------------------------
-
- #Modifiers
-
- $Event Name: "Armor"
- $RFE Level1: "Modifiers"
-
- $Event Name: "Black_Out_Player"
- $RFE Level1: "Modifiers"
-
- $Event Name: "Bolt_State"
- $RFE Level1: "Modifiers"
-
- $Event Name: "Continuous_Damage"
- $RFE Level1: "Modifiers"
-
- $Event Name: "Detach"
- $RFE Level1: "Modifiers"
-
- $Event Name: "Clear_Endgame_If_Killed"
- $RFE Level1: "Modifiers"
-
- $Event Name: "Force_Monitor_Update"
- $RFE Level1: "Modifiers"
-
- $Event Name: "Fog_State"
- $RFE Level1: "Modifiers"
-
- $Event Name: "Give_Item_To_Player"
- $RFE Level1: "Modifiers"
-
- $Event Name: "Go_Undercover"
- $RFE Level1: "Modifiers"
-
- $Event Name: "Heal"
- $RFE Level1: "Modifiers"
-
- $Event Name: "Ignite_Entity"
- $RFE Level1: "Modifiers"
-
- $Event Name: "Make_Invulnerable"
- $RFE Level1: "Modifiers"
-
- $Event Name: "Make_Fly"
- $RFE Level1: "Modifiers"
-
- $Event Name: "Make_Walk"
- $RFE Level1: "Modifiers"
-
- $Event Name: "Modify_Rotating_Mover"
- $RFE Level1: "Modifiers"
-
- $Event Name: "Mover_Pause"
- $RFE Level1: "Modifiers"
-
- $Event Name: "Particle_State"
- $RFE Level1: "Modifiers"
-
- $Event Name: "Push_Region_State"
- $RFE Level1: "Modifiers"
-
- $Event Name: "Reverse_Mover"
- $RFE Level1: "Modifiers"
-
- $Event Name: "Set_Gravity"
- $RFE Level1: "Modifiers"
-
- $Event Name: "Set_Liquid_Depth"
- $RFE Level1: "Modifiers"
-
- $Event Name: "Shake_Player"
- $RFE Level1: "Modifiers"
-
- $Event Name: "Skybox_State"
- $RFE Level1: "Modifiers"
-
- $Event Name: "Strip_Player_Weapons"
- $RFE Level1: "Modifiers"
-
- $Event Name: "Switch_Model"
- $RFE Level1: "Modifiers"
-
- $Event Name: "Teleport"
- $RFE Level1: "Modifiers"
-
- $Event Name: "Teleport_Player"
- $RFE Level1: "Modifiers"
-
- $Event Name: "Turn_Off_Physics"
- $RFE Level1: "Modifiers"
-
- $Event Name: "UnHide"
- $RFE Level1: "Modifiers"
-
- #End
-
- // ------------------------------------------------
- // Catalysts
- // ------------------------------------------------
-
- #Catalysts
-
- $Event Name: "Cyclic_Timer"
- $RFE Level1: "Catalysts"
-
- $Event Name: "Delay"
- $RFE Level1: "Catalysts"
-
- $Event Name: "Invert"
- $RFE Level1: "Catalysts"
-
- $Event Name: "Switch"
- $RFE Level1: "Catalysts"
-
- $Event Name: "When_Countdown_Over"
- $RFE Level1: "Catalysts"
-
- $Event Name: "When_Countdown_Reaches"
- $RFE Level1: "Catalysts"
-
- $Event Name: "When_Cutscene_Over"
- $RFE Level1: "Catalysts"
-
- $Event Name: "When_Dead"
- $RFE Level1: "Catalysts"
-
- $Event Name: "When_Enter_Vehicle"
- $RFE Level1: "Catalysts"
-
- $Event Name: "When_Try_Exit_Vehicle"
- $RFE Level1: "Catalysts"
-
- $Event Name: "When_Hit"
- $RFE Level1: "Catalysts"
-
- $Event Name: "When_Life_Reaches"
- $RFE Level1: "Catalysts"
-
- $Event Name: "When_Armor_Reaches"
- $RFE Level1: "Catalysts"
-
-
- #End
-
- // ------------------------------------------------
- // Special Case Events
- // ------------------------------------------------
-
- #Special
-
- $Event Name: "Activate_Capek_Shield"
- $RFE Level1: "Special"
-
- $Event Name: "Countdown_Begin"
- $RFE Level1: "Special"
-
- $Event Name: "Countdown_End"
- $RFE Level1: "Special"
-
- $Event Name: "Display_Fullscreen_Image"
- $RFE Level1: "Special"
-
- $Event Name: "Defuse_Nuke"
- $RFE Level1: "Special"
-
- $Event Name: "Fire_Weapon_No_Anim"
- $RFE Level1: "Special"
-
- $Event Name: "Never_Leave_Vehicle"
- $RFE Level1: "Special"
-
- $Event Name: "Win_PS2_Demo"
- $RFE Level1: "Special"
-
- #End
-
- // ------------------------------------------------
- // Tmp
- // ------------------------------------------------
-
- #Tmp
-
-
- #End