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- ;
- ; Random World File created by populate
- ;
- ; Populate was written By Dusty Bedford 1994
- ;
- ;Enemies Weight When MAX#OF
- DEMON 11.55 DEAF/AMBUSHMEDIUM_AND_HARD 2
- IMP 32.64 DEAF/AMBUSHMEDIUM_AND_HARD 13
- KNIGHT 5.27 DEAF/AMBUSH 1L
- SHOTGUN 0.54 DEAF/AMBUSH 1
- IMP 20.09 DEAF/AMBUSH 8
- IMP 22.60 DEAF/AMBUSHHARD_ONLY 9
- TROOPER 2.51 DEAF/AMBUSH ;1 ;This item is inocuous
- DEMON 51.97 DEAF/AMBUSHHARD_ONLY 9
- PLASMA 0.54 1
- ENERCELL 1.20 3
- SHELLS 4.28 16
- GARMOR 0.80 1
- SPECTRE 17.32 DEAF/AMBUSH 3
- BERSERK 0.54 1
- SERGEANT 50.22 DEAF/AMBUSH ;20
- DEMON 17.32 3
- DEMON 98.16 HARD_ONLY 17
- DEMON 69.29 MEDIUM_AND_HARD 12
- SPECTRE 57.74 MEDIUM_AND_HARD 10
- SPECTRE 11.55 EASY_AND_HARD 2
- BULLETS 1.07 DEAF/AMBUSH 2
- MEDIKIT 1.61 DEAF/AMBUSH 3
- STIMPAK 0.27 DEAF/AMBUSH 1
- CHAINGUN 0.80 DEAF/AMBUSH 1
- STIMPAK 6.69 25
- SERGEANT 2.51 1
- IMP 20.09 8
- IMP 30.13 MEDIUM_AND_HARD 12
- LAUNCHER 0.54 1
- IMP 15.07 EASY_AND_MEDIUM 6
- ROCKET 1.34 10
- KNIGHT 15.82 HARD_ONLY 3
- SKELETON 11.30 MEDIUM_AND_HARD 2
- IMP 12.56 MEDIUM_ONLY 5
- INVISO 1.07 2
- KNIGHT 5.27 DEAF/AMBUSHMEDIUM_AND_HARD 1L
- CACODEMON 14.06 DEAF/AMBUSHMEDIUM_AND_HARD 2
- CACODEMON 21.09 DEAF/AMBUSH 3
- SHELLBOX 0.27 DEAF/AMBUSH 1
- ROCKETS 2.41 DEAF/AMBUSH 3
- CACODEMON 35.15 5
- CACODEMON 28.12 MEDIUM_AND_HARD 4
- CACODEMON 28.12 HARD_ONLY 4
- BULLETS 2.14 4
- CELLPACK 1.07 2
- SPECTRE 11.55 2
- CACODEMON 7.03 DEAF/AMBUSHHARD_ONLY 1
- BACKPACK 0.54 1
- SPECTRE 11.55 DEAF/AMBUSHEASY_ONLY 2
- MANCUBUS 14.64 1L
- BLUEBALL 0.40 1L
- IMP 5.02 HARD_ONLY 2
- BULLETS 0.54 MULTIPLAYER 1
- INVULN 1.07 2
- MEDIKIT 3.75 7
- CLIP 1.00 ;1
- SERGEANT 5.02 MEDIUM_AND_HARD 2
- SERGEANT 12.56 HARD_ONLY 5
- SPECTRE 23.10 HARD_ONLY 4
- HELMET 12.85 ;48 ;This item is inocuous
- POTION 34.00 ;127 ;This item is inocuous
- BFG9000 1.07 DEAF/AMBUSH 1L
- ROCKETS 1.61 2
- SUPERSHOTGUN 0.54 1
- BARMOR 0.80 MULTIPLAYER 1L
- SUPERSHOTGUN 0.54 MULTIPLAYER 1
- BFG9000 1.07 MULTIPLAYER 1
- ROCKET 1.47 MULTIPLAYER 11
- ENERCELL 0.80 MULTIPLAYER 2
- MEGABALL 0.54 MULTIPLAYER 1L
- IMP 15.07 EASY_AND_HARD 6
- ;
- ; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
- ;
- ; At run-time this value is used to adjust the
- ; Max#of variable based on the population of
- ; the level being modified. Using the strict
- ; standard requires that one or more of the
- ; items in the list above not have a specified
- ; maximum number of objects.
- ;
- PER 478 ;Strict standard for exact placement
- ;PER 406 ;Lowered Standard for easy placement
- ;
- ; Deleting any of the PRESERVE lines will mean that
- ; the objects will not be taken from the original
- ; level. You will have to supply your own above.
- ;
- PRESERVE PILLARS
- PRESERVE LAMPS
- ;
- ; THRESHOLD determines what a MEGA-GOODIE is.
- ; MEGA-GOODIES are used to make the level fair
- ; if the generator places a lot of enemies in
- ; the level.
- ;
- THRESHOLD 75
- ;
- ; I.Q. Determines how intelligently the program
- ; places objects in the effort to defeat you.
- ; 250 is the default if it is not specified here.
- ;
- I.Q. 250
- ;
- ; EVEN sets the point at which the program must begin
- ; placing MEGA-GOODIES into the level, on the
- ; basis of the hardest difficulty rating.
- ; The MEGA-GOODIES give you a fighting chance,
- ; setting the value lower or <500 will increase the number
- ; of MEGA-GOODIES available to you in a the level.
- EVEN 500
- ;
- ; If SPREAD is not set to a low value then
- ; a given sector may accumulate too many objects
- ; this often makes the level impossible to finish
- ; or just ugly-looking. Setting the value too low
- ; could make it difficult to place objects within
- ; a given wad file.
- ;
- SPREAD 15
- ;
-