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  1. // Revenant - Copyright 1998 Cinematix Studios, Inc.
  2. //************* Revenant AREA.DEF File  ************ 
  3.  
  4. //    the EAX environments are as follows:   (used with AUDIOENV)
  5. //
  6. //            0:  EAX_ENVIRONMENT_GENERIC
  7. //            1:  EAX_ENVIRONMENT_PADDEDCELL
  8. //            2:  EAX_ENVIRONMENT_ROOM
  9. //            3:  EAX_ENVIRONMENT_BATHROOM
  10. //            4:  EAX_ENVIRONMENT_LIVINGROOM
  11. //            5:  EAX_ENVIRONMENT_STONEROOM
  12. //            6:  EAX_ENVIRONMENT_AUDITORIUM
  13. //            7:  EAX_ENVIRONMENT_CONCERTHALL
  14. //            8:  EAX_ENVIRONMENT_CAVE
  15. //            9:  EAX_ENVIRONMENT_ARENA
  16. //            10: EAX_ENVIRONMENT_HANGAR
  17. //            11:  EAX_ENVIRONMENT_CARPETEDHALLWAY
  18. //            12:  EAX_ENVIRONMENT_HALLWAY
  19. //            13:  EAX_ENVIRONMENT_STONECORRIDOR
  20. //            14:  EAX_ENVIRONMENT_ALLEY
  21. //            15:  EAX_ENVIRONMENT_FOREST
  22. //            16:  EAX_ENVIRONMENT_CITY
  23. //            17:  EAX_ENVIRONMENT_MOUNTAINS
  24. //            18:  EAX_ENVIRONMENT_QUARRY
  25. //            19:  EAX_ENVIRONMENT_PLAIN
  26. //            20:  EAX_ENVIRONMENT_PARKINGLOT
  27. //            21:  EAX_ENVIRONMENT_SEWERPIPE
  28. //            22:  EAX_ENVIRONMENT_UNDERWATER
  29. //            23:  EAX_ENVIRONMENT_DRUGGED
  30. //            24:  EAX_ENVIRONMENT_DIZZY
  31. //            25:  EAX_ENVIRONMENT_PSYCHOTIC
  32.  
  33.  
  34. // Playable Demo Forest 
  35. AREA "The Forest of Ahkuilon"
  36. BEGIN
  37.   LEVEL 10
  38.   AMBLIGHT 30
  39.   AMBCOLOR 250, 250, 250
  40.   NIGHTAMBLIGHT 30
  41.   NIGHTAMBCOLOR 75, 100, 250
  42.   SCRIPT "demo.s"
  43.   AMBSOUND "forest"
  44.   AUDIOENV 15    // EAX_ENVIRONMENT_FOREST
  45. END
  46.  
  47.  
  48. //Playable Demo House Interiors
  49. Area "House Interiors"
  50. BEGIN    
  51.   LEVEL 12
  52.   AMBLIGHT 4
  53.   AMBCOLOR 250, 250, 250
  54.   SCRIPT "demo.s"
  55.   AMBSOUND "bar"
  56.   AUDIOENV 4    // EAX_ENVIRONMENT_LIVINGROOM
  57. END
  58.  
  59.  
  60. // Caves
  61. AREA "The Caverns"
  62. BEGIN
  63.   LEVEL 30
  64.   AMBLIGHT 12
  65.   AMBCOLOR 155, 155, 210
  66.   SCRIPT "demo.s"
  67.   AMBSOUND "cave"
  68.   AUDIOENV 8    // EAX_ENVIRONMENT_CAVE
  69. END