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- ;
- ; Random World File created by populate
- ;
- ; Populate was written By Dusty Bedford 1994
- ;
- ;Enemies Weight When MAX#OF
- IMP 39.31 16
- IMP 98.27 HARD_ONLY 40
- DEMON 79.09 HARD_ONLY 14
- DEMON 67.79 12
- DEMON 28.25 MEDIUM_AND_HARD 5
- BFG9000 1.05 1L
- ROCKETS 15.70 ;4
- MEDIKIT 3.14 6
- BULLETS 4.19 8
- SKELETON 11.05 2L
- ARACHNOTRON 22.06 1L
- BLUEBALL 0.79 2L
- PLASMA 0.52 1L
- CELLPACK 4.72 9
- POTION 9.17 ;35 ;This item is inocuous
- SHELLS 3.67 14
- IMP 4.91 DEAF/AMBUSH 2
- CLIP 0.52 ;4
- IMP 51.59 DEAF/AMBUSHHARD_ONLY 21
- HELMET 14.15 ;54 ;This item is inocuous
- TROOPER 88.44 ;36 ;This item is inocuous
- SERGEANT 27.02 MEDIUM_AND_HARD 11
- SERGEANT 19.65 HARD_ONLY 8
- TROOPER 7.37 MEDIUM_AND_HARD ;3 ;This item is inocuous
- TROOPER 54.05 DEAF/AMBUSH ;22 ;This item is inocuous
- FLYSKULL 2.95 2
- SHOTGUN 0.52 1
- SHELLBOX 0.52 2
- STIMPAK 6.02 23
- IMP 34.39 MEDIUM_AND_HARD 14
- SERGEANT 2.46 EASY_ONLY 1
- SKULLSPITTER 34.39 HARD_ONLY 5L
- SPECTRE 45.19 HARD_ONLY 8
- SPECTRE 11.30 MEDIUM_AND_HARD 2
- CHAINGUN 0.79 1
- STIMPAK 1.05 MEDIUM_AND_HARD 4
- GARMOR 1.57 2
- SKELETON 5.53 HARD_ONLY 1L
- SKELETON 5.53 MEDIUM_AND_HARD 1L
- ROCKET 0.79 ;6
- SERGEANT 19.65 DEAF/AMBUSHMEDIUM_AND_HARD 8
- CELLPACK 1.05 MEDIUM_AND_HARD 2
- CYBORG 21.61 MEDIUM_AND_HARD 1L
- SKULLSPITTER 6.88 MEDIUM_AND_HARD 1L
- FLYSKULL 4.42 EASY_ONLY 3
- SKULLSPITTER 6.88 1L
- FLYSKULL 20.64 HARD_ONLY 14
- LAUNCHER 0.52 1L
- ARACHNOTRON 88.25 HARD_ONLY 4L
- TROOPER 4.91 DEAF/AMBUSHMEDIUM_AND_HARD ;2 ;This item is inocuous
- SERGEANT 9.83 DEAF/AMBUSH 4
- TROOPER 19.65 HARD_ONLY ;8 ;This item is inocuous
- BACKPACK 0.52 ;1
- ENERCELL 0.39 1
- CHAINGUNNER 14.74 DEAF/AMBUSHMEDIUM_AND_HARD 4L
- BERSERK 1.05 2
- BARMOR 0.79 1L
- INVULN 1.05 2
- IMP 4.91 DEAF/AMBUSHMEDIUM_AND_HARD 2
- ARACHNOTRON 44.12 MEDIUM_AND_HARD 2L
- INVISO 0.52 1
- CHAINSAW 0.52 1L
- FLYSKULL 2.95 MEDIUM_AND_HARD 2
- SUPERSHOTGUN 0.52 MULTIPLAYER 1
- BACKPACK 2.10 MULTIPLAYER ;4
- MEGABALL 0.52 1L
- BARON 7.37 EASY_ONLY 1L
- ;
- ; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
- ;
- ; At run-time this value is used to adjust the
- ; Max#of variable based on the population of
- ; the level being modified. Using the strict
- ; standard requires that one or more of the
- ; items in the list above not have a specified
- ; maximum number of objects.
- ;
- PER 479 ;Strict standard for exact placement
- ;PER 407 ;Lowered Standard for easy placement
- ;
- ; Deleting any of the PRESERVE lines will mean that
- ; the objects will not be taken from the original
- ; level. You will have to supply your own above.
- ;
- PRESERVE PILLARS
- PRESERVE LAMPS
- ;
- ; THRESHOLD determines what a MEGA-GOODIE is.
- ; MEGA-GOODIES are used to make the level fair
- ; if the generator places a lot of enemies in
- ; the level.
- ;
- THRESHOLD 75
- ;
- ; I.Q. Determines how intelligently the program
- ; places objects in the effort to defeat you.
- ; 250 is the default if it is not specified here.
- ;
- I.Q. 250
- ;
- ; EVEN sets the point at which the program must begin
- ; placing MEGA-GOODIES into the level, on the
- ; basis of the hardest difficulty rating.
- ; The MEGA-GOODIES give you a fighting chance,
- ; setting the value lower or <500 will increase the number
- ; of MEGA-GOODIES available to you in a the level.
- EVEN 500
- ;
- ; If SPREAD is not set to a low value then
- ; a given sector may accumulate too many objects
- ; this often makes the level impossible to finish
- ; or just ugly-looking. Setting the value too low
- ; could make it difficult to place objects within
- ; a given wad file.
- ;
- SPREAD 15
- ;
-