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- ;
- ; Random World File created by populate
- ;
- ; Populate was written By Dusty Bedford 1994
- ;
- ;Enemies Weight When MAX#OF
- LAUNCHER 2.20 ;1
- CHAINGUNNER 77.50 5
- CHAINGUNNER 15.50 HARD_ONLY 1
- DEMON 23.76 MEDIUM_AND_HARD 1
- KNIGHT 21.70 MEDIUM_ONLY 1L
- SHELLBOX 2.20 2
- MEDIKIT 8.82 4
- IMP 51.67 DEAF/AMBUSHMEDIUM_AND_HARD 5
- IMP 62.01 DEAF/AMBUSH 6
- CHAINGUNNER 77.50 DEAF/AMBUSH 5
- STIMPAK 2.20 DEAF/AMBUSH 2
- SHOTGUN 2.20 ;1
- ROCKETS 3.31 1
- SHELLS 1.10 1
- IMP 31.00 MEDIUM_AND_HARD 3
- IMP 10.33 1
- BULLETS 2.20 DEAF/AMBUSH 1
- SHELLS 2.20 DEAF/AMBUSH 2
- BERSERK 2.20 DEAF/AMBUSH 1
- CHAINGUNNER 62.00 DEAF/AMBUSHMEDIUM_AND_HARD 4
- HELMET 5.51 DEAF/AMBUSH ;5 ;This item is inocuous
- CHAINGUNNER 62.00 MEDIUM_AND_HARD 4
- LAUNCHER 2.20 MULTIPLAYER 1
- BLUEBALL 1.65 MULTIPLAYER 1L
- PLASMA 2.20 1
- BARON 31.00 HARD_ONLY 1L
- DEMON 23.76 EASY_ONLY 1
- IMP 31.00 DEAF/AMBUSHHARD_ONLY 3
- CHAINGUNNER 77.50 DEAF/AMBUSHHARD_ONLY 5
- DEMON 23.76 HARD_ONLY 1
- CHAINGUNNER 15.50 EASY_AND_HARD 1
- DEMON 23.76 DEAF/AMBUSHHARD_ONLY 1
- SPECTRE 71.29 DEAF/AMBUSHMEDIUM_AND_HARD 3
- SPECTRE 47.53 DEAF/AMBUSHHARD_ONLY 2
- SPECTRE 47.53 DEAF/AMBUSH 2
- SKELETON 23.25 DEAF/AMBUSHMEDIUM_AND_HARD 1L
- SKELETON 23.25 DEAF/AMBUSHHARD_ONLY 1L
- BLUEBALL 1.65 MEDIUM_AND_HARD 1L
- GARMOR 3.31 1
- ENERCELL 1.65 MEDIUM_AND_HARD 1
- CLIP 1.50 10
- ;
- ; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
- ;
- ; At run-time this value is used to adjust the
- ; Max#of variable based on the population of
- ; the level being modified. Using the strict
- ; standard requires that one or more of the
- ; items in the list above not have a specified
- ; maximum number of objects.
- ;
- ;PER 85 ;Strict standard for exact placement
- PER 51 ;Lowered Standard for easy placement
- ;
- ; Deleting any of the PRESERVE lines will mean that
- ; the objects will not be taken from the original
- ; level. You will have to supply your own above.
- ;
- PRESERVE PILLARS
- PRESERVE LAMPS
- ;
- ; THRESHOLD determines what a MEGA-GOODIE is.
- ; MEGA-GOODIES are used to make the level fair
- ; if the generator places a lot of enemies in
- ; the level.
- ;
- THRESHOLD 75
- ;
- ; I.Q. Determines how intelligently the program
- ; places objects in the effort to defeat you.
- ; 250 is the default if it is not specified here.
- ;
- I.Q. 250
- ;
- ; EVEN sets the point at which the program must begin
- ; placing MEGA-GOODIES into the level, on the
- ; basis of the hardest difficulty rating.
- ; The MEGA-GOODIES give you a fighting chance,
- ; setting the value lower or <500 will increase the number
- ; of MEGA-GOODIES available to you in a the level.
- EVEN 500
- ;
- ; If SPREAD is not set to a low value then
- ; a given sector may accumulate too many objects
- ; this often makes the level impossible to finish
- ; or just ugly-looking. Setting the value too low
- ; could make it difficult to place objects within
- ; a given wad file.
- ;
- SPREAD 15
- ;
-