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Text File  |  2002-05-28  |  7.3 KB  |  927 lines

  1. [
  2. CASTLE
  3. NONAME
  4. NO DESCRIPTION
  5. {
  6. global_parameters
  7. monstr_normal_life=40.
  8. monstr_normal_fp=1.5
  9. monstr_normal_speed=0.5
  10. monstr_sergeant_life=60.
  11. monstr_sergeant_fp=1.5
  12. monstr_sergeant_speed=0.8
  13. monstr_executor_life=90.
  14. monstr_executor_fp=1.
  15. monstr_executor_speed=0.5
  16. monstr_near_life=35.
  17. monstr_near_fp=12.
  18. monstr_near_speed=0.7
  19. monstr_gun_life=80.
  20. monstr_gun_fp=2.
  21. monstr_gun_speed=0.2
  22. monstr_boss_life=1000
  23. monstr_boss_fp=1.5
  24. monstr_boss_speed=1.
  25. monstr_suicide_life=30.
  26. monstr_suicide_fp=2.
  27. monstr_suicide_normal_speed=0.5
  28. monstr_suicide_attack_speed=1.
  29. music=1s4
  30. }
  31. {
  32. doors_element
  33. x=8
  34. y=35
  35. height=3
  36. key=blue
  37. }
  38. {
  39. doors_element
  40. x=8
  41. y=34
  42. height=3
  43. key=blue
  44. }
  45. {
  46. doors_element
  47. x=8
  48. y=33
  49. height=3
  50. key=blue
  51. }
  52. {
  53. doors_element
  54. x=8
  55. y=32
  56. height=3
  57. key=blue
  58. }
  59. {
  60. doors_element
  61. x=8
  62. y=31
  63. height=3
  64. key=blue
  65. }
  66. {
  67. doors_element
  68. x=8
  69. y=30
  70. height=3
  71. key=blue
  72. }
  73. {
  74. doors_element
  75. x=8
  76. y=29
  77. height=3
  78. key=blue
  79. }
  80. {
  81. health1
  82. x=11
  83. y=35
  84. }
  85. {
  86. health1
  87. x=12
  88. y=35
  89. }
  90. {
  91. health1
  92. x=13
  93. y=35
  94. }
  95. {
  96. health2
  97. x=14
  98. y=35
  99. }
  100. {
  101. prize1
  102. x=10
  103. y=29
  104. }
  105. {
  106. prize1
  107. x=14
  108. y=29
  109. }
  110. {
  111. prize1
  112. x=12
  113. y=29
  114. }
  115. {
  116. ammo_normal
  117. x=13
  118. y=33
  119. }
  120. {
  121. ammo_normal
  122. x=13
  123. y=32
  124. }
  125. {
  126. hero
  127. x=4
  128. y=32
  129. sprite=hero
  130. }
  131. {
  132. health2
  133. x=3
  134. y=36
  135. }
  136. {
  137. key_red
  138. x=31
  139. y=37
  140. }
  141. {
  142. health1
  143. x=28
  144. y=38
  145. }
  146. {
  147. health1
  148. x=31
  149. y=38
  150. }
  151. {
  152. health1
  153. x=35
  154. y=38
  155. }
  156. {
  157. health1
  158. x=32
  159. y=38
  160. }
  161. {
  162. monstr
  163. x=18
  164. y=35
  165. sprite=monstr
  166. }
  167. {
  168. monstr
  169. x=24
  170. y=35
  171. sprite=monstr
  172. }
  173. {
  174. health3
  175. x=20
  176. y=38
  177. }
  178. {
  179. prize0
  180. x=38
  181. y=37
  182. }
  183. {
  184. prize0
  185. x=38
  186. y=36
  187. }
  188. {
  189. ammo_normal
  190. x=37
  191. y=33
  192. }
  193. {
  194. ammo_normal
  195. x=37
  196. y=32
  197. }
  198. {
  199. doors_element
  200. x=6
  201. y=21
  202. height=3
  203. key=red
  204. }
  205. {
  206. doors_element
  207. x=7
  208. y=21
  209. height=3
  210. key=red
  211. }
  212. {
  213. doors_element
  214. x=8
  215. y=21
  216. height=3
  217. key=red
  218. }
  219. {
  220. doors_element
  221. x=9
  222. y=21
  223. height=3
  224. key=red
  225. }
  226. {
  227. prize0
  228. x=9
  229. y=5
  230. }
  231. {
  232. prize0
  233. x=11
  234. y=5
  235. }
  236. {
  237. prize0
  238. x=13
  239. y=5
  240. }
  241. {
  242. health3
  243. x=17
  244. y=5
  245. }
  246. {
  247. monstr
  248. x=14
  249. y=13
  250. sprite=monstr
  251. }
  252. {
  253. weapon_2x
  254. x=28
  255. y=12
  256. }
  257. {
  258. weapon_2x
  259. x=29
  260. y=12
  261. }
  262. {
  263. weapon_2x
  264. x=30
  265. y=12
  266. }
  267. {
  268. ammo_2x
  269. x=32
  270. y=12
  271. }
  272. {
  273. health4
  274. x=27
  275. y=5
  276. }
  277. {
  278. exit
  279. x=30
  280. y=8
  281. }
  282. {
  283. teleporter_dest
  284. x=27
  285. y=9
  286. }
  287. {
  288. teleporter
  289. x=11
  290. y=32
  291. out_x=27
  292. out_y=9
  293. }
  294. {
  295. health1
  296. x=1
  297. y=18
  298. }
  299. {
  300. health1
  301. x=1
  302. y=16
  303. }
  304. {
  305. health1
  306. x=1
  307. y=14
  308. }
  309. {
  310. key_blue
  311. x=32
  312. y=2
  313. }
  314. {
  315. monstr
  316. x=37
  317. y=5
  318. sprite=monstr
  319. }
  320. {
  321. health2
  322. x=38
  323. y=10
  324. }
  325. {
  326. prize1
  327. x=25
  328. y=2
  329. }
  330. {
  331. prize1
  332. x=27
  333. y=2
  334. }
  335. {
  336. ammo_normal
  337. x=2
  338. y=26
  339. }
  340. {
  341. ammo_normal
  342. x=3
  343. y=26
  344. }
  345. {
  346. ammo_normal
  347. x=4
  348. y=26
  349. }
  350. {
  351. doors_element
  352. x=18
  353. y=13
  354. height=3
  355. key=red
  356. }
  357. {
  358. doors_element
  359. x=18
  360. y=12
  361. height=3
  362. key=red
  363. }
  364. {
  365. doors_element
  366. x=18
  367. y=11
  368. height=3
  369. key=red
  370. }
  371. {
  372. doors_element
  373. x=18
  374. y=10
  375. height=3
  376. key=red
  377. }
  378. {
  379. doors_element
  380. x=18
  381. y=9
  382. height=3
  383. key=red
  384. }
  385. {
  386. monstr_near
  387. x=10
  388. y=2
  389. sprite=CIRCULOID
  390. }
  391. {
  392. monstr_gun
  393. x=30
  394. y=32
  395. turn=180
  396. speed=0.2
  397. weapon=0
  398. fire_period=0.2
  399. sprite=TUREL128
  400. }
  401. {
  402. monstr_gun
  403. x=33
  404. y=32
  405. turn=180
  406. speed=0.2
  407. weapon=0
  408. fire_period=0.2
  409. sprite=TUREL128
  410. }
  411. {
  412. monstr_gun
  413. x=25
  414. y=19
  415. turn=180
  416. speed=0.2
  417. weapon=0
  418. fire_period=0.2
  419. sprite=TUREL128
  420. }
  421. {
  422. monstr_gun
  423. x=30
  424. y=15
  425. turn=180
  426. speed=0.2
  427. weapon=0
  428. fire_period=0.2
  429. sprite=TUREL128
  430. }
  431. {
  432. monstr_gun
  433. x=35
  434. y=19
  435. turn=180
  436. speed=0.2
  437. weapon=0
  438. fire_period=0.2
  439. sprite=TUREL128
  440. }
  441. {
  442. monstr_gun
  443. x=9
  444. y=13
  445. turn=180
  446. speed=0.2
  447. weapon=0
  448. fire_period=0.2
  449. sprite=TUREL128
  450. }
  451. {
  452. doors_trigger
  453. x=29
  454. y=3
  455. height=3
  456. trigger_x=30
  457. trigger_y=2
  458. }
  459. {
  460. doors_trigger
  461. x=29
  462. y=2
  463. height=3
  464. trigger_x=30
  465. trigger_y=2
  466. }
  467. {
  468. doors_trigger
  469. x=29
  470. y=1
  471. height=3
  472. trigger_x=30
  473. trigger_y=2
  474. }
  475. {
  476. trigger_point
  477. x=30
  478. y=2
  479. }
  480. {
  481. light
  482. x=21
  483. y=32
  484. height=1
  485. r=2.
  486. g=0.
  487. b=0.5
  488. power=2.
  489. }
  490. {
  491. light
  492. x=29
  493. y=8
  494. height=1
  495. r=2.
  496. g=2.
  497. b=0.
  498. power=2.
  499. }
  500. {
  501. light
  502. x=10
  503. y=16
  504. height=1
  505. r=0.
  506. g=2.
  507. b=0.
  508. power=2.
  509. }
  510. {
  511. thorns
  512. x=1
  513. y=7
  514. }
  515. {
  516. thorns
  517. x=2
  518. y=7
  519. }
  520. {
  521. thorns
  522. x=3
  523. y=7
  524. }
  525. {
  526. thorns
  527. x=4
  528. y=7
  529. }
  530. {
  531. thorns
  532. x=5
  533. y=7
  534. }
  535. {
  536. thorns
  537. x=6
  538. y=7
  539. }
  540. {
  541. thorns
  542. x=7
  543. y=7
  544. }
  545. {
  546. thorns
  547. x=7
  548. y=1
  549. }
  550. {
  551. thorns
  552. x=7
  553. y=2
  554. }
  555. {
  556. thorns
  557. x=7
  558. y=3
  559. }
  560. {
  561. thorns
  562. x=7
  563. y=4
  564. }
  565. {
  566. thorns
  567. x=7
  568. y=5
  569. }
  570. {
  571. thorns
  572. x=7
  573. y=6
  574. }
  575. {
  576. prize2
  577. x=2
  578. y=4
  579. }
  580. {
  581. prize2
  582. x=5
  583. y=4
  584. }
  585. {
  586. prize2
  587. x=3
  588. y=4
  589. }
  590. {
  591. prize2
  592. x=4
  593. y=4
  594. }
  595. {
  596. prize2
  597. x=2
  598. y=2
  599. }
  600. {
  601. prize2
  602. x=3
  603. y=2
  604. }
  605. {
  606. prize2
  607. x=4
  608. y=2
  609. }
  610. {
  611. prize2
  612. x=5
  613. y=2
  614. }
  615. {
  616. thorns
  617. x=9
  618. y=37
  619. }
  620. {
  621. thorns
  622. x=10
  623. y=38
  624. }
  625. {
  626. thorns
  627. x=11
  628. y=37
  629. }
  630. {
  631. thorns
  632. x=12
  633. y=38
  634. }
  635. {
  636. thorns
  637. x=13
  638. y=37
  639. }
  640. {
  641. thorns
  642. x=14
  643. y=38
  644. }
  645. {
  646. monstr
  647. x=33
  648. y=10
  649. sprite=monstr
  650. }
  651. {
  652. bonus_invisible
  653. x=21
  654. y=30
  655. }
  656. {
  657. prize0
  658. x=4
  659. y=30
  660. }
  661. {
  662. prize0
  663. x=4
  664. y=28
  665. }
  666. {
  667. prize0
  668. x=4
  669. y=24
  670. }
  671. {
  672. prize0
  673. x=7
  674. y=24
  675. }
  676. {
  677. prize0
  678. x=10
  679. y=24
  680. }
  681. {
  682. prize0
  683. x=16
  684. y=24
  685. }
  686. {
  687. prize0
  688. x=19
  689. y=27
  690. }
  691. {
  692. prize0
  693. x=23
  694. y=27
  695. }
  696. {
  697. prize0
  698. x=26
  699. y=24
  700. }
  701. {
  702. prize0
  703. x=29
  704. y=27
  705. }
  706. {
  707. prize0
  708. x=29
  709. y=33
  710. }
  711. {
  712. prize2
  713. x=13
  714. y=24
  715. }
  716. {
  717. prize2
  718. x=19
  719. y=24
  720. }
  721. {
  722. prize2
  723. x=19
  724. y=29
  725. }
  726. {
  727. prize2
  728. x=23
  729. y=24
  730. }
  731. {
  732. prize2
  733. x=29
  734. y=24
  735. }
  736. {
  737. prize2
  738. x=29
  739. y=30
  740. }
  741. {
  742. prize2
  743. x=29
  744. y=36
  745. }
  746. {
  747. light
  748. x=37
  749. y=26
  750. height=1
  751. r=0.
  752. g=2.
  753. b=0.
  754. power=2.
  755. }
  756. {
  757. light
  758. x=22
  759. y=5
  760. height=1
  761. r=0.
  762. g=2.
  763. b=0.
  764. power=2.
  765. }
  766. {
  767. prize1
  768. x=7
  769. y=18
  770. }
  771. {
  772. prize1
  773. x=7
  774. y=15
  775. }
  776. {
  777. prize1
  778. x=7
  779. y=12
  780. }
  781. {
  782. prize1
  783. x=7
  784. y=9
  785. }
  786. {
  787. prize1
  788. x=10
  789. y=9
  790. }
  791. {
  792. prize1
  793. x=13
  794. y=9
  795. }
  796. {
  797. prize1
  798. x=16
  799. y=9
  800. }
  801. {
  802. bonus_armor
  803. x=23
  804. y=15
  805. }
  806. {
  807. prize1
  808. x=37
  809. y=13
  810. }
  811. {
  812. prize1
  813. x=37
  814. y=11
  815. }
  816. {
  817. prize1
  818. x=37
  819. y=8
  820. }
  821. {
  822. prize1
  823. x=37
  824. y=10
  825. }
  826. {
  827. prize0
  828. x=37
  829. y=2
  830. }
  831. {
  832. prize0
  833. x=35
  834. y=2
  835. }
  836. {
  837. prize0
  838. x=33
  839. y=15
  840. }
  841. {
  842. prize0
  843. x=35
  844. y=15
  845. }
  846. {
  847. weapon_freeze
  848. x=20
  849. y=34
  850. }
  851. {
  852. ammo_freeze
  853. x=21
  854. y=34
  855. }
  856. {
  857. ammo_freeze
  858. x=22
  859. y=34
  860. }
  861. {
  862. bonus_crystal
  863. x=38
  864. y=38
  865. }
  866. {
  867. weapon_freeze
  868. x=10
  869. y=19
  870. }
  871. {
  872. monstr
  873. x=2
  874. y=11
  875. sprite=monstr
  876. }
  877. {
  878. monstr
  879. x=22
  880. y=8
  881. sprite=monstr
  882. }
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