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- $Menu: "Debug Menu"
- $Item: "Load Level..." $Goto: "Load Level"
- $Item: "Drop Object..." $Goto: "Drop"
- $Item: "All Weapons / Full Ammo" "all_weapons"
- $Item: "Invulnerable" "invulnerable"
- $Item: "Never Die" "never_die"
- $Item: "Camera Controls..." $Goto: "Camera"
- $Item: "Framerate Testing..." $Goto: "Framerate"
- $Item: "Toggles..." $Goto: "Toggles"
- $Item: "Toggles 2..." $Goto: "Toggles2"
- $Item: "Target Closest" "target_closest"
- $Item: "Kill" $Goto: "Kill"
- $Item: "IP Sampling..." $Goto: "Sampling"
- $Item: "Endgame Test" "endgame"
- $Item: "Allow Frame Dumping" "allow_ps2_frame_dumping"
- $Item: "Unlock Everything" "unlock_all"
- $Item: "Memcard utils..." $Goto: "Memcard Utils"
- $Item: "Memory Checks..." $Goto: "Memory"
- $Item: "Alternative Analog Configuration" "jimboone"
- $Item: "Set Difficulty..." $Goto: "Difficulty"
-
- $Menu: "Load Level"
- $Item: "Test Level..." $Goto: "Test Levels"
- $Item: "Training..." $Goto: "Training"
- $Item: "Single Player Levels..." $Goto: "Single Player"
- $Item: "Multiplayer Levels..." $Goto: "Multiplayer"
-
- $Menu: "Training"
- $Item: "Training Pt. 1" "level train01.rfl"
- $Item: "Training Pt. 2" "level train02.rfl"
-
- $Menu: "Multiplayer"
- $Item: "M_PS202" "level m_ps202.rfl"
- $Item: "M_PS203" "level m_ps203.rfl"
- $Item: "M_PS204" "level m_ps204.rfl"
- $Item: "M_PS205" "level m_ps205.rfl"
- $Item: "M_PS206" "level m_ps206.rfl"
- $Item: "M_PS207" "level m_ps207.rfl"
- $Item: "M_PS208" "level m_ps208.rfl"
- $Item: "M_PS209" "level m_ps209.rfl"
- $Item: "M_PS210" "level m_ps210.rfl"
-
- $Menu: "Single Player"
- $Item: "Level 1..." $Goto: "Level 1"
- $Item: "Level 2..." $Goto: "Level 2"
- $Item: "Level 3..." $Goto: "Level 3"
- $Item: "Level 4..." $Goto: "Level 4"
- $Item: "Level 5..." $Goto: "Level 5"
- $Item: "Level 6..." $Goto: "Level 6"
- $Item: "Level 7..." $Goto: "Level 7"
- $Item: "Level 8..." $Goto: "Level 8"
- $Item: "Level 9..." $Goto: "Level 9"
- $Item: "Level 10..." $Goto: "Level 10"
- $Item: "Level 11..." $Goto: "Level 11"
- $Item: "Level 12..." $Goto: "Level 12"
- $Item: "Level 13..." $Goto: "Level 13"
- $Item: "Level 14..." $Goto: "Level 14"
- $Item: "Level 15..." $Goto: "Level 15"
- $Item: "Level 16..." $Goto: "Level 16"
- $Item: "Level 17..." $Goto: "Level 17"
- $Item: "Level 18..." $Goto: "Level 18"
- $Item: "Level 19..." $Goto: "Level 19"
- $Item: "Level 20..." $Goto: "Level 20"
-
- $Menu: "Level 1"
- $Item: "Section 1" "level l1s1.rfl"
- $Item: "Section 2" "level l1s2.rfl"
- $Item: "Section 3" "level l1s3.rfl"
- $Item: "Opening Cutscene" "level cs1level.rfl"
-
- $Menu: "Level 2"
- $Item: "Section 1" "level l2s1.rfl"
- $Item: "Section 2a" "level l2s2a.rfl"
- $Item: "Section 3" "level l2s3.rfl"
-
- $Menu: "Level 3"
- $Item: "Section 1" "level l3s1.rfl"
- $Item: "Section 2" "level l3s2.rfl"
- $Item: "Section 3" "level l3s3.rfl"
- $Item: "Section 4" "level l3s4.rfl"
-
- $Menu: "Level 4"
- $Item: "Section 1a" "level l4s1a.rfl"
- $Item: "Section 1b" "level l4s1b.rfl"
- $Item: "Section 2" "level l4s2.rfl"
- $Item: "Section 3" "level l4s3.rfl"
- $Item: "Section 4" "level l4s4.rfl"
- $Item: "Section 5" "level l4s5.rfl"
-
- $Menu: "Level 5"
- $Item: "Section 1" "level l5s1.rfl"
- $Item: "Section 2" "level l5s2.rfl"
- $Item: "Section 3" "level l5s3.rfl"
- $Item: "Section 4" "level l5s4.rfl"
-
- $Menu: "Level 6"
- $Item: "Section 1" "level l6s1.rfl"
- $Item: "Section 2" "level l6s2.rfl"
- $Item: "Section 3" "level l6s3.rfl"
-
- $Menu: "Level 7"
- $Item: "Section 1" "level l7s1.rfl"
- $Item: "Section 2" "level l7s2.rfl"
- $Item: "Section 3" "level l7s3.rfl"
- $Item: "Section 4" "level l7s4.rfl"
-
- $Menu: "Level 8"
- $Item: "Section 1" "level l8s1.rfl"
- $Item: "Section 2" "level l8s2.rfl"
- $Item: "Section 3" "level l8s3.rfl"
- $Item: "Section 4" "level l8s4.rfl"
-
- $Menu: "Level 9"
- $Item: "Section 1" "level l9s1.rfl"
- $Item: "Section 2" "level l9s2.rfl"
- $Item: "Section 3" "level l9s3.rfl"
- $Item: "Section 4" "level l9s4.rfl"
-
- $Menu: "Level 10"
- $Item: "Section 1" "level l10s1.rfl"
- $Item: "Section 2" "level l10s2.rfl"
- $Item: "Section 3" "level l10s3.rfl"
- $Item: "Section 4" "level l10s4.rfl"
-
- $Menu: "Level 11"
- $Item: "Section 1" "level l11s1.rfl"
- $Item: "Section 2" "level l11s2.rfl"
- $Item: "Section 3" "level l11s3.rfl"
-
- $Menu: "Level 12"
- $Item: "Section 1" "level l12s1.rfl"
- $Item: "Section 2" "level l12s2.rfl"
-
- $Menu: "Level 13"
- $Item: "Section 1" "level l13s1.rfl"
- $Item: "Section 3" "level l13s3.rfl"
-
- $Menu: "Level 14"
- $Item: "Section 1" "level l14s1.rfl"
- $Item: "Section 2" "level l14s2.rfl"
- $Item: "Section 3" "level l14s3.rfl"
-
- $Menu: "Level 15"
- $Item: "Section 1" "level l15s1.rfl"
- $Item: "Section 2" "level l15s2.rfl"
- $Item: "Section 4" "level l15s4.rfl"
-
- $Menu: "Level 17"
- $Item: "Section 1" "level l17s1.rfl"
- $Item: "Section 2" "level l17s2.rfl"
- $Item: "Section 3" "level l17s3.rfl"
- $Item: "Section 4" "level l17s4.rfl"
-
- $Menu: "Level 18"
- $Item: "Section 1" "level l18s1.rfl"
- $Item: "Section 2" "level l18s2.rfl"
- $Item: "Section 3" "level l18s3.rfl"
-
- $Menu: "Level 19"
- $Item: "Section 1" "level l19s1.rfl"
- $Item: "Section 2a" "level l19s2a.rfl"
- $Item: "Section 2b" "level l19s2b.rfl"
- $Item: "Section 3" "level l19s3.rfl"
-
- $Menu: "Level 20"
- $Item: "Section 1" "level l20s1.rfl"
- $Item: "Section 2" "level l20s2.rfl"
- $Item: "Section 3" "level l20s3.rfl"
-
- $Menu: "Test Levels"
- $Item: "PS2 Demo..." $Goto: "PS2 Demo Levels"
- $Item: "US Open..." $Goto: "US Open Levels"
- $Item: "MattBox" "level mattbox.rfl"
- $Item: "Funhouse" "level funhouse.rfl"
- $Item: "Glass House" "level glass_house.rfl"
- //$Item: "Particles" "level ects_particles_ps2.rfl"
- $Item: "Particles" "level ps2_part.rfl"
- $Item: "Vehicle Grounds" "level vehicle_grounds.rfl"
- $Item: "GeoMod Fun" "level geo_jasen.rfl"
- $Item: "Arena" "level arena.rfl"
- $Item: "Ramp Test" "level ramptest.rfl"
- $Item: "Mover Test" "level movertest.rfl"
- $Item: "Glass Test" "level ps2_glass.rfl"
- $Item: "PDA Test" "level pdatest.rfl"
- $Item: "Splitscreen: mk_circuits3.rfl" "ss_bot_test"
- $Item: "Light test" "level dl_test.rfl"
- $Item: "Decal test" "level decal_test.rfl"
- $Item: "Mip map test" "level ps2_mip_test.rfl"
- $Item: "Demo Upsell Test" "level ps2_demo_end_test.rfl"
- $Item: "Precalc Test" "level precalc_test.rfl"
-
- $Menu: "PS2 Demo Levels"
- $Item: "PS2_Turret" "level ps2_turr.rfl"
- $Item: "PS2_Sub" "level ps2_sub.rfl"
- $Item: "PS2_L3S4" "level ps2_l3s4.rfl"
-
- $Menu: "US Open Levels"
- $Item: "Particles" "level ECTS_particles_ps2.rfl"
- $Item: "Glass House" "level glass_house.rfl"
- $Item: "Sub Demo" "level sub_demo.rfl"
- $Item: "Driller Demo" "level vehicle_grounds.rfl"
- $Item: "Turret Fun" "level geo_jasen.rfl"
- $Item: "Funhouse" "level funhouse.rfl"
- $Item: "APC Ambush" "level uso_bridge.rfl"
- $Item: "Geothermal Plant" "level l5s1.rfl"
-
- $Menu: "Drop"
- $Item: "Entity" $Goto: "Drop Entity"
- $Item: "Vehicle" $Goto: "Drop Vehicle"
- $Item: "Clutter" $Goto: "Drop Clutter"
-
- $Menu: "Camera"
- $Item: "First Person Camera" "ps2_firstperson"
- $Item: "Freelook Camera" "ps2_freelook"
- $Item: "Drop Fixed Camera" "drop_fixed_cam"
- $Item: "Lock to Fixed Camera" "ps2_fixed_cam"
- $Item: "Orbit Camera" "orbit_cam"
- $Item: "Third Person Camera" "ps2_3rd_person"
- $Item: "Warp Player to Camera" "ps2_jump_to_camera"
-
- $Menu: "Framerate"
- $Item: "GR Show Stats" "gr_show_stats"
- $Item: "Gameplay Show Stats" "gameplay_show_stats"
- $Item: "Show top 10 object rendering times" "show_obj_times 10"
- $Item: "Show all object rendering times" "show_obj_times 100000"
- $Item: "Toggle simulation" "game_nosim"
- $Item: "Toggle rendering" "game_norender"
- $Item: "Toggle portal object rendering" "draw_portal_objects"
- $Item: "Toggle lightmaps" "fullbright"
- $Item: "Toggle entity rendering" "entity_norender"
- $Item: "Toggle mover rendering" "mover_norender"
- $Item: "Toggle clutter rendering" "clutter_norender"
- $Item: "Toggle debris rendering" "debris_render"
- $Item: "Toggle item rendering" "item_norender"
- $Item: "Toggle corpse rendering" "corpse_norender"
- $Item: "Toggle shadows" "shadows"
- $Item: "Toggle fog" "show_level_fog"
- $Item: "Toggle glares" "glares_off"
- $Item: "Toggle decals" "disable_decals"
- $Item: "Toggle geomod effects" "no_geomod_effects"
- $Item: "Toggle plankton" "show_plankton"
-
- $Menu: "Toggles"
- $Item: "Toggle Sound On/Off" "sound"
- $Item: "Toggle Collision Spheres" "show_collision_spheres"
- $Item: "Toggle AI Pause On/Off" "ai_pause"
- $Item: "Toggle Undercover" "undercover"
- $Item: "Toggle FPS display On/Off" "fps"
- $Item: "Toggle FPS Graph On/Off" "fps_graph"
- $Item: "Toggle HUD On/Off" "hud_off"
- $Item: "Toggle Particles On/Off" "particles"
- $Item: "Toggle Particle Debug Output" "show_particle_count"
- $Item: "Toggle FSAA On/Off" "fsaa"
- $Item: "Toggle VSync On/Off" "vsync"
- $Item: "Toggle Show Pos and Level Name On/Off" "ps2_show_pos_and_level_name"
- $Item: "Toggle Fullbright On/Off" "fullbright"
- $Item: "Toggle Mipfilter Setting" "show_mipfilter"
- $Item: "Toggle Transparent Level Faces On/Off" "transparent_faces"
- $Item: "Toggle Invisible Faces On/Off" "show_invisible_faces"
- $Item: "Toggle Show Lights On/Off" "show_lights"
- $Item: "Toggle Show Mem usage On/Off" "show_level_heap"
- $Item: "Toggle Cull to Portals On/Off" "cull_to_portals"
- $Item: "Toggle Debug Kill Matrix (Splitscreen)" "debug_kill_matrix"
-
- $Menu: "Toggles2"
- $Item: "Is Room Outside" "show_is_room_outside"
- $Item: "Show Nodes" "show_nodes"
- $Item: "AI Show Paths" "ai_show_paths"
- $Item: "Show Triggers" "show_triggers"
- $Item: "Show Geomod Stats" "show_geomod_stats"
-
- $Menu: "Kill"
- $Item: "Kill Target" "kill_target"
- $Item: "Kill Entities" "kill_enitities"
- $Item: "Kill Everything (except Target)" "nuke"
-
- $Menu: "Drop Entity"
- $Item: "Eos" "drop_entity Eos"
- $Item: "Capek" "drop_entity capek"
- $Item: "Hendrix" "drop_entity comp_tech hendrix"
- $Item: "Envirosuit Scientist" "drop_entity env_scientist"
- $Item: "Ultor Scientist" "drop_entity ult_scientist"
- $Item: "Mutant" "drop_entity mutant1"
- $Item: "Mutant 2" "drop_entity mutant2"
- $Item: "Masako" "drop_entity masako"
- $Item: "" ""
- $Item: "Admins..." $Goto: "Admins"
- $Item: "Techs..." $Goto: "Techs"
- $Item: "Medics..." $Goto: "Medics"
- $Item: "Miners..." $Goto: "Miners"
- $Item: "Mercs..." $Goto: "Mercs"
- $Item: "Ultor Guards..." $Goto: "Ultor Guards"
- $Item: "Creatures..." $Goto: "Creatures"
- $Item: "Robots..." $Goto: "Robots"
-
- $Menu: "Admins"
- $Item: "Female Admin" "drop_entity admin_fem"
- $Item: "Male Admin" "drop_entity admin_male"
- $Item: "Fat Admin" "drop_entity admin_male2"
-
- $Menu: "Techs"
- $Item: "Computer Tech 1" "drop_entity comp_tech"
- $Item: "Computer Tech 2" "drop_entity comp_tech b"
- $Item: "Computer Tech 3" "drop_entity comp_tech c"
- $Item: "Hendrix" "drop_entity comp_tech hendrix"
- $Item: "Tech 1" "drop_entity tech1"
- $Item: "Tech 2" "drop_entity tech1 b"
- $Item: "Tech 3" "drop_entity tech1 c"
- $Item: "Tech 4" "drop_entity tech1 d"
-
- $Menu: "Medics"
- $Item: "Medic 1" "drop_entity medic1"
- $Item: "Medic 2" "drop_entity medic1 b"
- $Item: "Medic 3" "drop_entity medic1 c"
-
- $Menu: "Miners"
- $Item: "Miner" "drop_entity miner1"
- $Item: "Male Non-Envirosuit Miner" "drop_entity miner2"
- $Item: "Female Non-Envirosuit Miner" "drop_entity miner3"
- $Item: "Sick Miner" "drop_entity miner4"
- $Item: "Suit Parker" "drop_entity parker_suit"
- $Item: "Scientist Parker" "drop_entity parker_sci"
-
- $Menu: "Ultor Guards"
- $Item: "Guard" "drop_entity guard1"
- $Item: "Commander" "drop_entity guard2"
- $Item: "Envirosuit Guard" "drop_entity env_guard"
- $Item: "Elite Security" "drop_entity elite"
- $Item: "Riot Guard" "drop_entity riot_guard"
-
- $Menu: "Mercs"
- $Item: "Merc Grunt" "drop_entity merc_grunt"
- $Item: "Merc Commander" "drop_entity merc_com"
- $Item: "Merc Heavy" "drop_entity merc_heavy"
-
- $Menu: "Creatures"
- $Item: "Reeper" "drop_entity reeper"
- $Item: "Baby Reeper" "drop_entity baby_reeper"
- $Item: "Bat" "drop_entity bat"
- $Item: "Fish" "drop_entity fish"
- $Item: "Rock Snake" "drop_entity rock_snake"
- $Item: "Sea Creature" "drop_entity Sea_Creature"
-
- $Menu: "Robots"
- $Item: "Bucket Bot" "drop_entity bucket bot"
- $Item: "Cutter" "drop_entity cutter"
- $Item: "Grabber" "drop_entity grabber"
- $Item: "Drone" "drop_entity drone"
- $Item: "Spike" "drop_entity spike"
-
- $Item: "Baby Reeper" "drop_entity baby_reeper"
- $Item: "Bat" "drop_entity bat"
- $Item: "Fish" "drop_entity fish"
- $Item: "Rock Snake" "drop_entity rock_snake"
- $Item: "Sea Creature" "drop_entity Sea_Creature"
-
- $Menu: "Drop Vehicle"
- $Item: "APC" "drop_entity apc"
- $Item: "Driller" "drop_entity driller01"
- $Item: "Sub" "drop_entity sub"
- $Item: "Fighter" "drop_entity fighter01"
- $Item: "Jeep" "drop_entity jeep01"
-
- $Menu: "Drop Clutter"
- $Item: "light01" "drop_clutter light01"
- $Item: "spacestation" "drop_clutter cutscene09_fx"
- $Item: "shuttle" "drop_clutter cutscene08_fx"
- $Item: "office chair" "drop_clutter offchair"
-
- $Menu: "Sampling"
- $Item: "Sampling Off" "sampling_off"
- $Item: "Sampling On" "sampling_on"
-
- $Menu: "Memcard Utils"
- $Item: "Unformat Slot 0" "unformat_memcard_0"
- $Item: "Unformat Slot 1" "unformat_memcard_1"
- $Item: "Blow away RF folder (Slot 0)" "kill_rf_tree_0"
- $Item: "Fill Slot 0, leaving 50KB free" "fill_card_0 50.0"
-
- $Menu: "Memory"
- $Item: "Stack check" "check_stack"
- $Item: "Pools check" "check_pools"
- $Item: "Dump heap contents" "dump_level_heap"
- $Item: "Dump top offenders" "dump_top_off"
-
- $Menu: "Difficulty"
- $Item: "Easy" "difficulty easy"
- $Item: "Medium" "difficulty medium"
- $Item: "Hard" "difficulty hard"
- $Item: "Impossible" "difficulty impossible"
-
- $End
-
-