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- ;
- ; Random World File created by populate
- ;
- ; Populate was written By Dusty Bedford 1994
- ;
- ;Enemies Weight When MAX#OF
- SERGEANT 70.78 21
- TROOPER 50.56 ;15 ;This item is inocuous
- SUPERSHOTGUN 3.59 5
- TROOPER 6.74 DEAF/AMBUSH ;2 ;This item is inocuous
- BARREL 38.44 ;19
- MEDIKIT 7.19 10
- IMP 40.45 ;12
- CHAINSAW 0.72 1
- DEMON 7.75 HARD_ONLY 1
- ENERCELL 2.70 5
- SERGEANT 16.85 MEDIUM_AND_HARD 5
- MANCUBUS 19.66 MEDIUM_AND_HARD 1L
- INVISO 2.16 ; 3
- BLUEBALL 1.08 2
- FLYSKULL 4.05 MEDIUM_AND_HARD 2
- DEMON 23.25 3
- SHELLBOX 3.59 10
- CELLPACK 3.59 5
- SHELLS 2.88 8
- CELLPACK 0.72 MEDIUM_AND_HARD 1
- POTION 9.34 ;26 ;This item is inocuous
- BULLETS 4.31 6
- IMP 23.59 MEDIUM_AND_HARD 7
- SERGEANT 26.96 DEAF/AMBUSH 8
- CHAINGUNNER 25.28 DEAF/AMBUSH 5
- SERGEANT 6.74 DEAF/AMBUSHMEDIUM_AND_HARD 2
- BROWNTREE 38.81 2
- CHAINGUNNER 10.11 2
- SPECTRE 23.25 3
- PLASMA 1.44 2
- IMP 30.34 DEAF/AMBUSH 9
- BFG9000 1.44 MEDIUM_AND_HARD 1L
- GARMOR 1.08 1
- CACODEMON 9.44 1
- FLYSKULL 8.09 DEAF/AMBUSH 4
- FLYSKULL 2.02 DEAF/AMBUSHMEDIUM_AND_HARD 1
- DEMON 31.00 DEAF/AMBUSHMEDIUM_AND_HARD 4
- SPECTRE 7.75 DEAF/AMBUSH 1
- CACODEMON 18.87 DEAF/AMBUSHHARD_ONLY 2
- INVULN 0.72 HARD_ONLY 1
- HELMET 4.31 ;12 ;This item is inocuous
- SERGEANT 3.37 HARD_ONLY 1
- SHOTGUN 0.72 1
- LAUNCHER 1.44 2
- BARON 10.11 HARD_ONLY 1L
- BERSERK 0.72 MEDIUM_AND_HARD 1
- BACKPACK 2.88 4
- STIMPAK 0.72 2
- ENERCELL 0.54 DEAF/AMBUSH 1
- IMP 3.37 HARD_ONLY 1
- FIRETHROWER 8.26 DEAF/AMBUSHHARD_ONLY 1L
- SKULLSPITTER 9.44 DEAF/AMBUSHMEDIUM_AND_HARD 1L
- IMP 3.37 DEAF/AMBUSHMEDIUM_AND_HARD 1
- FLYSKULL 4.05 2
- BARON 10.11 DEAF/AMBUSHMEDIUM_AND_HARD 1L
- CELLPACK 1.44 DEAF/AMBUSH 2
- BARMOR 1.08 1
- LAUNCHER 1.44 HARD_ONLY 2
- ROCKETS 2.16 2
- MEDIKIT 0.72 DEAF/AMBUSH 1
- ROCKETS 1.08 DEAF/AMBUSH 1
- SKELETON 7.58 MEDIUM_AND_HARD 1L
- BROWNSTUB 58.22 3
- BARMOR 1.08 MULTIPLAYER 1
- CHAINGUN 2.16 MULTIPLAYER 2
- BLUEBALL 0.54 MULTIPLAYERHARD_ONLY 1
- SHELLBOX 0.36 DEAF/AMBUSH 1
- CHAINGUN 1.08 1
- MEGABALL 0.72 1
- BERSERK 0.72 HARD_ONLY 1
- DEMON 23.25 DEAF/AMBUSH 3
- SKELETON 7.58 1L
- SKELETON 15.16 DEAF/AMBUSHMEDIUM_AND_HARD 2L
- DEMON 7.75 MEDIUM_AND_HARD 1
- CACODEMON 18.87 DEAF/AMBUSH 2
- BULLETS 0.72 DEAF/AMBUSH 1
- SHELLBOX 0.36 MULTIPLAYER 1
- BFG9000 1.44 MULTIPLAYER 1L
- SKELETON 7.58 DEAF/AMBUSH 1L
- SKELETON 7.58 DEAF/AMBUSHHARD_ONLY 1L
- DEADPLAYER 0.09 1
- ;
- ; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
- ;
- ; At run-time this value is used to adjust the
- ; Max#of variable based on the population of
- ; the level being modified. Using the strict
- ; standard requires that one or more of the
- ; items in the list above not have a specified
- ; maximum number of objects.
- ;
- PER 287 ;Strict standard for exact placement
- ;PER 243 ;Lowered Standard for easy placement
- ;
- ; Deleting any of the PRESERVE lines will mean that
- ; the objects will not be taken from the original
- ; level. You will have to supply your own above.
- ;
- PRESERVE PILLARS
- PRESERVE LAMPS
- ;
- ; THRESHOLD determines what a MEGA-GOODIE is.
- ; MEGA-GOODIES are used to make the level fair
- ; if the generator places a lot of enemies in
- ; the level.
- ;
- THRESHOLD 75
- ;
- ; I.Q. Determines how intelligently the program
- ; places objects in the effort to defeat you.
- ; 250 is the default if it is not specified here.
- ;
- I.Q. 250
- ;
- ; EVEN sets the point at which the program must begin
- ; placing MEGA-GOODIES into the level, on the
- ; basis of the hardest difficulty rating.
- ; The MEGA-GOODIES give you a fighting chance,
- ; setting the value lower or <500 will increase the number
- ; of MEGA-GOODIES available to you in a the level.
- EVEN 500
- ;
- ; If SPREAD is not set to a low value then
- ; a given sector may accumulate too many objects
- ; this often makes the level impossible to finish
- ; or just ugly-looking. Setting the value too low
- ; could make it difficult to place objects within
- ; a given wad file.
- ;
- SPREAD 15
- ;
-